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https://github.com/FlourishingWorld/hk4e.git
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更新配置表
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@@ -2086,4 +2086,154 @@
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},
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],
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},
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//--------------3.3跑酷风场-------------------
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"CoinCollect_WindField":
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{
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"$type": "ConfigGadget",
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"misc":
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{
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"forceField":
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{
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"$type": "ConfigAirflowField",
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"velocity" : 10,
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"scale": 1
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}
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},
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"combat":
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{
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"property":
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{
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"useCreatorProperty": false, // 是否继承创造者的数值
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"useCreatorBuffedProperty" : false, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"isInvincible": true,
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"HP": 99999,
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"defense": 99999,
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},
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"beHit":
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{
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true,
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},
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},
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// // 生命周期管理
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// "timer" :
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// {
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// "lifeInfinite" : false, //如果未触发是否一致存在
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// "lifeTime" : 20, //存在时间
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// },
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"abilities":
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[
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{
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"abilityID": "ActivityAbility_CoinCollect_CreateWindZone",
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"abilityName": "ActivityAbility_CoinCollect_CreateWindZone",
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},
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],
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},
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//------------------------3.4跑酷跟随子弹---------------------
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"LanV3Race_Rush_Bullet":
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{
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"$type" : "ConfigGadget",
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"common" :
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{
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"effectAttachShape" :
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{
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"$type" : "ConfigEffectAttachBox",
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"emitFrom" : "Volume",
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"scaleX" : 1,
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"scaleY" : 1,
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"scaleZ" : 1,
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},
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"affectedByWorld": true,
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},
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"combat" :
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{
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"property":
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{
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"useCreatorProperty" : true,
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"canTriggerBullet" : false,
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"isGhostToAllied" : true,
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"isGhostToEnemy" : true,
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"isInvincible": true,
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"denyElementStick": true,
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},
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"combatLock":
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{
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"denyLockOn":true,
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"lockType":"Gadget_Lv1",
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},
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"beHit" :
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{
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"hitBloodEffect" : "",
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"muteAllHit" : true,
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"muteAllHitEffect" : true,
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"muteAllHitText" : true,
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},
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},
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// 子弹线性移动
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"move" :
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{
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"$type" : "ConfigFollowMove",
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"target" : "LocalAvatar",
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"followRotation" : true,
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"offset" :
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{
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"x" : 0.0,
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"y" : 0.9,
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"z" : 1.5,
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},
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"forward" :
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{
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"x" : 0.0,
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"y" : 0.0,
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"z" : 1.0,
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},
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},
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// 生命周期管理
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"timer" :
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{
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"lifeInfinite" : false, //如果未触发是否一致存在
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"lifeTime" : 0.95,
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},
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// 子弹参数
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"gadget" :
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{
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"$type" : "ConfigBulletPattern",
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"collision" :
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{
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"targetType" : "Enemy",
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"triggerType" : "TriggerAlways",
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"ccd":
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{
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"type": "Always",
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},
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},
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"triggerActions" :
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[
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{
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"$type" : "ConfigGadgetTriggerAbility",
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"abilityName" : "ActivityAbility_LanV3Race_Rush_Bullet",
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},
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],
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// "triggerLifeOverActions" :
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// [
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// {
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// "$type" : "ConfigGadgetTriggerAbility",
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// "abilityName" : "Keqing_SkillBullet_Material",
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// },
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// ],
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//"dieDelayTime":0.3,
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"fireAISoundEvent" : true,
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},
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"abilities":
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[
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{
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"abilityID": "ActivityAbility_LanV3Race_Rush_Bullet",
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"abilityName" : "ActivityAbility_LanV3Race_Rush_Bullet"
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},
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],
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},
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}
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