更新配置表

This commit is contained in:
flswld
2023-01-29 13:00:55 +08:00
parent 0ab4fd1d18
commit 5fbe66113e
3108 changed files with 587829 additions and 26766 deletions
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 13016
File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 13021 sub_ids = { 1302101, 1302102, 1302103, 1302104, 1302105, 1302106, 1302107, 1302108, 1302109, 1302110, 1302113, 1302111, 1302112, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302101"] = { }, ["1302103"] = { }, ["1302105"] = { }, ["1302107"] = { }, ["1302109"] = { }, ["1302110"] = { }, ["1302111"] = { }, ["1302113"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302101"] = { npcs = { { id = 13007, alias = "Npc13007", script = "Actor/Npc/TempNPC", pos = "Q1302101_Q1302102_Q1302113_N13007", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["1302102"] = { npcs = { { id = 13007, alias = "Npc13007", script = "Actor/Npc/TempNPC", pos = "Q1302101_Q1302102_Q1302113_N13007", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["1302103"] = { npcs = { { id = 13005, alias = "Npc13005", script = "Actor/Npc/TempNPC", pos = "Q1302104_N13005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302104"] = { npcs = { { id = 13005, alias = "Npc13005", script = "Actor/Npc/TempNPC", pos = "Q1302104_N13005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302105"] = { npcs = { { id = 13006, alias = "Npc13006", script = "Actor/Npc/TempNPC", pos = "Q1302105_N13006", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302106"] = { npcs = { { id = 13006, alias = "Npc13006", script = "Actor/Npc/TempNPC", pos = "Q1302105_N13006", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302107"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302107_N1053", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["1302108"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302108_N1053_Q1302010", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["1302109"] = { }, ["1302110"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q1302108_N1053_Q1302010", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, ["1302111"] = { }, ["1302112"] = { npcs = { { id = 13003, alias = "Npc13003", script = "Actor/Npc/TempNPC", pos = "Q1302111_Q1302112_N13003_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302113"] = { npcs = { { id = 13003, alias = "Npc13003", script = "Actor/Npc/TempNPC", pos = "Q1302113_N13003", scene_id = 1073, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 13023 sub_ids = { 1302301, 1302302, 1302303, 1302304, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302301"] = { }, ["1302302"] = { }, ["1302303"] = { }, ["1302304"] = { npcs = { { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q1302303_N1064", scene_id = 1079, room_id = 1, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302301"] = { }, ["1302302"] = { }, ["1302303"] = { npcs = { { id = 1064, alias = "Npc1064", script = "Actor/Npc/TempNPC", pos = "Q1302303_N1064", scene_id = 1079, room_id = 1, data_index = 1, }, }, }, ["1302304"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 13024 sub_ids = { 1302401, 1302402, 1302403, 1302404, 1302405, 1302407, 1302406, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302401"] = { }, ["1302402"] = { }, ["1302403"] = { }, ["1302405"] = { }, ["1302406"] = { }, ["1302407"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302401"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302401_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q1302401_N13013", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1302402"] = { npcs = { { id = 13063, alias = "Npc13063", script = "Actor/Npc/TempNPC", pos = "Q1302402_N13063", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302403"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302403_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302404"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302403_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302405"] = { }, ["1302406"] = { }, ["1302407"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302403_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 13025 sub_ids = { 1302501, 1302502, 1302503, 1302504, 1302505, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302501"] = { }, ["1302502"] = { }, ["1302503"] = { npcs = { { id = 13066, alias = "Npc13066", script = "Actor/Npc/TempNPC", pos = "Q1302502_N13066", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302504"] = { }, ["1302505"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302501"] = { npcs = { { id = 13013, alias = "Npc13013", script = "Actor/Npc/TempNPC", pos = "Q1302501_N13013", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302502"] = { npcs = { { id = 13066, alias = "Npc13066", script = "Actor/Npc/TempNPC", pos = "Q1302502_N13066", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302503"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302503_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302504"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302503_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302505"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302503_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 13065, alias = "Npc13065", script = "Actor/Npc/TempNPC", pos = "Q1302505_N13065", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 13026 sub_ids = { 1302601, 1302602, 1302603, 1302604, 1302605, 1302606, 1302607, 1302608, 1302609, 1302612, 1302610, 1302611, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1302601"] = { }, ["1302602"] = { }, ["1302603"] = { }, ["1302604"] = { }, ["1302605"] = { }, ["1302606"] = { }, ["1302607"] = { }, ["1302608"] = { }, ["1302609"] = { }, ["1302610"] = { }, ["1302611"] = { }, ["1302612"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1302601"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302601_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302602"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302601_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302603"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302603_N1052", scene_id = 51018, room_id = 1, data_index = 1, }, }, }, ["1302604"] = { }, ["1302605"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302605_N1052", scene_id = 51018, room_id = 1, data_index = 1, }, }, }, ["1302606"] = { }, ["1302607"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302607_N1052", scene_id = 51018, room_id = 1, data_index = 1, }, }, }, ["1302608"] = { }, ["1302609"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302609_N1052", scene_id = 51018, room_id = 1, data_index = 1, }, }, }, ["1302610"] = { }, ["1302611"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q1302611_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1302612"] = { npcs = { { id = 13065, alias = "Npc13065", script = "Actor/Npc/TempNPC", pos = "Q1302612_N13065", scene_id = 51018, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19150 sub_ids = { 1915001, 1915002, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915001"] = { }, ["1915002"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915001"] = { }, ["1915002"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915002_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915002_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19151 sub_ids = { 1915101, 1915102, 1915103, 1915104, 1915105, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915101"] = { }, ["1915102"] = { }, ["1915103"] = { }, ["1915104"] = { }, ["1915105"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915101"] = { npcs = { { id = 12905, alias = "Npc12905", script = "Actor/Npc/TempNPC", pos = "C1915101_N12905", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915102"] = { }, ["1915103"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915103_N512", scene_id = 1073, room_id = 1073, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915103_N512", scene_id = 1073, room_id = 1073, data_index = 2, }, }, }, ["1915104"] = { }, ["1915105"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19152 sub_ids = { 1915201, 1915202, 1915203, 1915204, 1915205, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915201"] = { }, ["1915202"] = { }, ["1915203"] = { }, ["1915204"] = { }, ["1915205"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915201"] = { npcs = { { id = 12906, alias = "Npc12906", script = "Actor/Npc/TempNPC", pos = "C1915201_N12906", scene_id = 1073, room_id = 1073, data_index = 1, }, }, }, ["1915202"] = { npcs = { { id = 12907, alias = "Npc12907", script = "Actor/Npc/TempNPC", pos = "Q1915202_N12907", scene_id = 1073, room_id = 1073, data_index = 1, }, }, }, ["1915203"] = { npcs = { { id = 12908, alias = "Npc12908", script = "Actor/Npc/TempNPC", pos = "C1915203_N12908", scene_id = 1073, room_id = 1073, data_index = 1, }, }, }, ["1915204"] = { }, ["1915205"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19153 sub_ids = { 1915301, 1915302, 1915303, 1915304, 1915305, 1915306, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915301"] = { }, ["1915302"] = { }, ["1915303"] = { }, ["1915304"] = { }, ["1915305"] = { }, ["1915306"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915301"] = { }, ["1915302"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915301_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915301_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915303"] = { }, ["1915304"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915301_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915301_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915305"] = { }, ["1915306"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915306_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915306_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19154 sub_ids = { 1915401, 1915402, 1915403, 1915404, 1915405, 1915406, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915401"] = { }, ["1915402"] = { }, ["1915403"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915402_N512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915404"] = { }, ["1915405"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915404_N512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915406"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915401"] = { }, ["1915402"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915402_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915402_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915403"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915402_N512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915404"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915404_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915404_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915405"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915404_N512", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915406"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915406_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915406_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19155 sub_ids = { 1915501, 1915502, 1915503, 1915504, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915501"] = { }, ["1915502"] = { }, ["1915503"] = { }, ["1915504"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915501"] = { }, ["1915502"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915406_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915406_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915503"] = { }, ["1915504"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915502_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915502_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19156 sub_ids = { 1915601, 1915602, 1915603, 1915604, 1915605, 1915606, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915601"] = { }, ["1915602"] = { }, ["1915603"] = { }, ["1915604"] = { }, ["1915605"] = { }, ["1915606"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915601"] = { }, ["1915602"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915602_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915602_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1915603"] = { }, ["1915604"] = { }, ["1915605"] = { }, ["1915606"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915604_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915604_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19157 sub_ids = { 1915701, 1915702, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915701"] = { }, ["1915702"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915701"] = { }, ["1915702"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915702_N512", scene_id = 1074, room_id = 1074, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915702_N512", scene_id = 1074, room_id = 1074, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19158 sub_ids = { 1915801, 1915802, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915801"] = { }, ["1915802"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915801"] = { npcs = { { id = 4019, alias = "Npc4019", script = "Actor/Npc/NpcFSMBehaviour", pos = "C1915802_N4019", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1915802"] = { npcs = { { id = 12910, alias = "Npc12910", script = "Actor/Npc/TempNPC", pos = "C1915802_N12910", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19159 sub_ids = { 1915901, 1915902, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1915901"] = { }, ["1915902"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1915901"] = { }, ["1915902"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915902_N512", scene_id = 1073, room_id = 1073, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915902_N512", scene_id = 1073, room_id = 1073, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19160 sub_ids = { 1916001, 1916002, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1916001"] = { }, ["1916002"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1916001"] = { }, ["1916002"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1915902_N512", scene_id = 1073, room_id = 1073, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1915902_N512", scene_id = 1073, room_id = 1073, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19161 sub_ids = { 1916101, 1916102, 1916103, 1916104, 1916105, 1916106, 1916107, 1916108, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1916101"] = { }, ["1916102"] = { }, ["1916103"] = { }, ["1916104"] = { }, ["1916105"] = { }, ["1916106"] = { }, ["1916107"] = { }, ["1916108"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1916101"] = { }, ["1916102"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1916103"] = { }, ["1916104"] = { }, ["1916105"] = { }, ["1916106"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1916107"] = { }, ["1916108"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "N512_C1916102", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19162 sub_ids = { 1916201, 1916202, 1916203, 1916204, 1916205, 1916206, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1916201"] = { }, ["1916202"] = { }, ["1916203"] = { }, ["1916204"] = { }, ["1916205"] = { }, ["1916206"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1916201"] = { }, ["1916202"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1916202_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1916202_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1916203"] = { }, ["1916204"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1916202_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1916202_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1916205"] = { }, ["1916206"] = { npcs = { { id = 512, alias = "Coop_Layla", script = "Actor/Npc/TempNPC", pos = "C1916206_N512", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "C1916206_N512", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 19170 sub_ids = { 1917001, 1917002, 1917003, 1917004, 1917005, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1917001"] = { }, ["1917002"] = { }, ["1917003"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1917004"] = { npcs = { { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917004_N513", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12922, alias = "Npc12922", script = "Actor/Npc/TempNPC", pos = "Q1917004_N12922", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1917005"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1917001"] = { }, ["1917002"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1051", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1917003"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917002_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917004_N513", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12922, alias = "Npc12922", script = "Actor/Npc/TempNPC", pos = "Q1917004_N12922", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1917004"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917004_N1051", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1917005"] = { npcs = { { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1917004_N1051", scene_id = 3, room_id = 0, data_index = 1, }, { id = 513, alias = "Coop_Faruzan", script = "Actor/Npc/TempNPC", pos = "Q1917004_N513", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12922, alias = "Npc12922", script = "Actor/Npc/TempNPC", pos = "Q1917004_N12922", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 21033 sub_ids = { 2103301, 2103302, 2103303, 2103304, 2103305, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133106031", "1", }, { "133106031", "1", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120162", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103301"] = { }, ["2103302"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103303"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103304"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103305"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103301"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101203Lanjie", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103302"] = { }, ["2103303"] = { }, ["2103304"] = { }, ["2103305"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q2103302", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 21034 sub_ids = { 2103401, 2103402, 2103403, 2103404, 2103405, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133107188", "0", }, { "133107180", "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103401"] = { }, ["2103402"] = { }, ["2103403"] = { }, ["2103404"] = { }, ["2103405"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103401"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103401", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103402"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103403"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103403", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103404"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103402", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103405"] = { npcs = { { id = 2016, alias = "Npc2016", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103403", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 21035 sub_ids = { 2103501, 2103502, 2103503, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103501"] = { }, ["2103502"] = { }, ["2103503"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103501"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103501_Sunyu", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103502"] = { }, ["2103503"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103503", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 21036 sub_ids = { 2103601, 2103602, 2103603, 2103604, 2103605, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103601"] = { }, ["2103602"] = { }, ["2103603"] = { }, ["2103604"] = { }, ["2103605"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103601"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103601", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103602"] = { }, ["2103603"] = { }, ["2103604"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103602", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103605"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103605", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 21037 sub_ids = { 2103701, 2103703, 2103704, 2103705, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_PACK_ITEM = { { "120179", "1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103701"] = { }, ["2103703"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103704"] = { npcs = { { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_xiaoshimei", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2079, alias = "Npc2079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_zhiruo", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2103705"] = { npcs = { { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_xiaoshimei", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2079, alias = "Npc2079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_zhiruo", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103701"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103703"] = { npcs = { { id = 2418, alias = "Npc2418", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_xiaoshimei", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2079, alias = "Npc2079", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21037_zhiruo", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2103704"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103705"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2103701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 21038 sub_ids = { 2103801, 2103802, 2103803, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2103801"] = { }, ["2103802"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21038_SUNYU", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103803"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21038_SUNYU", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2103801"] = { npcs = { { id = 2400, alias = "Npc2400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q21038_SUNYU", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103802"] = { npcs = { { id = 13057, alias = "Npc13057", script = "Actor/Npc/TempNPC", pos = "Q21038_TAKEPHOTO", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2103803"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 23011 sub_ids = { 2301101, 2301102, 2301107, 2301103, 2301104, 2301105, 2301106, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133302177", "", }, { "133302178", "", }, }, QUEST_EXEC_DEL_PACK_ITEM = { { "101965", "1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2301101"] = { }, ["2301102"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2301103"] = { }, ["2301104"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4052, alias = "Npc4052", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23032_N4052", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2301105"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4052, alias = "Npc4052", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23032_N4052", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2301106"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2301101"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2301102"] = { npcs = { { id = 4052, alias = "Npc4052", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23032_N4052", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2301103"] = { npcs = { { id = 1517, alias = "Npc1517", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303201_N1517", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4052, alias = "Npc4052", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23032_N4052", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2301104"] = { }, ["2301105"] = { }, ["2301106"] = { }, ["2301107"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 23033 sub_ids = { 2303311, 2303301, 2303302, 2303303, 2303304, 2303305, 2303306, 2303307, 2303308, 2303309, 2303310, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133302228", "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303301"] = { }, ["2303302"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303301_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303304"] = { }, ["2303305"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303305_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303306"] = { }, ["2303307"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303301_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303309"] = { }, ["2303310"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303309_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, gadgets = { { id = 70710787, alias = "Gadget70710787", pos = "Q2303310_guide_1977", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303301"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303301_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303302"] = { }, ["2303303"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303302_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303304"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303305_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303305"] = { }, ["2303306"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303301_N12717", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303307"] = { }, ["2303308"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303308_N12717_1806", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303309"] = { npcs = { { id = 12717, alias = "Npc12717", script = "Actor/Npc/TempNPC", pos = "Q2303309_guide", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12130, alias = "Npc12130", script = "Actor/Npc/TempNPC", pos = "Q2303309_guide", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1025, alias = "Npc1025", script = "Actor/Npc/TempNPC", pos = "Q2303309_N12130", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1026, alias = "Npc1026", script = "Actor/Npc/TempNPC", pos = "Q2303309_N12130", scene_id = 3, room_id = 0, data_index = 4, }, }, gadgets = { { id = 70710787, alias = "Gadget70710787", pos = "Q2303310_guide_1977", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303310"] = { }, ["2303311"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 23034 sub_ids = { 2303401, 2303402, 2303403, 2303404, 2303405, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303401"] = { }, ["2303402"] = { }, ["2303403"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2303404"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2303405"] = { npcs = { { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303401"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20658", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303402"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2301501_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2301501_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2303403"] = { }, ["2303404"] = { }, ["2303405"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12700, alias = "Npc12700", script = "Actor/Npc/TempNPC", pos = "Q2301701_N12700", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 23037 sub_ids = { 2303701, 2303702, 2303703, 2303704, 2303706, 2303707, 2303708, 2303709, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120052", }, { "120053", }, { "120054", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303701"] = { }, ["2303702"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303703"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303704"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303706"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303707"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303708"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303709"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303701"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303701_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303702"] = { npcs = { { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303703"] = { npcs = { { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303704"] = { npcs = { { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2303706"] = { }, ["2303707"] = { }, ["2303708"] = { }, ["2303709"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 23038 sub_ids = { 2303801, 2303802, 2303803, 2303804, 2303805, 2303806, 2303807, 2303808, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120056", }, }, QUEST_EXEC_DEACTIVE_ITEM_GIVING = { { "2303805", }, { "2303807", }, { "2303809", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303801"] = { }, ["2303802"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303803"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303804"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303805"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303806"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303807"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303808"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303801"] = { npcs = { { id = 4412, alias = "Npc4412", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303801_N4412", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4071, alias = "Npc4071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2303702_N4071", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303802"] = { }, ["2303803"] = { }, ["2303804"] = { }, ["2303805"] = { }, ["2303806"] = { }, ["2303807"] = { }, ["2303808"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 23039 sub_ids = { 2303901, 2303902, 2303903, 2303904, 2303905, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133308064", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303901"] = { }, ["2303904"] = { npcs = { { id = 4422, alias = "Npc4422", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyA_Ending", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4423, alias = "Npc4423", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_RacingEnd", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303905"] = { npcs = { { id = 4422, alias = "Npc4422", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyA_Ending", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4423, alias = "Npc4423", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_RacingEnd", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303901"] = { npcs = { { id = 4422, alias = "Npc4422", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4423, alias = "Npc4423", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyB", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303902"] = { npcs = { { id = 4422, alias = "Npc4422", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyA_Ending", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4423, alias = "Npc4423", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23039_BoyB_Start", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q23039_Player_Start", }, }, }, ["2303903"] = { }, ["2303904"] = { }, ["2303905"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 23040 sub_ids = { 2304001, 2304002, 2304003, 2304004, 2304005, 2304006, 2304007, 2304008, 2304009, 2304010, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133308060", "", }, { "133308061", "", }, { "133308070", "", }, { "133308696", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2304002"] = { }, ["2304003"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304004"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304005"] = { }, ["2304006"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304007"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304008"] = { }, ["2304009"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304010"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2304001"] = { }, ["2304002"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304003"] = { }, ["2304004"] = { }, ["2304005"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304006"] = { }, ["2304007"] = { }, ["2304008"] = { npcs = { { id = 4421, alias = "Npc4421", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304002_N4421", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304009"] = { }, ["2304010"] = { npcs = { { id = 4420, alias = "Npc4420", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2304010_N4420", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 23042 sub_ids = { 2304201, 2304202, 2304203, 2304204, 2304205, 2304206, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120066", }, }, QUEST_EXEC_DEACTIVE_ITEM_GIVING = { { "2304204", }, }, QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133308121", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2304201"] = { }, ["2304202"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304203"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304204"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304205"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304206"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2304201"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q23041_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2304202"] = { npcs = { { id = 4406, alias = "Npc4406", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4406", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2304203"] = { }, ["2304204"] = { }, ["2304205"] = { }, ["2304206"] = { npcs = { { id = 4404, alias = "Npc4404", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4404", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4405, alias = "Npc4405", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q73233_N4405", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 23043 sub_ids = { 2304306, 2304301, 2304302, 2304303, 2304304, 2304312, 2304313, 2304305, 2304316, 2304307, 2304308, 2304309, 2304310, 2304314, 2304315, 2304311, 2304317, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120118", }, { "120119", }, { "120121", }, { "120120", }, { "120122", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2304301"] = { }, ["2304302"] = { }, ["2304305"] = { }, ["2304306"] = { }, ["2304307"] = { }, ["2304308"] = { }, ["2304311"] = { }, ["2304312"] = { }, ["2304313"] = { }, ["2304314"] = { }, ["2304315"] = { }, ["2304316"] = { }, ["2304317"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2304301"] = { }, ["2304302"] = { }, ["2304303"] = { }, ["2304304"] = { }, ["2304305"] = { }, ["2304306"] = { }, ["2304307"] = { }, ["2304308"] = { }, ["2304309"] = { }, ["2304310"] = { }, ["2304311"] = { }, ["2304312"] = { }, ["2304313"] = { }, ["2304314"] = { }, ["2304315"] = { }, ["2304316"] = { }, ["2304317"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 3023 sub_ids = { 302301, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302301"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302301"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301921_T301921_N1058", scene_id = 1077, room_id = 1, data_index = 1, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302110_T302110_N1052", scene_id = 1077, room_id = 1, data_index = 2, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302010_T302110_N1059", scene_id = 1077, room_id = 1, data_index = 3, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302110_T302110_N1053", scene_id = 1077, room_id = 1, data_index = 4, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 3027 sub_ids = { 302702, 302703, 302701, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302701"] = { }, ["302702"] = { }, ["302703"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302701"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302617_T302617_Q302701_T302701_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, }, ["302702"] = { npcs = { { id = 12952, alias = "Npc12952", script = "Actor/Npc/TempNPC", pos = "Q302508_T302508_N12554", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302703"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 3030 sub_ids = { 303002, 303010, 303004, 303006, 303009, 303008, 303007, 303005, 303003, 303001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["303002"] = { }, ["303003"] = { }, ["303004"] = { npcs = { { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_N3099", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3101, alias = "Npc3101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_T303010_N3101", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["303005"] = { }, ["303006"] = { npcs = { { id = 3162, alias = "Npc3162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303004_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303007"] = { }, ["303008"] = { }, ["303010"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["303001"] = { }, ["303002"] = { npcs = { { id = 3027, alias = "Npc3027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303002_N3027", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303003"] = { }, ["303004"] = { npcs = { { id = 3162, alias = "Npc3162", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303004_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["303005"] = { }, ["303006"] = { }, ["303007"] = { }, ["303008"] = { }, ["303009"] = { }, ["303010"] = { npcs = { { id = 3027, alias = "Npc3027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303002_N3027", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3099, alias = "Npc3099", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_N3099", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3101, alias = "Npc3101", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q303010_T303010_N3101", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 40086 sub_ids = { 4008604, 4008601, 4008602, 4008603, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008601"] = { }, ["4008602"] = { }, ["4008603"] = { }, ["4008604"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008601"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008601_N1063", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008601_N1063", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008601_N1063", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4008602"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008602_N1034", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008602_N1034", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008602_N1034", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4008603"] = { npcs = { { id = 1063, alias = "Npc1063", script = "Actor/Npc/TempNPC", pos = "Q4008603_N12855", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4008603_N12855", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12855, alias = "Npc12855", script = "Actor/Npc/TempNPC", pos = "Q4008603_N12855", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4008604"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 40087 sub_ids = { 4008702, 4008703, 4008701, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133315257", "", }, { "133315337", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120160", }, { "120161", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008701"] = { }, ["4008702"] = { }, ["4008703"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008701"] = { }, ["4008702"] = { }, ["4008703"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 40088 sub_ids = { 4008801, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_SET_WEATHER_GADGET = { { "1012", "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4008801"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4008801"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 40094 sub_ids = { 4009401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009401"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 40095 sub_ids = { 4009501, 4009511, 4009502, 4009503, 4009504, 4009514, 4009505, 4009506, 4009507, 4009508, 4009509, 4009510, 4009513, 4009512, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009501"] = { }, ["4009502"] = { }, ["4009503"] = { }, ["4009504"] = { }, ["4009505"] = { }, ["4009506"] = { }, ["4009507"] = { }, ["4009508"] = { }, ["4009510"] = { }, ["4009511"] = { }, ["4009512"] = { }, ["4009513"] = { }, ["4009514"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009501"] = { }, ["4009502"] = { }, ["4009503"] = { }, ["4009504"] = { }, ["4009505"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009506"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009507"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009508"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009509"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009510"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009511"] = { }, ["4009512"] = { }, ["4009513"] = { }, ["4009514"] = { npcs = { { id = 30253, alias = "Npc30253", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4008113_N30253", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 40096 sub_ids = { 4009601, 4009602, 4009603, 4009604, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009601"] = { }, ["4009602"] = { }, ["4009603"] = { }, ["4009604"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009601"] = { npcs = { { id = 1021, alias = "Npc1021", script = "Actor/Npc/TempNPC", pos = "Q4009601_N1021_guide", scene_id = 1035, room_id = 1, data_index = 1, }, }, }, ["4009602"] = { npcs = { { id = 10204, alias = "Xiao", script = "Actor/Npc/TempNPC", pos = "Q4009602_N10204_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009603"] = { npcs = { { id = 1021, alias = "Npc1021", script = "Actor/Npc/TempNPC", pos = "Q4009603_N1021_guide", scene_id = 1035, room_id = 1, data_index = 1, }, }, }, ["4009604"] = { npcs = { { id = 10204, alias = "Xiao", script = "Actor/Npc/TempNPC", pos = "Q4009604_N10204_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 70518 sub_ids = { 7051801, 7051804, 7051802, 7051805, 7051803, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120049", }, { "120082", }, }, QUEST_EXEC_STOP_BARGAIN = { { "7", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7051801"] = { }, ["7051802"] = { }, ["7051803"] = { }, ["7051804"] = { }, ["7051805"] = { npcs = { { id = 30235, alias = "Npc30235", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051802_N30235", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7051801"] = { npcs = { { id = 30274, alias = "Npc30274", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051801_N30234", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051801_N30234", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7051802"] = { npcs = { { id = 30235, alias = "Npc30235", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051802_N30235", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7051803"] = { npcs = { { id = 1008, alias = "Barbara", script = "Actor/Quest/Q413/Barbara", pos = "Q7051803_N1008", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7051804"] = { npcs = { { id = 30274, alias = "Npc30274", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051801_N30234", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051801_N30234", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7051805"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 70519 sub_ids = { 7051901, 7051902, 7051903, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7051901"] = { }, ["7051902"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7051901"] = { }, ["7051902"] = { npcs = { { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7051902_N30234", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7051903"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 70520 sub_ids = { 7052001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052001"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052001"] = { npcs = { { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052001_N30234", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 70521 sub_ids = { 7052101, 7052102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052101"] = { }, ["7052102"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052101"] = { }, ["7052102"] = { npcs = { { id = 30234, alias = "Npc30234", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052101_N1002", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 70522 sub_ids = { 7052201, 7052205, 7052204, 7052202, 7052206, 7052203, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120050", }, { "120083", }, }, QUEST_EXEC_STOP_BARGAIN = { { "8", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052201"] = { }, ["7052202"] = { npcs = { { id = 30238, alias = "Npc30238", script = "Actor/Npc/TempNPC", pos = "Q7052201_N30238", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052203"] = { npcs = { { id = 30238, alias = "Npc30238", script = "Actor/Npc/TempNPC", pos = "Q7052201_N30238", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052205"] = { }, ["7052206"] = { npcs = { { id = 30238, alias = "Npc30238", script = "Actor/Npc/TempNPC", pos = "Q7052201_N30238", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30236, alias = "Npc30236", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052202_N30236", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052201"] = { }, ["7052202"] = { npcs = { { id = 30236, alias = "Npc30236", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052202_N30236", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052203"] = { }, ["7052204"] = { npcs = { { id = 30238, alias = "Npc30238", script = "Actor/Npc/TempNPC", pos = "Q7052201_N30238", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052205"] = { npcs = { { id = 30238, alias = "Npc30238", script = "Actor/Npc/TempNPC", pos = "Q7052201_N30238", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052206"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 70523 sub_ids = { 7052301, 7052305, 7052304, 7052302, 7052306, 7052303, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "120051", }, { "120084", }, }, QUEST_EXEC_STOP_BARGAIN = { { "9", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052301"] = { }, ["7052302"] = { npcs = { { id = 30239, alias = "Npc30239", script = "Actor/Npc/TempNPC", pos = "Q7052305_N30239", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052303"] = { npcs = { { id = 30239, alias = "Npc30239", script = "Actor/Npc/TempNPC", pos = "Q7052305_N30239", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052305"] = { }, ["7052306"] = { npcs = { { id = 30239, alias = "Npc30239", script = "Actor/Npc/TempNPC", pos = "Q7052305_N30239", scene_id = 3, room_id = 0, data_index = 1, }, { id = 30235, alias = "Npc30235", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052302_N30235", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052301"] = { }, ["7052302"] = { npcs = { { id = 30235, alias = "Npc30235", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7052302_N30235", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052303"] = { }, ["7052304"] = { npcs = { { id = 30239, alias = "Npc30239", script = "Actor/Npc/TempNPC", pos = "Q7052305_N30239", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052305"] = { npcs = { { id = 30239, alias = "Npc30239", script = "Actor/Npc/TempNPC", pos = "Q7052305_N30239", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7052306"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 70524 sub_ids = { 7052401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052401"] = { npcs = { { id = 1019, alias = "Npc1019", script = "Actor/Npc/TempNPC", pos = "Q7066515_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q7052401_N10011", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 10012, alias = "Npc10012", script = "Actor/Npc/TempNPC", pos = "Q7052401_N10012", scene_id = 1076, room_id = 1, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 70525 sub_ids = { 7052501, 7052502, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052501"] = { }, ["7052502"] = { npcs = { { id = 1707, alias = "Npc1707", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1707", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1708, alias = "Npc1708", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1708", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1709, alias = "Npc1709", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1709", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1710, alias = "Npc1710", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1710", scene_id = 1076, room_id = 1, data_index = 4, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052501"] = { npcs = { { id = 1707, alias = "Npc1707", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1707", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1708, alias = "Npc1708", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1708", scene_id = 1076, room_id = 1, data_index = 2, }, { id = 1709, alias = "Npc1709", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1709", scene_id = 1076, room_id = 1, data_index = 3, }, { id = 1710, alias = "Npc1710", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1710", scene_id = 1076, room_id = 1, data_index = 4, }, { id = 1711, alias = "Npc1711", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066503_N1711", scene_id = 1076, room_id = 1, data_index = 5, }, }, }, ["7052502"] = { npcs = { { id = 1711, alias = "Npc1711", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066504_N1019", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 70526 sub_ids = { 7052601, 7052602, 7052603, 7052606, 7052604, 7052607, 7052605, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7052601"] = { }, ["7052602"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052603"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052604"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052605"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052606"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052607"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7052601"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, { id = 1712, alias = "Npc1712", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1712", scene_id = 1076, room_id = 1, data_index = 2, }, }, }, ["7052602"] = { }, ["7052603"] = { }, ["7052604"] = { }, ["7052605"] = { }, ["7052606"] = { }, ["7052607"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 70664 sub_ids = { 7066401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066401"] = { npcs = { { id = 30153, alias = "Npc30153", script = "Actor/Npc/TempNPC", pos = "Q70664_N30153", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 70666 sub_ids = { 7066604, 7066601, 7066602, 7066605, 7066603, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066601"] = { }, ["7066602"] = { }, ["7066603"] = { }, ["7066604"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066601"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066602"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066603"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066604"] = { }, ["7066605"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 70667 sub_ids = { 7066704, 7066701, 7066702, 7066705, 7066703, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066701"] = { }, ["7066702"] = { }, ["7066703"] = { }, ["7066704"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066701"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066702"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066703"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066704"] = { }, ["7066705"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 70668 sub_ids = { 7066801, 7066802, 7066803, 7066805, 7066804, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066801"] = { }, ["7066802"] = { }, ["7066803"] = { }, ["7066804"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066801"] = { }, ["7066802"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066803"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066804"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066805"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 70669 sub_ids = { 7066901, 7066902, 7066903, 7066905, 7066904, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7066901"] = { }, ["7066902"] = { }, ["7066903"] = { }, ["7066904"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7066901"] = { }, ["7066902"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066903"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066904"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, ["7066905"] = { npcs = { { id = 1713, alias = "Npc1713", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7066502_N1713", scene_id = 1076, room_id = 1, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 70670 sub_ids = { 7067001, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7067001"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7067001"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 70671 sub_ids = { 7067101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7067101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7067101"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 71091 sub_ids = { 7109101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7109101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7109101"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 71511 sub_ids = { 7151101, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133107254,133107255,133107256,133107257,133107258", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7151101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7151101"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -1,3 +1,3 @@
-- 任务配置数据开始-----------------------------
-- 任务配置数据开始-----------------------------
main_id = 72501 sub_ids = { 7250101, 7250102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7250101"] = { }, ["7250102"] = { npcs = { { id = 30160, alias = "Npc30160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7268301_N30160", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7250101"] = { npcs = { { id = 30160, alias = "Npc30160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7268301_N30160", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7250102"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 72728 sub_ids = { 7272801, 7272802, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7272801"] = { }, ["7272802"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7272801"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q22021_Wushidashu_02", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7272802"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7272802_Player", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 72729 sub_ids = { 7272901, 7272902, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7272901"] = { }, ["7272902"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7272902_Paimon", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7272901"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q7272802_Paimon", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7272902"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 72730 sub_ids = { 7273001, 7273002, 7273003, 7273004, 7273005, 7273006, 7273007, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273001"] = { }, ["7273003"] = { }, ["7273005"] = { }, ["7273007"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273001"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273001_Q7273002_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273002"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273001_Q7273002_N1044", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273003"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273004"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273005"] = { npcs = { { id = 13019, alias = "Npc13019", script = "Actor/Npc/TempNPC", pos = "Q7273005_Q7273007_N13019", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273006"] = { npcs = { { id = 13019, alias = "Npc13019", script = "Actor/Npc/TempNPC", pos = "Q7273005_Q7273007_N13019", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273007"] = { npcs = { { id = 13019, alias = "Npc13019", script = "Actor/Npc/TempNPC", pos = "Q7273005_Q7273007_N13019", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 72731 sub_ids = { 7273103, 7273101, 7273102, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273101"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273101"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273102"] = { npcs = { { id = 1044, alias = "Npc1044", script = "Actor/Npc/TempNPC", pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7273103"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 72732 sub_ids = { 7273201, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273201"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273201"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 72733 sub_ids = { 7273301, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273301"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273301"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 72734 sub_ids = { 7273401, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273401"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273401"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
@@ -0,0 +1,3 @@
-- 任务配置数据开始-----------------------------
main_id = 72735 sub_ids = { 7273501, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7273501"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7273501"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Some files were not shown because too many files have changed in this diff Show More