Files
hk4e/protocol/proto/MusicGameSettleReq.pb.go
2022-11-24 22:47:24 +08:00

334 lines
12 KiB
Go

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.14.0
// source: MusicGameSettleReq.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// CmdId: 8892
// EnetChannelId: 0
// EnetIsReliable: true
// IsAllowClient: true
type MusicGameSettleReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
ButtonList []uint32 `protobuf:"varint,384,rep,packed,name=button_list,json=buttonList,proto3" json:"button_list,omitempty"`
Delay uint32 `protobuf:"varint,795,opt,name=delay,proto3" json:"delay,omitempty"`
NoteList []uint32 `protobuf:"varint,4,rep,packed,name=note_list,json=noteList,proto3" json:"note_list,omitempty"`
ScoreRating uint32 `protobuf:"varint,15,opt,name=score_rating,json=scoreRating,proto3" json:"score_rating,omitempty"`
Score uint32 `protobuf:"varint,9,opt,name=score,proto3" json:"score,omitempty"`
UgcGuid uint64 `protobuf:"varint,6,opt,name=ugc_guid,json=ugcGuid,proto3" json:"ugc_guid,omitempty"`
RestartTimes uint32 `protobuf:"varint,13,opt,name=restart_times,json=restartTimes,proto3" json:"restart_times,omitempty"`
IsCustomDelay bool `protobuf:"varint,422,opt,name=is_custom_delay,json=isCustomDelay,proto3" json:"is_custom_delay,omitempty"`
MaxCombo uint32 `protobuf:"varint,5,opt,name=max_combo,json=maxCombo,proto3" json:"max_combo,omitempty"`
IsFullCombo uint32 `protobuf:"varint,1058,opt,name=is_full_combo,json=isFullCombo,proto3" json:"is_full_combo,omitempty"`
Speed float32 `protobuf:"fixed32,409,opt,name=speed,proto3" json:"speed,omitempty"`
IsSaveScore bool `protobuf:"varint,3,opt,name=is_save_score,json=isSaveScore,proto3" json:"is_save_score,omitempty"`
Combo uint32 `protobuf:"varint,1,opt,name=combo,proto3" json:"combo,omitempty"`
MusicBasicId uint32 `protobuf:"varint,7,opt,name=music_basic_id,json=musicBasicId,proto3" json:"music_basic_id,omitempty"`
StarRating uint32 `protobuf:"varint,2,opt,name=star_rating,json=starRating,proto3" json:"star_rating,omitempty"`
Volume uint32 `protobuf:"varint,1953,opt,name=volume,proto3" json:"volume,omitempty"`
CorrectHit uint32 `protobuf:"varint,14,opt,name=correct_hit,json=correctHit,proto3" json:"correct_hit,omitempty"`
IsCustomSpeed bool `protobuf:"varint,1285,opt,name=is_custom_speed,json=isCustomSpeed,proto3" json:"is_custom_speed,omitempty"`
}
func (x *MusicGameSettleReq) Reset() {
*x = MusicGameSettleReq{}
if protoimpl.UnsafeEnabled {
mi := &file_MusicGameSettleReq_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MusicGameSettleReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MusicGameSettleReq) ProtoMessage() {}
func (x *MusicGameSettleReq) ProtoReflect() protoreflect.Message {
mi := &file_MusicGameSettleReq_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MusicGameSettleReq.ProtoReflect.Descriptor instead.
func (*MusicGameSettleReq) Descriptor() ([]byte, []int) {
return file_MusicGameSettleReq_proto_rawDescGZIP(), []int{0}
}
func (x *MusicGameSettleReq) GetButtonList() []uint32 {
if x != nil {
return x.ButtonList
}
return nil
}
func (x *MusicGameSettleReq) GetDelay() uint32 {
if x != nil {
return x.Delay
}
return 0
}
func (x *MusicGameSettleReq) GetNoteList() []uint32 {
if x != nil {
return x.NoteList
}
return nil
}
func (x *MusicGameSettleReq) GetScoreRating() uint32 {
if x != nil {
return x.ScoreRating
}
return 0
}
func (x *MusicGameSettleReq) GetScore() uint32 {
if x != nil {
return x.Score
}
return 0
}
func (x *MusicGameSettleReq) GetUgcGuid() uint64 {
if x != nil {
return x.UgcGuid
}
return 0
}
func (x *MusicGameSettleReq) GetRestartTimes() uint32 {
if x != nil {
return x.RestartTimes
}
return 0
}
func (x *MusicGameSettleReq) GetIsCustomDelay() bool {
if x != nil {
return x.IsCustomDelay
}
return false
}
func (x *MusicGameSettleReq) GetMaxCombo() uint32 {
if x != nil {
return x.MaxCombo
}
return 0
}
func (x *MusicGameSettleReq) GetIsFullCombo() uint32 {
if x != nil {
return x.IsFullCombo
}
return 0
}
func (x *MusicGameSettleReq) GetSpeed() float32 {
if x != nil {
return x.Speed
}
return 0
}
func (x *MusicGameSettleReq) GetIsSaveScore() bool {
if x != nil {
return x.IsSaveScore
}
return false
}
func (x *MusicGameSettleReq) GetCombo() uint32 {
if x != nil {
return x.Combo
}
return 0
}
func (x *MusicGameSettleReq) GetMusicBasicId() uint32 {
if x != nil {
return x.MusicBasicId
}
return 0
}
func (x *MusicGameSettleReq) GetStarRating() uint32 {
if x != nil {
return x.StarRating
}
return 0
}
func (x *MusicGameSettleReq) GetVolume() uint32 {
if x != nil {
return x.Volume
}
return 0
}
func (x *MusicGameSettleReq) GetCorrectHit() uint32 {
if x != nil {
return x.CorrectHit
}
return 0
}
func (x *MusicGameSettleReq) GetIsCustomSpeed() bool {
if x != nil {
return x.IsCustomSpeed
}
return false
}
var File_MusicGameSettleReq_proto protoreflect.FileDescriptor
var file_MusicGameSettleReq_proto_rawDesc = []byte{
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}
var (
file_MusicGameSettleReq_proto_rawDescOnce sync.Once
file_MusicGameSettleReq_proto_rawDescData = file_MusicGameSettleReq_proto_rawDesc
)
func file_MusicGameSettleReq_proto_rawDescGZIP() []byte {
file_MusicGameSettleReq_proto_rawDescOnce.Do(func() {
file_MusicGameSettleReq_proto_rawDescData = protoimpl.X.CompressGZIP(file_MusicGameSettleReq_proto_rawDescData)
})
return file_MusicGameSettleReq_proto_rawDescData
}
var file_MusicGameSettleReq_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_MusicGameSettleReq_proto_goTypes = []interface{}{
(*MusicGameSettleReq)(nil), // 0: proto.MusicGameSettleReq
}
var file_MusicGameSettleReq_proto_depIdxs = []int32{
0, // [0:0] is the sub-list for method output_type
0, // [0:0] is the sub-list for method input_type
0, // [0:0] is the sub-list for extension type_name
0, // [0:0] is the sub-list for extension extendee
0, // [0:0] is the sub-list for field type_name
}
func init() { file_MusicGameSettleReq_proto_init() }
func file_MusicGameSettleReq_proto_init() {
if File_MusicGameSettleReq_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_MusicGameSettleReq_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MusicGameSettleReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_MusicGameSettleReq_proto_rawDesc,
NumEnums: 0,
NumMessages: 1,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_MusicGameSettleReq_proto_goTypes,
DependencyIndexes: file_MusicGameSettleReq_proto_depIdxs,
MessageInfos: file_MusicGameSettleReq_proto_msgTypes,
}.Build()
File_MusicGameSettleReq_proto = out.File
file_MusicGameSettleReq_proto_rawDesc = nil
file_MusicGameSettleReq_proto_goTypes = nil
file_MusicGameSettleReq_proto_depIdxs = nil
}