三维形状碰撞检测

This commit is contained in:
flswld
2023-02-22 21:52:25 +08:00
parent 7d21f24dc8
commit 01cb17d4a9
9 changed files with 416 additions and 110 deletions
+43 -35
View File
@@ -1,11 +1,5 @@
package alg
import (
"math"
"hk4e/pkg/logger"
)
// AoiManager aoi管理模块
type AoiManager struct {
// 区域边界坐标
@@ -64,31 +58,6 @@ func (a *AoiManager) Init3DRectAoiManager(numX, numY, numZ int16) {
}
}
func (a *AoiManager) AoiInfoLog(debug bool) {
logger.Info("AoiMgr: minX: %d, maxX: %d, numX: %d, minY: %d, maxY: %d, numY: %d, minZ: %d, maxZ: %d, numZ: %d, num grid: %d\n",
a.minX, a.maxX, a.numX, a.minY, a.maxY, a.numY, a.minZ, a.maxZ, a.numZ, uint32(a.numX)*uint32(a.numY)*uint32(a.numZ))
minGridObjectCount := math.MaxInt32
maxGridObjectCount := 0
for _, grid := range a.gridMap {
gridObjectCount := len(grid.objectMap)
if gridObjectCount > maxGridObjectCount {
maxGridObjectCount = gridObjectCount
}
if gridObjectCount < minGridObjectCount {
minGridObjectCount = gridObjectCount
}
if debug {
// logger.Debug("Grid: gid: %d, minX: %d, maxX: %d, minY: %d, maxY: %d, minZ: %d, maxZ: %d, object count: %v",
// grid.gid, grid.minX, grid.maxX, grid.minY, grid.maxY, grid.minZ, grid.maxZ, gridObjectCount)
for objectId, object := range grid.objectMap {
logger.Debug("objectId: %v, object: %v", objectId, object)
}
}
}
logger.Info("min grid object count: %v", minGridObjectCount)
logger.Info("max grid object count: %v", maxGridObjectCount)
}
// GridXLen 每个格子在x轴方向的长度
func (a *AoiManager) GridXLen() int16 {
return (a.maxX - a.minX) / a.numX
@@ -203,7 +172,6 @@ func (a *AoiManager) GetObjectListByPos(x, y, z float32) map[int64]any {
for kk, vv := range tmp {
objectList[kk] = vv
}
logger.Debug("Grid: gid: %d, tmp len: %v", v.gid, len(tmp))
}
return objectList
}
@@ -212,7 +180,6 @@ func (a *AoiManager) GetObjectListByPos(x, y, z float32) map[int64]any {
func (a *AoiManager) GetObjectListByGid(gid uint32) map[int64]any {
grid := a.gridMap[gid]
if grid == nil {
logger.Error("grid is nil, gid: %v", gid)
return nil
}
objectList := grid.GetObjectList()
@@ -223,7 +190,6 @@ func (a *AoiManager) GetObjectListByGid(gid uint32) map[int64]any {
func (a *AoiManager) AddObjectToGrid(objectId int64, object any, gid uint32) {
grid := a.gridMap[gid]
if grid == nil {
logger.Error("grid is nil, gid: %v", gid)
return
}
grid.AddObject(objectId, object)
@@ -233,7 +199,6 @@ func (a *AoiManager) AddObjectToGrid(objectId int64, object any, gid uint32) {
func (a *AoiManager) RemoveObjectFromGrid(objectId int64, gid uint32) {
grid := a.gridMap[gid]
if grid == nil {
logger.Error("grid is nil, gid: %v", gid)
return
}
grid.RemoveObject(objectId)
@@ -250,3 +215,46 @@ func (a *AoiManager) RemoveObjectFromGridByPos(objectId int64, x, y, z float32)
gid := a.GetGidByPos(x, y, z)
a.RemoveObjectFromGrid(objectId, gid)
}
// Grid 地图格子
type Grid struct {
gid uint32 // 格子id
// 格子边界坐标
// 目前开发阶段暂时用不到 节省点内存
// minX int16
// maxX int16
// minY int16
// maxY int16
// minZ int16
// maxZ int16
objectMap map[int64]any // k:objectId v:对象
}
// NewGrid 初始化格子
func NewGrid(gid uint32, minX, maxX, minY, maxY, minZ, maxZ int16) (r *Grid) {
r = new(Grid)
r.gid = gid
// r.minX = minX
// r.maxX = maxX
// r.minY = minY
// r.maxY = maxY
// r.minZ = minZ
// r.maxZ = maxZ
r.objectMap = make(map[int64]any)
return r
}
// AddObject 向格子中添加一个对象
func (g *Grid) AddObject(objectId int64, object any) {
g.objectMap[objectId] = object
}
// RemoveObject 从格子中删除一个对象
func (g *Grid) RemoveObject(objectId int64) {
delete(g.objectMap, objectId)
}
// GetObjectList 获取格子中所有对象
func (g *Grid) GetObjectList() map[int64]any {
return g.objectMap
}