Files
hk4e/protocol/proto/SceneSurfaceMaterial.pb.go
2022-11-24 22:47:24 +08:00

178 lines
7.5 KiB
Go

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.14.0
// source: SceneSurfaceMaterial.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type SceneSurfaceMaterial int32
const (
SceneSurfaceMaterial_SCENE_SURFACE_MATERIAL_INVALID SceneSurfaceMaterial = 0
SceneSurfaceMaterial_SCENE_SURFACE_MATERIAL_GRASS SceneSurfaceMaterial = 1
SceneSurfaceMaterial_SCENE_SURFACE_MATERIAL_DIRT SceneSurfaceMaterial = 2
SceneSurfaceMaterial_SCENE_SURFACE_MATERIAL_ROCK SceneSurfaceMaterial = 3
SceneSurfaceMaterial_SCENE_SURFACE_MATERIAL_SNOW SceneSurfaceMaterial = 4
SceneSurfaceMaterial_SCENE_SURFACE_MATERIAL_WATER SceneSurfaceMaterial = 5
SceneSurfaceMaterial_SCENE_SURFACE_MATERIAL_TILE SceneSurfaceMaterial = 6
SceneSurfaceMaterial_SCENE_SURFACE_MATERIAL_SAND SceneSurfaceMaterial = 7
)
// Enum value maps for SceneSurfaceMaterial.
var (
SceneSurfaceMaterial_name = map[int32]string{
0: "SCENE_SURFACE_MATERIAL_INVALID",
1: "SCENE_SURFACE_MATERIAL_GRASS",
2: "SCENE_SURFACE_MATERIAL_DIRT",
3: "SCENE_SURFACE_MATERIAL_ROCK",
4: "SCENE_SURFACE_MATERIAL_SNOW",
5: "SCENE_SURFACE_MATERIAL_WATER",
6: "SCENE_SURFACE_MATERIAL_TILE",
7: "SCENE_SURFACE_MATERIAL_SAND",
}
SceneSurfaceMaterial_value = map[string]int32{
"SCENE_SURFACE_MATERIAL_INVALID": 0,
"SCENE_SURFACE_MATERIAL_GRASS": 1,
"SCENE_SURFACE_MATERIAL_DIRT": 2,
"SCENE_SURFACE_MATERIAL_ROCK": 3,
"SCENE_SURFACE_MATERIAL_SNOW": 4,
"SCENE_SURFACE_MATERIAL_WATER": 5,
"SCENE_SURFACE_MATERIAL_TILE": 6,
"SCENE_SURFACE_MATERIAL_SAND": 7,
}
)
func (x SceneSurfaceMaterial) Enum() *SceneSurfaceMaterial {
p := new(SceneSurfaceMaterial)
*p = x
return p
}
func (x SceneSurfaceMaterial) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (SceneSurfaceMaterial) Descriptor() protoreflect.EnumDescriptor {
return file_SceneSurfaceMaterial_proto_enumTypes[0].Descriptor()
}
func (SceneSurfaceMaterial) Type() protoreflect.EnumType {
return &file_SceneSurfaceMaterial_proto_enumTypes[0]
}
func (x SceneSurfaceMaterial) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use SceneSurfaceMaterial.Descriptor instead.
func (SceneSurfaceMaterial) EnumDescriptor() ([]byte, []int) {
return file_SceneSurfaceMaterial_proto_rawDescGZIP(), []int{0}
}
var File_SceneSurfaceMaterial_proto protoreflect.FileDescriptor
var file_SceneSurfaceMaterial_proto_rawDesc = []byte{
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}
var (
file_SceneSurfaceMaterial_proto_rawDescOnce sync.Once
file_SceneSurfaceMaterial_proto_rawDescData = file_SceneSurfaceMaterial_proto_rawDesc
)
func file_SceneSurfaceMaterial_proto_rawDescGZIP() []byte {
file_SceneSurfaceMaterial_proto_rawDescOnce.Do(func() {
file_SceneSurfaceMaterial_proto_rawDescData = protoimpl.X.CompressGZIP(file_SceneSurfaceMaterial_proto_rawDescData)
})
return file_SceneSurfaceMaterial_proto_rawDescData
}
var file_SceneSurfaceMaterial_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_SceneSurfaceMaterial_proto_goTypes = []interface{}{
(SceneSurfaceMaterial)(0), // 0: proto.SceneSurfaceMaterial
}
var file_SceneSurfaceMaterial_proto_depIdxs = []int32{
0, // [0:0] is the sub-list for method output_type
0, // [0:0] is the sub-list for method input_type
0, // [0:0] is the sub-list for extension type_name
0, // [0:0] is the sub-list for extension extendee
0, // [0:0] is the sub-list for field type_name
}
func init() { file_SceneSurfaceMaterial_proto_init() }
func file_SceneSurfaceMaterial_proto_init() {
if File_SceneSurfaceMaterial_proto != nil {
return
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_SceneSurfaceMaterial_proto_rawDesc,
NumEnums: 1,
NumMessages: 0,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_SceneSurfaceMaterial_proto_goTypes,
DependencyIndexes: file_SceneSurfaceMaterial_proto_depIdxs,
EnumInfos: file_SceneSurfaceMaterial_proto_enumTypes,
}.Build()
File_SceneSurfaceMaterial_proto = out.File
file_SceneSurfaceMaterial_proto_rawDesc = nil
file_SceneSurfaceMaterial_proto_goTypes = nil
file_SceneSurfaceMaterial_proto_depIdxs = nil
}