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更新配置表
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-- 任务配置数据开始-----------------------------
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main_id = 8009␍␍sub_ids = ␍{␍ 800901,␍ 800902,␍ 800903,␍ 800904,␍ 800905,␍ 800906,␍ 800907,␍ 800908,␍ 800909,␍ 800910,␍ 800911,␍ 800912,␍ 800913,␍ 800914,␍ 800915,␍}␍-- 任务配置数据结束---------------------------------␍-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>␍␍-- 父任务执行项数据开始-----------------------------␍finish_action = ␍{␍ CLIENT = { },␍ SERVER = { },␍}␍␍fail_action = ␍{␍ CLIENT = { },␍ SERVER = { },␍}␍␍cancel_action = ␍{␍ CLIENT = { },␍ SERVER = { },␍}␍-- 父任务执行项数据结束-----------------------------␍-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>␍-- Actor模块数据开始--------------------------------␍-- 空␍-- Actor模块数据结束--------------------------------␍-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>␍-- 文本模块数据开始---------------------------------␍-- 空␍-- 文本模块数据结束---------------------------------␍-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>␍-- 路点模块数据开始---------------------------------␍-- 空␍-- 路点模块数据结束---------------------------------␍-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>␍␍␍-- 断线重连生成内容 开始----------------------------␍-- 和questdata配的存档点对应␍rewind_data = ␍{␍ ["800901"] = { },␍ ["800902"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 4108,␍ alias = "Npc4108",␍ script = "Actor/Npc/NpcFSMBehaviour",␍ pos = "Q800901_N4108",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800903"] = { },␍ ["800904"] = { },␍ ["800905"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1022,␍ alias = "Npc1022",␍ script = "Actor/Npc/TempNPC",␍ pos = "Q800904_N1022",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800906"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1022,␍ alias = "Npc1022",␍ script = "Actor/Npc/TempNPC",␍ pos = "Q800904_N1022",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800907"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1022,␍ alias = "Npc1022",␍ script = "Actor/Npc/TempNPC",␍ pos = "Q800904_N1022",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800908"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1022,␍ alias = "Npc1022",␍ script = "Actor/Npc/TempNPC",␍ pos = "Q800904_N1022",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800909"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1022,␍ alias = "Npc1022",␍ script = "Actor/Npc/TempNPC",␍ pos = "Q800904_N1022",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800911"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1022,␍ alias = "Npc1022",␍ script = "Actor/Npc/TempNPC",␍ pos = "Q800904_N1022",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800912"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1022,␍ alias = "Npc1022",␍ script = "Actor/Npc/TempNPC",␍ pos = "Q800904_N1022",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800914"] = { },␍ ["800915"] = { },␍}␍-- 断线重连生成内容 结束----------------------------␍-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>␍␍-- 校验数据 开始----------------------------------␍-- 和任务lua中生成NPC/Monster/Gadget/Item等对应␍quest_data = ␍{␍ ["800901"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 4108,␍ alias = "Npc4108",␍ script = "Actor/Npc/NpcFSMBehaviour",␍ pos = "Q800901_N4108",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800902"] = { },␍ ["800903"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1004,␍ alias = "Gaia",␍ script = "Actor/Quest/Q301/Gaia301",␍ pos = "Q800903_N1004",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800904"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1022,␍ alias = "Npc1022",␍ script = "Actor/Npc/TempNPC",␍ pos = "Q800904_N1022",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800905"] = { },␍ ["800906"] = { },␍ ["800907"] = { },␍ ["800908"] = { },␍ ["800909"] = { },␍ ["800910"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1022,␍ alias = "Npc1022",␍ script = "Actor/Npc/TempNPC",␍ pos = "Q800904_N1022",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800911"] = { },␍ ["800912"] = { },␍ ["800913"] = { },␍ ["800914"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1022,␍ alias = "Npc1022",␍ script = "Actor/Npc/TempNPC",␍ pos = "Q800904_N1022",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍ ["800915"] = ␍ {␍ npcs = ␍ {␍ {␍ id = 1005,␍ alias = "Paimon",␍ script = "Actor/Quest/Q352/Paimon",␍ pos = "Q800915_N1005",␍ scene_id = 3,␍ room_id = 0,␍ data_index = 1,␍ },␍ },␍ },␍}␍-- 校验数据 结束----------------------------------␍-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>␍
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