更新配置表

This commit is contained in:
flswld
2023-01-29 13:00:55 +08:00
parent 0ab4fd1d18
commit 5fbe66113e
3108 changed files with 587829 additions and 26766 deletions
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2672,6 +2671,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3340,7 +3395,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
File diff suppressed because it is too large Load Diff
@@ -2126,6 +2126,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -2589,6 +2589,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -3611,7 +3667,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2889,6 +2888,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3757,7 +3812,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -55,7 +55,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"weaponAwayFromHandStates":
[
{
@@ -2820,6 +2819,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3588,7 +3643,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
File diff suppressed because it is too large Load Diff
@@ -56,7 +56,6 @@
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.0,
"dissolveTakeFadeTime": 0.7,
"triggerToStates":
[
{
@@ -2283,6 +2282,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3004,7 +3059,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -55,7 +55,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2765,6 +2764,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3525,7 +3580,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -55,7 +55,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2876,6 +2875,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3599,7 +3654,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2553,6 +2553,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3329,10 +3385,10 @@
},
"Cloud":
{
"all":
"all":
{
"effect": "Eff_FootGround_Cloud_01",
"deformation": "",
"deformation": ""
}
},
"TransparentBrick":
@@ -57,7 +57,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2538,6 +2537,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3234,7 +3289,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2058,6 +2058,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -2923,7 +2979,6 @@
"deformation": ""
}
}
}
}
},
@@ -3218,6 +3218,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -4031,7 +4087,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -67,7 +67,7 @@
"property":
{
"weight": 75,
"endureType": "Avatar_Sword",
"endureType": "Avatar_Claymore",
"endureShake": 0
},
"combatLock":
@@ -98,6 +98,373 @@
},
"animEvents":
{
"ATK01":
{
"attackPattern":
{
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"height": 1.8,
"fanAngle": 270.0,
"radius": 2,
"radiusRatio": 0.0,
"detectDirection": "Counterclockwise",
"born":
{
"$type": "ConfigBornBySelf",
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.5
}
}
},
"attackInfo":
{
"attackTag": "NormalAttack_01",
"attenuationTag": "NormalAttack",
"attackProperty":
{
"damagePercentage": 0.65,
"strikeType": "Blunt",
"elementDurability": 25,
"overrideByWeapon": true,
"attackType": "Melee",
"enBreak": 85.67
},
"hitPattern":
{
"onHitEffectName": "default",
"hitImpulseType": "LV3",
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.09,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake":
{
"shakeType": "CustomVector",
"shakeRange": 0.24,
"shakeTime": 0.12,
"shakeDistance": 30,
"shakeDir":
{
"x": 0.3,
"y": -1,
"z": 0
}
}
}
},
"ATK02":
{
"attackPattern":
{
"$type": "ConfigAttackBox",
"triggerType": "TriggerNoRepeat",
"size":
{
"x": 2,
"y": 2,
"z": 2.5
},
"born":
{
"$type": "ConfigBornByTarget",
"offset":
{
"x": 0,
"y": 1,
"z": 0
}
}
},
"attackInfo":
{
"attackTag": "NormalAttack_02",
"attenuationTag": "NormalAttack",
"attackProperty":
{
"damagePercentage": 0.65,
"strikeType": "Blunt",
"elementDurability": 25,
"overrideByWeapon": true,
"attackType": "Melee",
"enBreak": 85.33
},
"hitPattern":
{
"onHitEffectName": "default",
"hitImpulseType": "LV3",
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.12,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": true,
"cameraShake":
{
"shakeType": "CustomVector",
"shakeRange": 0.36,
"shakeTime": 0.12,
"shakeDistance": 30,
"shakeDir":
{
"x": 0,
"y": 1,
"z": 0
}
}
}
},
"ATK03":
{
"attackPattern":
{
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"height": 1.5,
"fanAngle": 360.0,
"radius": 2,
"radiusRatio": 0.0,
"detectDirection": "Counterclockwise",
"born":
{
"$type": "ConfigBornBySelf",
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 1.0
}
}
},
"attackInfo":
{
"attackTag": "NormalAttack_03",
"attenuationTag": "NormalAttack",
"attackProperty":
{
"damagePercentage": 0.73,
"strikeType": "Blunt",
"elementDurability": 25,
"overrideByWeapon": true,
"attackType": "Melee",
"enBreak": 106.37
},
"hitPattern":
{
"onHitEffectName": "default",
"hitImpulseType": "LV4",
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.09,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake":
{
"shakeType": "CustomVector",
"shakeRange": 0.24,
"shakeTime": 0.12,
"shakeDistance": 30,
"shakeDir":
{
"x": 1,
"y": 0.2,
"z": 0
}
}
}
},
"ATK04":
{
"attackPattern":
{
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"height": 1.5,
"fanAngle": 270.0,
"radius": 2,
"radiusRatio": 0.0,
"detectDirection": "Counterclockwise",
"born":
{
"$type": "ConfigBornBySelf",
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 1.0
},
"direction":
{
"$type": "ConfigDirectionByEntity",
"angleOffset":
{
"x": 0.0,
"y": 30.0,
"z": 0.0
}
}
}
},
"attackInfo":
{
"attackTag": "NormalAttack_04",
"attenuationTag": "NormalAttack",
"attackProperty":
{
"damagePercentage": 0.73,
"strikeType": "Blunt",
"elementDurability": 25,
"overrideByWeapon": true,
"attackType": "Melee",
"enBreak": 104.19
},
"hitPattern":
{
"onHitEffectName": "default",
"hitImpulseType": "LV5",
"overrideHitImpulse":
{
"hitLevel": "Air",
"hitImpulseX": 400,
"hitImpulseY": 800
},
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.09,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": true,
"cameraShake":
{
"shakeType": "CustomVector",
"shakeRange": 0.36,
"shakeTime": 0.12,
"shakeDistance": 30,
"shakeDir":
{
"x": 1,
"y": 0,
"z": 1
}
}
}
},
"ExtraAttack1":
{
"attackPattern":
{
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"height": 1.5,
"fanAngle": 360.0,
"radius": 3,
"radiusRatio": 0.0,
"born":
{
"$type": "ConfigBornBySelf",
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.3
}
}
},
"attackInfo":
{
"attackTag": "ExtraAttack",
"attenuationTag": "NormalAttack",
"attackProperty":
{
"damagePercentage": 0.8,
"strikeType": "Blunt",
"elementDurability": 25,
"overrideByWeapon": true,
"attackType": "Melee",
"enBreak": 60
},
"hitPattern":
{
"onHitEffectName": "default",
"hitImpulseType": "LV3",
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.03,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake":
{
"shakeType": "Center",
"shakeRange": 0.12,
"shakeTime": 0.09
}
}
},
"ExtraAttack2":
{
"attackPattern":
{
"$type": "ConfigAttackCircle",
"triggerType": "TriggerNoRepeat",
"height": 1.5,
"fanAngle": 360.0,
"radius": 3.5,
"radiusRatio": 0.0,
"detectDirection": "Clockwise",
"born":
{
"$type": "ConfigBornBySelf",
"offset":
{
"x": 0.0,
"y": 0.0,
"z": 0.0
}
}
},
"attackInfo":
{
"attackTag": "ExtraAttack",
"attenuationTag": "NormalAttack",
"attackProperty":
{
"damagePercentage": 1.8,
"strikeType": "Blunt",
"elementDurability": 25,
"overrideByWeapon": true,
"attackType": "Melee",
"enBreak": 120
},
"hitPattern":
{
"onHitEffectName": "default",
"hitImpulseType": "LV6",
"reboundRatio": 0,
"canBeDefenceHalt": true,
"hitHaltTime": 0.15,
"hitHaltTimeScale": 0.01,
"muteHitText": false
},
"forceCameraShake": false,
"cameraShake":
{
"shakeRange": 0.24,
"shakeTime": 0.28
}
}
}
}
},
"stateLayers":
@@ -942,11 +1309,577 @@
"FallDie_AS": []
},
"enableRagDoll": true
},
"Attack01_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack01_BS":
[
"Dehya_Attack01_BS",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Attack01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack01":
[
"Dehya_Attack01",
"SetComboCount1",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Attack02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack02":
[
"Dehya_Attack02",
"SetComboCount2",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Attack03":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack03":
[
"Dehya_Attack03",
"SetComboCount3",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Attack04":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack04":
[
"Dehya_Attack04",
"SetComboCount4",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true
},
"ExtraAttack":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ExtraAttack":
[
"Dehya_ExtraAttack",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": false,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"ExtraAttack1":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ExtraAttack1":
[
"Dehya_ExtraAttack1",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": false,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponL",
"normalizeStart": 0.75,
"normalizeEnd": 0.999
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"ExtraAttack2":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ExtraAttack2":
[
"Dehya_ExtraAttack2",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"canDoSkill": false,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"ExtraAttack3":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ExtraAttack3":
[
"Dehya_ExtraAttack3"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Dehya_ElementalArt_Insert":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Dehya_ElementalArt_Insert":
[
"Dehya_ElementalArt_Insert",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"addEndure": 0.6,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"Dehya_ElementalArt_Insert_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Dehya_ElementalArt_Insert_AS": []
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"addEndure": 0.6,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Dehya_ElementalArt_Recycle":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Dehya_ElementalArt_Recycle":
[
"Dehya_ElementalArt_Recycle",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"addEndure": 0.6,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"Dehya_ElementalArt_Recycle_As":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Dehya_ElementalArt_Recycle_As": []
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"addEndure": 0.6,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true
},
"Dehya_ElementalBurst":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Dehya_ElementalBurst":
[
"Dehya_ElementalBurst",
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 0.0,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"Dehya_ElementalBurst_Loop":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Dehya_ElementalBurst_Loop":
[
"Interaction_Bad"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"addEndure": 0.0,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"sheatheOnStart": true,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1
},
"Dehya_ElementalBurst_Move":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Dehya_ElementalBurst_Move": []
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"addEndure": 0.0,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"sheatheOnStart": true,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1
},
"Dehya_ElementalBurst_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Dehya_ElementalBurst_AS": []
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"addEndure": 0.6,
"canChangeAvatar":
[
{
"normalizeStart": 0.9,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.9,
"normalizeEnd": 1.0
},
{
"name": "&CanUseSkill",
"normalizeStart": 0.9,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true,
"jumpCancelStart": 0.9,
"sprintCancelStart": 0.9
}
}
}
},
"abilities": [],
"audio":
{
"$type": "ConfigAvatarAudio",
@@ -1438,5 +2371,28 @@
},
"perform":
{
}
},
"abilities":
[
{
"abilityID": "Avatar_Dehya_ExtraAttack",
"abilityName": "Avatar_Dehya_ExtraAttack"
},
{
"abilityID": "Avatar_Dehya_ElementalArt_Insert",
"abilityName": "Avatar_Dehya_ElementalArt_Insert"
},
{
"abilityID": "Avatar_Dehya_ElementalArt_Recycle",
"abilityName": "Avatar_Dehya_ElementalArt_Recycle"
},
{
"abilityID": "Avatar_Dehya_ElementalBurst",
"abilityName": "Avatar_Dehya_ElementalBurst"
},
{
"abilityID": "Avatar_Dehya_FallingAnthem",
"abilityName": "Avatar_Dehya_FallingAnthem"
}
]
}
@@ -55,7 +55,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2841,6 +2840,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3702,7 +3757,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"triggerToStates":
[
{
@@ -2298,6 +2297,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -3089,7 +3144,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2664,6 +2664,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3295,7 +3351,6 @@
"deformation": ""
}
},
"Sand":
{
"all":
@@ -3332,7 +3387,7 @@
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
}
},
}
}
}
},
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2914,6 +2913,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3635,7 +3690,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
File diff suppressed because it is too large Load Diff
@@ -57,7 +57,6 @@
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.0,
"dissolveTakeFadeTime": 0.7,
"triggerToStates":
[
{
@@ -2268,6 +2267,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -2911,7 +2966,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2606,6 +2606,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -3631,7 +3687,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2164,6 +2164,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -3108,7 +3164,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2275,6 +2275,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -3133,7 +3189,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2960,6 +2960,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3672,7 +3728,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -3139,6 +3138,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3873,7 +3928,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -3208,6 +3207,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3963,7 +4018,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -55,7 +55,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"weaponAwayFromHandStates":
[
{
@@ -2498,6 +2497,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3259,7 +3314,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2889,6 +2888,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3675,7 +3730,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -57,7 +57,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2918,6 +2917,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3603,7 +3658,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -55,7 +55,6 @@
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.0,
"dissolveTakeFadeTime": 1.2,
"triggerToStates":
[
{
@@ -2093,6 +2092,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -2909,7 +2964,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -57,7 +57,6 @@
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"dissolveTakeFadeTime": 0.7,
"triggerToStates":
[
{
@@ -2200,6 +2199,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -2864,7 +2919,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2425,6 +2425,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -56,7 +56,6 @@
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.0,
"dissolveTakeFadeTime": 1.2,
"triggerToStates":
[
{
@@ -2299,6 +2298,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3167,7 +3222,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -0,0 +1,254 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3,
"triggerToStates": [
{
"trigger": "Close",
"states": []
},
{
"trigger": "Close",
"states": [
"ShowWeapon/ShowWeapon_AS",
],
},
{
"trigger": "Open",
"states": [
"ShowWeapon/ShowWeapon",
"ShowWeapon_BS",
],
},
],
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Male_Catalyst_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": ["Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponLoop"],
"ShowWeapon_AS": ["Male_Catalyst_ShowWeapon_AS","Emo_Avatar_Common_Lady_Catalyst_UI_ShowWeaponAS"],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
},
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Baizhuer_Show01",],
"Show02": ["Manekin_Baizhuer_Show02",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
},
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Faruzan_Show01"],
"Show02": ["Manekin_Faruzan_Show02"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
},
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": [],
"Show02": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
@@ -0,0 +1,238 @@
{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh",
},
"mass": 10.0,
"checkInSurface": false
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"useWhiteAnimStates": false
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip00": "WeaponBackPut",
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 0.3,
"patternSheathFadeDelay": 0.075,
"patternSheathFadeTime": 0.3
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"ShowWeapon_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon_BS": ["Girl_Sword_ShowWeapon_BS",],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true, //这个是state互切时触发的。如果内部状态互切就不会触发了。所以不得不拆出BS
},
"ShowRelic_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic_BS": ["Emo_Avatar_Common_Manekin_RelicShowBS"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true,
},
"ShowWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowWeapon": [],
"ShowWeapon_AS": ["Girl_Sword_ShowWeapon_AS",],
},
"battouOnStart" : true,
},
"ShowRelic":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowRelic": ["Emo_Avatar_Common_Manekin_RelicShowLoop"],
"ShowRelic_AS": ["Emo_Avatar_Common_Manekin_RelicShowAS"],
},
"sheatheOnStart": true,
//"sheatheOnEnd": true, //manekin里缺少大世界的战斗参数,sheatheOnEnd是不生效的。用start那个来收刀。
},
"ShowCharacter": //需要保证show的特效不能在别的状态播,所以这个statelayer只会有待机。
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowCharacter": [],
"Show01": ["Manekin_Wanderer_Show01"],
"Show02": ["Manekin_Wanderer_Show02"],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",// 这个参数需要进入state出现。比trigger出现晚,所以从别人武器界面切到琴的时候无法用trigger和这个参数触发进入weapon的state的线。改成了用tabID,也就是在free等了一下再进weapon。
},
],
"sheatheOnStart": true
},
"Skill_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_BS": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
// "battouOnStart": true
"sheatheOnStart": true,
},
"Skill":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill": [],
},
"setAnimatorBoolean":
[
],
},
"Skill_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Skill_AS": [],
},
"setAnimatorBoolean":
[
// {
// "name" : "&GotoAction",
// "normalizeStart":0.0,
// },
// {
// "name" : "&GotoAnyState",
// "normalizeStart":0.91,
// },
],
},
"Story":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Story": [],
},
"setAnimatorBoolean":
[
{
"name" : "&GotoAnyState",
},
],
"sheatheOnStart": true
},
"ShowFlycloak":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowFlycloak": [],
},
"setAnimatorBoolean":
[
],
"sheatheOnStart": true
},
}
}
},
"abilities":
{
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Stop_ui_menu_weapon_show_putAway_appear_short"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Show01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_hero_blink"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "ShowWeapon_BS",
"audioEvent":
{
"text": "Play_ui_menu_weapon_show_heroine"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ShowRelic_BS",
"audioEvent":
{
"text": "Play_ui_menu_relic_show"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"listenerLiftup" : 1.5,
"surfaceProberLiftup" : 1.5
},
}
File diff suppressed because it is too large Load Diff
@@ -56,7 +56,6 @@
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.0,
"dissolveTakeFadeTime": 0.7,
"triggerToStates":
[
{
@@ -2878,6 +2877,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3567,7 +3622,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2291,6 +2291,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3120,6 +3120,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3932,7 +3988,7 @@
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
},
}
}
}
},
@@ -57,7 +57,6 @@
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.0,
"dissolveTakeFadeTime": 1.2,
"triggerToStates":
[
{
@@ -2188,6 +2187,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3015,7 +3070,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -55,7 +55,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2956,6 +2955,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3663,7 +3718,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -3552,6 +3552,62 @@
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Bartender_PrepareToStandby":
{
"$type": "ConfigAvatarStateIDInfo",
@@ -3488,6 +3488,62 @@
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Bartender_PrepareToStandby":
{
"$type": "ConfigAvatarStateIDInfo",
@@ -4602,7 +4658,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -55,7 +55,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.0
},
"specialPoint":
{
@@ -2545,6 +2544,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3352,7 +3407,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2680,6 +2679,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3343,7 +3398,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.5,
"dissolveSheathFadeTime": 1.5
},
"specialPoint":
{
@@ -2932,6 +2931,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3724,7 +3779,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2580,6 +2579,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3271,7 +3326,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2174,6 +2174,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -2970,7 +3026,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2779,6 +2779,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3480,7 +3536,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2591,6 +2590,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3255,7 +3310,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2477,6 +2477,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3215,7 +3271,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"combat":
{
@@ -3473,6 +3472,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -4207,7 +4262,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -57,8 +57,6 @@
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.0,
"dissolveTakeFadeTime": 0.7,
"triggerToStates":
[
{
@@ -2266,6 +2264,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -2930,7 +2984,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"triggerToStates":
[
{
@@ -3125,6 +3124,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -4093,7 +4148,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2240,6 +2240,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -3057,7 +3113,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Sand":
{
@@ -3082,7 +3138,7 @@
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
},
}
}
}
},
@@ -55,8 +55,7 @@
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2369,6 +2368,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3015,7 +3070,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"triggerToStates":
[
{
@@ -2340,6 +2339,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -3231,7 +3286,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -3249,7 +3304,6 @@
"deformation": ""
}
}
}
}
},
File diff suppressed because it is too large Load Diff
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2691,6 +2690,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3514,7 +3569,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,8 +56,7 @@
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -3441,6 +3440,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -4181,7 +4236,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -55,7 +55,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 1.2
},
"specialPoint":
{
@@ -2682,6 +2681,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3466,7 +3521,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2600,6 +2599,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3254,7 +3309,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2212,6 +2212,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
File diff suppressed because it is too large Load Diff
@@ -2286,6 +2286,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -3052,7 +3108,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -2199,6 +2199,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
@@ -3086,7 +3142,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -56,7 +56,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2751,6 +2750,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -3409,7 +3464,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{
@@ -55,7 +55,6 @@
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
@@ -2211,6 +2210,62 @@
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill01": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_CustomSkill02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_CustomSkill02": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"CustomSkill_End_Fly",
"CustomSkill_End_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
@@ -2969,7 +3024,7 @@
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
}
},
"Cloud":
{