mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-03-01 00:35:36 +08:00
更新配置表
This commit is contained in:
@@ -56,7 +56,6 @@
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||||
"sheathPoint": "WeaponBackPut",
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"dissolveSheathFadeDelay": 0.075,
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"dissolveSheathFadeTime": 2.1
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||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
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||||
@@ -2672,6 +2671,62 @@
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"actionPanelState": "Normal",
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||||
"massRatio": 100.0,
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||||
"sheatheOnStart": true
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||||
},
|
||||
"ActivitySkill_CustomSkill01":
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{
|
||||
"$type": "ConfigAvatarStateIDInfo",
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||||
"animatorStates":
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||||
{
|
||||
"ActivitySkill_CustomSkill01": []
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||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
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||||
"canDoSkill": true,
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||||
"resetAnimatorTriggerOnEnter":
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||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
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||||
],
|
||||
"resetAnimatorTriggerOnExit":
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||||
[
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"BeHit",
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"DoSkill",
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"Jump",
|
||||
"CustomSkill_End_Fly",
|
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"CustomSkill_End_Drop"
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],
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"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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},
|
||||
"ActivitySkill_CustomSkill02":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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||||
{
|
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"ActivitySkill_CustomSkill02": []
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},
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"moveType": "combatAir",
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"canChangeAvatar": [],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter":
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[
|
||||
"CustomSkill_End_Fly",
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"CustomSkill_End_Drop"
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],
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||||
"resetAnimatorTriggerOnExit":
|
||||
[
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"BeHit",
|
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"DoSkill",
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"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
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],
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||||
"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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}
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}
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}
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@@ -3340,7 +3395,7 @@
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{
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"effect": "Eff_Character_Desert_Footprint",
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"deformation": ""
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},
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||||
}
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},
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"Cloud":
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{
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File diff suppressed because it is too large
Load Diff
@@ -2126,6 +2126,62 @@
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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},
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||||
"ActivitySkill_CustomSkill01":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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||||
{
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"ActivitySkill_CustomSkill01": []
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||||
},
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"moveType": "combatAir",
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"canChangeAvatar": [],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter":
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||||
[
|
||||
"CustomSkill_End_Fly",
|
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"CustomSkill_End_Drop"
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||||
],
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||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
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"DoSkill",
|
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"Jump",
|
||||
"CustomSkill_End_Fly",
|
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"CustomSkill_End_Drop"
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],
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||||
"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
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"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
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@@ -2589,6 +2589,62 @@
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"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
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"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -3611,7 +3667,7 @@
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||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
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||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2889,6 +2888,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3757,7 +3812,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -55,7 +55,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1,
|
||||
|
||||
"weaponAwayFromHandStates":
|
||||
[
|
||||
{
|
||||
@@ -2820,6 +2819,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3588,7 +3643,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -56,7 +56,6 @@
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.0,
|
||||
"dissolveTakeFadeTime": 0.7,
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -2283,6 +2282,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3004,7 +3059,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -55,7 +55,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2765,6 +2764,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3525,7 +3580,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -55,7 +55,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2876,6 +2875,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3599,7 +3654,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2553,6 +2553,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3329,10 +3385,10 @@
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
"all":
|
||||
"all":
|
||||
{
|
||||
"effect": "Eff_FootGround_Cloud_01",
|
||||
"deformation": "",
|
||||
"deformation": ""
|
||||
}
|
||||
},
|
||||
"TransparentBrick":
|
||||
|
||||
@@ -57,7 +57,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2538,6 +2537,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3234,7 +3289,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2058,6 +2058,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -2923,7 +2979,6 @@
|
||||
"deformation": ""
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
@@ -3218,6 +3218,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -4031,7 +4087,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
"property":
|
||||
{
|
||||
"weight": 75,
|
||||
"endureType": "Avatar_Sword",
|
||||
"endureType": "Avatar_Claymore",
|
||||
"endureShake": 0
|
||||
},
|
||||
"combatLock":
|
||||
@@ -98,6 +98,373 @@
|
||||
},
|
||||
"animEvents":
|
||||
{
|
||||
"ATK01":
|
||||
{
|
||||
"attackPattern":
|
||||
{
|
||||
"$type": "ConfigAttackCircle",
|
||||
"triggerType": "TriggerNoRepeat",
|
||||
"height": 1.8,
|
||||
"fanAngle": 270.0,
|
||||
"radius": 2,
|
||||
"radiusRatio": 0.0,
|
||||
"detectDirection": "Counterclockwise",
|
||||
"born":
|
||||
{
|
||||
"$type": "ConfigBornBySelf",
|
||||
"offset":
|
||||
{
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.5
|
||||
}
|
||||
}
|
||||
},
|
||||
"attackInfo":
|
||||
{
|
||||
"attackTag": "NormalAttack_01",
|
||||
"attenuationTag": "NormalAttack",
|
||||
"attackProperty":
|
||||
{
|
||||
"damagePercentage": 0.65,
|
||||
"strikeType": "Blunt",
|
||||
"elementDurability": 25,
|
||||
"overrideByWeapon": true,
|
||||
"attackType": "Melee",
|
||||
"enBreak": 85.67
|
||||
},
|
||||
"hitPattern":
|
||||
{
|
||||
"onHitEffectName": "default",
|
||||
"hitImpulseType": "LV3",
|
||||
"reboundRatio": 0,
|
||||
"canBeDefenceHalt": true,
|
||||
"hitHaltTime": 0.09,
|
||||
"hitHaltTimeScale": 0.01,
|
||||
"muteHitText": false
|
||||
},
|
||||
"forceCameraShake": false,
|
||||
"cameraShake":
|
||||
{
|
||||
"shakeType": "CustomVector",
|
||||
"shakeRange": 0.24,
|
||||
"shakeTime": 0.12,
|
||||
"shakeDistance": 30,
|
||||
"shakeDir":
|
||||
{
|
||||
"x": 0.3,
|
||||
"y": -1,
|
||||
"z": 0
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"ATK02":
|
||||
{
|
||||
"attackPattern":
|
||||
{
|
||||
"$type": "ConfigAttackBox",
|
||||
"triggerType": "TriggerNoRepeat",
|
||||
"size":
|
||||
{
|
||||
"x": 2,
|
||||
"y": 2,
|
||||
"z": 2.5
|
||||
},
|
||||
"born":
|
||||
{
|
||||
"$type": "ConfigBornByTarget",
|
||||
"offset":
|
||||
{
|
||||
"x": 0,
|
||||
"y": 1,
|
||||
"z": 0
|
||||
}
|
||||
}
|
||||
},
|
||||
"attackInfo":
|
||||
{
|
||||
"attackTag": "NormalAttack_02",
|
||||
"attenuationTag": "NormalAttack",
|
||||
"attackProperty":
|
||||
{
|
||||
"damagePercentage": 0.65,
|
||||
"strikeType": "Blunt",
|
||||
"elementDurability": 25,
|
||||
"overrideByWeapon": true,
|
||||
"attackType": "Melee",
|
||||
"enBreak": 85.33
|
||||
},
|
||||
"hitPattern":
|
||||
{
|
||||
"onHitEffectName": "default",
|
||||
"hitImpulseType": "LV3",
|
||||
"reboundRatio": 0,
|
||||
"canBeDefenceHalt": true,
|
||||
"hitHaltTime": 0.12,
|
||||
"hitHaltTimeScale": 0.01,
|
||||
"muteHitText": false
|
||||
},
|
||||
"forceCameraShake": true,
|
||||
"cameraShake":
|
||||
{
|
||||
"shakeType": "CustomVector",
|
||||
"shakeRange": 0.36,
|
||||
"shakeTime": 0.12,
|
||||
"shakeDistance": 30,
|
||||
"shakeDir":
|
||||
{
|
||||
"x": 0,
|
||||
"y": 1,
|
||||
"z": 0
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"ATK03":
|
||||
{
|
||||
"attackPattern":
|
||||
{
|
||||
"$type": "ConfigAttackCircle",
|
||||
"triggerType": "TriggerNoRepeat",
|
||||
"height": 1.5,
|
||||
"fanAngle": 360.0,
|
||||
"radius": 2,
|
||||
"radiusRatio": 0.0,
|
||||
"detectDirection": "Counterclockwise",
|
||||
"born":
|
||||
{
|
||||
"$type": "ConfigBornBySelf",
|
||||
"offset":
|
||||
{
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 1.0
|
||||
}
|
||||
}
|
||||
},
|
||||
"attackInfo":
|
||||
{
|
||||
"attackTag": "NormalAttack_03",
|
||||
"attenuationTag": "NormalAttack",
|
||||
"attackProperty":
|
||||
{
|
||||
"damagePercentage": 0.73,
|
||||
"strikeType": "Blunt",
|
||||
"elementDurability": 25,
|
||||
"overrideByWeapon": true,
|
||||
"attackType": "Melee",
|
||||
"enBreak": 106.37
|
||||
},
|
||||
"hitPattern":
|
||||
{
|
||||
"onHitEffectName": "default",
|
||||
"hitImpulseType": "LV4",
|
||||
"reboundRatio": 0,
|
||||
"canBeDefenceHalt": true,
|
||||
"hitHaltTime": 0.09,
|
||||
"hitHaltTimeScale": 0.01,
|
||||
"muteHitText": false
|
||||
},
|
||||
"forceCameraShake": false,
|
||||
"cameraShake":
|
||||
{
|
||||
"shakeType": "CustomVector",
|
||||
"shakeRange": 0.24,
|
||||
"shakeTime": 0.12,
|
||||
"shakeDistance": 30,
|
||||
"shakeDir":
|
||||
{
|
||||
"x": 1,
|
||||
"y": 0.2,
|
||||
"z": 0
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"ATK04":
|
||||
{
|
||||
"attackPattern":
|
||||
{
|
||||
"$type": "ConfigAttackCircle",
|
||||
"triggerType": "TriggerNoRepeat",
|
||||
"height": 1.5,
|
||||
"fanAngle": 270.0,
|
||||
"radius": 2,
|
||||
"radiusRatio": 0.0,
|
||||
"detectDirection": "Counterclockwise",
|
||||
"born":
|
||||
{
|
||||
"$type": "ConfigBornBySelf",
|
||||
"offset":
|
||||
{
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 1.0
|
||||
},
|
||||
"direction":
|
||||
{
|
||||
"$type": "ConfigDirectionByEntity",
|
||||
"angleOffset":
|
||||
{
|
||||
"x": 0.0,
|
||||
"y": 30.0,
|
||||
"z": 0.0
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"attackInfo":
|
||||
{
|
||||
"attackTag": "NormalAttack_04",
|
||||
"attenuationTag": "NormalAttack",
|
||||
"attackProperty":
|
||||
{
|
||||
"damagePercentage": 0.73,
|
||||
"strikeType": "Blunt",
|
||||
"elementDurability": 25,
|
||||
"overrideByWeapon": true,
|
||||
"attackType": "Melee",
|
||||
"enBreak": 104.19
|
||||
},
|
||||
"hitPattern":
|
||||
{
|
||||
"onHitEffectName": "default",
|
||||
"hitImpulseType": "LV5",
|
||||
"overrideHitImpulse":
|
||||
{
|
||||
"hitLevel": "Air",
|
||||
"hitImpulseX": 400,
|
||||
"hitImpulseY": 800
|
||||
},
|
||||
"reboundRatio": 0,
|
||||
"canBeDefenceHalt": true,
|
||||
"hitHaltTime": 0.09,
|
||||
"hitHaltTimeScale": 0.01,
|
||||
"muteHitText": false
|
||||
},
|
||||
"forceCameraShake": true,
|
||||
"cameraShake":
|
||||
{
|
||||
"shakeType": "CustomVector",
|
||||
"shakeRange": 0.36,
|
||||
"shakeTime": 0.12,
|
||||
"shakeDistance": 30,
|
||||
"shakeDir":
|
||||
{
|
||||
"x": 1,
|
||||
"y": 0,
|
||||
"z": 1
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"ExtraAttack1":
|
||||
{
|
||||
"attackPattern":
|
||||
{
|
||||
"$type": "ConfigAttackCircle",
|
||||
"triggerType": "TriggerNoRepeat",
|
||||
"height": 1.5,
|
||||
"fanAngle": 360.0,
|
||||
"radius": 3,
|
||||
"radiusRatio": 0.0,
|
||||
"born":
|
||||
{
|
||||
"$type": "ConfigBornBySelf",
|
||||
"offset":
|
||||
{
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.3
|
||||
}
|
||||
}
|
||||
},
|
||||
"attackInfo":
|
||||
{
|
||||
"attackTag": "ExtraAttack",
|
||||
"attenuationTag": "NormalAttack",
|
||||
"attackProperty":
|
||||
{
|
||||
"damagePercentage": 0.8,
|
||||
"strikeType": "Blunt",
|
||||
"elementDurability": 25,
|
||||
"overrideByWeapon": true,
|
||||
"attackType": "Melee",
|
||||
"enBreak": 60
|
||||
},
|
||||
"hitPattern":
|
||||
{
|
||||
"onHitEffectName": "default",
|
||||
"hitImpulseType": "LV3",
|
||||
"reboundRatio": 0,
|
||||
"canBeDefenceHalt": true,
|
||||
"hitHaltTime": 0.03,
|
||||
"hitHaltTimeScale": 0.01,
|
||||
"muteHitText": false
|
||||
},
|
||||
"forceCameraShake": false,
|
||||
"cameraShake":
|
||||
{
|
||||
"shakeType": "Center",
|
||||
"shakeRange": 0.12,
|
||||
"shakeTime": 0.09
|
||||
}
|
||||
}
|
||||
},
|
||||
"ExtraAttack2":
|
||||
{
|
||||
"attackPattern":
|
||||
{
|
||||
"$type": "ConfigAttackCircle",
|
||||
"triggerType": "TriggerNoRepeat",
|
||||
"height": 1.5,
|
||||
"fanAngle": 360.0,
|
||||
"radius": 3.5,
|
||||
"radiusRatio": 0.0,
|
||||
"detectDirection": "Clockwise",
|
||||
"born":
|
||||
{
|
||||
"$type": "ConfigBornBySelf",
|
||||
"offset":
|
||||
{
|
||||
"x": 0.0,
|
||||
"y": 0.0,
|
||||
"z": 0.0
|
||||
}
|
||||
}
|
||||
},
|
||||
"attackInfo":
|
||||
{
|
||||
"attackTag": "ExtraAttack",
|
||||
"attenuationTag": "NormalAttack",
|
||||
"attackProperty":
|
||||
{
|
||||
"damagePercentage": 1.8,
|
||||
"strikeType": "Blunt",
|
||||
"elementDurability": 25,
|
||||
"overrideByWeapon": true,
|
||||
"attackType": "Melee",
|
||||
"enBreak": 120
|
||||
},
|
||||
"hitPattern":
|
||||
{
|
||||
"onHitEffectName": "default",
|
||||
"hitImpulseType": "LV6",
|
||||
"reboundRatio": 0,
|
||||
"canBeDefenceHalt": true,
|
||||
"hitHaltTime": 0.15,
|
||||
"hitHaltTimeScale": 0.01,
|
||||
"muteHitText": false
|
||||
},
|
||||
"forceCameraShake": false,
|
||||
"cameraShake":
|
||||
{
|
||||
"shakeRange": 0.24,
|
||||
"shakeTime": 0.28
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"stateLayers":
|
||||
@@ -942,11 +1309,577 @@
|
||||
"FallDie_AS": []
|
||||
},
|
||||
"enableRagDoll": true
|
||||
},
|
||||
"Attack01_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Attack01_BS":
|
||||
[
|
||||
"Dehya_Attack01_BS",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canDoSkill": true,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit"
|
||||
],
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name": "&CanCancelSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Attack01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Attack01":
|
||||
[
|
||||
"Dehya_Attack01",
|
||||
"SetComboCount1",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit"
|
||||
],
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name": "&CanCancelSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Attack02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Attack02":
|
||||
[
|
||||
"Dehya_Attack02",
|
||||
"SetComboCount2",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit"
|
||||
],
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name": "&CanCancelSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Attack03":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Attack03":
|
||||
[
|
||||
"Dehya_Attack03",
|
||||
"SetComboCount3",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit"
|
||||
],
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name": "&CanCancelSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Attack04":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Attack04":
|
||||
[
|
||||
"Dehya_Attack04",
|
||||
"SetComboCount4",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit"
|
||||
],
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name": "&CanCancelSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ExtraAttack":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ExtraAttack":
|
||||
[
|
||||
"Dehya_ExtraAttack",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canDoSkill": false,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"ExtraAttack1":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ExtraAttack1":
|
||||
[
|
||||
"Dehya_ExtraAttack1",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canDoSkill": false,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"equipReattach":
|
||||
[
|
||||
{
|
||||
"equip": "equip01",
|
||||
"targetPoint": "WeaponL",
|
||||
"normalizeStart": 0.75,
|
||||
"normalizeEnd": 0.999
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"ExtraAttack2":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ExtraAttack2":
|
||||
[
|
||||
"Dehya_ExtraAttack2",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canDoSkill": false,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"ExtraAttack3":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ExtraAttack3":
|
||||
[
|
||||
"Dehya_ExtraAttack3"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"canDoSkill": true,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit"
|
||||
],
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name": "&CanCancelSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Dehya_ElementalArt_Insert":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Dehya_ElementalArt_Insert":
|
||||
[
|
||||
"Dehya_ElementalArt_Insert",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"addEndure": 0.6,
|
||||
"jumpCancelEnd": -1,
|
||||
"sprintCancelEnd": -1,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Dehya_ElementalArt_Insert_AS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Dehya_ElementalArt_Insert_AS": []
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"addEndure": 0.6,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump"
|
||||
],
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name": "&CanCancelSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
},
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"battouOnStart": true
|
||||
},
|
||||
"Dehya_ElementalArt_Recycle":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Dehya_ElementalArt_Recycle":
|
||||
[
|
||||
"Dehya_ElementalArt_Recycle",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"addEndure": 0.6,
|
||||
"jumpCancelEnd": -1,
|
||||
"sprintCancelEnd": -1,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Dehya_ElementalArt_Recycle_As":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Dehya_ElementalArt_Recycle_As": []
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"addEndure": 0.6,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump"
|
||||
],
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name": "&CanCancelSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
},
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Dehya_ElementalBurst":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Dehya_ElementalBurst":
|
||||
[
|
||||
"Dehya_ElementalBurst",
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": false,
|
||||
"addEndure": 0.0,
|
||||
"jumpCancelEnd": -1,
|
||||
"sprintCancelEnd": -1,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Dehya_ElementalBurst_Loop":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Dehya_ElementalBurst_Loop":
|
||||
[
|
||||
"Interaction_Bad"
|
||||
]
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"addEndure": 0.0,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.0,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump"
|
||||
],
|
||||
"sheatheOnStart": true,
|
||||
"jumpCancelEnd": -1,
|
||||
"sprintCancelEnd": -1
|
||||
},
|
||||
"Dehya_ElementalBurst_Move":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Dehya_ElementalBurst_Move": []
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"addEndure": 0.0,
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump"
|
||||
],
|
||||
"sheatheOnStart": true,
|
||||
"jumpCancelEnd": -1,
|
||||
"sprintCancelEnd": -1
|
||||
},
|
||||
"Dehya_ElementalBurst_AS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Dehya_ElementalBurst_AS": []
|
||||
},
|
||||
"moveType": "combatMove",
|
||||
"cameraType": "combatNormal",
|
||||
"canDoSkill": true,
|
||||
"addEndure": 0.6,
|
||||
"canChangeAvatar":
|
||||
[
|
||||
{
|
||||
"normalizeStart": 0.9,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"resetAnimatorTriggerOnEnter": [],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump"
|
||||
],
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name": "&CanCancelSkill",
|
||||
"normalizeStart": 0.9,
|
||||
"normalizeEnd": 1.0
|
||||
},
|
||||
{
|
||||
"name": "&CanUseSkill",
|
||||
"normalizeStart": 0.9,
|
||||
"normalizeEnd": 1.0
|
||||
}
|
||||
],
|
||||
"sheatheOnStart": true,
|
||||
"jumpCancelStart": 0.9,
|
||||
"sprintCancelStart": 0.9
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"abilities": [],
|
||||
"audio":
|
||||
{
|
||||
"$type": "ConfigAvatarAudio",
|
||||
@@ -1438,5 +2371,28 @@
|
||||
},
|
||||
"perform":
|
||||
{
|
||||
}
|
||||
},
|
||||
"abilities":
|
||||
[
|
||||
{
|
||||
"abilityID": "Avatar_Dehya_ExtraAttack",
|
||||
"abilityName": "Avatar_Dehya_ExtraAttack"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Dehya_ElementalArt_Insert",
|
||||
"abilityName": "Avatar_Dehya_ElementalArt_Insert"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Dehya_ElementalArt_Recycle",
|
||||
"abilityName": "Avatar_Dehya_ElementalArt_Recycle"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Dehya_ElementalBurst",
|
||||
"abilityName": "Avatar_Dehya_ElementalBurst"
|
||||
},
|
||||
{
|
||||
"abilityID": "Avatar_Dehya_FallingAnthem",
|
||||
"abilityName": "Avatar_Dehya_FallingAnthem"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -55,7 +55,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2841,6 +2840,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3702,7 +3757,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1,
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -2298,6 +2297,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -3089,7 +3144,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2664,6 +2664,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3295,7 +3351,6 @@
|
||||
"deformation": ""
|
||||
}
|
||||
},
|
||||
|
||||
"Sand":
|
||||
{
|
||||
"all":
|
||||
@@ -3332,7 +3387,7 @@
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2914,6 +2913,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3635,7 +3690,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -57,7 +57,6 @@
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.0,
|
||||
"dissolveTakeFadeTime": 0.7,
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -2268,6 +2267,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2911,7 +2966,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2606,6 +2606,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -3631,7 +3687,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2164,6 +2164,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -3108,7 +3164,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2275,6 +2275,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -3133,7 +3189,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2960,6 +2960,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3672,7 +3728,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -3139,6 +3138,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3873,7 +3928,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -3208,6 +3207,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3963,7 +4018,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -55,7 +55,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1,
|
||||
|
||||
"weaponAwayFromHandStates":
|
||||
[
|
||||
{
|
||||
@@ -2498,6 +2497,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3259,7 +3314,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2889,6 +2888,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3675,7 +3730,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -57,7 +57,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2918,6 +2917,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3603,7 +3658,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -55,7 +55,6 @@
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.0,
|
||||
"dissolveTakeFadeTime": 1.2,
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -2093,6 +2092,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2909,7 +2964,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -57,7 +57,6 @@
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1,
|
||||
"dissolveTakeFadeTime": 0.7,
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -2200,6 +2199,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2864,7 +2919,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2425,6 +2425,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.0,
|
||||
"dissolveTakeFadeTime": 1.2,
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -2299,6 +2298,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3167,7 +3222,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -0,0 +1,254 @@
|
||||
{
|
||||
"$type": "ConfigAvatar",
|
||||
"common":
|
||||
{
|
||||
"effectAttachShape":
|
||||
{
|
||||
"$type": "ConfigEffectAttachSkinnedMesh",
|
||||
"mesh": "EffectMesh",
|
||||
},
|
||||
"mass": 10.0,
|
||||
"checkInSurface": false
|
||||
},
|
||||
"headControl":
|
||||
{
|
||||
"$type": "ConfigHeadControl",
|
||||
"useHeadControl": true,
|
||||
"useWhiteAnimStates": false
|
||||
},
|
||||
"equipController":
|
||||
{
|
||||
"attachPoints":
|
||||
{
|
||||
"equip01": "WeaponR",
|
||||
"equip02": "WeaponL",
|
||||
"equip00": "WeaponBackPut",
|
||||
},
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 0.3,
|
||||
"patternSheathFadeDelay": 0.075,
|
||||
"patternSheathFadeTime": 0.3,
|
||||
"triggerToStates": [
|
||||
{
|
||||
"trigger": "Close",
|
||||
"states": []
|
||||
},
|
||||
{
|
||||
"trigger": "Close",
|
||||
"states": [
|
||||
"ShowWeapon/ShowWeapon_AS",
|
||||
],
|
||||
},
|
||||
{
|
||||
"trigger": "Open",
|
||||
"states": [
|
||||
"ShowWeapon/ShowWeapon",
|
||||
"ShowWeapon_BS",
|
||||
],
|
||||
},
|
||||
],
|
||||
},
|
||||
"stateLayers":
|
||||
{
|
||||
"defaultLayer":
|
||||
{
|
||||
"$type": "ConfigNormalStateLayer",
|
||||
"stateIDs":
|
||||
{
|
||||
"ShowWeapon_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowWeapon_BS": ["Male_Catalyst_ShowWeapon_BS",],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
|
||||
},
|
||||
"ShowRelic_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true,
|
||||
},
|
||||
"ShowWeapon":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowWeapon": ["Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponLoop"],
|
||||
"ShowWeapon_AS": ["Male_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponAS"],
|
||||
},
|
||||
"battouOnStart" : true,
|
||||
},
|
||||
"ShowRelic":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
|
||||
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
|
||||
},
|
||||
"sheatheOnStart": true,
|
||||
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
|
||||
},
|
||||
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowCharacter": [],
|
||||
"Show01": ["Manekin_Baizhuer_Show01",],
|
||||
"Show02": ["Manekin_Baizhuer_Show02",],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Skill_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill_BS": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
// "battouOnStart": true
|
||||
"sheatheOnStart": true,
|
||||
},
|
||||
"Skill":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
],
|
||||
},
|
||||
"Skill_AS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill_AS": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
// {
|
||||
// "name" : "&GotoAction",
|
||||
// "normalizeStart":0.0,
|
||||
// },
|
||||
// {
|
||||
// "name" : "&GotoAnyState",
|
||||
// "normalizeStart":0.91,
|
||||
// },
|
||||
],
|
||||
},
|
||||
"Story":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Story": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ShowFlycloak":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowFlycloak": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
"audio":
|
||||
{
|
||||
"$type": "ConfigAvatarAudio",
|
||||
"animAudio":
|
||||
{
|
||||
"onTransitionOut":
|
||||
[
|
||||
{
|
||||
"currentStateName": "ShowWeapon_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "Show01",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Stop_sfx_standbyShow_hero_blink"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
],
|
||||
"onTransitionIn":
|
||||
[
|
||||
{
|
||||
"currentStateName": "ShowWeapon_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Play_ui_menu_weapon_show_heroine"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "ShowRelic_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Play_ui_menu_relic_show"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
]
|
||||
},
|
||||
"listenerLiftup" : 1.5,
|
||||
"surfaceProberLiftup" : 1.5
|
||||
},
|
||||
}
|
||||
@@ -0,0 +1,238 @@
|
||||
{
|
||||
"$type": "ConfigAvatar",
|
||||
"common":
|
||||
{
|
||||
"effectAttachShape":
|
||||
{
|
||||
"$type": "ConfigEffectAttachSkinnedMesh",
|
||||
"mesh": "EffectMesh",
|
||||
},
|
||||
"mass": 10.0,
|
||||
"checkInSurface": false
|
||||
},
|
||||
"headControl":
|
||||
{
|
||||
"$type": "ConfigHeadControl",
|
||||
"useHeadControl": true,
|
||||
"useWhiteAnimStates": false
|
||||
},
|
||||
"equipController":
|
||||
{
|
||||
"attachPoints":
|
||||
{
|
||||
"equip01": "WeaponR",
|
||||
"equip02": "WeaponL",
|
||||
"equip00": "WeaponBackPut",
|
||||
},
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 0.3,
|
||||
"patternSheathFadeDelay": 0.075,
|
||||
"patternSheathFadeTime": 0.3
|
||||
},
|
||||
"stateLayers":
|
||||
{
|
||||
"defaultLayer":
|
||||
{
|
||||
"$type": "ConfigNormalStateLayer",
|
||||
"stateIDs":
|
||||
{
|
||||
"ShowWeapon_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
|
||||
},
|
||||
"ShowRelic_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true,
|
||||
},
|
||||
"ShowWeapon":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowWeapon": [],
|
||||
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
|
||||
},
|
||||
"battouOnStart" : true,
|
||||
},
|
||||
"ShowRelic":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
|
||||
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
|
||||
},
|
||||
"sheatheOnStart": true,
|
||||
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
|
||||
},
|
||||
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowCharacter": [],
|
||||
"Show01": ["Manekin_Faruzan_Show01"],
|
||||
"Show02": ["Manekin_Faruzan_Show02"],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Skill_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill_BS": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
// "battouOnStart": true
|
||||
"sheatheOnStart": true,
|
||||
},
|
||||
"Skill":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
],
|
||||
},
|
||||
"Skill_AS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill_AS": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
// {
|
||||
// "name" : "&GotoAction",
|
||||
// "normalizeStart":0.0,
|
||||
// },
|
||||
// {
|
||||
// "name" : "&GotoAnyState",
|
||||
// "normalizeStart":0.91,
|
||||
// },
|
||||
],
|
||||
},
|
||||
"Story":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Story": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ShowFlycloak":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowFlycloak": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
"abilities":
|
||||
{
|
||||
},
|
||||
"audio":
|
||||
{
|
||||
"$type": "ConfigAvatarAudio",
|
||||
"animAudio":
|
||||
{
|
||||
"onTransitionOut":
|
||||
[
|
||||
{
|
||||
"currentStateName": "ShowWeapon_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "Show01",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Stop_sfx_standbyShow_hero_blink"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
],
|
||||
"onTransitionIn":
|
||||
[
|
||||
{
|
||||
"currentStateName": "ShowWeapon_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Play_ui_menu_weapon_show_heroine"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "ShowRelic_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Play_ui_menu_relic_show"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
]
|
||||
},
|
||||
"listenerLiftup" : 1.5,
|
||||
"surfaceProberLiftup" : 1.5
|
||||
},
|
||||
}
|
||||
@@ -0,0 +1,238 @@
|
||||
{
|
||||
"$type": "ConfigAvatar",
|
||||
"common":
|
||||
{
|
||||
"effectAttachShape":
|
||||
{
|
||||
"$type": "ConfigEffectAttachSkinnedMesh",
|
||||
"mesh": "EffectMesh",
|
||||
},
|
||||
"mass": 10.0,
|
||||
"checkInSurface": false
|
||||
},
|
||||
"headControl":
|
||||
{
|
||||
"$type": "ConfigHeadControl",
|
||||
"useHeadControl": true,
|
||||
"useWhiteAnimStates": false
|
||||
},
|
||||
"equipController":
|
||||
{
|
||||
"attachPoints":
|
||||
{
|
||||
"equip01": "WeaponR",
|
||||
"equip02": "WeaponL",
|
||||
"equip00": "WeaponBackPut",
|
||||
},
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 0.3,
|
||||
"patternSheathFadeDelay": 0.075,
|
||||
"patternSheathFadeTime": 0.3
|
||||
},
|
||||
"stateLayers":
|
||||
{
|
||||
"defaultLayer":
|
||||
{
|
||||
"$type": "ConfigNormalStateLayer",
|
||||
"stateIDs":
|
||||
{
|
||||
"ShowWeapon_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
|
||||
},
|
||||
"ShowRelic_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true,
|
||||
},
|
||||
"ShowWeapon":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowWeapon": [],
|
||||
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
|
||||
},
|
||||
"battouOnStart" : true,
|
||||
},
|
||||
"ShowRelic":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
|
||||
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
|
||||
},
|
||||
"sheatheOnStart": true,
|
||||
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
|
||||
},
|
||||
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowCharacter": [],
|
||||
"Show01": [],
|
||||
"Show02": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Skill_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill_BS": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
// "battouOnStart": true
|
||||
"sheatheOnStart": true,
|
||||
},
|
||||
"Skill":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
],
|
||||
},
|
||||
"Skill_AS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill_AS": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
// {
|
||||
// "name" : "&GotoAction",
|
||||
// "normalizeStart":0.0,
|
||||
// },
|
||||
// {
|
||||
// "name" : "&GotoAnyState",
|
||||
// "normalizeStart":0.91,
|
||||
// },
|
||||
],
|
||||
},
|
||||
"Story":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Story": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ShowFlycloak":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowFlycloak": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
"abilities":
|
||||
{
|
||||
},
|
||||
"audio":
|
||||
{
|
||||
"$type": "ConfigAvatarAudio",
|
||||
"animAudio":
|
||||
{
|
||||
"onTransitionOut":
|
||||
[
|
||||
{
|
||||
"currentStateName": "ShowWeapon_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "Show01",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Stop_sfx_standbyShow_hero_blink"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
],
|
||||
"onTransitionIn":
|
||||
[
|
||||
{
|
||||
"currentStateName": "ShowWeapon_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Play_ui_menu_weapon_show_heroine"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "ShowRelic_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Play_ui_menu_relic_show"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
]
|
||||
},
|
||||
"listenerLiftup" : 1.5,
|
||||
"surfaceProberLiftup" : 1.5
|
||||
},
|
||||
}
|
||||
@@ -0,0 +1,238 @@
|
||||
{
|
||||
"$type": "ConfigAvatar",
|
||||
"common":
|
||||
{
|
||||
"effectAttachShape":
|
||||
{
|
||||
"$type": "ConfigEffectAttachSkinnedMesh",
|
||||
"mesh": "EffectMesh",
|
||||
},
|
||||
"mass": 10.0,
|
||||
"checkInSurface": false
|
||||
},
|
||||
"headControl":
|
||||
{
|
||||
"$type": "ConfigHeadControl",
|
||||
"useHeadControl": true,
|
||||
"useWhiteAnimStates": false
|
||||
},
|
||||
"equipController":
|
||||
{
|
||||
"attachPoints":
|
||||
{
|
||||
"equip01": "WeaponR",
|
||||
"equip02": "WeaponL",
|
||||
"equip00": "WeaponBackPut",
|
||||
},
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 0.3,
|
||||
"patternSheathFadeDelay": 0.075,
|
||||
"patternSheathFadeTime": 0.3
|
||||
},
|
||||
"stateLayers":
|
||||
{
|
||||
"defaultLayer":
|
||||
{
|
||||
"$type": "ConfigNormalStateLayer",
|
||||
"stateIDs":
|
||||
{
|
||||
"ShowWeapon_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
|
||||
},
|
||||
"ShowRelic_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true,
|
||||
},
|
||||
"ShowWeapon":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowWeapon": [],
|
||||
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
|
||||
},
|
||||
"battouOnStart" : true,
|
||||
},
|
||||
"ShowRelic":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
|
||||
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
|
||||
},
|
||||
"sheatheOnStart": true,
|
||||
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
|
||||
},
|
||||
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowCharacter": [],
|
||||
"Show01": ["Manekin_Wanderer_Show01"],
|
||||
"Show02": ["Manekin_Wanderer_Show02"],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Skill_BS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill_BS": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
// "battouOnStart": true
|
||||
"sheatheOnStart": true,
|
||||
},
|
||||
"Skill":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
],
|
||||
},
|
||||
"Skill_AS":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Skill_AS": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
// {
|
||||
// "name" : "&GotoAction",
|
||||
// "normalizeStart":0.0,
|
||||
// },
|
||||
// {
|
||||
// "name" : "&GotoAnyState",
|
||||
// "normalizeStart":0.91,
|
||||
// },
|
||||
],
|
||||
},
|
||||
"Story":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"Story": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
{
|
||||
"name" : "&GotoAnyState",
|
||||
},
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ShowFlycloak":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ShowFlycloak": [],
|
||||
},
|
||||
"setAnimatorBoolean":
|
||||
[
|
||||
],
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
"abilities":
|
||||
{
|
||||
},
|
||||
"audio":
|
||||
{
|
||||
"$type": "ConfigAvatarAudio",
|
||||
"animAudio":
|
||||
{
|
||||
"onTransitionOut":
|
||||
[
|
||||
{
|
||||
"currentStateName": "ShowWeapon_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "Show01",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Stop_sfx_standbyShow_hero_blink"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
],
|
||||
"onTransitionIn":
|
||||
[
|
||||
{
|
||||
"currentStateName": "ShowWeapon_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Play_ui_menu_weapon_show_heroine"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
},
|
||||
{
|
||||
"currentStateName": "ShowRelic_BS",
|
||||
"audioEvent":
|
||||
{
|
||||
"text": "Play_ui_menu_relic_show"
|
||||
},
|
||||
"otherStateNames": [],
|
||||
"usage": "Any"
|
||||
}
|
||||
]
|
||||
},
|
||||
"listenerLiftup" : 1.5,
|
||||
"surfaceProberLiftup" : 1.5
|
||||
},
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -56,7 +56,6 @@
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.0,
|
||||
"dissolveTakeFadeTime": 0.7,
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -2878,6 +2877,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3567,7 +3622,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2291,6 +2291,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3120,6 +3120,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3932,7 +3988,7 @@
|
||||
"effect": "Eff_SceneObj_InvisibleWall_01",
|
||||
"deformation": ""
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
@@ -57,7 +57,6 @@
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.0,
|
||||
"dissolveTakeFadeTime": 1.2,
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -2188,6 +2187,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3015,7 +3070,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -55,7 +55,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2956,6 +2955,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3663,7 +3718,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -3552,6 +3552,62 @@
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Bartender_PrepareToStandby":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
|
||||
@@ -3488,6 +3488,62 @@
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"Bartender_PrepareToStandby":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
@@ -4602,7 +4658,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -55,7 +55,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.0
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2545,6 +2544,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3352,7 +3407,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2680,6 +2679,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3343,7 +3398,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.5,
|
||||
"dissolveSheathFadeTime": 1.5
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2932,6 +2931,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3724,7 +3779,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2580,6 +2579,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3271,7 +3326,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2174,6 +2174,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -2970,7 +3026,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2779,6 +2779,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3480,7 +3536,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2591,6 +2590,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3255,7 +3310,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2477,6 +2477,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3215,7 +3271,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"combat":
|
||||
{
|
||||
@@ -3473,6 +3472,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4207,7 +4262,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -57,8 +57,6 @@
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.0,
|
||||
"dissolveTakeFadeTime": 0.7,
|
||||
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -2266,6 +2264,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2930,7 +2984,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1,
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -3125,6 +3124,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -4093,7 +4148,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2240,6 +2240,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -3057,7 +3113,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Sand":
|
||||
{
|
||||
@@ -3082,7 +3138,7 @@
|
||||
"effect": "Eff_SceneObj_InvisibleWall_01",
|
||||
"deformation": ""
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
@@ -55,8 +55,7 @@
|
||||
},
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1,
|
||||
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2369,6 +2368,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3015,7 +3070,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1,
|
||||
|
||||
"triggerToStates":
|
||||
[
|
||||
{
|
||||
@@ -2340,6 +2339,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -3231,7 +3286,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
@@ -3249,7 +3304,6 @@
|
||||
"deformation": ""
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2691,6 +2690,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3514,7 +3569,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,8 +56,7 @@
|
||||
},
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1,
|
||||
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -3441,6 +3440,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4181,7 +4236,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -55,7 +55,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 1.2
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2682,6 +2681,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3466,7 +3521,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2600,6 +2599,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3254,7 +3309,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2212,6 +2212,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -2286,6 +2286,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -3052,7 +3108,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -2199,6 +2199,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -3086,7 +3142,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -56,7 +56,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2751,6 +2750,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3409,7 +3464,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
@@ -55,7 +55,6 @@
|
||||
"sheathPoint": "WeaponBackPut",
|
||||
"dissolveSheathFadeDelay": 0.075,
|
||||
"dissolveSheathFadeTime": 2.1
|
||||
|
||||
},
|
||||
"specialPoint":
|
||||
{
|
||||
@@ -2211,6 +2210,62 @@
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill01":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill01": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
},
|
||||
"ActivitySkill_CustomSkill02":
|
||||
{
|
||||
"$type": "ConfigAvatarStateIDInfo",
|
||||
"animatorStates":
|
||||
{
|
||||
"ActivitySkill_CustomSkill02": []
|
||||
},
|
||||
"moveType": "combatAir",
|
||||
"canChangeAvatar": [],
|
||||
"canDoSkill": true,
|
||||
"resetAnimatorTriggerOnEnter":
|
||||
[
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"resetAnimatorTriggerOnExit":
|
||||
[
|
||||
"BeHit",
|
||||
"DoSkill",
|
||||
"Jump",
|
||||
"CustomSkill_End_Fly",
|
||||
"CustomSkill_End_Drop"
|
||||
],
|
||||
"setAnimatorBoolean": [],
|
||||
"actionPanelState": "Normal",
|
||||
"massRatio": 100.0,
|
||||
"sheatheOnStart": true
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2969,7 +3024,7 @@
|
||||
{
|
||||
"effect": "Eff_Character_Desert_Footprint",
|
||||
"deformation": ""
|
||||
},
|
||||
}
|
||||
},
|
||||
"Cloud":
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user