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lancet/docs/en/api/packages/enum.md
2025-11-01 21:25:10 +08:00

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# Enum
Package enum provides a simple enum implementation.
<div STYLE="page-break-after: always;"></div>
## Source:
- [https://github.com/duke-git/lancet/blob/main/enum/enum.go](https://github.com/duke-git/lancet/blob/main/enum/enum.go)
<div STYLE="page-break-after: always;"></div>
## Usage:
```go
import (
"github.com/duke-git/lancet/v2/enum"
)
```
<div STYLE="page-break-after: always;"></div>
## Index
- [NewItem](#NewItem)
- [NewItemsFromPairs](#NewItemsFromPairs)
- [Value](#Value)
- [Name](#Name)
- [Valid](#Valid)
- [MarshalJSON](#MarshalJSON)
- [NewRegistry](#NewRegistry)
- [Add](#Add)
- [Remove](#Remove)
- [Update](#Update)
- [GetByValue](#GetByValue)
- [GetByName](#GetByName)
- [Items](#Items)
- [Contains](#Contains)
- [Size](#Size)
- [Range](#Range)
- [SortedItems](#SortedItems)
- [Filter](#Filter)
<div STYLE="page-break-after: always;"></div>
## Documentation
### <span id="NewItem">NewItem</span>
<p>Creates a new enum item.</p>
<b>Signature:</b>
```go
func NewItem[T comparable](value T, name string) *Item[T]
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/8qNsLw01HD5)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
item1 := enum.NewItem(Active, "Active")
item2 := enum.NewItem(Inactive, "Inactive")
fmt.Println(item1.Name(), item1.Value())
fmt.Println(item2.Name(), item2.Value())
// Output:
// Active 1
// Inactive 2
}
```
### <span id="NewItemsFromPairs">NewItemsFromPairs</span>
<p>Creates enum items from a slice of Pair structs.</p>
<b>Signature:</b>
```go
func NewItemsFromPairs[T comparable](pairs ...Pair[T]) []*Item[T]
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/xKnoGa7gnev)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
items := enum.NewItemsFromPairs(
enum.Pair[Status]{Value: Active, Name: "Active"},
enum.Pair[Status]{Value: Inactive, Name: "Inactive"},
)
fmt.Println(items[0].Name(), items[0].Value())
fmt.Println(items[1].Name(), items[1].Value())
// Output:
// Active 1
// Inactive 2
}
```
### <span id="Value">Value</span>
<p>Returns the value of the enum item.</p>
<b>Signature:</b>
```go
func (it *Item[T]) Value() T
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/xKnoGa7gnev)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
items := enum.NewItemsFromPairs(
enum.Pair[Status]{Value: Active, Name: "Active"},
enum.Pair[Status]{Value: Inactive, Name: "Inactive"},
)
fmt.Println(items[0].Name(), items[0].Value())
fmt.Println(items[1].Name(), items[1].Value())
// Output:
// Active 1
// Inactive 2
}
```
### <span id="Name">Name</span>
<p>Returns the name of the enum item.</p>
<b>Signature:</b>
```go
func (it *Item[T]) Name() string
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/xKnoGa7gnev)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
items := enum.NewItemsFromPairs(
enum.Pair[Status]{Value: Active, Name: "Active"},
enum.Pair[Status]{Value: Inactive, Name: "Inactive"},
)
fmt.Println(items[0].Name(), items[0].Value())
fmt.Println(items[1].Name(), items[1].Value())
// Output:
// Active 1
// Inactive 2
}
```
### <span id="Valid">Valid</span>
<p>Checks if the enum item is valid. If a custom check function is provided, it will be used to validate the value.</p>
<b>Signature:</b>
```go
func (it *Item[T]) Valid(checker ...func(T) bool) bool
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/pA3lYY2VSm3)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
item := enum.NewItem(Active, "Active")
fmt.Println(item.Valid())
invalidItem := enum.NewItem(Unknown, "")
fmt.Println(invalidItem.Valid())
// Output:
// true
// false
}
```
### <span id="MarshalJSON">MarshalJSON</span>
<p>Implementation of json.Marshaler interface.</p>
<b>Signature:</b>
```go
func (it *Item[T]) MarshalJSON() ([]byte, error)
func (it *Item[T]) UnmarshalJSON(data []byte) error
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/zIZEdAnneB5)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
item := enum.NewItem(Active, "Active")
data, _ := item.MarshalJSON()
fmt.Println(string(data))
var unmarshaledItem enum.Item[Status]
_ = unmarshaledItem.UnmarshalJSON(data)
fmt.Println(unmarshaledItem.Name(), unmarshaledItem.Value())
// Output:
// {"name":"Active","value":1}
// Active 1
}
```
### <span id="NewRegistry">NewRegistry</span>
<p>Creates a new enum registry.</p>
<b>Signature:</b>
```go
func NewRegistry[T comparable](items ...*Item[T]) *Registry[T]
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/ABEXsYfJKMo)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item1 := enum.NewItem(Active, "Active")
item2 := enum.NewItem(Inactive, "Inactive")
registry.Add(item1, item2)
if item, found := registry.GetByValue(Active); found {
fmt.Println("Found by value:", item.Name())
}
if item, found := registry.GetByName("Inactive"); found {
fmt.Println("Found by name:", item.Value())
}
// Output:
// Found by value: Active
// Found by name: 2
}
```
### <span id="Add">Add</span>
<p>Adds enum items to the registry.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) Add(items ...*Item[T])
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/ABEXsYfJKMo)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item1 := enum.NewItem(Active, "Active")
item2 := enum.NewItem(Inactive, "Inactive")
registry.Add(item1, item2)
if item, found := registry.GetByValue(Active); found {
fmt.Println("Found by value:", item.Name())
}
if item, found := registry.GetByName("Inactive"); found {
fmt.Println("Found by name:", item.Value())
}
// Output:
// Found by value: Active
// Found by name: 2
}
```
### <span id="Remove">Remove</span>
<p>Removes an enum item from the registry by its value.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) Remove(value T) bool
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/dSG84wQ3TuC)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item1 := enum.NewItem(Active, "Active")
registry.Add(item1)
fmt.Println("Size before removal:", registry.Size())
removed := registry.Remove(Active)
fmt.Println("Removed:", removed)
fmt.Println("Size after removal:", registry.Size())
// Output:
// Size before removal: 1
// Removed: true
// Size after removal: 0
}
```
### <span id="Update">Update</span>
<p>Updates the name of an enum item in the registry by its value.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) Update(value T, newName string) bool
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/Ol0moT1J9Xl)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item1 := enum.NewItem(Active, "Active")
registry.Add(item1)
updated := registry.Update(Active, "Activated")
fmt.Println("Updated:", updated)
if item, found := registry.GetByValue(Active); found {
fmt.Println("New name:", item.Name())
}
// Output:
// Updated: true
// New name: Activated
}
```
### <span id="GetByValue">GetByValue</span>
<p>Retrieves an enum item by its value.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) GetByValue(value T) (*Item[T], bool)
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/niJ1U2KlE_m)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item := enum.NewItem(Active, "Active")
registry.Add(item)
if item, found := registry.GetByValue(Active); found {
fmt.Println("Found name by value:", item.Name())
}
// Output:
// Found name by value: Active
}
```
### <span id="GetByName">GetByName</span>
<p>Retrieves an enum item by its name.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) GetByName(name string) (*Item[T], bool)
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/49ie_gpqH0m)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item := enum.NewItem(Active, "Active")
registry.Add(item)
if item, found := registry.GetByName("Active"); found {
fmt.Println("Found value by name:", item.Value())
}
// Output:
// Found value by name: 1
}
```
### <span id="Items">Items</span>
<p>Returns a slice of all enum items in the registry.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) Items() []*Item[T]
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/lAJFAradbvQ)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item1 := enum.NewItem(Active, "Active")
item2 := enum.NewItem(Inactive, "Inactive")
registry.Add(item1, item2)
for _, item := range registry.Items() {
fmt.Println(item.Name(), item.Value())
}
// Output:
// Active 1
// Inactive 2
}
```
### <span id="Contains">Contains</span>
<p>Checks if an enum item with the given value exists in the registry.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) Contains(value T) bool
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/_T-lPYkZn2j)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item := enum.NewItem(Active, "Active")
registry.Add(item)
fmt.Println(registry.Contains(Active))
fmt.Println(registry.Contains(Inactive))
// Output:
// true
// false
}
```
### <span id="Size">Size</span>
<p>Returns the number of enum items in the registry.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) Size() int
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/TeDArWhlQe2)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
fmt.Println("Initial size:", registry.Size())
item1 := enum.NewItem(Active, "Active")
item2 := enum.NewItem(Inactive, "Inactive")
registry.Add(item1, item2)
fmt.Println("Size after adding items:", registry.Size())
registry.Remove(Active)
fmt.Println("Size after removing an item:", registry.Size())
// Output:
// Initial size: 0
// Size after adding items: 2
// Size after removing an item: 1
}
```
### <span id="Range">Range</span>
<p>Iterates over all enum items in the registry and applies the given function.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) Range(fn func(*Item[T]) bool)
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/GPsZbQbefWN)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item1 := enum.NewItem(Active, "Active")
item2 := enum.NewItem(Inactive, "Inactive")
registry.Add(item1, item2)
registry.Range(func(item *enum.Item[Status]) bool {
fmt.Println(item.Name(), item.Value())
return true // continue iteration
})
// Output:
// Active 1
// Inactive 2
}
```
### <span id="SortedItems">SortedItems</span>
<p>Returns a slice of all enum items sorted by the given less function.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) SortedItems(less func(*Item[T], *Item[T]) bool) []*Item[T]
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/tN9RE_m_WEI)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item1 := enum.NewItem(Inactive, "Inactive")
item2 := enum.NewItem(Active, "Active")
registry.Add(item1, item2)
for _, item := range registry.SortedItems(func(i1, i2 *enum.Item[Status]) bool {
return i1.Value() < i2.Value()
}) {
fmt.Println(item.Name(), item.Value())
}
// Output:
// Active 1
// Inactive 2
}
```
### <span id="Filter">Filter</span>
<p>Returns a slice of enum items that satisfy the given predicate function.</p>
<b>Signature:</b>
```go
func (r *Registry[T]) Filter(predicate func(*Item[T]) bool) []*Item[T]
```
<b>Example:<span style="float:right;display:inline-block;">[Run](https://go.dev/play/p/uTUpTdcyoCU)</span></b>
```go
package main
import (
"fmt"
"github.com/duke-git/lancet/v2/enum"
)
type Status int
const (
Unknown Status = iota
Active
Inactive
)
func main() {
registry := enum.NewRegistry[Status]()
item1 := enum.NewItem(Active, "Active")
item2 := enum.NewItem(Inactive, "Inactive")
registry.Add(item1, item2)
activeItems := registry.Filter(func(item *enum.Item[Status]) bool {
return item.Value() == Active
})
for _, item := range activeItems {
fmt.Println(item.Name(), item.Value())
}
// Output:
// Active 1
}
```