更新配置表

This commit is contained in:
flswld
2023-01-29 13:00:55 +08:00
parent 0ab4fd1d18
commit 5fbe66113e
3108 changed files with 587829 additions and 26766 deletions
@@ -2086,4 +2086,154 @@
},
],
},
//--------------3.3跑酷风场-------------------
"CoinCollect_WindField":
{
"$type": "ConfigGadget",
"misc":
{
"forceField":
{
"$type": "ConfigAirflowField",
"velocity" : 10,
"scale": 1
}
},
"combat":
{
"property":
{
"useCreatorProperty": false, // 是否继承创造者的数值
"useCreatorBuffedProperty" : false, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// // 生命周期管理
// "timer" :
// {
// "lifeInfinite" : false, //如果未触发是否一致存在
// "lifeTime" : 20, //存在时间
// },
"abilities":
[
{
"abilityID": "ActivityAbility_CoinCollect_CreateWindZone",
"abilityName": "ActivityAbility_CoinCollect_CreateWindZone",
},
],
},
//------------------------3.4跑酷跟随子弹---------------------
"LanV3Race_Rush_Bullet":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isInvincible": true,
"denyElementStick": true,
},
"combatLock":
{
"denyLockOn":true,
"lockType":"Gadget_Lv1",
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"followRotation" : true,
"offset" :
{
"x" : 0.0,
"y" : 0.9,
"z" : 1.5,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 1.0,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 0.95,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerAlways",
"ccd":
{
"type": "Always",
},
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ActivityAbility_LanV3Race_Rush_Bullet",
},
],
// "triggerLifeOverActions" :
// [
// {
// "$type" : "ConfigGadgetTriggerAbility",
// "abilityName" : "Keqing_SkillBullet_Material",
// },
// ],
//"dieDelayTime":0.3,
"fireAISoundEvent" : true,
},
"abilities":
[
{
"abilityID": "ActivityAbility_LanV3Race_Rush_Bullet",
"abilityName" : "ActivityAbility_LanV3Race_Rush_Bullet"
},
],
},
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,972 @@
{
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 收录 3.4 全量活动物件
//
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_普通金币
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Prop_ShipPVPCoin_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_SceneObj_ShipPVPCoin_01",
},
"combatTemplate": "canBeSelect",
"abilities":
[
{"abilityName": "SceneObj_Area_Ly_Property_Prop_ShipPVPCoin_01_Ability"}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_大金币
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Prop_ShipPVPCoinLarge_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_SceneObj_ShipPVPCoin_01_Large",
},
"combatTemplate": "canBeSelect",
"abilities":
[
{"abilityName": "SceneObj_Area_Ly_Property_Prop_ShipPVPCoinLarge_01_Ability"}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_道具球
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPBall_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_SceneObj_ShipPVPBall_01",
},
"combatTemplate": "canBeSelect",
"abilities":
[
{"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPBall_01_Ability"}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_漂浮宵灯
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPNightLamp_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"move":
{
"$type": "ConfigPlatformMove",
},
"combatTemplate": "canBeSelect",
"abilities":
[
{"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPNightLamp_01_Ability"}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_落花宵灯
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropLamp_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"combatTemplate": "canBeSelect",
"common":
{
"disableTickDistance": 100000,
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove", //直线向前移动
"speed" : 1,
"acceleration": 0,
"syncToRemote":true,
"velocityForce" :
{
"muteAll": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 30, //存在时间
},
// 子弹参数
"gadget" :
{ //击中水面后转换为落花宵灯水面版
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene": false,
"ignoreWater": false,
"bornWithTriggerEnabled":true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropLamp_01_Ability",
},
],
},
"abilities":
[
{"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropLamp_01_Ability"}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_灯谜宵灯
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPPuzzleLamp_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"combatTemplate": "canBeSelect",
"abilities":
[
{"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPNightLamp_01_Ability"}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_风暴旋涡
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPMaelstrom_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_SceneObj_ShipPVPMaelstrom_Whirlpool",
},
"combatTemplate": "default",
"abilities":
[
{"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPMaelstrom_01_Ability"}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_矩形涡流
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPTransporter_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_SceneObj_ShipPVPTransporter_01",
},
"combatTemplate": "default",
"misc" :
{
"forceField" :
{
"$type": "ConfigSpeedupField",
"velocity" : 30,
"attenuation" : 4,
"stopVelocity": 6,
"singleDir" : true,
"triggerVehicle" : true,
"vehicleTargetFOV": 65,
"vehicleTargetFOVDuration": 1.5,
"vehicleTargetFOVPriority": 2, //船默认冲刺是1
"vehicleFOVEnterSpeed": 25,
"vehicleFOVExitSpeed": 10
},
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_海岛空投船
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPAirdrop_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"common" :
{
"viewSize": 2,
"disableTickDistance": 1500,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh": "EffectMesh",
},
"affectedByWorld": true,
},
"dither":
{
"showDitherDuration": 2.0,
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 15000,
"attack" : 50,
"defense" : 0,
"weight" : 50,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
},
},
"gadgetAction":
{
"platformActionList":
[
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "IsFlying",
"value": 1,
"predicate":
{
"$type":"ConfigPredicateByPlatform",
"isStart":true,
},
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "IsFlying",
"value": 0,
"predicate":
{
"$type":"ConfigPredicateByPlatform",
"isStart":false,
},
},
],
"gadgetStateActionList":
[
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true,
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"All" :
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
//"Flight": ["BalloonCartTaunt",],
"Buffer_Normal": ["ShowCollider"],
"Buffer_Brk1": ["ShowCollider","Balloon_Cart_Effect_Brk1"],
"Buffer_Brk2": ["HideCollider","Balloon_Cart_Effect_Brk2"],
},
},
},
},
},
"move":
{
"$type": "ConfigPlatformMove",
},
"misc":
{
"targetIndicatorYOffset": 1.15,
},
"abilities":
[
{"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPAirdrop_01_Ability"}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_空投金币
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropCoin_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_SceneObj_ShipPVPCoin_01_Large",
},
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
"affectedByWorld": true,
},
"combatTemplate": "canBeSelect",
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed": 5.0,
"canBornInWater":true,
},
"timer":
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerNoRepeat",//TriggerOnce会因为触发后,被SafeDestroySelfEntity()
"ignoreScene" : false,
"ignoreWater" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropCoin_01_Ability",
},
],
"killByOther" : true,
"enableCollisionDelay":0.5,
},
"abilities":
[
{"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropCoin_01_Ability"}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 浪船活动_空投炸弹
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropBomb_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
"affectedByWorld": true,
},
"combatTemplate": "default",
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed": 5.0,
"canBornInWater":true,
},
"timer":
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerNoRepeat",//TriggerOnce会因为触发后,被SafeDestroySelfEntity()
"ignoreScene" : false,
"ignoreWater" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropBomb_01_Ability",
},
],
"killByOther" : true,
"enableCollisionDelay":0.5,
},
"abilities":
[
{"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_ShipPVPDropBomb_01_Ability"}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 跑酷活动_弹射球
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01":
{
"$type" : "ConfigGadget",
"hasModel" :true,
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR2H2", //形状,不填为collider
"checkInterval" : 0.1, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType" : "All",
},
"abilities":
[
{
"abilityID": "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01",
"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_01",
}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 跑酷活动_弹射球辅助锁定
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_02":
{
"$type" : "ConfigGadget",
"hasModel" :true,
"combat":
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1",
"overrideRange": 20,"lockWeightYaxisParam": 0
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_02",
"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_BounceBall_02",
}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 跑酷活动 可撞碎彩带
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Common_Property_Ani_Prop_Confetti_Balloon_01":
{
"$type": "ConfigGadget",
"hasModel": true,
"move":
{
"$type": "ConfigPlatformMove",
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 100,
"attack" : 15,
"defense" : 0,
"weight" : 50,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "Eff_Hit_QQObject_Immortal",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Confetti_Balloon_01",
"abilityName" : "SceneObj_Area_Common_Property_Ani_Prop_Confetti_Balloon_01"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 跑酷活动_须弥移动平台
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Xm_Property_Ani_Prop_SumeruOpenWorldPlatform_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" :
{
"property":
{
"HP" : 200,
"attack" : 10,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : false,
},
"die" :
{
"hasAnimatorDie": true,
"dieEndTime": 0,
"dieForceDisappearTime": 0,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Area_Xm_Property_Ani_Prop_SumeruOpenWorldPlatform_01",
"abilityName" : "SceneObj_Area_Xm_Property_Ani_Prop_SumeruOpenWorldPlatform_01",
},
],
},
///////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 跑酷活动_跑酷技能球
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Common_Property_Ani_Prop_ParkourSKill_Orb_01":
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty": false,
"HP" : 10000,
"attack" : 30,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR1", //形状,不填为collider
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType": "All",
},
"abilities":
[
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_ParkourSKill_Orb_01",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_ParkourSKill_Orb_01",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 连线配队_操作台
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_Gear_ElementDungeon_Operator",
},
"uiInteract":
{
"uiName": "UI_ACTIVITY_TEAMCHAIN_GADGET_START",
"onTouch": "WidgetMPSupport",
"showCondTypes": ["HOST"],
"touchParams":
[
"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01_Intee"
],
"gadgetUIExtraItems":
[
{
"extraId": 2,
"gadgetUIBtnCfgPath": "UI/open_synthesis_page",
"uiName": "UI_ACTIVITY_TEAMCHAIN_GADGET_TEAM",
"showCondTypes": ["HOST"],
},
],
"canInteractInCombat": false,
},
"field" :
{
"concernType" : "LocalAvatar",
"shape" : "CircleR2H2", //形状,不填为collider
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType" : "SelfCamp",
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 200,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"endure":99,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"gadgetAction":
{
"gadgetStateActionList":
[
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true,
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"value": 0,
"effectPattern": "Eff_Gear_ElementDungeon_Operator",
"gadgetState": "Default",
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"value": 202,
"effectPattern": "Eff_Gear_ElementDungeon_Operator",
"gadgetState": "GearStop",
},
//初始状态开启交互
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true,
"gadgetState": "Default",
},
//GearStop状态禁止交互
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": false,
"gadgetState": "GearStop",
},
],
},
"abilities":
[
{
"abilityID": "SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01",
"abilityName":"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01"
},
{
"abilityID": "SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01_Intee",
"abilityName":"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainOperator_01_Intee"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4斗虫活动-斗虫台
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Dq_Property_Prop_ElectroherculesBattlefield_01" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 200,
"defense" : 0,
"weight" : 50,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"abilities":
[
{
"abilityID": "SceneObj_Area_Dq_Property_Prop_ElectroherculesBattlefield_01",
"abilityName":"SceneObj_Area_Dq_Property_Prop_ElectroherculesBattlefield_01"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 连线挑战 点名怪选择器
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainChooseMonster" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 200,
"defense" : 0,
"weight" : 50,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"abilities": [
{
"abilityName": "LevelEntity_ActivityTeamChainChooseMonster_V3.4"
}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 连线挑战 关卡3场地爆炸生成器
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainExplodeCreatorV3.4" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 200,
"defense" : 0,
"weight" : 50,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"abilities": [
{
"abilityName": "LevelEntity_ActivityTeamChainExplodeCreator_V3.4"
}
]
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 3.4 连线挑战 关卡4 全场冲击波生成器
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Level_Common_Property_Ani_Prop_ActivityTeamChainMasterExplodeV3.4" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 5000,
"attack" : 200,
"defense" : 0,
"weight" : 50,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"timer": {
"lifeInfinite": false,
"lifeTime": 2
},
"abilities": [
{
"abilityName": "LevelEntity_ActivityTeamChainMasterDieExplode_V3.4"
}
]
},
}
@@ -0,0 +1,424 @@
{
///////////////////////////////////////////////////////////////
//
// 3.5蕈兽
//
///////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// 爆炸诡雷
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Fuugi_PumpkinBomb_V3_5" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"field" :
{
"concernType" : "CombatExcludeGWGO",
"shape" : "CircleR1", //形状,不填为collider
"checkInterval" : 0.75, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一直存在
"overwriteCampType" : true,
"campType": "All",
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 35000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.1,
},
},
"abilities" :
[
{
"abilityID": "ConfigAbility_Fuugi_Mine_V3_5",
"abilityName" : "ConfigAbility_Fuugi_Mine_V3_5",
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// 脉冲符文陷阱-火
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Fuugi_BuffFloor_V3_5_Fire" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"field" :
{
"concernType" : "CombatExcludeGWGO",
"shape" : "CircleR5", //形状,不填为collider
"checkInterval" : 0.75, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一直存在
"overwriteCampType" : true,
"campType": "All",
},
"gadgetAction":
{
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 35000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.1,
},
},
"abilities" :
[
{
"abilityID": "ConfigAbility_Fuugi_BuffFloor_V3_5_Fire",
"abilityName" : "ConfigAbility_Fuugi_BuffFloor_V3_5_Fire",
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// 脉冲符文陷阱-水
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Fuugi_BuffFloor_V3_5_Water" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"field" :
{
"concernType" : "CombatExcludeGWGO",
"shape" : "CircleR5", //形状,不填为collider
"checkInterval" : 0.75, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一直存在
"overwriteCampType" : true,
"campType": "All",
},
"gadgetAction":
{
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 35000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.1,
},
},
"abilities" :
[
{
"abilityID": "ConfigAbility_Fuugi_BuffFloor_V3_5_Water",
"abilityName" : "ConfigAbility_Fuugi_BuffFloor_V3_5_Water",
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// 脉冲符文陷阱-雷
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Fuugi_BuffFloor_V3_5_Thunder" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"field" :
{
"concernType" : "CombatExcludeGWGO",
"shape" : "CircleR5", //形状,不填为collider
"checkInterval" : 0.75, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一直存在
"overwriteCampType" : true,
"campType": "All",
},
"gadgetAction":
{
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 35000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.1,
},
},
"abilities" :
[
{
"abilityID": "ConfigAbility_Fuugi_BuffFloor_V3_5_Thunder",
"abilityName" : "ConfigAbility_Fuugi_BuffFloor_V3_5_Thunder",
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// 脉冲符文陷阱-冰
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Fuugi_BuffFloor_V3_5_Ice" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"field" :
{
"concernType" : "CombatExcludeGWGO",
"shape" : "CircleR5", //形状,不填为collider
"checkInterval" : 0.75, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一直存在
"overwriteCampType" : true,
"campType": "All",
},
"gadgetAction":
{
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 35000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.1,
},
},
"abilities" :
[
{
"abilityID": "ConfigAbility_Fuugi_BuffFloor_V3_5_Ice",
"abilityName" : "ConfigAbility_Fuugi_BuffFloor_V3_5_Ice",
},
],
},
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// 炮塔增幅器
//
////////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Fuugi_TowerAmplifier_V3_5" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"field" :
{
"concernType" : "CombatExcludeGWGO",
"shape" : "CircleR5", //形状,不填为collider
"checkInterval" : 0.75, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一直存在
"overwriteCampType" : true,
"campType": "All",
},
"gadgetAction":
{
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 35000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
"die" :
{
"dieEndTime" : 0.1,
"dieForceDisappearTime": 0.1,
},
},
"abilities" :
[
{
"abilityID": "ConfigAbility_Fuugi_TowerAmplifier_V3_5",
"abilityName" : "ConfigAbility_Fuugi_TowerAmplifier_V3_5",
},
],
},
}
@@ -0,0 +1,266 @@
{
///////////////////////////////////////////////////////////////
//
// 3.5吃豆人
//
///////////////////////////////////////////////////////////////
///////////////////////////////
//
// 触发即死的Trigger
//
////////////////////////////////////
"SceneObj_PacMan_DeathTrigger":
{
"$type": "ConfigGadget",
"hasModel": true,
// 防降频
"common":
{
"disableTickDistance": 100000
},
//交互field
"field": {
"concernType": "AllAvatars",
"shape": "CircleR2H2",
//形状,不填为collider
"checkInterval": 0.1,
//触发间隔
"triggerInfinite": true,
//是否永远触发
"lifeInfinite": true,
//如果未触发是否一致存在
"overwriteCampType": true,
"campType": "All"
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 1000,
"attack" : 100,
"defense" : 0,
"weight" : 50,
"isInvincible": false,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : true,
"canTriggerBullet" : false
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true
},
"die":
{
"hasAnimatorDie": false,
"dieEndTime": 0,
"dieForceDisappearTime": 0.1
}
},
"abilities":
[
{
"abilityID": "SceneObj_PacMan_DeathTrigger",
"abilityName": "SceneObj_PacMan_DeathTrigger"
}
]
},
///////////////////////////////
//
// 豆子
//
////////////////////////////////////
"SceneObj_PacMan_Beans":
{
"$type": "ConfigGadget",
"hasModel": true,
// 防降频
// "common":
// {
// "disableTickDistance": 100000,
// },
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 1000,
"attack" : 100,
"defense" : 0,
"weight" : 50,
"isInvincible": false,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true
},
"die":
{
"hasAnimatorDie": false,
"dieEndTime": 0,
"dieForceDisappearTime": 0.1
}
},
"abilities":
[
{
"abilityID": "SceneObj_PacMan_Beans",
"abilityName": "SceneObj_PacMan_Beans"
}
]
},
///////////////////////////////
//
// 吃豆人 超级跳技能球
//
////////////////////////////////////
"SceneObj_PacMan_Super_Jump_Ball":
{
"$type": "ConfigGadget",
"hasModel": true,
// 防降频
// "common":
// {
// "disableTickDistance": 100000,
// },
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 1000,
"attack" : 100,
"defense" : 0,
"weight" : 50,
"isInvincible": false,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true
},
"die":
{
"hasAnimatorDie": false,
"dieEndTime": 0,
"dieForceDisappearTime": 0.1
}
},
"abilities":
[
{
"abilityID": "SceneObj_PacMan_Super_Jump_Ball",
"abilityName": "SceneObj_PacMan_Super_Jump_Ball"
}
]
},
///////////////////////////////
//
// 吃豆人 加速技能球
//
////////////////////////////////////
"SceneObj_PacMan_Speed_Up_Ball":
{
"$type": "ConfigGadget",
"hasModel": true,
// 防降频
// "common":
// {
// "disableTickDistance": 100000,
// },
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 1000,
"attack" : 100,
"defense" : 0,
"weight" : 50,
"isInvincible": false,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true
},
"die":
{
"hasAnimatorDie": false,
"dieEndTime": 0,
"dieForceDisappearTime": 0.1
}
},
"abilities":
[
{
"abilityID": "SceneObj_PacMan_Speed_Up_Ball",
"abilityName": "SceneObj_PacMan_Speed_Up_Ball"
}
]
}
}
@@ -1262,4 +1262,486 @@
},
],
},
////////////////////////////////////////////////////////////////
//
// Partner_Animal_Electrohercules_JumpAttack
// 43805001
//
////////////////////////////////////////////////////////////////
"Partner_Animal_Electrohercules_JumpAttack" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"denyLockOn" : true,
"canTriggerBullet" : false,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move":
{
"$type": "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 5.0,
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"colliderCheckOnInit": true,
"killByOther": true,
"collision" :
{
"ccd":
{
"type": "Always",
"detectCD": 0.0,
"sortedHitResult": false,
},
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Partner_Animal_Electrohercules_JumpForward_Attack",
},
],
},
"abilities":
[
{
"abilityName" : "Partner_Animal_Electrohercules_JumpForward_Attack",
},
],
},
////////////////////////////////////////////////////////////////
//
// Partner_Animal_Electrohercules_JumpAttack_CriticalTrigger
// 43805002
//
////////////////////////////////////////////////////////////////
"Partner_Animal_Electrohercules_JumpAttack_CriticalTrigger" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"denyLockOn" : true,
"canTriggerBullet" : false,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move":
{
"$type": "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 5.0,
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"colliderCheckOnInit": true,
"killByOther": true,
"collision" :
{
"ccd":
{
"type": "Always",
"detectCD": 0.0,
"sortedHitResult": false,
},
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Partner_Animal_Electrohercules_JumpForward_CriticalTrigger",
},
],
},
"abilities":
[
{
"abilityName" : "Partner_Animal_Electrohercules_JumpForward_CriticalTrigger",
},
],
},
////////////////////////////////////////////////////////////////
//
// Animal_Electrohercules_RangedAttack01_Attack
// 43805003
//
////////////////////////////////////////////////////////////////
"Animal_Electrohercules_RangedAttack01_Attack" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 25,
"acceleration" : 10,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"delay":0.5,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
"abilities":
[
{
"abilityName":"Animal_Electrohercules_Enemy_RangedAttack01_Attack",
},
],
},
////////////////////////////////////////////////////////////////
//
// Animal_Electrohercules_MeleeAttack01_Attack
// 43805004
//
////////////////////////////////////////////////////////////////
"Animal_Electrohercules_MeleeAttack01_Attack" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"denyLockOn" : true,
"canTriggerBullet" : false,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move":
{
"$type": "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 5.0,
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"colliderCheckOnInit": true,
"killByOther": true,
"collision" :
{
"ccd":
{
"type": "Always",
"detectCD": 0.0,
"sortedHitResult": false,
},
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Animal_Electrohercules_MeleeAttack01_Attack",
},
],
},
"abilities":
[
{
"abilityName" : "Animal_Electrohercules_MeleeAttack01_Attack",
},
],
},
////////////////////////////////////////////////////////////////
//
// Bullet_Animal_Electrohercules_ElectricBall_OnGround
// 43805005
//
////////////////////////////////////////////////////////////////
"Bullet_Animal_Electrohercules_ElectricBall_OnGround" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"endureType": "Monster_Boss_Other",
"isInvincible": false,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
"canTriggerBullet": true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gear_Lv3",
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Bullet_Animal_Electrohercules_ElectricBall_OnGround",
},
],
"dieDelayTime": 0.5,
},
"abilities":
[
{
"abilityName":"Bullet_Animal_Electrohercules_ElectricBall_OnGround",
},
],
},
////////////////////////////////////////////////////////////////
//
// Bullet_Animal_Electrohercules_ElectricBall_Kicked
// 43805006
//
////////////////////////////////////////////////////////////////
"Bullet_Animal_Electrohercules_ElectricBall_Kicked" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet": false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"delay": 0.0,
"speed" : 20.0,
"acceleration": 0,
"maxSpeed" : 20,
"minSpeed" : 10,
"guidanceSpeedChange": false,
"itanoCircusStartAngler": 0,
"guidanceDelay": 0.0,
"anglerVelocity": 30.0,
"guidanceDuration": 1.0,
"guidanceMinAnglerVelocity": 30.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
"traceLerpCoef": 360,
},
"stickToGround":
{
"$type" : "ConfigMoveStickToGround",
"heightToGround" : 0.6,
"flexibleRange" : 0.25,
"maxStepHeight" : 20,
"maxSlopeAngle" : 60,
"isStickToWater" : true,
"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Keep",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 2.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Bullet_Animal_Electrohercules_ElectricBall_Kicked",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Bullet_Animal_Electrohercules_ElectricBall_Kicked",
},
],
},
"abilities":
[
{
"abilityName":"Bullet_Animal_Electrohercules_ElectricBall_Kicked",
},
],
},
}
@@ -924,6 +924,54 @@
],
},
"HideType_A_Style_InvisibleBait_Target" : //【三期新增】隐身诱饵
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh": "EffectMesh",
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty": false,
"HP" : 5000,
"canTriggerBullet": false,
"isGhostToAllied": true,
"isGhostToEnemy": false,
"isLockHP" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"timer" :
{
"lifeInfinite" : true, //如果未触发是否一致存在
},
"abilities":
[
{
"abilityID": "ActivityAbility_HideSeek_InvisibleBait_Target",
"abilityName": "ActivityAbility_HideSeek_InvisibleBait_Target",
}
],
},
"Activity_HideSeek_Property_Prop_SeekerBattery_01" : //能量球用gadget
{
"$type" : "ConfigGadget",
@@ -1074,6 +1122,74 @@
},
},
"HideType_InvisibleBait" : //【三期新增】游侠可选技能-隐身诱饵
{
"$type" : "ConfigGadget",
"hasModel": true,
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachMesh",
"mesh": "EffectMesh",
},
"affectedByWorld": true,
"disableTickDistance": 100000
},
"combat" :
{
"property":
{
"useCreatorProperty": false,
"HP" : 50000,
"canTriggerBullet": false,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"isLockHP" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
},
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleLockEnemyR8H6HC", //形状,不填为collider
"checkInterval" : 0.1, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType" : "All",
},
"abilities":
[
{
"abilityID": "ActivityAbility_HideSeek_Seeker_InvisibleBait_Gadget",
"abilityName": "ActivityAbility_HideSeek_Seeker_InvisibleBait_Gadget",
},
{
"abilityID": "ActivityAbility_HideSeek_Invisible_Bait_OnExit_Check",
"abilityName": "ActivityAbility_HideSeek_Invisible_Bait_OnExit_Check",
},
],
"globalValue":
{
"serverGlobalValues":
[
"SGV_HideAndSeek_InvisibleBait_Transfer",
"SGV_InvisibleBait_Display",
],
},
},
"Activity_HideSeek_Skill_SuperPrison" :
{
"$type" : "ConfigGadget",
@@ -0,0 +1,679 @@
{
////////////////////////////////////////////////////////////////
//
// Apep_Stage1_Forearm_CrashAttack01
//
////////////////////////////////////////////////////////////////
"Apep_Stage1_Forearm_CrashAttack01" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"CrashAttack01" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"CrashAttack01": [],
},
"canSteer": true,
"canSyncMove" : true,
},
},
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"abilities":
[
{
"abilityName":"Apep_Stage1_Forearm_CrashAttack01",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apep_Stage1_Forearm_CrashAttack02
//
////////////////////////////////////////////////////////////////
"Apep_Stage1_Forearm_CrashAttack02" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"CrashAttack02" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"CrashAttack02": [],
},
"canSteer": true,
"canSyncMove" : true,
},
},
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"abilities":
[
{
"abilityName":"Apep_Stage1_Forearm_CrashAttack02",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apep_Stage1_Forearm_CrashAttack03
//
////////////////////////////////////////////////////////////////
"Apep_Stage1_Forearm_CrashAttack03" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"CrashAttack03" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"CrashAttack03": [],
},
"canSteer": true,
"canSyncMove" : true,
},
},
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"abilities":
[
{
"abilityName":"Apep_Stage1_Forearm_CrashAttack03",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apep_Stage1_Forearm_CrashAttack04
//
////////////////////////////////////////////////////////////////
"Apep_Stage1_Forearm_CrashAttack04" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"stateLayers":
{
"defaultLayer":
{
"$type" : "ConfigNormalStateLayer",
"stateIDs" :
{
"CrashAttack04" :
{
"$type": "ConfigMonsterStateIDInfo",
"animatorStates":
{
"CrashAttack04": [],
},
"canSteer": true,
"canSyncMove" : true,
},
},
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"abilities":
[
{
"abilityName":"Apep_Stage1_Forearm_CrashAttack04",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apep_Stage3_BlinkAttack_PositionGadget
//
////////////////////////////////////////////////////////////////
"Apep_Stage3_BlinkAttack_PositionGadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"abilities":
[
// {
// "abilityName":"Apep_Stage3_RangeAttack3_DamageGadget",
// },
],
},
////////////////////////////////////////////////////////////////
//
// Apep_Stage3_RangeAttack2_Bullet
//
////////////////////////////////////////////////////////////////
"Apep_Stage3_RangeAttack2_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"simulatePhysics" :
{
"enable" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Apep_Stage3_RangeAttack2_Bullet",
},
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Apep_Stage3_RangeAttack2_Bullet",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Apep_Stage3_RangeAttack2_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Apep_Stage3_RangeAttack2_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apep_Stage3_RangeAttack3_TrackBullet
//
////////////////////////////////////////////////////////////////
"Apep_Stage3_RangeAttack3_TrackBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.0,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": false,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": false,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigTrackBulletMove",
"delay" : 1,
"speed" : 3.0,
"acceleration": 1,
"stickToGround":
{
"$type" : "ConfigMoveStickToGround",
"heightToGround" : 0.6,
"flexibleRange" : 0.1,
"maxStepHeight" : 4,
"maxSlopeAngle" : 75,
"isStickToWater" : false,
"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Keep",
},
"maxSpeed" : 5,
"minSpeed" : 3,
"traceOnYAxis" : false,
"anglerVelocity": 3600.0,
"canBornInWater": false,
},
// "gadget" :
// {
// "$type" : "ConfigBulletPattern",
// "collision" :
// {
// "targetType" : "Enemy",
// "triggerType": "TriggerNoRepeat",
// "ignoreScene": true,
// "ignoreWater": false,
// },
// "triggerActions" :
// [
// ],
// },
"field":
{
"concernType": "AllAvatars",
// "shape": "CircleR15",
"startCheckTime" : 0.0, //触发开始延时
"checkInterval" : 0.1, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //是否一致存在
// "lifeTime" : 500, //存在时间
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8.0, //存在时间
},
"abilities":
[
{
"abilityName": "Apep_Stage3_RangeAttack3_TrackBullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apep_Stage3_RangeAttack3_DamageGadget_FirstAttack
//
////////////////////////////////////////////////////////////////
"Apep_Stage3_RangeAttack3_DamageGadget_FirstAttack" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"abilities":
[
{
"abilityName":"Apep_Stage3_RangeAttack3_DamageGadget_FirstAttack",
},
],
},
////////////////////////////////////////////////////////////////
//
// Apep_Stage3_RangeAttack3_DamageGadget_RepeatAttack
//
////////////////////////////////////////////////////////////////
"Apep_Stage3_RangeAttack3_DamageGadget_RepeatAttack" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"abilities":
[
{
"abilityName":"Apep_Stage3_RangeAttack3_DamageGadget_RepeatAttack",
},
],
},
}
@@ -0,0 +1,988 @@
{
////////////////////////////////////////////////////////////////////////////////////
//
// 飞蛇骨刺
//
////////////////////////////////////////////////////////////////////////////////////
"Chrysopelea_Attack01_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 10.0,
"delay":0.0,
"acceleration": 1.0,
"maxSpeed" : 20.0,
"minSpeed" : 10.0,
"guidanceSpeedChange": false,
"itanoCircusStartAngler": 0,
"guidanceDelay": 0,
"anglerVelocity": 200.0,
"guidanceDuration": 0.2,
"guidanceMinAnglerVelocity": 0.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 6.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Chrysopelea_Attack01_Bullet",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Chrysopelea_Attack01_Bullet",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 飞蛇-魔兽复用Attack01
//
////////////////////////////////////////////////////////////////////////////////////
"Chrysopelea_Sacred_Attack01_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 8.0,
"delay":0.0,
"acceleration": 1.0,
"maxSpeed" : 16.0,
"minSpeed" : 5.0,
"guidanceSpeedChange": false,
"itanoCircusStartAngler": 0,
"guidanceDelay": 99,
"anglerVelocity": 0.0,
"guidanceDuration": 0.0,
"guidanceMinAnglerVelocity": 0.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Chrysopelea_Sacred_AnimalAttack01_Bullet",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Chrysopelea_Sacred_AnimalAttack01_Bullet",
},
],
},
/////////////////////////////////////////////////////////
//
// SacredAttack01 风场
//
/////////////////////////////////////////////////////////
"Chrysopelea_Sacred_Attack01_WindZone" :
{
"$type" : "ConfigGadget",
"canRemoveByClient": true,
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10,
"defense" : 0,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间f
},
"abilities":
[
{
"abilityID": "WindArea",
"abilityName":"Monster_Chrysopelea_Sacred_Attack01_WindZone",
},
],
},
////////////////////////////////////////////////////////////////
//
// SacredAttack02 风刃
//
////////////////////////////////////////////////////////////////
"Chrysopelea_Sacred_Attack02_WindBlade":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"isLockHP": true,
"canTriggerBullet" : false
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 20,
"maxSpeed":40,
"acceleration":10,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
"velocityForce":
{
"excludeForces":["WindZoneType"]
}
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene":true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Chrysopelea_Sacred_Attack02_WindBlade",
},
],
},
"abilities":
[
{
"abilityName" : "Monster_Chrysopelea_Sacred_Attack02_WindBlade"
},
],
},
/////////////////////////////////////////////////////////
//
// SacredAttack04 风场
//
/////////////////////////////////////////////////////////
"Chrysopelea_Sacred_Attack04_WindZone" :
{
"$type" : "ConfigGadget",
"canRemoveByClient": true,
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10,
"defense" : 0,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间f
},
"abilities":
[
{
"abilityID": "WindArea",
"abilityName":"Monster_Chrysopelea_Sacred_Attack04_WindZone",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// SacredAttack05 核爆子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Chrysopelea_Sacred_Attack05_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 4.0,
"delay":0.0,
"acceleration": 3.0,
"maxSpeed" : 15.0,
"minSpeed" : 4.0,
"guidanceSpeedChange": false,
"itanoCircusStartAngler": 0,
"guidanceDelay": 0.2,
"anglerVelocity": 240.0,
"guidanceDuration": 1.3,
"guidanceMinAnglerVelocity": 0.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 8.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Chrysopelea_Sacred_Attack05_Bullet",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Chrysopelea_Sacred_Attack05_Bullet",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Chrysopelea_Sacred_Attack05_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// SacredAttack05 风刃
//
////////////////////////////////////////////////////////////////
"Chrysopelea_Sacred_Attack05_WindBlade":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"isLockHP": true,
"canTriggerBullet" : false
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 25,
"maxSpeed":40,
"acceleration":10,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
"velocityForce":
{
"excludeForces":["WindZoneType"]
}
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene":true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Chrysopelea_Sacred_Attack05_WindBlade",
},
],
},
"abilities":
[
{
"abilityName" : "Monster_Chrysopelea_Sacred_Attack05_WindBlade"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎魔神能量探测子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Chrysopelea_Sacred_SacredEnergy_Detect" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 0.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type": "ConfigLinerBulletMove",
"speed": 40.0,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime": 0.1,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Chrysopelea_Sacred_SacredEnergy_Create",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Chrysopelea_Sacred_SacredEnergy_CreateO",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_Create",
},
{
"abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_CreateO",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎能量蓄积子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Chrysopelea_Sacred_SacredEnergy_Accum" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"simulatePhysics" :
{
"enable" : false,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Chrysopelea_Sacred_SacredAttack05_SacredEnergy_Bullet",
},
"collision" :
{
"targetType" : "None",
"triggerType": "TriggerOnce",
"ignoreScene": true,
},
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_Accum",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 飞蛇-魔神能量创生物
//
////////////////////////////////////////////////////////////////////////////////////
"Chrysopelea_Sacred_SacredEnergy_Gadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"attachPoint" : "BillboardAttach",
"offset":
{
"x": 0,
"y": 0,
"z": 0,
},
"radiusOffset": 3.0,
"enableSelfAdapt": false,
"showDistance": 48,
"forceShowDistance": 48,
"showHPBar": true,
"shieldBarOnly": true,
"size": "Grand",
},
"specialPoint":
{
"bulletAim": "BulletAimPoint",
"hitPoints":
[
"BulletAimPoint",
],
"selectedPoints":
[
"BulletAimPoint",
],
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Avatar&Monster_Lv4",
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 11.5, //存在时间
},
"abilities":
[
{
"abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_Gadget",
},
],
},
////////////////////////////////////////////////////////////////
//
// 飞蛇-魔神能量子弹
//
////////////////////////////////////////////////////////////////
"Chrysopelea_Sacred_SacredEnergy_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 10,
"acceleration": 10,
"maxSpeed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 7.5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Chrysopelea_Sacred_SacredEnergy_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// 飞蛇-魔神能量怪物子弹
//
////////////////////////////////////////////////////////////////
"Chrysopelea_Sacred_SacredEnergy_Bullet_ToMonster" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 10,
"acceleration": 10,
"maxSpeed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Chrysopelea_Sacred_SacredEnergy_Bullet_ToMonster",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Chrysopelea_Sacred_SacredEnergy_Bullet_ToMonster",
},
],
},
}
@@ -1669,4 +1669,56 @@
},
],
},
///////////////////////////////////////////////////
//
// MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic
//
///////////////////////////////////////////////////
"MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
"abilities":
[
{
"abilityID": "MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic",
"abilityName": "MonsterAffix_Activity_Deathrattle_Gadget_DoomLogic",
},
],
},
}
@@ -1,241 +1,268 @@
{
////////////////////////////////////////////////////////////////
//
// Wind : ChainAtk02 Bullet
//
////////////////////////////////////////////////////////////////
"Darkwraith_Strong_Wind_ChainAtk02_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
////////////////////////////////////////////////////////////////
//
// Wind : ChainAtk02 Bullet
//
////////////////////////////////////////////////////////////////
"Darkwraith_Strong_Wind_ChainAtk02_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 1.0
}
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime": 1.0,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerAlways",
"triggerCD": 0.2,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Darkwraith_Strong_Wind_ChainAtk02_Bullet",
"combat": {
"property": {
"useCreatorProperty": true, // 是否继承创造者的数值
"HP": 999999,
"attack": 10.0,
"defense": 999999,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Darkwraith_Strong_Wind_ChainAtk02_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// Wind : Funnel Bullet
//
////////////////////////////////////////////////////////////////
"Darkwraith_Strong_Wind_FunnelAtk_StaticBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime": 30.0,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Darkwraith_Strong_Wind_FunnelAtk_StaticBullet",
"combatLock": {
"denyLockOn": true
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Darkwraith_Strong_Wind_FunnelAtk_StaticBullet",
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
}
},
],
},
"Darkwraith_Strong_Wind_FunnelAtk_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
// 生命周期管理
"timer": {
"lifeInfinite": false,
"lifeTime": 1.0
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 25.0,
"delay":0,
"acceleration": 5,
"maxSpeed" : 30,
"minSpeed" : 25,
"guidanceSpeedChange": true,
"itanoCircusStartAngler": 180,
"guidanceDelay": 0,
"anglerVelocity": 360.0,
"guidanceDuration": 0.3,
"guidanceMinAnglerVelocity": 180.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 1.5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Darkwraith_Strong_Wind_FunnelAtk_Bullet",
// 子弹参数
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerAlways",
"triggerCD": 0.2
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Darkwraith_Strong_Wind_FunnelAtk_Bullet",
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Darkwraith_Strong_Wind_ChainAtk02_Bullet"
}
],
"killByOther": true
},
],
},
}
"abilities": [
{
"abilityName": "Darkwraith_Strong_Wind_ChainAtk02_Bullet"
}
]
},
////////////////////////////////////////////////////////////////
//
// Wind : Funnel Bullet
//
////////////////////////////////////////////////////////////////
"Darkwraith_Strong_Wind_FunnelAtk_StaticBullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 1.0
}
},
"combat": {
"property": {
"useCreatorProperty": true, // 是否继承创造者的数值
"HP": 999999,
"attack": 10.0,
"defense": 999999,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
}
},
// 生命周期管理
"timer": {
"lifeInfinite": false, //如果未触发是否一致存在
"lifeTime": 30.0
},
// 子弹参数
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Darkwraith_Strong_Wind_FunnelAtk_StaticBullet"
}
],
"killByOther": true
},
"abilities": [
{
"abilityName": "Darkwraith_Strong_Wind_FunnelAtk_StaticBullet"
}
]
},
"Darkwraith_Strong_Wind_FunnelAtk_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 1.0
}
},
"combat": {
"property": {
"useCreatorProperty": true, // 是否继承创造者的数值
"HP": 999999,
"attack": 10.0,
"defense": 999999,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
}
},
// 子弹移动
"move": {
"$type": "ConfigItanoCircusBulletMove",
"speed": 25.0,
"delay": 0,
"acceleration": 5,
"maxSpeed": 30,
"minSpeed": 25,
"guidanceSpeedChange": true,
"itanoCircusStartAngler": 180,
"guidanceDelay": 0,
"anglerVelocity": 360.0,
"guidanceDuration": 0.3,
"guidanceMinAnglerVelocity": 180.0,
"canBornInWater": true,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
// 生命周期管理
"timer": {
"lifeInfinite": false, //如果未触发是否一致存在
"lifeTime": 1.5 //存在时间
},
// 子弹参数
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Darkwraith_Strong_Wind_FunnelAtk_Bullet"
}
],
"killByOther": true
},
"abilities": [
{
"abilityName": "Darkwraith_Strong_Wind_FunnelAtk_Bullet"
}
]
},
// //
// d8888b. .d88b. .o88b. db dD
// 88 `8D .8P Y8. d8P Y8 88 ,8P'
// 88oobY' 88 88 8P 88,8P
// 88`8b 88 88 8b 88`8b
// 88 `88. `8b d8' Y8b d8 88 `88.
// 88 YD `Y88P' `Y88P' YP YD
//
// 42208009
"Darkwraith_Fat_Rock_EnergyShield": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1.0,
"scaleY": 1.0,
"scaleZ": 1.0
}
},
//战斗参数
"combat": {
"property": {
"useCreatorProperty": true,
"weight": 999,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
},
"beHit": {
"muteAllHitText": true,
"hitBloodEffect": ""
},
"die": {
"muteHitBox": true,
"dieDenyLockOn": true,
"dieIsGhostToEnemy": true,
"dieIgnoreTriggerBullet": true,
"muteBillboard": true,
"mutePushCollider": true,
"startDieEndAtOnce": true,
"notSendDieTrigger": true
}
},
"move": {
"$type": "ConfigFollowMove",
"target": "TargetEntity",
"attachPoint": "ShieldPoint",
"followRotation": true,
"offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"forward": {
"x": 0.0,
"y": 0.0,
"z": 0.0
}
},
"abilities": [{ "abilityName": "Darkwraith_Fat_Rock_EnergyShield" }]
}
}
@@ -1402,7 +1402,7 @@
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,800 @@
{
////////////////////////////////////////////////////////////////
//
// 二连击滚击
//
////////////////////////////////////////////////////////////////
"Gator_Sacred_SacredAttack02_Dash" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 30.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"animEvents" :
{
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 3.0,
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigFollowMove",
"target": "TargetEntity",
"followRotation": true,
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0,
},
"forward":
{
"x": 0.0,
"y": 0.0,
"z": 0.3,
},
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Gator_Sacred_SacredAttack02_DashHit",
},
],
},
"abilities":
[
{
"abilityName" : "Monster_Gator_Sacred_SacredAttack02_DashHit",
},
],
},
////////////////////////////////////////////////////////////////
//
// 远程吐球-1
//
////////////////////////////////////////////////////////////////
"Monster_Gator_Sacred_SacredAttack03_Hit1Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"isLockHP": true,
"canTriggerBullet" : false
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 20,
"maxSpeed":30,
"acceleration":5,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
"velocityForce":
{
"excludeForces":["WindZoneType"]
}
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 6.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Gator_Sacred_SacredAttack03_Hit1Bullet",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Gator_Sacred_SacredAttack03_Hit1Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// 远程吐球-2
//
////////////////////////////////////////////////////////////////
"Monster_Gator_Sacred_SacredAttack03_Hit2Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"isLockHP": true,
"canTriggerBullet" : false
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 30,
"maxSpeed":50,
"acceleration":5,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
"velocityForce":
{
"excludeForces":["WindZoneType"]
}
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Gator_Sacred_SacredAttack03_Hit2Bullet",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Gator_Sacred_SacredAttack03_Hit2Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// 远程吐球-3
//
////////////////////////////////////////////////////////////////
"Monster_Gator_Sacred_SacredAttack03_Hit3Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"isLockHP": true,
"canTriggerBullet" : false
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 40,
"maxSpeed":60,
"acceleration":10,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
"velocityForce":
{
"excludeForces":["WindZoneType"]
}
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Gator_Sacred_SacredAttack03_Hit3Bullet",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Gator_Sacred_SacredAttack03_Hit3Bullet",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎魔神能量探测子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Gator_Sacred_SacredEnergy_Detect" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 0.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type": "ConfigLinerBulletMove",
"speed": 40.0,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime": 0.1,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Gator_Sacred_SacredEnergy_Create",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Gator_Sacred_SacredEnergy_CreateO",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Gator_Sacred_SacredEnergy_Create",
},
{
"abilityName":"Monster_Gator_Sacred_SacredEnergy_CreateO",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎能量蓄积子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Gator_Sacred_SacredEnergy_Accum" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"simulatePhysics" :
{
"enable" : false,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Gator_Sacred_SacredAttack05_SacredEnergy_Bullet",
},
"collision" :
{
"targetType" : "None",
"triggerType": "TriggerOnce",
"ignoreScene": true,
},
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Gator_Sacred_SacredEnergy_Accum",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 飞蛇-魔神能量创生物
//
////////////////////////////////////////////////////////////////////////////////////
"Gator_Sacred_SacredEnergy_Gadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"attachPoint" : "BillboardAttach",
"offset":
{
"x": 0,
"y": 0,
"z": 0,
},
"radiusOffset": 3.0,
"enableSelfAdapt": false,
"showDistance": 48,
"forceShowDistance": 48,
"showHPBar": true,
"shieldBarOnly": true,
"size": "Grand",
},
"specialPoint":
{
"bulletAim": "BulletAimPoint",
"hitPoints":
[
"BulletAimPoint",
],
"selectedPoints":
[
"BulletAimPoint",
],
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Avatar&Monster_Lv4",
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 11.5, //存在时间
},
"abilities":
[
{
"abilityName":"Monster_Gator_Sacred_SacredEnergy_Gadget",
},
],
},
////////////////////////////////////////////////////////////////
//
// 飞蛇-魔神能量子弹
//
////////////////////////////////////////////////////////////////
"Gator_Sacred_SacredEnergy_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 10,
"acceleration": 10,
"maxSpeed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 7.5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Gator_Sacred_SacredEnergy_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Gator_Sacred_SacredEnergy_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// 鳄鱼-魔神能量怪物子弹
//
////////////////////////////////////////////////////////////////
"Gator_Sacred_SacredEnergy_Bullet_ToMonster" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 10,
"acceleration": 10,
"maxSpeed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Gator_Sacred_SacredEnergy_Bullet_ToMonster",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Gator_Sacred_SacredEnergy_Bullet_ToMonster",
},
],
},
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,190 @@
{
"Invoker_Herald_Ice_ConeOfCold": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 0.5,
"scaleY": 0.5,
"scaleZ": 1.0
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 45,
"maxSpeed": 46,
"traceOnYAxis": true,
"anglerVelocity": 18,
"destroyWhenTargetDie": false,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"canBornInWater": true,
"velocityForce": {
"excludeForces": ["WindZoneType", "AirflowType"]
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 1 // 差不多能走40米多一点,够了
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerNoRepeat",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet"
},
// 伤害效果
{
"$type": "ConfigGadgetDamageByAttackValue",
"attackInfo": {
"attackProperty": {
"damagePercentage": 0.78,
"strikeType": "Blunt",
"elementType": "Ice",
"elementDurability": 25,
"enBreak": 200,
},
"attackTag": "EnchantIceBlade",
"hitPattern": {
"onHitEffectName": "",
"overrideHitImpulse": {
"hitImpulseX": 1350,
"hitImpulseY": 0,
"hitLevel": "Heavy"
}
}
}
}
]
},
"abilities": [{ "abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet" }]
},
"Invoker_Herald_Ice_ConeOfCold_Improved": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 0.5,
"scaleY": 0.5,
"scaleZ": 1.0
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true
},
"combatLock": {
"denyLockOn": true
}
},
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 50,
"maxSpeed": 50,
"traceOnYAxis": true,
"anglerVelocity": 350,
"destroyWhenTargetDie": false,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
},
"canBornInWater": true,
"velocityForce": {
"excludeForces": ["WindZoneType", "AirflowType"]
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 1.8
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "None",
"triggerType": "TriggerOnce",
"ignoreScene": false
},
"enableCollisionDelay": 0.2,
"reTriggerOnDelayEnd": true,
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet_Improved"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet_Improved"
}
]
},
"abilities": [
{ "abilityName": "Invoker_Herald_Ice_ConeOfCold_Bullet_Improved" }
]
},
// 跳跃冰锥攻击 目标点
"Invoker_Herald_Ice_ConeOfCold_TargetPoint": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true,
"isGhostToEnemy": true
},
"combatLock": {
"denyLockOn": true
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 0.75
},
"abilities": [
{ "abilityName": "Invoker_Herald_Ice_ConeOfCold_Improved_Point_Logic" }
]
},
// 直线冰锥目标点
"Invoker_Herald_Ice_ConeOfCold_Linear_TargetPoint": {
"$type": "ConfigGadget",
"combat": {
"property": {
"useCreatorProperty": true,
"canTriggerBullet": false,
"isInvincible": true,
"isGhostToEnemy": true
},
"combatLock": {
"denyLockOn": true
}
},
"timer": {
"lifeInfinite": false,
"lifeTime": 0.75
},
"abilities": [
{ "abilityName": "Invoker_Herald_Ice_ConeOfCold_Linear_Point_Logic" }
]
}
}
@@ -94,4 +94,532 @@
},
],
},
////////////////////////////////////////////////////////////////
//
// SacredAttack02 风刃
//
////////////////////////////////////////////////////////////////
"Panther_Sacred_Attack02_GrassBlade":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"isLockHP": true,
"canTriggerBullet" : false
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 30,
"maxSpeed":50,
"acceleration":10,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
"velocityForce":
{
"excludeForces":["WindZoneType"]
}
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 4, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene":true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Panther_Sacred_Attack02_GrassBlade",
},
],
},
"abilities":
[
{
"abilityName" : "Monster_Panther_Sacred_Attack02_GrassBlade"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎魔神能量探测子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Panther_Sacred_SacredEnergy_Detect" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 0.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type": "ConfigLinerBulletMove",
"speed": 40.0,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime": 0.1,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Panther_Sacred_SacredEnergy_Create",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Panther_Sacred_SacredEnergy_CreateO",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Panther_Sacred_SacredEnergy_Create",
},
{
"abilityName":"Monster_Panther_Sacred_SacredEnergy_CreateO",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎能量蓄积子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Panther_Sacred_SacredEnergy_Accum" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"simulatePhysics" :
{
"enable" : false,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Panther_Sacred_SacredAttack05_SacredEnergy_Bullet",
},
"collision" :
{
"targetType" : "None",
"triggerType": "TriggerOnce",
"ignoreScene": true,
},
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Panther_Sacred_SacredEnergy_Accum",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 飞蛇-魔神能量创生物
//
////////////////////////////////////////////////////////////////////////////////////
"Panther_Sacred_SacredEnergy_Gadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"attachPoint" : "BillboardAttach",
"offset":
{
"x": 0,
"y": 0,
"z": 0,
},
"radiusOffset": 3.0,
"enableSelfAdapt": false,
"showDistance": 48,
"forceShowDistance": 48,
"showHPBar": true,
"shieldBarOnly": true,
"size": "Grand",
},
"specialPoint":
{
"bulletAim": "BulletAimPoint",
"hitPoints":
[
"BulletAimPoint",
],
"selectedPoints":
[
"BulletAimPoint",
],
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Avatar&Monster_Lv4",
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 11.5, //存在时间
},
"abilities":
[
{
"abilityName":"Monster_Panther_Sacred_SacredEnergy_Gadget",
},
],
},
////////////////////////////////////////////////////////////////
//
// 飞蛇-魔神能量子弹
//
////////////////////////////////////////////////////////////////
"Panther_Sacred_SacredEnergy_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 10,
"acceleration": 10,
"maxSpeed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 7.5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Panther_Sacred_SacredEnergy_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Panther_Sacred_SacredEnergy_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// 丛林豹-魔神能量怪物子弹
//
////////////////////////////////////////////////////////////////
"Panther_Sacred_SacredEnergy_Bullet_ToMonster" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 10,
"acceleration": 10,
"maxSpeed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Panther_Sacred_SacredEnergy_Bullet_ToMonster",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Panther_Sacred_SacredEnergy_Bullet_ToMonster",
},
],
},
}
@@ -0,0 +1,561 @@
{
////////////////////////////////////////////////////////////////
//
// Bullet_Sandworm_Stage01_ShootAttackBullet
// 42613001
//
////////////////////////////////////////////////////////////////
"Bullet_Sandworm_Stage01_ShootAttackBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数?
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"weight" : 10,
"isLockHP": true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一直存?
"lifeTime" : 6.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Sandworm_01_Stage01_ShootAttack_Bullet",
"selectTargetDefaultType": "First",
},
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Sandworm_Stage01_ShootAttackBullet",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Sandworm_Stage01_ShootAttackBullet",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityName" : "Monster_Sandworm_Stage01_ShootAttackBullet"
},
],
},
////////////////////////////////////////////////////////////////
//
// Bullet_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround
// 42613002
//
////////////////////////////////////////////////////////////////
"Bullet_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数?
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"delay": 0.5,
"speed" : 0.1,
"acceleration": 100,
"maxSpeed" : 50,
"minSpeed" : 0.1,
"guidanceSpeedChange": false,
"itanoCircusStartAngler": 0,
"guidanceDelay": 0.0,
"anglerVelocity": 600.0,
"guidanceDuration": 0.3,
"guidanceMinAnglerVelocity": 1.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
"traceLerpCoef": 360,
},
"stickToGround":
{
"$type" : "ConfigMoveStickToGround",
"heightToGround" : 0.0,
"flexibleRange" : 0.5,
"maxStepHeight" : 20,
"maxSlopeAngle" : 150,
"isStickToWater" : true,
"unstickWhenDownSlide": "Keep",
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一直存?
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerAlways",
"triggerCD": 0.5,
"bornWithTriggerEnabled": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityName" : "Monster_Sandworm_Stage02_TailVerticalShootAttack_BulletOnGround"
},
],
},
////////////////////////////////////////////////////////////////
//
// Monster_Sandworm_Stage02_FlyingAttackBall
// 42613003
//
////////////////////////////////////////////////////////////////
"Monster_Sandworm_Stage02_FlyingAttackBall" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数?
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一直存?
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Sandworm_Stage02_FlyingAttackBall",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityName" : "Monster_Sandworm_Stage02_FlyingAttackBall"
},
],
},
////////////////////////////////////////////////////////////////
//
// Monster_Sandworm_Stage02_FlyingAttackBall
// 42613004
//
////////////////////////////////////////////////////////////////
"Bullet_Sandworm_Stage02_FlyingAttackBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数?
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一直存?
"lifeTime" : 20.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Sandworm_01_Stage02_FlyingAttack_MultiBullet2",
"selectTargetDefaultType": "First",
},
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Sandworm_Stage02_FlyingAttackBullet",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Sandworm_Stage02_FlyingAttackBullet",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityName" : "Monster_Sandworm_Stage02_FlyingAttackBullet"
},
],
},
////////////////////////////////////////////////////////////////
//
// Bullet_Sandworm_Stage02_DrillRushAttackBullet
// 42613005
//
////////////////////////////////////////////////////////////////
"Bullet_Sandworm_Stage02_DrillRushAttackBullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数?
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"speed" : 40.0,
"acceleration": -40,
"maxSpeed" : 40,
"minSpeed" : 20.0,
"guidanceSpeedChange": false,
"itanoCircusStartAngler": 0,
"guidanceDelay": 0.2,
"anglerVelocity": 120.0,
"guidanceDuration": 2.0,
"guidanceMinAnglerVelocity": 0.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
// "traceLerpCoef": 0,
},
"stickToGround":
{
"$type" : "ConfigMoveStickToGround",
"heightToGround" : 1.0,
"flexibleRange" : 0.5,
"maxStepHeight" : 20,
"maxSlopeAngle" : 150,
"isStickToWater" : true,
"unstickWhenDownSlide": "Keep",
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一直存?
"lifeTime" : 2.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Sandworm_Stage02_DrillRushAttackBullet",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Sandworm_Stage02_DrillRushAttackBullet",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityName" : "Monster_Sandworm_Stage02_DrillRushAttackBullet"
},
],
},
////////////////////////////////////////////////////////////////
//
// Bullet_Sandworm_Stage02_UnderGroundMoveTrail_Bullet
// 42613006
//
////////////////////////////////////////////////////////////////
"Bullet_Sandworm_Stage02_UnderGroundMoveTrail_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数?
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
"move" :
{
"$type" : "ConfigItanoCircusBulletMove",
"delay": 0.0,
"speed" : 2.0,
"acceleration": 0,
"maxSpeed" : 50,
"minSpeed" : 0.1,
"guidanceSpeedChange": false,
"itanoCircusStartAngler": 0,
"guidanceDelay": 0.5,
"anglerVelocity": 600.0,
"guidanceDuration": 0.3,
"guidanceMinAnglerVelocity": 1.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
"traceLerpCoef": 360,
},
"stickToGround":
{
"$type" : "ConfigMoveStickToGround",
"heightToGround" : 0.0,
"flexibleRange" : 0.5,
"maxStepHeight" : 20,
"maxSlopeAngle" : 150,
"isStickToWater" : true,
"unstickWhenDownSlide": "Keep",
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一直存?
"lifeTime" : 1.0, //存在时间
},
},
}
@@ -0,0 +1,636 @@
{
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎魔神能量探测子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Scorpion_Sacred_SacredAttack03_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 0.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type": "ConfigLinerBulletMove",
"speed": 40.0,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime": 0.1,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Scorpion_Sacred_SacredEnergy_Create",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Scorpion_Sacred_SacredEnergy_CreateO",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Scorpion_Sacred_SacredEnergy_Create",
},
{
"abilityName":"Monster_Scorpion_Sacred_SacredEnergy_CreateO",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎SacredAttack05子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Scorpion_Sacred_SacredAttack05_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"simulatePhysics" :
{
"enable" : false,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Scorpion_Sacred_SacredAttack05_Bullet",
},
"collision" :
{
"targetType" : "None",
"triggerType": "TriggerOnce",
"ignoreScene": false,
},
"triggerActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Scorpion_Sacred_Attack05_BulletExplode",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Scorpion_Sacred_Attack05_BulletExplode",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Scorpion_Sacred_Attack05_BulletExplode",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎SacredAttack05子弹2
//
////////////////////////////////////////////////////////////////////////////////////
"Scorpion_Sacred_SacredAttack05_Bullet2" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"simulatePhysics" :
{
"enable" : false,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Scorpion_Sacred_SacredAttack05_Bullet_01",
},
"collision" :
{
"targetType" : "None",
"triggerType": "TriggerOnce",
"ignoreScene": false,
},
"triggerActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Scorpion_Sacred_Attack05_BulletExplode",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Scorpion_Sacred_Attack05_BulletExplode",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Scorpion_Sacred_Attack05_BulletExplode",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎能量蓄积子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Scorpion_Sacred_SacredEnergy_Accum" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"simulatePhysics" :
{
"enable" : false,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Scorpion_Sacred_SacredAttack05_SacredEnergy_Bullet",
},
"collision" :
{
"targetType" : "None",
"triggerType": "TriggerOnce",
"ignoreScene": true,
},
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Scorpion_Sacred_SacredEnergy_Accum",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎-魔神能量创生物
//
////////////////////////////////////////////////////////////////////////////////////
"Scorpion_Sacred_SacredEnergy_Gadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"attachPoint" : "BillboardAttach",
"offset":
{
"x": 0,
"y": 0,
"z": 0,
},
"radiusOffset": 3.0,
"enableSelfAdapt": false,
"showDistance": 48,
"forceShowDistance": 48,
"showHPBar": true,
"shieldBarOnly": true,
"size": "Grand",
},
"specialPoint":
{
"bulletAim": "BulletAimPoint",
"hitPoints":
[
"BulletAimPoint",
],
"selectedPoints":
[
"BulletAimPoint",
],
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Avatar&Monster_Lv4",
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 11.5, //存在时间
},
"abilities":
[
{
"abilityName":"Monster_Scorpion_Sacred_SacredEnergy_Gadget",
},
],
},
////////////////////////////////////////////////////////////////
//
// 毒蝎-魔神能量子弹
//
////////////////////////////////////////////////////////////////
"Scorpion_Sacred_SacredEnergy_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 10,
"acceleration": 10,
"maxSpeed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 7.5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Scorpion_Sacred_SacredEnergy_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Scorpion_Sacred_SacredEnergy_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// 毒蝎-魔神能量怪物子弹
//
////////////////////////////////////////////////////////////////
"Scorpion_Sacred_SacredEnergy_Bullet_ToMonster" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 10,
"acceleration": 10,
"maxSpeed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Scorpion_Sacred_SacredEnergy_Bullet_ToMonster",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Scorpion_Sacred_SacredEnergy_Bullet_ToMonster",
},
],
},
}
@@ -93,5 +93,638 @@
"abilityName" : "Vulture_None_FollowBullet",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 秃鹫SacredAttack04子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Vulture_Sacred_SacredAttack04_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"animEvents" :
{
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 1.0,
"gravityOfAcceleration" : 99,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType": "Enemy",
"triggerType": "TriggerOnce",
"ignoreScene": false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Vulture_Sacred_Attack04_Bullet",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Vulture_Sacred_Attack04_Bullet",
},
],
"killByOther": true,
},
"abilities":
[
{
"abilityName" : "Monster_Vulture_Sacred_Attack04_Bullet"
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 秃鹫SacredAttack05子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Vulture_Sacred_SacredAttack05_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"simulatePhysics" :
{
"enable" : true,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Vulture_Sacred_SacredAttack05_Bullet",
},
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Vulture_Sacred_Attack05_BulletExplode",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Vulture_Sacred_Attack05_BulletExplode",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Vulture_Sacred_Attack05_BulletExplode",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎魔神能量探测子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Vulture_Sacred_SacredEnergy_Detect" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"scale":1,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 0.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type": "ConfigLinerBulletMove",
"speed": 40.0,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false,
"lifeTime": 0.1,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreScene" : false,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Vulture_Sacred_SacredEnergy_Create",
},
],
"triggerLifeOverActions":
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Vulture_Sacred_SacredEnergy_CreateO",
},
],
},
"abilities":
[
{
"abilityName":"Monster_Vulture_Sacred_SacredEnergy_Create",
},
{
"abilityName":"Monster_Vulture_Sacred_SacredEnergy_CreateO",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 毒蝎能量蓄积子弹
//
////////////////////////////////////////////////////////////////////////////////////
"Vulture_Sacred_SacredEnergy_Accum" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
"simulatePhysics" :
{
"enable" : false,
},
},
// 子弹移动
"move" :
{
"$type" : "ConfigMultiBulletMove",
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigMultiBulletPattern",
"multiBulletConfig" :
{
"$type" : "ConfigEffectItanoCircusBullet",
"effectPattern" : "Eff_Monster_Vulture_Sacred_SacredAttack05_SacredEnergy_Bullet",
},
"collision" :
{
"targetType" : "None",
"triggerType": "TriggerOnce",
"ignoreScene": true,
},
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Vulture_Sacred_SacredEnergy_Accum",
},
],
},
////////////////////////////////////////////////////////////////////////////////////
//
// 秃鹫-魔神能量创生物
//
////////////////////////////////////////////////////////////////////////////////////
"Vulture_Sacred_SacredEnergy_Gadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"billboard":
{
"$type" : "ConfigCombatBillboard",
"attachPoint" : "BillboardAttach",
"offset":
{
"x": 0,
"y": 0,
"z": 0,
},
"radiusOffset": 3.0,
"enableSelfAdapt": false,
"showDistance": 48,
"forceShowDistance": 48,
"showHPBar": true,
"shieldBarOnly": true,
"size": "Grand",
},
"specialPoint":
{
"bulletAim": "BulletAimPoint",
"hitPoints":
[
"BulletAimPoint",
],
"selectedPoints":
[
"BulletAimPoint",
],
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isLockHP": true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Avatar&Monster_Lv4",
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 11.5, //存在时间
},
"abilities":
[
{
"abilityName":"Monster_Vulture_Sacred_SacredEnergy_Gadget",
},
],
},
////////////////////////////////////////////////////////////////
//
// 秃鹫-魔神能量子弹
//
////////////////////////////////////////////////////////////////
"Vulture_Sacred_SacredEnergy_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 10,
"acceleration": 10,
"maxSpeed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 7.5, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Vulture_Sacred_SacredEnergy_Bullet",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Vulture_Sacred_SacredEnergy_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// 秃鹫-魔神能量怪物子弹
//
////////////////////////////////////////////////////////////////
"Vulture_Sacred_SacredEnergy_Bullet_ToMonster" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 10.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹移动
"move" :
{
"$type": "ConfigTrackBulletMove",
"delay": 0.4,
"speed": 10,
"acceleration": 10,
"maxSpeed": 20,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"traceOnYAxis" : true,
"destroyWhenTargetDie":false,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerNoRepeat",
"ignoreScene": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Monster_Vulture_Sacred_SacredEnergy_Bullet_ToMonster",
},
],
"killByOther" : true,
},
"abilities":
[
{
"abilityName":"Monster_Vulture_Sacred_SacredEnergy_Bullet_ToMonster",
},
],
},
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -191,6 +191,382 @@
"uiName": "UI_BULLETIN_QTE_TITLE6"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//镀金旅团的覆灭信件6
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin9":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE9"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//镀金旅团的覆灭信件5
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin10":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE10"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//镀金旅团的覆灭信件4
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin11":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE11"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//镀金旅团的覆灭信件3
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin12":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE12"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//镀金旅团的覆灭信件2
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin13":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE13"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//镀金旅团的覆灭信件1
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin14":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE14"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//居尔城记事·其一
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin15":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE15"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//居尔城记事·其二
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin16":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE16"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//居尔城记事·其三
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin17":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE17"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//居尔城记事·其四
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin18":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE18"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//居尔城记事·其五
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin19":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE19"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//破损的石板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin20":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE20"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//达马山记事·其一
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin21":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE21"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//达马山记事·其二
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin22":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE22"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//达马山记事·其三
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin23":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE23"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//「黄铜面具」的教导·其一
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin24":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE24"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//「黄铜面具」的教导·其二
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin25":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE25"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//「黄铜面具」的教导·其三
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin26":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE26"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//古绿洲记事·其一
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin27":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE27"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//古绿洲记事·其二
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin28":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE28"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//古绿洲记事·其三
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin29":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE29"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//古绿洲记事·其四
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin30":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE30"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//古绿洲记事·其五
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin31":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE31"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//古绿洲记事·其六
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin32":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE32"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//征发令石板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Bulletin33":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE33"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//可莉的木牌
@@ -496,6 +872,19 @@
"uiName": "UI_BULLETIN_QTE_TITLE5"
},
},
//一封信函
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Environment_Secret_letter01":
{
"$type" : "ConfigGadget",
"hasModel" : false,
"uiInteract":
{
"gadgetUIBtnCfgPath": "TEST/TEST_Bulletin_Btn",
"uiName": "UI_BULLETIN_QTE_TITLE5"
},
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
//
@@ -1002,4 +1391,4 @@
},
},
},
}
}
@@ -199,54 +199,105 @@
// 3.2提瓦特牌 角色邀请板
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SceneObj_Area_Common_Property_Prop_GCGInviteBoard_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"intee":
{
"$type" : "ConfigIntee",
"SceneObj_Area_Common_Property_Prop_GCGInviteBoard_01": {
"$type": "ConfigGadget",
"hasModel": true,
"intee": {
"$type": "ConfigIntee",
"triggerRadius": 2,
"triggerHeight": 2,
"triggerHeight": 2,
"triggerOffset": {
"x": 0,
"y": -2,
"z": 0
}
},
"uiInteract":
{
"misc": {
//"targetIndicatorYOffset": 1.15,//Icon高度改这里
"guidePoint": true,
"isUIPoint": false,
"guidePointManagedByIndicator": true
},
"billboard": {
"$type": "ConfigCombatBillboard",
"offsetType": "Normal",
"offset": {
"x": 0,
"y": 2,
"z": 0
}
},
"uiInteract": {
"gadgetUIBtnCfgPath": "UI/open_gcg_invite_page",
"canInteractInCombat": false,
"showCondTypes": ["HOST"],
"uiName": "UI_GCG_INTEE_WHITE", //白字 打开角色邀请界面
"showCondTypes": [ "GCG_CHAR_CHALLENGE_NEW" ],
"showCombType": "LOGIC_NOT",
"gadgetUIExtraItems": [
{
"extraId": 2,
"gadgetUIBtnCfgPath": "UI/open_gcg_invite_page",
"uiName": "UI_GCG_INTEE_YELLOW", //黄字 打开角色邀请界面
"showCondTypes": [ "GCG_CHAR_CHALLENGE_NEW" ],
"showCombType": "LOGIC_AND"
},
{
"extraId": 3,
"gadgetUIBtnCfgPath": "UI/open_gcg_pvp_page",
"uiName": "UI_GCG_MATCH_OPTION" //打开PVP组队对局邀请/联机匹配界面
//"showCondTypes": [],
//"showCombType":"LOGIC_AND",
}
]
},
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"HP" : 99999,
"attack" : 20,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : true,
"ignoreDamageToSelf": true,
"gadgetAction": {
"gadgetStateActionList": [
{ //无交互
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": false,
"gadgetState": "GearStop"
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true,
"gadgetState": "GearStart"
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true,
"gadgetState": "Default"
}
]
},
"combat": {
"property": {
"useCreatorProperty": false,
"HP": 99999,
"attack": 20,
"defense": 0,
"weight": 50,
"isInvincible": false,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": true,
"ignoreDamageToSelf": true
},
"combatLock":
{
"combatLock": {
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"lockType": "Gadget_Lv1"
},
"beHit":
{
"hitBloodEffect" : "",
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : true,
},
},
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": true
}
}
},
/////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////
//
// 小平原风场水晶
//
@@ -627,6 +627,254 @@
},
],
},
/////////////////////////////////////////////////////////////////
//
// 通用特效挑战机关 gadget id
//
/////////////////////////////////////////////////////////////////
"SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorBattle_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
},
"field" :
{
"concernType" : "LocalAvatar",
"shape" : "CircleR2H2", //形状,不填为collider
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType" : "SelfCamp",
},
"abilities":
[
{
"abilityID": "SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorBattle_01_Ability",
"abilityName": "SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorBattle_01_Ability",
},
],
},
//////////////////////////////////////////////
//
// 通用特效回复机关
//
//////////////////////////////////////////////
"SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorRevive_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
},
"field" :
{
"concernType" : "LocalAvatar",
"shape" : "CircleR2H2", //形状,不填为collider
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType" : "SelfCamp",
},
"abilities":
[
{
"abilityID": "SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorRevive_01_Ability",
"abilityName": "SceneObj_Level_Common_Property_Ani_Prop_EffectOperatorRevive_01_Ability",
},
],
},
/////////////////////////////////////////////////////////////////
//
// 3.3 迷城解谜机关_父
//
/////////////////////////////////////////////////////////////////
"SceneObj_Level_Xm_Property_Prop_LostCityRunesParent_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"combat" ://该注释用于探索元素视野的最小集合设置
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
},
"common":
{
"disableTickDistance": 100000,
},
"field" :
{
"concernType" : "LocalAvatar",
"shape" : "CircleR2", //形状,不填为collider
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
"overwriteCampType" : true,
"campType" : "SelfCamp",
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Level_Xm_Property_Prop_LostCityRunesParent_01_Ability",
},
],
},
/////////////////////////////////////////////////////////////////
//
// 3.3 迷城解谜机关_子01
//
/////////////////////////////////////////////////////////////////
"SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_01" :
{
"$type" : "ConfigGadget",
"common":
{
"disableTickDistance": 100000,
},
"gadgetAction":
{
"gadgetStateActionList":
[
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"value": 0,
"gadgetState": "Default",
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"value": 201,
"gadgetState": "GearStart",
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"value": 201,
"gadgetState": "GearStop",
},
],
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Level_Common_Property_Prop_RunesChild_01_Ability",
},
],
},
/////////////////////////////////////////////////////////////////
//
// 3.3 迷城解谜机关_子02
//
/////////////////////////////////////////////////////////////////
"SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_02" :
{
"$type" : "ConfigGadget",
"common":
{
"disableTickDistance": 100000,
},
"gadgetAction":
{
"gadgetStateActionList":
[
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"value": 0,
"gadgetState": "Default",
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"value": 201,
"gadgetState": "GearStart",
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"value": 201,
"gadgetState": "GearStop",
},
],
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_02_Ability",
},
],
},
/////////////////////////////////////////////////////////////////
//
// 3.3 迷城解谜机关_子03
//
/////////////////////////////////////////////////////////////////
"SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_03" :
{
"$type" : "ConfigGadget",
"common":
{
"disableTickDistance": 100000,
},
"gadgetAction":
{
"gadgetStateActionList":
[
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"value": 0,
"gadgetState": "Default",
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"value": 201,
"gadgetState": "GearStart",
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"value": 201,
"gadgetState": "GearStop",
},
],
},
"abilities":
[
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Level_Xm_Property_Prop_LostCityRunesChild_03_Ability",
},
],
},
}
@@ -2002,6 +2002,34 @@
},
////////////////////////////////////////////////////////////////////
//
// 3.3散兵间章 世界树地城入口
//
////////////////////////////////////////////////////////////////////
"SceneObj_Level_Common_Property_Prop_Worldtreegate_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_SceneObj_Level_Common_Property_Prop_WorldTreeGate_01_Loop",
},
},
////////////////////////////////////////////////////////////////////
//
// 3.3散兵间章 回忆观察窗口
//
////////////////////////////////////////////////////////////////////
"SceneObj_Area_Xm_Property_Prop_MemoryInterface_01" :
{
"$type" : "ConfigGadget",
"hasModel": true,
"model":
{
"attachEffect": "Eff_SceneObj_MemoryInterface_01",
},
},
////////////////////////////////////////////////////////////////////
//
// 3.2任务特效物件_雷元素痕迹
//
////////////////////////////////////////////////////////////////////
@@ -0,0 +1,517 @@
{
/////////////////////////////////////////////////////////////////
//
// 塔防风炮塔-蕈兽
//
/////////////////////////////////////////////////////////////////
"SceneObj_Gear_Fungus_Tower_Wind" :
{
"common":
{
"disableTickDistance": 100001,
},
"move":
{
"$type": "ConfigPlatformMove",
},
"$type" : "ConfigGadget",
"globalValue":
{
"serverGlobalValues":
["SGV_TDCanDoAttack", "SGV_TDLevel", "SGV_TDUpGrade_Special", "SGV_TDAttackDamage_A", "SGV_TDAttackSpeed_A", "SGV_TDAttackRange_A", "SGV_TDAttackRange_B", "SGV_TDAttackDamage_B", "SGV_TDAttackSpeed_B","SGV_TDElementMastery", "SGV_TDAttackSpeed_C"],
},
"hasModel": true,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"useAbilityProperty" : true,
"HP" : 30000,
"attack" : 10000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":false,
"endure":99,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieForceDisappearTime" : 3.0,
},
},
"billboard": {
"$type": "ConfigCombatBillboard",
"offset": {
"x": 0,
"y": 2,
"z": 0
},
"radiusOffset": 1.0,
"enableSelfAdapt": true,
"showHPBar": true,
"size": "Normal"
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"Shoot":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Shoot": [],
},
},
"Charge":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Charge": [],
},
},
},
},
},
"abilities":
[
{
"abilityID": "SceneObj_Gear_TowerDefence_Wind",
"abilityName":"SceneObj_Gear_TowerDefence_Wind"
},
],
},
/////////////////////////////////////////////////////////////////
//
// 塔防雷炮塔-蕈兽
//
/////////////////////////////////////////////////////////////////
"SceneObj_Gear_Fungus_Tower_Electric" :
{
"common":
{
"disableTickDistance": 100001,
},
"$type" : "ConfigGadget",
"globalValue":
{
"serverGlobalValues":
["SGV_TDCanDoAttack", "SGV_TDLevel", "SGV_TDUpGrade_Special", "SGV_TDAttackDamage_A", "SGV_TDAttackSpeed_A", "SGV_TDAttackRange_A", "SGV_TDAttackRange_B", "SGV_TDAttackDamage_B", "SGV_TDAttackSpeed_B","SGV_TDElementMastery", "SGV_TDAttackSpeed_C"],
},
"move":
{
"$type": "ConfigPlatformMove",
},
"hasModel": true,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"useAbilityProperty" : true,
"HP" : 30000,
"attack" : 10000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":false,
"endure":99,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieForceDisappearTime" : 3.0,
},
},
"billboard": {
"$type": "ConfigCombatBillboard",
"offset": {
"x": 0,
"y": 2,
"z": 0
},
"radiusOffset": 1.0,
"enableSelfAdapt": true,
"showHPBar": true,
"size": "Normal"
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"Shoot":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Shoot": [],
},
},
},
},
},
"abilities":
[
{
"abilityID": "SceneObj_Gear_TowerDefence_Electric",
"abilityName":"SceneObj_Gear_TowerDefence_Electric"
},
],
},
/////////////////////////////////////////////////////////////////
//
// 塔防火炮塔-蕈兽
//
/////////////////////////////////////////////////////////////////
"SceneObj_Gear_Fungus_Tower_Fire" :
{
"common":
{
"disableTickDistance": 100001,
},
"$type" : "ConfigGadget",
"globalValue":
{
"serverGlobalValues":
["SGV_TDCanDoAttack", "SGV_TDLevel", "SGV_TDUpGrade_Special", "SGV_TDAttackDamage_A", "SGV_TDAttackSpeed_A", "SGV_TDAttackRange_A", "SGV_TDAttackRange_B", "SGV_TDAttackDamage_B", "SGV_TDAttackSpeed_B","SGV_TDElementMastery", "SGV_TDAttackSpeed_C"],
},
"move":
{
"$type": "ConfigPlatformMove",
},
"hasModel": true,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"useAbilityProperty" : true,
"HP" : 30000,
"attack" : 10000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":false,
"endure":99,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock": {
"denyLockOn": false,
"lockType": "Avatar&Monster_Lv4"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieForceDisappearTime" : 3.0,
},
},
"billboard": {
"$type": "ConfigCombatBillboard",
"offset": {
"x": 0,
"y": 2,
"z": 0
},
"radiusOffset": 1.0,
"enableSelfAdapt": true,
"showHPBar": true,
"size": "Normal"
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"Shoot":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Shoot": [],
},
},
},
},
},
"abilities":
[
{
"abilityID": "SceneObj_Gear_TowerDefence_Fire",
"abilityName":"SceneObj_Gear_TowerDefence_Fire"
},
],
},
/////////////////////////////////////////////////////////////////
//
// 塔防冰炮塔-蕈兽
//
/////////////////////////////////////////////////////////////////
"SceneObj_Gear_Fungus_Tower_Ice" :
{
"common":
{
"disableTickDistance": 100001,
},
"$type" : "ConfigGadget",
"globalValue":
{
"serverGlobalValues":
["SGV_TDCanDoAttack", "SGV_TDLevel", "SGV_TDUpGrade_Special", "SGV_TDAttackDamage_A", "SGV_TDAttackSpeed_A", "SGV_TDAttackRange_A", "SGV_TDAttackRange_B", "SGV_TDAttackDamage_B", "SGV_TDAttackSpeed_B","SGV_TDElementMastery", "SGV_TDAttackSpeed_C"],
},
"move":
{
"$type": "ConfigPlatformMove",
},
"hasModel": true,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"useAbilityProperty" : true,
"HP" : 30000,
"attack" : 10000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":false,
"endure":99,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieForceDisappearTime" : 3.0,
},
},
"billboard": {
"$type": "ConfigCombatBillboard",
"offset": {
"x": 0,
"y": 2,
"z": 0
},
"radiusOffset": 1.0,
"enableSelfAdapt": true,
"showHPBar": true,
"size": "Normal"
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"Shoot":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Shoot": [],
},
},
},
},
},
"abilities":
[
{
"abilityID": "SceneObj_Gear_TowerDefence_Ice",
"abilityName":"SceneObj_Gear_TowerDefence_Ice"
},
],
},
/////////////////////////////////////////////////////////////////
//
// 塔防水炮塔-蕈兽
//
/////////////////////////////////////////////////////////////////
"SceneObj_Gear_Fungus_Tower_Water" :
{
"common":
{
"disableTickDistance": 100001,
},
"$type" : "ConfigGadget",
"globalValue":
{
"serverGlobalValues":
["SGV_TDCanDoAttack", "SGV_TDLevel", "SGV_TDUpGrade_Special", "SGV_TDAttackDamage_A", "SGV_TDAttackSpeed_A", "SGV_TDAttackRange_A", "SGV_TDAttackRange_B", "SGV_TDAttackDamage_B", "SGV_TDAttackSpeed_B","SGV_TDElementMastery", "SGV_TDAttackSpeed_C"],
},
"move":
{
"$type": "ConfigPlatformMove",
},
"hasModel": true,
"combat" :
{
"property":
{
"useCreatorProperty" : false,
"useAbilityProperty" : true,
"HP" : 30000,
"attack" : 10000,
"defense" : 0,
"weight" : 50,
"isInvincible":false,
"isLockHP":false,
"endure":99,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : true,
"ignorePurgeRate": true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"beHit" :
{
"hitBloodEffect" : "",
"hitAutoRedirect": false,
"muteAllHit" : false,
"muteAllHitEffect" : false,
"muteAllHitText" : false,
},
"die" :
{
"dieForceDisappearTime" : 3.0,
},
},
"billboard": {
"$type": "ConfigCombatBillboard",
"offset": {
"x": 0,
"y": 2,
"z": 0
},
"radiusOffset": 1.0,
"enableSelfAdapt": true,
"showHPBar": true,
"size": "Normal"
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"Shoot":
{
"$type": "ConfigNormalStateIDInfo",
"animatorStates":
{
"Shoot": [],
},
},
},
},
},
// "aibeta":
// {
// "enable": true,
// "moveSetting":
// {
// "enable": false,
// },
// "sensing":
// {
// "settings":
// {
// "DefaultSetting":
// {
// "horizontalFov": 360.0,
// "verticalFov": 360.0,
// "viewRange": 8.0,
// "feelRange": 8.0,
// },
// },
// },
// },
"abilities":
[
{
"abilityID": "SceneObj_Gear_TowerDefence_Water",
"abilityName":"SceneObj_Gear_TowerDefence_Water"
},
],
},
}
@@ -7507,6 +7507,161 @@
},
],
},
//420000022 小动物捕捉器(点按)
"ActivityAbility_HideSeek_Investigate_Bullet_Short" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
},
"move":
{
"$type": "ConfigParabolaBulletMove",
"speed": 10,
"angleOffHor": 30,
"gravityOfAcceleration": 25,
"syncToRemote": true,
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 1.0,
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ccd":
{
"type":"Always",
}
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ActivityAbility_HideSeek_Investigate_Bullet",
},
],
"fireAISoundEvent" : true,
},
"abilities":
[
{
"abilityID": "ActivityAbility_HideSeek_Investigate_Bullet",
"abilityName" : "ActivityAbility_HideSeek_Investigate_Bullet"
},
],
},
//420000023 小动物捕捉器(长按)
"ActivityAbility_HideSeek_Investigate_Bullet_Long" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"HP" : 99999,
"isInvincible":true,
"isLockHP":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
},
"move":
{
"$type" : "ConfigLinerParabolaBulletMove",
"speed" : 30.0,
"straightRange" : 20.0,
"gravityOfAcceleration" : 5.5,
"airResistance" : 0.01,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime" : 1.0,
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ccd":
{
"type":"Always",
},
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ActivityAbility_HideSeek_Investigate_Bullet",
},
],
"fireAISoundEvent" : true,
},
"abilities":
[
{
"abilityID": "ActivityAbility_HideSeek_Investigate_Bullet",
"abilityName" : "ActivityAbility_HideSeek_Investigate_Bullet"
},
],
},
"LevelEntity_TowerBuff_SwirlDoField" :
{
"$type" : "ConfigGadget",
@@ -0,0 +1,151 @@
{
"Alhatham_ElementalArt_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 0.5,
"scaleY" : 0.5,
"scaleZ" : 1.0,
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"canTriggerBullet" : false,
"isInvincible": true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
// "attachPoint" : "RootNode",
"followRotation" : true,
"offset" :
{
"x" : 0.0,
"y" : 0.9,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 1.0,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
"ccd":
{
"type" : "Always",
}
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Bullet_Alhatham_ElementalArt_Bullet",
},
],
"triggerLifeOverActions" :
[
],
},
"abilities":
[
{
"abilityID": "Bullet_Alhatham_ElementalArt_Bullet",
"abilityName":"Bullet_Alhatham_ElementalArt_Bullet",
},
],
},
"Alhatham_ElementalBurst_Dummy":
{
"$type": "ConfigGadget",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1,
"scaleY": 1,
"scaleZ": 1,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true,
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
"canTriggerBullet": false,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer":
{
// "lifeInfinite": false, //如果未触发是否一致存在
"lifeTime": 5.0, //存在时间
},
"abilities":
[
{
"abilityID": "SkillObj_Alhatham_ElementalBurst_Dummy",
"abilityName":"SkillObj_Alhatham_ElementalBurst_Dummy",
},
],
},
}
@@ -0,0 +1,177 @@
{
////////////////////////////////////////////////////////////////
//
// Gadget 41079001
// Dehya_ElementalArt_Grave 元素战技插地上的剑冢
//
////////////////////////////////////////////////////////////////
"Dehya_ElementalArt_Grave":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"field" :
{
"shape" : "CircleR12H10", //形状,不填为collider
"startCheckTime" : 0.0, //触发开始延时
"checkInterval" : 0.03, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : false,
"lifeTime" : 25.0,
"concernType": "AllTeams", //检测范围设定为“所有队伍”
"campTargetType": "Alliance",
"useCollider": false, //不用物理采用逻辑距离检测
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 25, //存在时间
},
"abilities":
[
{
"abilityID": "Gadget_Dehya_ElementalArt_Grave",
"abilityName": "Gadget_Dehya_ElementalArt_Grave",
},
],
},
////////////////////////////////////////////////////////////////
//
// Gadget 41079002
// Dehya_ElementalArt_Grave_Bullet 回收剑冢时变成的子弹
//
////////////////////////////////////////////////////////////////
"Dehya_ElementalArt_Grave_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
},
"combat" :
{
"property":
{
"useCreatorProperty":true,
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"move" :
{
"$type" : "ConfigTrackBulletMove",
"delay" : 0.0,
"speed" : 20.0,
"acceleration": 15,
"maxSpeed" : 50,
"minSpeed" : 20,
"traceOnYAxis" : true,
"anglerVelocity": 3600,
"canBornInWater": true,
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "SelfCamp",
"triggerType" : "TriggerOnce",
"ignoreScene": true,
"ignoreWater": true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Bullet_Dehya_ElementalArt_Grave",
},
],
"triggerLifeOverActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Bullet_Dehya_ElementalArt_Grave",
},
],
},
"abilities":
[
{
"abilityID": "Bullet_Dehya_ElementalArt_Grave",
"abilityName": "Bullet_Dehya_ElementalArt_Grave",
},
],
},
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,377 @@
{
////////////////////////////////////////////////////////////////
//
// 元素战技长按子弹 41080001
//
////////////////////////////////////////////////////////////////
"Mika_ElementalArt_Bullet_Main" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
"useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。
"canTriggerBullet" : false,
"isInvincible": true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigTrackBulletMove",
"speed": 20,
"traceOnYAxis" : true,
"anglerVelocity": 360,
"canBornInWater": true,
"updateAngle":
{
"$type": "ConfigBulletMoveAngleByVelocity",
"isSmoothRotation": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Mika_ElementalArt_Charge_Bullet_Main",
},
],
"triggerLifeOverActions" :
[
],
},
"abilities":
[
{
"abilityID": "Mika_ElementalArt_Charge_Bullet_Main",
"abilityName":"Mika_ElementalArt_Charge_Bullet_Main",
},
],
},
"Mika_ElementalArt_Bullet_Main_NoTarget" ://41080004
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
"useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。
"canTriggerBullet" : false,
"isInvincible": true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerParabolaBulletMove",
"speed" : 50.0,
"straightRange" : 25.0,
"gravityOfAcceleration" : 5.5,
"airResistance" : 0.01,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Mika_ElementalArt_Charge_Bullet_Main",
},
],
"triggerLifeOverActions" :
[
],
},
"abilities":
[
{
"abilityID": "Mika_ElementalArt_Charge_Bullet_Main",
"abilityName":"Mika_ElementalArt_Charge_Bullet_Main",
},
],
},
////////////////////////////////////////////////////////////////
//
// 元素战技次级弹射子弹 41080002
//
////////////////////////////////////////////////////////////////
"Mika_ElementalArt_Bullet_Sub" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 0.5,
"scaleY" : 0.5,
"scaleZ" : 1.0,
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"canTriggerBullet" : false,
"isInvincible":true,
},
"combatLock":
{
"denyLockOn":true,
"lockType":"Gadget_Lv1",
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move": {
"$type": "ConfigTrackBulletMove",
"delay": 0.05,//原0.1,感觉延迟太久了
"speed": 14,//5效果还行
"acceleration": -2,
"traceOnYAxis": true,
"anglerVelocity": 2000.0,
"accelerationTime": 2,
"canBornInWater": true,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity",
},
"whenNoTarget": {
"defaultTarget":{
"$type": "ConfigBornBySelf",
"offset": {
"x": 0,
"y": 0,
"z": 0.01, //不可以完全一致,会导致认为到达而停止。
},
},
"detectDelay": 0.5,//防止还没飞出就自毁了。
"$type": "ConfigDestroyByTargetSphere",
"radius": 0.5,//这个自毁机制很有趣,如果此时子弹有碰撞盒会触发trigger,没有则会触发lifeOver。
},
"velocityForce": {
"muteAll": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 2.0, //存在时间
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
},"enableCollisionDelay": 0.3,"dieDelayTime": 0.3,
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Mika_ElementalArt_Charge_Bullet_Sub",
},
],
"fireAISoundEvent" : true,
},
"abilities":
[
{
"abilityID": "Mika_ElementalArt_Charge_Bullet_Sub",
"abilityName" : "Mika_ElementalArt_Charge_Bullet_Sub"
},
],
},
////////////////////////////////////////////////////////////////
//
// 重击子弹 41080003
//
////////////////////////////////////////////////////////////////
"Mika_ExtraAttack_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"canTriggerBullet" : false,
"isInvincible":true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
},
"combatLock":
{
"denyLockOn":true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 0.5, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
// "attachPoint" : "RootNode",
"followRotation" : true,
"offset" :
{
"x" : 0.0,
"y" : 0.9,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 1.0,
},
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
"ccd":
{
"type" : "Always",
}
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Avatar_Mika_ExtraAttack_Bullet",
},
],
"triggerLifeOverActions" :
[
],
},
"abilities":
[
{
"abilityID": "Avatar_Mika_ExtraAttack_Bullet",
"abilityName":"Avatar_Mika_ExtraAttack_Bullet",
},
],
},
}
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,865 @@
{
////////////////////////////////////////////////////////////////
//
// 41077001
// Yaoyao_ExtraAttack_Bullet 瑶瑶重击时的子弹
//
////////////////////////////////////////////////////////////////
"Yaoyao_ExtraAttack_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isInvincible": true,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 1.0, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
// "attachPoint" : "RootNode",
"followRotation" : true,
"offset" :
{
"x" : 0.0,
"y" : 0.9,//和少女统一高度
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 1.0,
},
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerNoRepeat",
"ignoreScene" : true,
"ccd":
{
"type" : "Always",
}
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Avatar_Yaoyao_ExtraAttack_Bullet",
},
],
"triggerLifeOverActions" :
[
],
},
"abilities":
[
{
"abilityName":"Avatar_Yaoyao_ExtraAttack_Bullet",
},
],
},
////////////////////////////////////////////////////////////////
//
// Turnip_Bullet 41077003
//
////////////////////////////////////////////////////////////////
"Avatar_Yaoyao_Turnip_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
// "move" :
// {
// // "$type" : "ConfigParabolaBulletMove",
// // "speed" : 20,
// // "angleOffHor": 70,
// // "acceleration":-10,
// // "gravityOfAcceleration" : 35,
// // "syncToRemote": true,
// // "velocityForce":
// // {
// // "muteAll": true,
// // },
// // "correction" :
// // {
// // "$type":"ConfigParabolaBulletMoveCorrection",
// // "fixAngleOfVer": 15.0,
// // "minSpeed": 4.0,
// // "maxSpeed": 20.0,
// // },
// },
"move" :
{
"$type" : "ConfigTrackBulletMove",
"delay" : 0.0,
"speed" : 10.0,
"acceleration": 20,
"maxSpeed" : 20,
"minSpeed" : 10,
"traceOnYAxis" : true,
"anglerVelocity": 90.0,
"canBornInWater": true,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"whenNoTarget":
{
"defaultTarget":
{
"$type": "ConfigBornBySelf",
"offset":
{
"x": 0,
"y": 0,
"z": 0.01, //不可以完全一致,会导致认为到达而停止。
},
},
"detectDelay": 0.3,//防止还没飞出就自毁了。
"$type": "ConfigDestroyByTargetSphere",
"radius": 0.5,//这个自毁机制很有趣,如果此时子弹有碰撞盒会触发trigger,没有则会触发lifeOver。
},
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerOnce",
"bornWithTriggerEnabled":false,
"triggerCD": 0.1,
"ccd":
{
"type": "Always"
}
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Avatar_Yaoyao_Turnip_Bullet",
},
],
"triggerLifeOverActions" :
[
],
"fireAISoundEvent" : true,
"enableCollisionDelay":0.5,
"resetLastPosOnDelayEnd":true,
"reTriggerOnDelayEnd":true,
},
"abilities":
[
{
"abilityName" : "Avatar_Yaoyao_Turnip_Bullet"
},
],
},
////////////////////////////////////////////////////////////////
//
// Avatar_Yaoyao_Turnip_Bullet_Parabola 41077008
//
////////////////////////////////////////////////////////////////
"Avatar_Yaoyao_Turnip_Bullet_Parabola" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 25,
"angleOffHor": 55,
"acceleration":5,
"gravityOfAcceleration" : 65,
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "AllExceptSelf",
"triggerType" : "TriggerOnce",
"bornWithTriggerEnabled":false,
"triggerCD": 0.1,
"ccd":
{
"type": "Always"
}
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Avatar_Yaoyao_Turnip_Bullet_Parabola",
},
],
"triggerLifeOverActions" :
[
],
"fireAISoundEvent" : true,
"enableCollisionDelay":0.1,
"resetLastPosOnDelayEnd":true,
"reTriggerOnDelayEnd":true,
},
"abilities":
[
{
"abilityName" : "Avatar_Yaoyao_Turnip_Bullet_Parabola"
},
],
},
////////////////////////////////////////////////////////////////
//
// Avatar_Yaoyao_Turnip 41077004
//
////////////////////////////////////////////////////////////////
"Avatar_Yaoyao_Turnip":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume", //EmitFrom
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"affectedByWorld" : true,
"checkInSurface" : false,
},
"timer" :
{
"lifeTime": 16,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
// "die":
// {
// "dieDisappearEffect":"Eff_Avatar_Girl_Pole_Xiangling_Pepper_Die",
// },
"beHit":
{
"muteAllHitText":true,
},
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreWater" : false,
"ignoreScene":true,
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Avatar_Yaoyao_Turnip",
},
],
},
"move":
{
"$type":"ConfigRigidbodyMove",
"startCloseToGround":false,
"velocityForce":
{
"includeForces":["WindZoneType","RetreatType","RetreatAirType"],
},
},
"abilities":
[
{
"abilityName" : "Avatar_Yaoyao_Turnip"
},
],
},
////////////////////////////////////////////////////////////////////////////
//
// 41077002
// Yaoyao_ElementalArt_Rabbit
//
/////////////////////////////////////////////////////////////////////////////
"Yaoyao_ElementalArt_Rabbit":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume", //EmitFrom
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
// "affectedByWorld" : true,
"checkInSurface" : true,
"enableCrashDamage":false,
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime": 12.0, //太不准了
},
"move" :
{
"$type" : "ConfigRigidbodyMove",
// "startCloseToGround":true,
"velocityForce":
{
"includeForces": ["RetreatType","RetreatAirType","WindZoneType"],
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
// "canTriggerBullet" : true,
// "isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isLockHP": true,
"weight":200,
},
"combatLock":
{
"denyLockOn":true,
"lockType":"Gadget_Lv1",
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
// "Yaoyao_ElementalArt_Rabbit_Born":
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "Yaoyao_ElementalArt_Rabbit_Born":
// [
// "Yaoyao_ElementalArt_Rabbit_Born",
// ],
// "Yaoyao_ElementalArt_Rabbit_Born_BS":
// [
// "Yaoyao_ElementalArt_Rabbit_Born",
// ],
// },
// },
// "Yaoyao_ElementalArt_Rabbit_Idle":
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "Yaoyao_ElementalArt_Rabbit_Idle":
// [
// "Yaoyao_ElementalArt_Rabbit_Idle",
// ],
// },
// },
// "Yaoyao_ElementalArt_Rabbit_Heal":
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "Yaoyao_ElementalArt_Rabbit_Heal":
// [
// "Yaoyao_ElementalArt_Rabbit_Heal",
// ],
// },
// },
// "Yaoyao_ElementalArt_Rabbit_Attack":
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "Yaoyao_ElementalArt_Rabbit_Attack":
// [
// "Yaoyao_ElementalArt_Rabbit_Attack",
// ],
// },
// },
// "Yaoyao_ElementalArt_Rabbit_Break":
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "Yaoyao_ElementalArt_Rabbit_Break":
// [
// "Yaoyao_ElementalArt_Rabbit_Break",
// ],
// },
// },
},
},
},
"abilities":
[
{
"abilityName": "Avatar_Yaoyao_ElementalArt_Rabbit",
},
],
},
//41077005
"Yaoyao_ElementalArt_Rabbit_Throw" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume", //EmitFrom
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
"affectedByWorld" : true,
"checkInSurface" : false,
},
"timer" :
{
"lifeTime": 1.2,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
// // 子弹线性移动
// "move" :
// {
// "$type" : "ConfigLinerBulletMove",
// "speed" : 50.0,
// "syncToRemote" : true,
// },
// 子弹线性移动
"move":
{
"$type": "ConfigParabolaBulletMove",
"speed": 10.0,
"angleOffHor": 27,
"gravityOfAcceleration": 30,
// 诱饵子弹不同步会因为abilityproperty的同步较慢会造成一部分速度丢失,落地点会差别稍大
"syncToRemote": true,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreWater":true,
"ccd":
{
"type" : "Always",
}
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Avatar_Yaoyao_ElementalArt_Rabbit_Throw",
},
],
"triggerLifeOverActions":
[
// {
// "$type" : "ConfigGadgetTriggerAbility",
// "abilityName" : "Avatar_Player_HogyokuBullet_LifeOver",
// },
]
},
"abilities":
[
{
"abilityName" : "Avatar_Yaoyao_ElementalArt_Rabbit_Throw"
},
{
"abilityName": "Avatar_Yaoyao_ElementalArt_Rabbit_Throw_Speed_Fix"
},
],
},
////////////////////////////////////////////////////////////////////////////
//
// 41077006
// Yaoyao_ElementalBurst_Rabbit
//
/////////////////////////////////////////////////////////////////////////////
"Yaoyao_ElementalBurst_Rabbit":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume", //EmitFrom
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
// "affectedByWorld" : true,
"checkInSurface" : true,
"enableCrashDamage":false,
},
"timer" :
{
"lifeInfinite" : false,
"lifeTime": 7.5, //太不准了
},
"move" :
{
"$type" : "ConfigRigidbodyMove",
// "startCloseToGround":true,
"velocityForce":
{
"includeForces": ["RetreatType","RetreatAirType","WindZoneType"],
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
// "canTriggerBullet" : true,
// "isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isLockHP": true,
"weight":200,
},
"combatLock":
{
"denyLockOn":true,
"lockType":"Gadget_Lv1",
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
// "Yaoyao_ElementalArt_Rabbit_Born":
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "Yaoyao_ElementalArt_Rabbit_Born":
// [
// "Yaoyao_ElementalArt_Rabbit_Born",
// ],
// "Yaoyao_ElementalArt_Rabbit_Born_BS":
// [
// "Yaoyao_ElementalArt_Rabbit_Born",
// ],
// },
// },
// "Yaoyao_ElementalArt_Rabbit_Idle":
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "Yaoyao_ElementalArt_Rabbit_Idle":
// [
// "Yaoyao_ElementalArt_Rabbit_Idle",
// ],
// },
// },
// "Yaoyao_ElementalArt_Rabbit_Heal":
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "Yaoyao_ElementalArt_Rabbit_Heal":
// [
// "Yaoyao_ElementalArt_Rabbit_Heal",
// ],
// },
// },
// "Yaoyao_ElementalArt_Rabbit_Attack":
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "Yaoyao_ElementalArt_Rabbit_Attack":
// [
// "Yaoyao_ElementalArt_Rabbit_Attack",
// ],
// },
// },
// "Yaoyao_ElementalArt_Rabbit_Break":
// {
// "$type": "ConfigNormalStateIDInfo",
// "animatorStates":
// {
// "Yaoyao_ElementalArt_Rabbit_Break":
// [
// "Yaoyao_ElementalArt_Rabbit_Break",
// ],
// },
// },
},
},
},
"abilities":
[
{
"abilityName": "Avatar_Yaoyao_ElementalBurst_Rabbit",
},
],
},
"Yaoyao_ElementalBurst_Rabbit_Throw" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume", //EmitFrom
"scaleX" : 2.4,
"scaleY" : 2.4,
"scaleZ" : 2.4,
},
"affectedByWorld" : true,
"checkInSurface" : false,
},
"timer" :
{
"lifeTime": 0.2,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
},
"combatLock":
{
"denyLockOn": true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigLinerBulletMove",
"speed" : 50.0,
"syncToRemote" : true,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerOnce",
"ignoreWater":true,
"ccd":
{
"type" : "Always",
}
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Avatar_Yaoyao_ElementalBurst_Rabbit_Throw",
},
],
"triggerLifeOverActions":
[
// {
// "$type" : "ConfigGadgetTriggerAbility",
// "abilityName" : "Avatar_Player_HogyokuBullet_LifeOver",
// },
]
},
"abilities":
[
{
"abilityName" : "Avatar_Yaoyao_ElementalBurst_Rabbit_Throw"
},
],
},
//Config结尾
}
@@ -713,4 +713,157 @@
},
},
},
////////////////////////////////////////////////////////////////
//
// Bullet_Skiff_Mire_Bullet 海灯节泥潭抛射子弹 420000026
//
////////////////////////////////////////////////////////////////
"Bullet_Skiff_Mire_Bullet" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 0.4,
},
"affectedByWorld": true,
"checkInSurface": true,
"mass": 5.0,
},
//战斗参数
"combat" :
{
"property":
{
"useCreatorProperty": true,
"HP" : 99999,
"attack" : 0,
"defense" : 0,
//"isInvincible":true,
"isLockHP": true,
"isGhostToAllied" : true,
"isGhostToEnemy" : false,
},
"combatLock":
{
"denyLockOn": true,
},
},
"move" :
{
"$type" : "ConfigParabolaBulletMove",
"speed" : 35,
"angleOffHor": 20,
"gravityOfAcceleration" : 40,
"updateAngle" :
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
// "correction" :
// {
// "$type":"ConfigParabolaBulletMoveCorrection",
// "fixAngleOfVer": 50.0,
// "minSpeed": 0.1,
// "maxSpeed": 100.0,
// },
},
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 10.0, //存在时间
},
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "None",
"triggerType" : "TriggerOnce",
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "Vehicle_Skiff_LanV3BoatGame_Mire_Bullet",
},
],
"killByOther" : false,
},
"abilities":
[
{
"abilityID": "Vehicle_Skiff_LanV3BoatGame_Mire_Bullet",
"abilityName" : "Vehicle_Skiff_LanV3BoatGame_Mire_Bullet"
},
],
},
////////////////////////////////////////////////////////////////
//
// Bullet_Skiff_Mire 海灯节船生成的泥潭 420000027
//
////////////////////////////////////////////////////////////////
"SkillObj_Skiff_Mire" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
"useAbilityProperty" : true, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。
"canTriggerBullet" : true,
"denyElementStick": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Avatar&Monster_Lv4",
},
},
"specialPoint":
{
"bulletAim": "RootNode",
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20.0, //存在时间
},
"abilities":
[
{
"abilityName" : "Vehicle_Skiff_LanV3BoatGame_Mire"
},
{
"abilityName" : "Vehicle_Skiff_LanV3BoatGame_Mire"
}
],
},
}
@@ -0,0 +1,168 @@
{
/////////////////////////////////
//
// Sorush_Normal_01
//
//////////////////////////////////////
"Sorush_Normal_01" :
{
"$type": "ConfigGadget",
"hasModel": true,
"vehicle":
{
"vehicleType": "Sorush",
"playMode": "Vehicle_Sorush",
"defaultLevel": 30,
"serverBuffId": 600301,
"maxSeatCount": 1,
"seats":
[
{
"attachTo": "RootNode",
"optionID": 1001,
},
],
"stamina":
{
"staminaUpperLimit": 240,
"staminaRecoverSpeed": 25,
"staminaRecoverWaitTime": 1.5,
"extraStaminaUpperLimit": 200,
"sprintStaminaCost": 1,
"dashStaminaCost": 10.2,
},
},
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
},
"move":
{
"$type": "ConfigSorushMove",
},
"combat" :
{
"property":
{
"HP": 10000,
"attack": 100,
"defenseBase": 100,
"weight": 500,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"canTriggerBullet": true,
"useAbilityProperty": false,
"denyElementStick": true,
},
"combatLock":
{
"denyLockOn": false,
"lockType": "Gadget_Lv1"
},
"die" :
{
"dieEndTime" : 0,
"dieForceDisappearTime" : 0,
"dieModelFadeDelay": 0,
"dieDisappearEffect": "Eff_Skiff_Normal_Die",
},
},
"specialPoint":
{
"bulletAim": "BulletAim",
},
"gadget":
{
"$type": "ConfigGadgetPattern"
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"Idle":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Idle": []
},
"moveType": "normalMove",
"canDoSkill": true,
},
"Move":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Move": []
},
"moveType": "normalMove",
"canDoSkill": true,
},
"Sprint":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Backward": []
},
"moveType": "normalMove",
"canDoSkill": true,
},
},
},
},
"field" :
{
"concernType" : "AllAvatars",
"shape" : "CircleR4", //形状,不填为collider
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"lifeInfinite" : true, //如果未触发是否一致存在
},
"abilities":
[
{
"abilityID": "Vehicle_Sorush_Normal_01",
"abilityName":"Vehicle_Sorush_Normal_01"
},
{
"abilityID": "Vehicle_Sorush_AutoHeal",
"abilityName":"Vehicle_Sorush_AutoHeal"
},
{
"abilityID": "SorushStatue_WithOutAvatar",
"abilityName":"SorushStatue_WithOutAvatar"
},
{
"abilityID": "SorushStatue_WithAvatar",
"abilityName":"SorushStatue_WithAvatar"
},
{
"abilityID": "Vehicle_Sorush_ActionSkill",
"abilityName":"Vehicle_Sorush_ActionSkill"
},
],
"audio":
{
"$type": "ConfigVehicleAudio",
"collisionEvent":
{
"text": "Play_amb_sceneObj_Boat_Impact"
},
"maxVelocity": 6.0,
"collisionAudioTriggerCooldown": 100,
"collisionAudioTriggerThreshold": 0.1
}
},
}