mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-03-01 00:35:36 +08:00
更新配置表
This commit is contained in:
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-- 任务配置数据开始-----------------------------
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-- 任务配置数据开始-----------------------------
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main_id = 13016
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@@ -0,0 +1,3 @@
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-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 13021
sub_ids =
{
1302101,
1302102,
1302103,
1302104,
1302105,
1302106,
1302107,
1302108,
1302109,
1302110,
1302113,
1302111,
1302112,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1302101"] = { },
["1302103"] = { },
["1302105"] = { },
["1302107"] = { },
["1302109"] = { },
["1302110"] = { },
["1302111"] = { },
["1302113"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1302101"] =
{
npcs =
{
{
id = 13007,
alias = "Npc13007",
script = "Actor/Npc/TempNPC",
pos = "Q1302101_Q1302102_Q1302113_N13007",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
["1302102"] =
{
npcs =
{
{
id = 13007,
alias = "Npc13007",
script = "Actor/Npc/TempNPC",
pos = "Q1302101_Q1302102_Q1302113_N13007",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
["1302103"] =
{
npcs =
{
{
id = 13005,
alias = "Npc13005",
script = "Actor/Npc/TempNPC",
pos = "Q1302104_N13005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302104"] =
{
npcs =
{
{
id = 13005,
alias = "Npc13005",
script = "Actor/Npc/TempNPC",
pos = "Q1302104_N13005",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302105"] =
{
npcs =
{
{
id = 13006,
alias = "Npc13006",
script = "Actor/Npc/TempNPC",
pos = "Q1302105_N13006",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302106"] =
{
npcs =
{
{
id = 13006,
alias = "Npc13006",
script = "Actor/Npc/TempNPC",
pos = "Q1302105_N13006",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302107"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q1302107_N1053",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
["1302108"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q1302108_N1053_Q1302010",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
["1302109"] = { },
["1302110"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q1302108_N1053_Q1302010",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
["1302111"] = { },
["1302112"] =
{
npcs =
{
{
id = 13003,
alias = "Npc13003",
script = "Actor/Npc/TempNPC",
pos = "Q1302111_Q1302112_N13003_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302113"] =
{
npcs =
{
{
id = 13003,
alias = "Npc13003",
script = "Actor/Npc/TempNPC",
pos = "Q1302113_N13003",
scene_id = 1073,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
|
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-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 13023
sub_ids =
{
1302301,
1302302,
1302303,
1302304,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1302301"] = { },
["1302302"] = { },
["1302303"] = { },
["1302304"] =
{
npcs =
{
{
id = 1064,
alias = "Npc1064",
script = "Actor/Npc/TempNPC",
pos = "Q1302303_N1064",
scene_id = 1079,
room_id = 1,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1302301"] = { },
["1302302"] = { },
["1302303"] =
{
npcs =
{
{
id = 1064,
alias = "Npc1064",
script = "Actor/Npc/TempNPC",
pos = "Q1302303_N1064",
scene_id = 1079,
room_id = 1,
data_index = 1,
},
},
},
["1302304"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 13024
sub_ids =
{
1302401,
1302402,
1302403,
1302404,
1302405,
1302407,
1302406,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1302401"] = { },
["1302402"] = { },
["1302403"] = { },
["1302405"] = { },
["1302406"] = { },
["1302407"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1302401"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302401_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 13013,
alias = "Npc13013",
script = "Actor/Npc/TempNPC",
pos = "Q1302401_N13013",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1302402"] =
{
npcs =
{
{
id = 13063,
alias = "Npc13063",
script = "Actor/Npc/TempNPC",
pos = "Q1302402_N13063",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302403"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302403_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302404"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302403_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302405"] = { },
["1302406"] = { },
["1302407"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302403_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 13025
sub_ids =
{
1302501,
1302502,
1302503,
1302504,
1302505,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1302501"] = { },
["1302502"] = { },
["1302503"] =
{
npcs =
{
{
id = 13066,
alias = "Npc13066",
script = "Actor/Npc/TempNPC",
pos = "Q1302502_N13066",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302504"] = { },
["1302505"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1302501"] =
{
npcs =
{
{
id = 13013,
alias = "Npc13013",
script = "Actor/Npc/TempNPC",
pos = "Q1302501_N13013",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302502"] =
{
npcs =
{
{
id = 13066,
alias = "Npc13066",
script = "Actor/Npc/TempNPC",
pos = "Q1302502_N13066",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302503"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302503_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302504"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302503_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302505"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302503_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 13065,
alias = "Npc13065",
script = "Actor/Npc/TempNPC",
pos = "Q1302505_N13065",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 13026
sub_ids =
{
1302601,
1302602,
1302603,
1302604,
1302605,
1302606,
1302607,
1302608,
1302609,
1302612,
1302610,
1302611,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1302601"] = { },
["1302602"] = { },
["1302603"] = { },
["1302604"] = { },
["1302605"] = { },
["1302606"] = { },
["1302607"] = { },
["1302608"] = { },
["1302609"] = { },
["1302610"] = { },
["1302611"] = { },
["1302612"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1302601"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302601_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302602"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302601_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302603"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302603_N1052",
scene_id = 51018,
room_id = 1,
data_index = 1,
},
},
},
["1302604"] = { },
["1302605"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302605_N1052",
scene_id = 51018,
room_id = 1,
data_index = 1,
},
},
},
["1302606"] = { },
["1302607"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302607_N1052",
scene_id = 51018,
room_id = 1,
data_index = 1,
},
},
},
["1302608"] = { },
["1302609"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302609_N1052",
scene_id = 51018,
room_id = 1,
data_index = 1,
},
},
},
["1302610"] = { },
["1302611"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q1302611_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1302612"] =
{
npcs =
{
{
id = 13065,
alias = "Npc13065",
script = "Actor/Npc/TempNPC",
pos = "Q1302612_N13065",
scene_id = 51018,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19150
sub_ids =
{
1915001,
1915002,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915001"] = { },
["1915002"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915001"] = { },
["1915002"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915002_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915002_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19151
sub_ids =
{
1915101,
1915102,
1915103,
1915104,
1915105,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915101"] = { },
["1915102"] = { },
["1915103"] = { },
["1915104"] = { },
["1915105"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915101"] =
{
npcs =
{
{
id = 12905,
alias = "Npc12905",
script = "Actor/Npc/TempNPC",
pos = "C1915101_N12905",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915102"] = { },
["1915103"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915103_N512",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915103_N512",
scene_id = 1073,
room_id = 1073,
data_index = 2,
},
},
},
["1915104"] = { },
["1915105"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19152
sub_ids =
{
1915201,
1915202,
1915203,
1915204,
1915205,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915201"] = { },
["1915202"] = { },
["1915203"] = { },
["1915204"] = { },
["1915205"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915201"] =
{
npcs =
{
{
id = 12906,
alias = "Npc12906",
script = "Actor/Npc/TempNPC",
pos = "C1915201_N12906",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
},
},
["1915202"] =
{
npcs =
{
{
id = 12907,
alias = "Npc12907",
script = "Actor/Npc/TempNPC",
pos = "Q1915202_N12907",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
},
},
["1915203"] =
{
npcs =
{
{
id = 12908,
alias = "Npc12908",
script = "Actor/Npc/TempNPC",
pos = "C1915203_N12908",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
},
},
["1915204"] = { },
["1915205"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19153
sub_ids =
{
1915301,
1915302,
1915303,
1915304,
1915305,
1915306,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915301"] = { },
["1915302"] = { },
["1915303"] = { },
["1915304"] = { },
["1915305"] = { },
["1915306"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915301"] = { },
["1915302"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915301_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915301_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915303"] = { },
["1915304"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915301_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915301_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915305"] = { },
["1915306"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915306_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915306_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19154
sub_ids =
{
1915401,
1915402,
1915403,
1915404,
1915405,
1915406,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915401"] = { },
["1915402"] = { },
["1915403"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915402_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915404"] = { },
["1915405"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915404_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915406"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915401"] = { },
["1915402"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915402_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915402_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915403"] =
{
npcs =
{
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915402_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915404"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915404_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915404_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915405"] =
{
npcs =
{
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915404_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915406"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915406_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915406_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19155
sub_ids =
{
1915501,
1915502,
1915503,
1915504,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915501"] = { },
["1915502"] = { },
["1915503"] = { },
["1915504"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915501"] = { },
["1915502"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915406_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915406_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915503"] = { },
["1915504"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915502_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915502_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19156
sub_ids =
{
1915601,
1915602,
1915603,
1915604,
1915605,
1915606,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915601"] = { },
["1915602"] = { },
["1915603"] = { },
["1915604"] = { },
["1915605"] = { },
["1915606"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915601"] = { },
["1915602"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915602_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915602_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1915603"] = { },
["1915604"] = { },
["1915605"] = { },
["1915606"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915604_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915604_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19157
sub_ids =
{
1915701,
1915702,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915701"] = { },
["1915702"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915701"] = { },
["1915702"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915702_N512",
scene_id = 1074,
room_id = 1074,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915702_N512",
scene_id = 1074,
room_id = 1074,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19158
sub_ids =
{
1915801,
1915802,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915801"] = { },
["1915802"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915801"] =
{
npcs =
{
{
id = 4019,
alias = "Npc4019",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "C1915802_N4019",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1915802"] =
{
npcs =
{
{
id = 12910,
alias = "Npc12910",
script = "Actor/Npc/TempNPC",
pos = "C1915802_N12910",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19159
sub_ids =
{
1915901,
1915902,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1915901"] = { },
["1915902"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1915901"] = { },
["1915902"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915902_N512",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915902_N512",
scene_id = 1073,
room_id = 1073,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19160
sub_ids =
{
1916001,
1916002,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1916001"] = { },
["1916002"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1916001"] = { },
["1916002"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1915902_N512",
scene_id = 1073,
room_id = 1073,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1915902_N512",
scene_id = 1073,
room_id = 1073,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19161
sub_ids =
{
1916101,
1916102,
1916103,
1916104,
1916105,
1916106,
1916107,
1916108,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1916101"] = { },
["1916102"] = { },
["1916103"] = { },
["1916104"] = { },
["1916105"] = { },
["1916106"] = { },
["1916107"] = { },
["1916108"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1916101"] = { },
["1916102"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1916103"] = { },
["1916104"] = { },
["1916105"] = { },
["1916106"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1916107"] = { },
["1916108"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "N512_C1916102",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19162
sub_ids =
{
1916201,
1916202,
1916203,
1916204,
1916205,
1916206,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1916201"] = { },
["1916202"] = { },
["1916203"] = { },
["1916204"] = { },
["1916205"] = { },
["1916206"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1916201"] = { },
["1916202"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1916202_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1916202_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1916203"] = { },
["1916204"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1916202_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1916202_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1916205"] = { },
["1916206"] =
{
npcs =
{
{
id = 512,
alias = "Coop_Layla",
script = "Actor/Npc/TempNPC",
pos = "C1916206_N512",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "C1916206_N512",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 19170
sub_ids =
{
1917001,
1917002,
1917003,
1917004,
1917005,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["1917001"] = { },
["1917002"] = { },
["1917003"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1917002_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1917004"] =
{
npcs =
{
{
id = 513,
alias = "Coop_Faruzan",
script = "Actor/Npc/TempNPC",
pos = "Q1917004_N513",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12922,
alias = "Npc12922",
script = "Actor/Npc/TempNPC",
pos = "Q1917004_N12922",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1917005"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["1917001"] = { },
["1917002"] =
{
npcs =
{
{
id = 1050,
alias = "Npc1050",
script = "Actor/Npc/TempNPC",
pos = "Q1917002_N1050",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1051,
alias = "Npc1051",
script = "Actor/Npc/TempNPC",
pos = "Q1917002_N1051",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["1917003"] =
{
npcs =
{
{
id = 1051,
alias = "Npc1051",
script = "Actor/Npc/TempNPC",
pos = "Q1917002_N1051",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 513,
alias = "Coop_Faruzan",
script = "Actor/Npc/TempNPC",
pos = "Q1917004_N513",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12922,
alias = "Npc12922",
script = "Actor/Npc/TempNPC",
pos = "Q1917004_N12922",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["1917004"] =
{
npcs =
{
{
id = 1051,
alias = "Npc1051",
script = "Actor/Npc/TempNPC",
pos = "Q1917004_N1051",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["1917005"] =
{
npcs =
{
{
id = 1051,
alias = "Npc1051",
script = "Actor/Npc/TempNPC",
pos = "Q1917004_N1051",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 513,
alias = "Coop_Faruzan",
script = "Actor/Npc/TempNPC",
pos = "Q1917004_N513",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12922,
alias = "Npc12922",
script = "Actor/Npc/TempNPC",
pos = "Q1917004_N12922",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 21033
sub_ids =
{
2103301,
2103302,
2103303,
2103304,
2103305,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133106031", "1", },
{ "133106031", "1", },
},
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120162", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2103301"] = { },
["2103302"] =
{
npcs =
{
{
id = 2016,
alias = "Npc2016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q101203Lanjie",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103303"] =
{
npcs =
{
{
id = 2016,
alias = "Npc2016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q101203Lanjie",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103304"] =
{
npcs =
{
{
id = 2016,
alias = "Npc2016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q101203Lanjie",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103305"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2103301"] =
{
npcs =
{
{
id = 2016,
alias = "Npc2016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q101203Lanjie",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103302"] = { },
["2103303"] = { },
["2103304"] = { },
["2103305"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q2103302",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 21034
sub_ids =
{
2103401,
2103402,
2103403,
2103404,
2103405,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133107188", "0", },
{ "133107180", "0", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2103401"] = { },
["2103402"] = { },
["2103403"] = { },
["2103404"] = { },
["2103405"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2103401"] =
{
npcs =
{
{
id = 2016,
alias = "Npc2016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103401",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103402"] =
{
npcs =
{
{
id = 2016,
alias = "Npc2016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103402",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103403"] =
{
npcs =
{
{
id = 2016,
alias = "Npc2016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103403",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103404"] =
{
npcs =
{
{
id = 2016,
alias = "Npc2016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103402",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103405"] =
{
npcs =
{
{
id = 2016,
alias = "Npc2016",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103403",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 21035
sub_ids =
{
2103501,
2103502,
2103503,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2103501"] = { },
["2103502"] = { },
["2103503"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2103501"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103501_Sunyu",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103502"] = { },
["2103503"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103503",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 21036
sub_ids =
{
2103601,
2103602,
2103603,
2103604,
2103605,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2103601"] = { },
["2103602"] = { },
["2103603"] = { },
["2103604"] = { },
["2103605"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2103601"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103601",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103602"] = { },
["2103603"] = { },
["2103604"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103602",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103605"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103605",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 21037
sub_ids =
{
2103701,
2103703,
2103704,
2103705,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_PACK_ITEM =
{
{ "120179", "1", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2103701"] = { },
["2103703"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103704"] =
{
npcs =
{
{
id = 2418,
alias = "Npc2418",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q21037_xiaoshimei",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2079,
alias = "Npc2079",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q21037_zhiruo",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2103705"] =
{
npcs =
{
{
id = 2418,
alias = "Npc2418",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q21037_xiaoshimei",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2079,
alias = "Npc2079",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q21037_zhiruo",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2103701"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103703"] =
{
npcs =
{
{
id = 2418,
alias = "Npc2418",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q21037_xiaoshimei",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2079,
alias = "Npc2079",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q21037_zhiruo",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2103704"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103705"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2103701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 21038
sub_ids =
{
2103801,
2103802,
2103803,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2103801"] = { },
["2103802"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q21038_SUNYU",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103803"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q21038_SUNYU",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2103801"] =
{
npcs =
{
{
id = 2400,
alias = "Npc2400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q21038_SUNYU",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103802"] =
{
npcs =
{
{
id = 13057,
alias = "Npc13057",
script = "Actor/Npc/TempNPC",
pos = "Q21038_TAKEPHOTO",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2103803"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23011
sub_ids =
{
2301101,
2301102,
2301107,
2301103,
2301104,
2301105,
2301106,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133302177", "", },
{ "133302178", "", },
},
QUEST_EXEC_DEL_PACK_ITEM =
{
{ "101965", "1", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2301101"] = { },
["2301102"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301103"] = { },
["2301104"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4052,
alias = "Npc4052",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23032_N4052",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301105"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4052,
alias = "Npc4052",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23032_N4052",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301106"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2301101"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301102"] =
{
npcs =
{
{
id = 4052,
alias = "Npc4052",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23032_N4052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2301103"] =
{
npcs =
{
{
id = 1517,
alias = "Npc1517",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303201_N1517",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4052,
alias = "Npc4052",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23032_N4052",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2301104"] = { },
["2301105"] = { },
["2301106"] = { },
["2301107"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23033
sub_ids =
{
2303311,
2303301,
2303302,
2303303,
2303304,
2303305,
2303306,
2303307,
2303308,
2303309,
2303310,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133302228", "0", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303301"] = { },
["2303302"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303301_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303304"] = { },
["2303305"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303305_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303306"] = { },
["2303307"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303301_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303309"] = { },
["2303310"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303309_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710787,
alias = "Gadget70710787",
pos = "Q2303310_guide_1977",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303301"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303301_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303302"] = { },
["2303303"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303302_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303304"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303305_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303305"] = { },
["2303306"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303301_N12717",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303307"] = { },
["2303308"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303308_N12717_1806",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303309"] =
{
npcs =
{
{
id = 12717,
alias = "Npc12717",
script = "Actor/Npc/TempNPC",
pos = "Q2303309_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12130,
alias = "Npc12130",
script = "Actor/Npc/TempNPC",
pos = "Q2303309_guide",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1025,
alias = "Npc1025",
script = "Actor/Npc/TempNPC",
pos = "Q2303309_N12130",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1026,
alias = "Npc1026",
script = "Actor/Npc/TempNPC",
pos = "Q2303309_N12130",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
gadgets =
{
{
id = 70710787,
alias = "Gadget70710787",
pos = "Q2303310_guide_1977",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303310"] = { },
["2303311"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23034
sub_ids =
{
2303401,
2303402,
2303403,
2303404,
2303405,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303401"] = { },
["2303402"] = { },
["2303403"] =
{
npcs =
{
{
id = 20657,
alias = "Npc20657",
script = "Actor/Npc/TempNPC",
pos = "Q2303403_N20657",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20658,
alias = "Npc20658",
script = "Actor/Npc/TempNPC",
pos = "Q2303403_N20658",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4042,
alias = "Npc4042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2301501_N4042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["2303404"] =
{
npcs =
{
{
id = 20657,
alias = "Npc20657",
script = "Actor/Npc/TempNPC",
pos = "Q2303403_N20657",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20658,
alias = "Npc20658",
script = "Actor/Npc/TempNPC",
pos = "Q2303403_N20658",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4042,
alias = "Npc4042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2301501_N4042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["2303405"] =
{
npcs =
{
{
id = 4042,
alias = "Npc4042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2301501_N4042",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303401"] =
{
npcs =
{
{
id = 20657,
alias = "Npc20657",
script = "Actor/Npc/TempNPC",
pos = "Q2301701_N20657",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20658,
alias = "Npc20658",
script = "Actor/Npc/TempNPC",
pos = "Q2301701_N20658",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303402"] =
{
npcs =
{
{
id = 20657,
alias = "Npc20657",
script = "Actor/Npc/TempNPC",
pos = "Q2301501_N20657",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20658,
alias = "Npc20658",
script = "Actor/Npc/TempNPC",
pos = "Q2301501_N20658",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4042,
alias = "Npc4042",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2301501_N4042",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["2303403"] = { },
["2303404"] = { },
["2303405"] =
{
npcs =
{
{
id = 20657,
alias = "Npc20657",
script = "Actor/Npc/TempNPC",
pos = "Q2301701_N20657",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20658,
alias = "Npc20658",
script = "Actor/Npc/TempNPC",
pos = "Q2301701_N20658",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12700,
alias = "Npc12700",
script = "Actor/Npc/TempNPC",
pos = "Q2301701_N12700",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23037
sub_ids =
{
2303701,
2303702,
2303703,
2303704,
2303706,
2303707,
2303708,
2303709,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120052", },
{ "120053", },
{ "120054", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303701"] = { },
["2303702"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303703"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303704"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303706"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303707"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303708"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303709"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303701"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303701_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303702"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303703"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303704"] =
{
npcs =
{
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2303706"] = { },
["2303707"] = { },
["2303708"] = { },
["2303709"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23038
sub_ids =
{
2303801,
2303802,
2303803,
2303804,
2303805,
2303806,
2303807,
2303808,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120056", },
},
QUEST_EXEC_DEACTIVE_ITEM_GIVING =
{
{ "2303805", },
{ "2303807", },
{ "2303809", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303801"] = { },
["2303802"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303803"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303804"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303805"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303806"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303807"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303808"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303801"] =
{
npcs =
{
{
id = 4412,
alias = "Npc4412",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303801_N4412",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4071,
alias = "Npc4071",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2303702_N4071",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303802"] = { },
["2303803"] = { },
["2303804"] = { },
["2303805"] = { },
["2303806"] = { },
["2303807"] = { },
["2303808"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23039
sub_ids =
{
2303901,
2303902,
2303903,
2303904,
2303905,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133308064", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2303901"] = { },
["2303904"] =
{
npcs =
{
{
id = 4422,
alias = "Npc4422",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyA_Ending",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4423,
alias = "Npc4423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_RacingEnd",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303905"] =
{
npcs =
{
{
id = 4422,
alias = "Npc4422",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyA_Ending",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4423,
alias = "Npc4423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_RacingEnd",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2303901"] =
{
npcs =
{
{
id = 4422,
alias = "Npc4422",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyA",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4423,
alias = "Npc4423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyB",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2303902"] =
{
npcs =
{
{
id = 4422,
alias = "Npc4422",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyA_Ending",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4423,
alias = "Npc4423",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23039_BoyB_Start",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q23039_Player_Start",
},
},
},
["2303903"] = { },
["2303904"] = { },
["2303905"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23040
sub_ids =
{
2304001,
2304002,
2304003,
2304004,
2304005,
2304006,
2304007,
2304008,
2304009,
2304010,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133308060", "", },
{ "133308061", "", },
{ "133308070", "", },
{ "133308696", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2304002"] = { },
["2304003"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304004"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304005"] = { },
["2304006"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304007"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304008"] = { },
["2304009"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304010"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2304001"] = { },
["2304002"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304003"] = { },
["2304004"] = { },
["2304005"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304006"] = { },
["2304007"] = { },
["2304008"] =
{
npcs =
{
{
id = 4421,
alias = "Npc4421",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304002_N4421",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304009"] = { },
["2304010"] =
{
npcs =
{
{
id = 4420,
alias = "Npc4420",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q2304010_N4420",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23042
sub_ids =
{
2304201,
2304202,
2304203,
2304204,
2304205,
2304206,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120066", },
},
QUEST_EXEC_DEACTIVE_ITEM_GIVING =
{
{ "2304204", },
},
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133308121", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2304201"] = { },
["2304202"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23041_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2304203"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23041_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2304204"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23041_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2304205"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23041_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2304206"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2304201"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q23041_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["2304202"] =
{
npcs =
{
{
id = 4406,
alias = "Npc4406",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4406",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["2304203"] = { },
["2304204"] = { },
["2304205"] = { },
["2304206"] =
{
npcs =
{
{
id = 4404,
alias = "Npc4404",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4404",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4405,
alias = "Npc4405",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q73233_N4405",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 23043
sub_ids =
{
2304306,
2304301,
2304302,
2304303,
2304304,
2304312,
2304313,
2304305,
2304316,
2304307,
2304308,
2304309,
2304310,
2304314,
2304315,
2304311,
2304317,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120118", },
{ "120119", },
{ "120121", },
{ "120120", },
{ "120122", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["2304301"] = { },
["2304302"] = { },
["2304305"] = { },
["2304306"] = { },
["2304307"] = { },
["2304308"] = { },
["2304311"] = { },
["2304312"] = { },
["2304313"] = { },
["2304314"] = { },
["2304315"] = { },
["2304316"] = { },
["2304317"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["2304301"] = { },
["2304302"] = { },
["2304303"] = { },
["2304304"] = { },
["2304305"] = { },
["2304306"] = { },
["2304307"] = { },
["2304308"] = { },
["2304309"] = { },
["2304310"] = { },
["2304311"] = { },
["2304312"] = { },
["2304313"] = { },
["2304314"] = { },
["2304315"] = { },
["2304316"] = { },
["2304317"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 3023
sub_ids =
{
302301,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["302301"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["302301"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301921_T301921_N1058",
scene_id = 1077,
room_id = 1,
data_index = 1,
},
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q302110_T302110_N1052",
scene_id = 1077,
room_id = 1,
data_index = 2,
},
{
id = 1059,
alias = "Npc1059",
script = "Actor/Npc/TempNPC",
pos = "Q302010_T302110_N1059",
scene_id = 1077,
room_id = 1,
data_index = 3,
},
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302110_T302110_N1053",
scene_id = 1077,
room_id = 1,
data_index = 4,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 3027
sub_ids =
{
302702,
302703,
302701,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["302701"] = { },
["302702"] = { },
["302703"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["302701"] =
{
npcs =
{
{
id = 1056,
alias = "Npc1056",
script = "Actor/Npc/TempNPC",
pos = "Q302617_T302617_Q302701_T302701_N1056",
scene_id = 1075,
room_id = 1,
data_index = 1,
},
},
},
["302702"] =
{
npcs =
{
{
id = 12952,
alias = "Npc12952",
script = "Actor/Npc/TempNPC",
pos = "Q302508_T302508_N12554",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302703"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 3030
sub_ids =
{
303002,
303010,
303004,
303006,
303009,
303008,
303007,
303005,
303003,
303001,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["303002"] = { },
["303003"] = { },
["303004"] =
{
npcs =
{
{
id = 3099,
alias = "Npc3099",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q303010_N3099",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3101,
alias = "Npc3101",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q303010_T303010_N3101",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["303005"] = { },
["303006"] =
{
npcs =
{
{
id = 3162,
alias = "Npc3162",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q303004_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["303007"] = { },
["303008"] = { },
["303010"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["303001"] = { },
["303002"] =
{
npcs =
{
{
id = 3027,
alias = "Npc3027",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q303002_N3027",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["303003"] = { },
["303004"] =
{
npcs =
{
{
id = 3162,
alias = "Npc3162",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q303004_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["303005"] = { },
["303006"] = { },
["303007"] = { },
["303008"] = { },
["303009"] = { },
["303010"] =
{
npcs =
{
{
id = 3027,
alias = "Npc3027",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q303002_N3027",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3099,
alias = "Npc3099",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q303010_N3099",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3101,
alias = "Npc3101",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q303010_T303010_N3101",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 40086
sub_ids =
{
4008604,
4008601,
4008602,
4008603,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4008601"] = { },
["4008602"] = { },
["4008603"] = { },
["4008604"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4008601"] =
{
npcs =
{
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "Q4008601_N1063",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4008601_N1063",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12855,
alias = "Npc12855",
script = "Actor/Npc/TempNPC",
pos = "Q4008601_N1063",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["4008602"] =
{
npcs =
{
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "Q4008602_N1034",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4008602_N1034",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12855,
alias = "Npc12855",
script = "Actor/Npc/TempNPC",
pos = "Q4008602_N1034",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["4008603"] =
{
npcs =
{
{
id = 1063,
alias = "Npc1063",
script = "Actor/Npc/TempNPC",
pos = "Q4008603_N12855",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4008603_N12855",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12855,
alias = "Npc12855",
script = "Actor/Npc/TempNPC",
pos = "Q4008603_N12855",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["4008604"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 40087
sub_ids =
{
4008702,
4008703,
4008701,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133315257", "", },
{ "133315337", "", },
},
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120160", },
{ "120161", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4008701"] = { },
["4008702"] = { },
["4008703"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4008701"] = { },
["4008702"] = { },
["4008703"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 40088
sub_ids =
{
4008801,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_SET_WEATHER_GADGET =
{
{ "1012", "0", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4008801"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4008801"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 40094
sub_ids =
{
4009401,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4009401"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4009401"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 40095
sub_ids =
{
4009501,
4009511,
4009502,
4009503,
4009504,
4009514,
4009505,
4009506,
4009507,
4009508,
4009509,
4009510,
4009513,
4009512,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4009501"] = { },
["4009502"] = { },
["4009503"] = { },
["4009504"] = { },
["4009505"] = { },
["4009506"] = { },
["4009507"] = { },
["4009508"] = { },
["4009510"] = { },
["4009511"] = { },
["4009512"] = { },
["4009513"] = { },
["4009514"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4009501"] = { },
["4009502"] = { },
["4009503"] = { },
["4009504"] = { },
["4009505"] =
{
npcs =
{
{
id = 30253,
alias = "Npc30253",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4008113_N30253",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009506"] =
{
npcs =
{
{
id = 30253,
alias = "Npc30253",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4008113_N30253",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009507"] =
{
npcs =
{
{
id = 30253,
alias = "Npc30253",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4008113_N30253",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009508"] =
{
npcs =
{
{
id = 30253,
alias = "Npc30253",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4008113_N30253",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009509"] =
{
npcs =
{
{
id = 30253,
alias = "Npc30253",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4008113_N30253",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009510"] =
{
npcs =
{
{
id = 30253,
alias = "Npc30253",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4008113_N30253",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009511"] = { },
["4009512"] = { },
["4009513"] = { },
["4009514"] =
{
npcs =
{
{
id = 30253,
alias = "Npc30253",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4008113_N30253",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 40096
sub_ids =
{
4009601,
4009602,
4009603,
4009604,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4009601"] = { },
["4009602"] = { },
["4009603"] = { },
["4009604"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4009601"] =
{
npcs =
{
{
id = 1021,
alias = "Npc1021",
script = "Actor/Npc/TempNPC",
pos = "Q4009601_N1021_guide",
scene_id = 1035,
room_id = 1,
data_index = 1,
},
},
},
["4009602"] =
{
npcs =
{
{
id = 10204,
alias = "Xiao",
script = "Actor/Npc/TempNPC",
pos = "Q4009602_N10204_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009603"] =
{
npcs =
{
{
id = 1021,
alias = "Npc1021",
script = "Actor/Npc/TempNPC",
pos = "Q4009603_N1021_guide",
scene_id = 1035,
room_id = 1,
data_index = 1,
},
},
},
["4009604"] =
{
npcs =
{
{
id = 10204,
alias = "Xiao",
script = "Actor/Npc/TempNPC",
pos = "Q4009604_N10204_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70518
sub_ids =
{
7051801,
7051804,
7051802,
7051805,
7051803,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120049", },
{ "120082", },
},
QUEST_EXEC_STOP_BARGAIN =
{
{ "7", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7051801"] = { },
["7051802"] = { },
["7051803"] = { },
["7051804"] = { },
["7051805"] =
{
npcs =
{
{
id = 30235,
alias = "Npc30235",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051802_N30235",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7051801"] =
{
npcs =
{
{
id = 30274,
alias = "Npc30274",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051801_N30234",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 30234,
alias = "Npc30234",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051801_N30234",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7051802"] =
{
npcs =
{
{
id = 30235,
alias = "Npc30235",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051802_N30235",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7051803"] =
{
npcs =
{
{
id = 1008,
alias = "Barbara",
script = "Actor/Quest/Q413/Barbara",
pos = "Q7051803_N1008",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7051804"] =
{
npcs =
{
{
id = 30274,
alias = "Npc30274",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051801_N30234",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 30234,
alias = "Npc30234",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051801_N30234",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7051805"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70519
sub_ids =
{
7051901,
7051902,
7051903,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7051901"] = { },
["7051902"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7051901"] = { },
["7051902"] =
{
npcs =
{
{
id = 30234,
alias = "Npc30234",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7051902_N30234",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7051903"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70520
sub_ids =
{
7052001,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052001"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052001"] =
{
npcs =
{
{
id = 30234,
alias = "Npc30234",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052001_N30234",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70521
sub_ids =
{
7052101,
7052102,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052101"] = { },
["7052102"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052101"] = { },
["7052102"] =
{
npcs =
{
{
id = 30234,
alias = "Npc30234",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052101_N1002",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70522
sub_ids =
{
7052201,
7052205,
7052204,
7052202,
7052206,
7052203,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120050", },
{ "120083", },
},
QUEST_EXEC_STOP_BARGAIN =
{
{ "8", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052201"] = { },
["7052202"] =
{
npcs =
{
{
id = 30238,
alias = "Npc30238",
script = "Actor/Npc/TempNPC",
pos = "Q7052201_N30238",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052203"] =
{
npcs =
{
{
id = 30238,
alias = "Npc30238",
script = "Actor/Npc/TempNPC",
pos = "Q7052201_N30238",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052205"] = { },
["7052206"] =
{
npcs =
{
{
id = 30238,
alias = "Npc30238",
script = "Actor/Npc/TempNPC",
pos = "Q7052201_N30238",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 30236,
alias = "Npc30236",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052202_N30236",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052201"] = { },
["7052202"] =
{
npcs =
{
{
id = 30236,
alias = "Npc30236",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052202_N30236",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052203"] = { },
["7052204"] =
{
npcs =
{
{
id = 30238,
alias = "Npc30238",
script = "Actor/Npc/TempNPC",
pos = "Q7052201_N30238",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052205"] =
{
npcs =
{
{
id = 30238,
alias = "Npc30238",
script = "Actor/Npc/TempNPC",
pos = "Q7052201_N30238",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052206"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70523
sub_ids =
{
7052301,
7052305,
7052304,
7052302,
7052306,
7052303,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "120051", },
{ "120084", },
},
QUEST_EXEC_STOP_BARGAIN =
{
{ "9", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052301"] = { },
["7052302"] =
{
npcs =
{
{
id = 30239,
alias = "Npc30239",
script = "Actor/Npc/TempNPC",
pos = "Q7052305_N30239",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052303"] =
{
npcs =
{
{
id = 30239,
alias = "Npc30239",
script = "Actor/Npc/TempNPC",
pos = "Q7052305_N30239",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052305"] = { },
["7052306"] =
{
npcs =
{
{
id = 30239,
alias = "Npc30239",
script = "Actor/Npc/TempNPC",
pos = "Q7052305_N30239",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 30235,
alias = "Npc30235",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052302_N30235",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052301"] = { },
["7052302"] =
{
npcs =
{
{
id = 30235,
alias = "Npc30235",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7052302_N30235",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052303"] = { },
["7052304"] =
{
npcs =
{
{
id = 30239,
alias = "Npc30239",
script = "Actor/Npc/TempNPC",
pos = "Q7052305_N30239",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052305"] =
{
npcs =
{
{
id = 30239,
alias = "Npc30239",
script = "Actor/Npc/TempNPC",
pos = "Q7052305_N30239",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7052306"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70524
sub_ids =
{
7052401,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052401"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052401"] =
{
npcs =
{
{
id = 1019,
alias = "Npc1019",
script = "Actor/Npc/TempNPC",
pos = "Q7066515_N1019",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
{
id = 10011,
alias = "Npc10011",
script = "Actor/Npc/TempNPC",
pos = "Q7052401_N10011",
scene_id = 1076,
room_id = 1,
data_index = 2,
},
{
id = 10012,
alias = "Npc10012",
script = "Actor/Npc/TempNPC",
pos = "Q7052401_N10012",
scene_id = 1076,
room_id = 1,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70525
sub_ids =
{
7052501,
7052502,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052501"] = { },
["7052502"] =
{
npcs =
{
{
id = 1707,
alias = "Npc1707",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066503_N1707",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
{
id = 1708,
alias = "Npc1708",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066503_N1708",
scene_id = 1076,
room_id = 1,
data_index = 2,
},
{
id = 1709,
alias = "Npc1709",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066503_N1709",
scene_id = 1076,
room_id = 1,
data_index = 3,
},
{
id = 1710,
alias = "Npc1710",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066503_N1710",
scene_id = 1076,
room_id = 1,
data_index = 4,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052501"] =
{
npcs =
{
{
id = 1707,
alias = "Npc1707",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066503_N1707",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
{
id = 1708,
alias = "Npc1708",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066503_N1708",
scene_id = 1076,
room_id = 1,
data_index = 2,
},
{
id = 1709,
alias = "Npc1709",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066503_N1709",
scene_id = 1076,
room_id = 1,
data_index = 3,
},
{
id = 1710,
alias = "Npc1710",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066503_N1710",
scene_id = 1076,
room_id = 1,
data_index = 4,
},
{
id = 1711,
alias = "Npc1711",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066503_N1711",
scene_id = 1076,
room_id = 1,
data_index = 5,
},
},
},
["7052502"] =
{
npcs =
{
{
id = 1711,
alias = "Npc1711",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066504_N1019",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70526
sub_ids =
{
7052601,
7052602,
7052603,
7052606,
7052604,
7052607,
7052605,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7052601"] = { },
["7052602"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
{
id = 1712,
alias = "Npc1712",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1712",
scene_id = 1076,
room_id = 1,
data_index = 2,
},
},
},
["7052603"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
{
id = 1712,
alias = "Npc1712",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1712",
scene_id = 1076,
room_id = 1,
data_index = 2,
},
},
},
["7052604"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
{
id = 1712,
alias = "Npc1712",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1712",
scene_id = 1076,
room_id = 1,
data_index = 2,
},
},
},
["7052605"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
{
id = 1712,
alias = "Npc1712",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1712",
scene_id = 1076,
room_id = 1,
data_index = 2,
},
},
},
["7052606"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
{
id = 1712,
alias = "Npc1712",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1712",
scene_id = 1076,
room_id = 1,
data_index = 2,
},
},
},
["7052607"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
{
id = 1712,
alias = "Npc1712",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1712",
scene_id = 1076,
room_id = 1,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7052601"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
{
id = 1712,
alias = "Npc1712",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1712",
scene_id = 1076,
room_id = 1,
data_index = 2,
},
},
},
["7052602"] = { },
["7052603"] = { },
["7052604"] = { },
["7052605"] = { },
["7052606"] = { },
["7052607"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70664
sub_ids =
{
7066401,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7066401"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7066401"] =
{
npcs =
{
{
id = 30153,
alias = "Npc30153",
script = "Actor/Npc/TempNPC",
pos = "Q70664_N30153",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70666
sub_ids =
{
7066604,
7066601,
7066602,
7066605,
7066603,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7066601"] = { },
["7066602"] = { },
["7066603"] = { },
["7066604"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7066601"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066602"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066603"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066604"] = { },
["7066605"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70667
sub_ids =
{
7066704,
7066701,
7066702,
7066705,
7066703,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7066701"] = { },
["7066702"] = { },
["7066703"] = { },
["7066704"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7066701"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066702"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066703"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066704"] = { },
["7066705"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70668
sub_ids =
{
7066801,
7066802,
7066803,
7066805,
7066804,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7066801"] = { },
["7066802"] = { },
["7066803"] = { },
["7066804"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7066801"] = { },
["7066802"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066803"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066804"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066805"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70669
sub_ids =
{
7066901,
7066902,
7066903,
7066905,
7066904,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7066901"] = { },
["7066902"] = { },
["7066903"] = { },
["7066904"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7066901"] = { },
["7066902"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066903"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066904"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
["7066905"] =
{
npcs =
{
{
id = 1713,
alias = "Npc1713",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7066502_N1713",
scene_id = 1076,
room_id = 1,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70670
sub_ids =
{
7067001,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7067001"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7067001"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 70671
sub_ids =
{
7067101,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7067101"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7067101"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 71091
sub_ids =
{
7109101,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7109101"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7109101"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 71511
sub_ids =
{
7151101,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133107254,133107255,133107256,133107257,133107258", "", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7151101"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7151101"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -1,3 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 72501
sub_ids =
{
7250101,
7250102,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7250101"] = { },
["7250102"] =
{
npcs =
{
{
id = 30160,
alias = "Npc30160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7268301_N30160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7250101"] =
{
npcs =
{
{
id = 30160,
alias = "Npc30160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7268301_N30160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7250102"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 72728
sub_ids =
{
7272801,
7272802,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7272801"] = { },
["7272802"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7272801"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q22021_Wushidashu_02",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7272802"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q7272802_Player",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 72729
sub_ids =
{
7272901,
7272902,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7272901"] = { },
["7272902"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q7272902_Paimon",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7272901"] =
{
npcs =
{
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q7272802_Paimon",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7272902"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 72730
sub_ids =
{
7273001,
7273002,
7273003,
7273004,
7273005,
7273006,
7273007,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7273001"] = { },
["7273003"] = { },
["7273005"] = { },
["7273007"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7273001"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q7273001_Q7273002_N1044",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7273002"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q7273001_Q7273002_N1044",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7273003"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7273004"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7273005"] =
{
npcs =
{
{
id = 13019,
alias = "Npc13019",
script = "Actor/Npc/TempNPC",
pos = "Q7273005_Q7273007_N13019",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7273006"] =
{
npcs =
{
{
id = 13019,
alias = "Npc13019",
script = "Actor/Npc/TempNPC",
pos = "Q7273005_Q7273007_N13019",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7273007"] =
{
npcs =
{
{
id = 13019,
alias = "Npc13019",
script = "Actor/Npc/TempNPC",
pos = "Q7273005_Q7273007_N13019",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 72731
sub_ids =
{
7273103,
7273101,
7273102,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7273101"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7273101"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7273102"] =
{
npcs =
{
{
id = 1044,
alias = "Npc1044",
script = "Actor/Npc/TempNPC",
pos = "Q7273003_Q7273004_Q7273101_Q7273102_N1044_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7273103"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 72732
sub_ids =
{
7273201,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7273201"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7273201"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 72733
sub_ids =
{
7273301,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7273301"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7273301"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 72734
sub_ids =
{
7273401,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7273401"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7273401"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
@@ -0,0 +1,3 @@
|
||||
-- 任务配置数据开始-----------------------------
|
||||
|
||||
main_id = 72735
sub_ids =
{
7273501,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7273501"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7273501"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user