1.MongoDB、Redis兼容集群模式

2.离线数据接口化访问
This commit is contained in:
flswld
2023-02-26 23:03:13 +08:00
parent 01cb17d4a9
commit 0395dc0bc2
60 changed files with 1298 additions and 464 deletions
+7 -7
View File
@@ -194,19 +194,19 @@ func (t *TickManager) onTickMinute(now int64) {
i := int32(0)
for itemId := range allItemDataConfig {
num := random.GetRandomInt32(1, 9)
GAME_MANAGER.AddUserItem(player.PlayerID, []*UserItem{{ItemId: uint32(itemId), ChangeCount: uint32(num)}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*ChangeItem{{ItemId: uint32(itemId), ChangeCount: uint32(num)}}, true, 0)
i++
if i > count {
break
}
}
GAME_MANAGER.AddUserItem(player.PlayerID, []*UserItem{{ItemId: 102, ChangeCount: 30}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*UserItem{{ItemId: 201, ChangeCount: 10}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*UserItem{{ItemId: 202, ChangeCount: 100}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*UserItem{{ItemId: 203, ChangeCount: 10}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*ChangeItem{{ItemId: 102, ChangeCount: 30}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*ChangeItem{{ItemId: 201, ChangeCount: 10}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*ChangeItem{{ItemId: 202, ChangeCount: 100}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*ChangeItem{{ItemId: 203, ChangeCount: 10}}, true, 0)
// 蓝球粉球
GAME_MANAGER.AddUserItem(player.PlayerID, []*UserItem{{ItemId: 223, ChangeCount: 1}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*UserItem{{ItemId: 224, ChangeCount: 1}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*ChangeItem{{ItemId: 223, ChangeCount: 1}}, true, 0)
GAME_MANAGER.AddUserItem(player.PlayerID, []*ChangeItem{{ItemId: 224, ChangeCount: 1}}, true, 0)
}
}
}