mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 18:32:26 +08:00
334 lines
12 KiB
Go
334 lines
12 KiB
Go
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
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// Copyright (C) 2022 Sorapointa Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.26.0
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// protoc v3.14.0
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// source: MusicGameSettleReq.proto
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package proto
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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// CmdId: 8892
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// EnetChannelId: 0
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// EnetIsReliable: true
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// IsAllowClient: true
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type MusicGameSettleReq struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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ButtonList []uint32 `protobuf:"varint,384,rep,packed,name=button_list,json=buttonList,proto3" json:"button_list,omitempty"`
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Delay uint32 `protobuf:"varint,795,opt,name=delay,proto3" json:"delay,omitempty"`
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NoteList []uint32 `protobuf:"varint,4,rep,packed,name=note_list,json=noteList,proto3" json:"note_list,omitempty"`
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ScoreRating uint32 `protobuf:"varint,15,opt,name=score_rating,json=scoreRating,proto3" json:"score_rating,omitempty"`
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Score uint32 `protobuf:"varint,9,opt,name=score,proto3" json:"score,omitempty"`
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UgcGuid uint64 `protobuf:"varint,6,opt,name=ugc_guid,json=ugcGuid,proto3" json:"ugc_guid,omitempty"`
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RestartTimes uint32 `protobuf:"varint,13,opt,name=restart_times,json=restartTimes,proto3" json:"restart_times,omitempty"`
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IsCustomDelay bool `protobuf:"varint,422,opt,name=is_custom_delay,json=isCustomDelay,proto3" json:"is_custom_delay,omitempty"`
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MaxCombo uint32 `protobuf:"varint,5,opt,name=max_combo,json=maxCombo,proto3" json:"max_combo,omitempty"`
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IsFullCombo uint32 `protobuf:"varint,1058,opt,name=is_full_combo,json=isFullCombo,proto3" json:"is_full_combo,omitempty"`
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Speed float32 `protobuf:"fixed32,409,opt,name=speed,proto3" json:"speed,omitempty"`
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IsSaveScore bool `protobuf:"varint,3,opt,name=is_save_score,json=isSaveScore,proto3" json:"is_save_score,omitempty"`
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Combo uint32 `protobuf:"varint,1,opt,name=combo,proto3" json:"combo,omitempty"`
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MusicBasicId uint32 `protobuf:"varint,7,opt,name=music_basic_id,json=musicBasicId,proto3" json:"music_basic_id,omitempty"`
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StarRating uint32 `protobuf:"varint,2,opt,name=star_rating,json=starRating,proto3" json:"star_rating,omitempty"`
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Volume uint32 `protobuf:"varint,1953,opt,name=volume,proto3" json:"volume,omitempty"`
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CorrectHit uint32 `protobuf:"varint,14,opt,name=correct_hit,json=correctHit,proto3" json:"correct_hit,omitempty"`
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IsCustomSpeed bool `protobuf:"varint,1285,opt,name=is_custom_speed,json=isCustomSpeed,proto3" json:"is_custom_speed,omitempty"`
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}
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func (x *MusicGameSettleReq) Reset() {
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*x = MusicGameSettleReq{}
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if protoimpl.UnsafeEnabled {
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mi := &file_MusicGameSettleReq_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *MusicGameSettleReq) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*MusicGameSettleReq) ProtoMessage() {}
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func (x *MusicGameSettleReq) ProtoReflect() protoreflect.Message {
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mi := &file_MusicGameSettleReq_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use MusicGameSettleReq.ProtoReflect.Descriptor instead.
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func (*MusicGameSettleReq) Descriptor() ([]byte, []int) {
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return file_MusicGameSettleReq_proto_rawDescGZIP(), []int{0}
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}
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func (x *MusicGameSettleReq) GetButtonList() []uint32 {
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if x != nil {
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return x.ButtonList
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}
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return nil
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}
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func (x *MusicGameSettleReq) GetDelay() uint32 {
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if x != nil {
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return x.Delay
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetNoteList() []uint32 {
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if x != nil {
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return x.NoteList
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}
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return nil
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}
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func (x *MusicGameSettleReq) GetScoreRating() uint32 {
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if x != nil {
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return x.ScoreRating
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetScore() uint32 {
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if x != nil {
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return x.Score
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetUgcGuid() uint64 {
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if x != nil {
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return x.UgcGuid
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetRestartTimes() uint32 {
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if x != nil {
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return x.RestartTimes
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetIsCustomDelay() bool {
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if x != nil {
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return x.IsCustomDelay
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}
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return false
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}
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func (x *MusicGameSettleReq) GetMaxCombo() uint32 {
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if x != nil {
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return x.MaxCombo
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetIsFullCombo() uint32 {
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if x != nil {
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return x.IsFullCombo
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetSpeed() float32 {
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if x != nil {
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return x.Speed
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetIsSaveScore() bool {
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if x != nil {
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return x.IsSaveScore
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}
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return false
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}
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func (x *MusicGameSettleReq) GetCombo() uint32 {
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if x != nil {
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return x.Combo
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetMusicBasicId() uint32 {
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if x != nil {
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return x.MusicBasicId
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetStarRating() uint32 {
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if x != nil {
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return x.StarRating
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetVolume() uint32 {
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if x != nil {
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return x.Volume
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetCorrectHit() uint32 {
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if x != nil {
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return x.CorrectHit
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}
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return 0
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}
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func (x *MusicGameSettleReq) GetIsCustomSpeed() bool {
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if x != nil {
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return x.IsCustomSpeed
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}
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return false
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}
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var File_MusicGameSettleReq_proto protoreflect.FileDescriptor
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var file_MusicGameSettleReq_proto_rawDesc = []byte{
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|
|
0x33,
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|
}
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|
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var (
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file_MusicGameSettleReq_proto_rawDescOnce sync.Once
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file_MusicGameSettleReq_proto_rawDescData = file_MusicGameSettleReq_proto_rawDesc
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)
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func file_MusicGameSettleReq_proto_rawDescGZIP() []byte {
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file_MusicGameSettleReq_proto_rawDescOnce.Do(func() {
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file_MusicGameSettleReq_proto_rawDescData = protoimpl.X.CompressGZIP(file_MusicGameSettleReq_proto_rawDescData)
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})
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return file_MusicGameSettleReq_proto_rawDescData
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|
}
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|
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var file_MusicGameSettleReq_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
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|
var file_MusicGameSettleReq_proto_goTypes = []interface{}{
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(*MusicGameSettleReq)(nil), // 0: proto.MusicGameSettleReq
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}
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|
var file_MusicGameSettleReq_proto_depIdxs = []int32{
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|
0, // [0:0] is the sub-list for method output_type
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|
0, // [0:0] is the sub-list for method input_type
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|
0, // [0:0] is the sub-list for extension type_name
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|
0, // [0:0] is the sub-list for extension extendee
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|
0, // [0:0] is the sub-list for field type_name
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|
}
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|
|
|
func init() { file_MusicGameSettleReq_proto_init() }
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|
func file_MusicGameSettleReq_proto_init() {
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|
if File_MusicGameSettleReq_proto != nil {
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|
return
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|
}
|
|
if !protoimpl.UnsafeEnabled {
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|
file_MusicGameSettleReq_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
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|
switch v := v.(*MusicGameSettleReq); i {
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|
case 0:
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|
return &v.state
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|
case 1:
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|
return &v.sizeCache
|
|
case 2:
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|
return &v.unknownFields
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|
default:
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|
return nil
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|
}
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|
}
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|
}
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|
type x struct{}
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|
out := protoimpl.TypeBuilder{
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|
File: protoimpl.DescBuilder{
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|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
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|
RawDescriptor: file_MusicGameSettleReq_proto_rawDesc,
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|
NumEnums: 0,
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|
NumMessages: 1,
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|
NumExtensions: 0,
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|
NumServices: 0,
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|
},
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|
GoTypes: file_MusicGameSettleReq_proto_goTypes,
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|
DependencyIndexes: file_MusicGameSettleReq_proto_depIdxs,
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|
MessageInfos: file_MusicGameSettleReq_proto_msgTypes,
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|
}.Build()
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|
File_MusicGameSettleReq_proto = out.File
|
|
file_MusicGameSettleReq_proto_rawDesc = nil
|
|
file_MusicGameSettleReq_proto_goTypes = nil
|
|
file_MusicGameSettleReq_proto_depIdxs = nil
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|
}
|