整了个小活

This commit is contained in:
huangxiaolei
2022-12-22 18:02:29 +08:00
parent 954e5814e2
commit 16dd9c1e87
6 changed files with 396 additions and 90 deletions
-12
View File
@@ -61,18 +61,6 @@ func (g *GameManager) OnLoginOk(userId uint32, player *model.Player, clientSeq u
player.CombatInvokeHandler = model.NewInvokeHandler[proto.CombatInvokeEntry]()
player.AbilityInvokeHandler = model.NewInvokeHandler[proto.AbilityInvokeEntry]()
// // TODO 薄荷标记
// if world.IsBigWorld() {
// bigWorld := world.GetSceneById(3)
// for pos := range g.worldManager.worldStatic.terrain {
// bigWorld.CreateEntityGadget(&model.Vector{
// X: float64(pos.X),
// Y: float64(pos.Y),
// Z: float64(pos.Z),
// }, 3003009)
// }
// }
g.LoginNotify(userId, player, clientSeq)
player.SceneLoadState = model.SceneNone