Files
hk4e/protocol/proto/AttackResult.pb.go
2022-11-24 22:47:24 +08:00

493 lines
22 KiB
Go

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.14.0
// source: AttackResult.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type AttackResult struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
IsResistText bool `protobuf:"varint,1858,opt,name=is_resist_text,json=isResistText,proto3" json:"is_resist_text,omitempty"`
CreateCountSyncToServer uint32 `protobuf:"varint,1011,opt,name=create_count_sync_to_server,json=createCountSyncToServer,proto3" json:"create_count_sync_to_server,omitempty"`
AmplifyReactionType uint32 `protobuf:"varint,2005,opt,name=amplify_reaction_type,json=amplifyReactionType,proto3" json:"amplify_reaction_type,omitempty"`
EndureBreak uint32 `protobuf:"varint,7,opt,name=endure_break,json=endureBreak,proto3" json:"endure_break,omitempty"`
ElementType uint32 `protobuf:"varint,5,opt,name=element_type,json=elementType,proto3" json:"element_type,omitempty"`
ElementDurabilityAttenuation float32 `protobuf:"fixed32,425,opt,name=element_durability_attenuation,json=elementDurabilityAttenuation,proto3" json:"element_durability_attenuation,omitempty"`
DefenseId uint32 `protobuf:"varint,15,opt,name=defense_id,json=defenseId,proto3" json:"defense_id,omitempty"`
AttackTimestampMs uint32 `protobuf:"varint,1188,opt,name=attack_timestamp_ms,json=attackTimestampMs,proto3" json:"attack_timestamp_ms,omitempty"`
BulletFlyTimeMs uint32 `protobuf:"varint,91,opt,name=bullet_fly_time_ms,json=bulletFlyTimeMs,proto3" json:"bullet_fly_time_ms,omitempty"`
IsCrit bool `protobuf:"varint,13,opt,name=is_crit,json=isCrit,proto3" json:"is_crit,omitempty"`
ElementAmplifyRate float32 `protobuf:"fixed32,900,opt,name=element_amplify_rate,json=elementAmplifyRate,proto3" json:"element_amplify_rate,omitempty"`
AttackCount uint32 `protobuf:"varint,1564,opt,name=attack_count,json=attackCount,proto3" json:"attack_count,omitempty"`
CriticalRand uint32 `protobuf:"varint,1664,opt,name=critical_rand,json=criticalRand,proto3" json:"critical_rand,omitempty"`
HitPosType uint32 `protobuf:"varint,2,opt,name=hit_pos_type,json=hitPosType,proto3" json:"hit_pos_type,omitempty"`
AnimEventId string `protobuf:"bytes,4,opt,name=anim_event_id,json=animEventId,proto3" json:"anim_event_id,omitempty"`
HitEffResult *AttackHitEffectResult `protobuf:"bytes,8,opt,name=hit_eff_result,json=hitEffResult,proto3" json:"hit_eff_result,omitempty"`
DamageShield float32 `protobuf:"fixed32,1202,opt,name=damage_shield,json=damageShield,proto3" json:"damage_shield,omitempty"`
EndureDelta float32 `protobuf:"fixed32,430,opt,name=endure_delta,json=endureDelta,proto3" json:"endure_delta,omitempty"`
ResolvedDir *Vector `protobuf:"bytes,1,opt,name=resolved_dir,json=resolvedDir,proto3" json:"resolved_dir,omitempty"`
Damage float32 `protobuf:"fixed32,6,opt,name=damage,proto3" json:"damage,omitempty"`
AddhurtReactionType uint32 `protobuf:"varint,1887,opt,name=addhurt_reaction_type,json=addhurtReactionType,proto3" json:"addhurt_reaction_type,omitempty"`
HashedAnimEventId uint32 `protobuf:"varint,278,opt,name=hashed_anim_event_id,json=hashedAnimEventId,proto3" json:"hashed_anim_event_id,omitempty"`
UseGadgetDamageAction bool `protobuf:"varint,1418,opt,name=use_gadget_damage_action,json=useGadgetDamageAction,proto3" json:"use_gadget_damage_action,omitempty"`
HitRetreatAngleCompat int32 `protobuf:"varint,9,opt,name=hit_retreat_angle_compat,json=hitRetreatAngleCompat,proto3" json:"hit_retreat_angle_compat,omitempty"`
AbilityIdentifier *AbilityIdentifier `protobuf:"bytes,14,opt,name=ability_identifier,json=abilityIdentifier,proto3" json:"ability_identifier,omitempty"`
AttackerId uint32 `protobuf:"varint,11,opt,name=attacker_id,json=attackerId,proto3" json:"attacker_id,omitempty"`
MuteElementHurt bool `protobuf:"varint,1530,opt,name=mute_element_hurt,json=muteElementHurt,proto3" json:"mute_element_hurt,omitempty"`
TargetType uint32 `protobuf:"varint,1366,opt,name=target_type,json=targetType,proto3" json:"target_type,omitempty"`
HitCollision *HitCollision `protobuf:"bytes,10,opt,name=hit_collision,json=hitCollision,proto3" json:"hit_collision,omitempty"`
GadgetDamageActionIdx uint32 `protobuf:"varint,1110,opt,name=gadget_damage_action_idx,json=gadgetDamageActionIdx,proto3" json:"gadget_damage_action_idx,omitempty"`
}
func (x *AttackResult) Reset() {
*x = AttackResult{}
if protoimpl.UnsafeEnabled {
mi := &file_AttackResult_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *AttackResult) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*AttackResult) ProtoMessage() {}
func (x *AttackResult) ProtoReflect() protoreflect.Message {
mi := &file_AttackResult_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use AttackResult.ProtoReflect.Descriptor instead.
func (*AttackResult) Descriptor() ([]byte, []int) {
return file_AttackResult_proto_rawDescGZIP(), []int{0}
}
func (x *AttackResult) GetIsResistText() bool {
if x != nil {
return x.IsResistText
}
return false
}
func (x *AttackResult) GetCreateCountSyncToServer() uint32 {
if x != nil {
return x.CreateCountSyncToServer
}
return 0
}
func (x *AttackResult) GetAmplifyReactionType() uint32 {
if x != nil {
return x.AmplifyReactionType
}
return 0
}
func (x *AttackResult) GetEndureBreak() uint32 {
if x != nil {
return x.EndureBreak
}
return 0
}
func (x *AttackResult) GetElementType() uint32 {
if x != nil {
return x.ElementType
}
return 0
}
func (x *AttackResult) GetElementDurabilityAttenuation() float32 {
if x != nil {
return x.ElementDurabilityAttenuation
}
return 0
}
func (x *AttackResult) GetDefenseId() uint32 {
if x != nil {
return x.DefenseId
}
return 0
}
func (x *AttackResult) GetAttackTimestampMs() uint32 {
if x != nil {
return x.AttackTimestampMs
}
return 0
}
func (x *AttackResult) GetBulletFlyTimeMs() uint32 {
if x != nil {
return x.BulletFlyTimeMs
}
return 0
}
func (x *AttackResult) GetIsCrit() bool {
if x != nil {
return x.IsCrit
}
return false
}
func (x *AttackResult) GetElementAmplifyRate() float32 {
if x != nil {
return x.ElementAmplifyRate
}
return 0
}
func (x *AttackResult) GetAttackCount() uint32 {
if x != nil {
return x.AttackCount
}
return 0
}
func (x *AttackResult) GetCriticalRand() uint32 {
if x != nil {
return x.CriticalRand
}
return 0
}
func (x *AttackResult) GetHitPosType() uint32 {
if x != nil {
return x.HitPosType
}
return 0
}
func (x *AttackResult) GetAnimEventId() string {
if x != nil {
return x.AnimEventId
}
return ""
}
func (x *AttackResult) GetHitEffResult() *AttackHitEffectResult {
if x != nil {
return x.HitEffResult
}
return nil
}
func (x *AttackResult) GetDamageShield() float32 {
if x != nil {
return x.DamageShield
}
return 0
}
func (x *AttackResult) GetEndureDelta() float32 {
if x != nil {
return x.EndureDelta
}
return 0
}
func (x *AttackResult) GetResolvedDir() *Vector {
if x != nil {
return x.ResolvedDir
}
return nil
}
func (x *AttackResult) GetDamage() float32 {
if x != nil {
return x.Damage
}
return 0
}
func (x *AttackResult) GetAddhurtReactionType() uint32 {
if x != nil {
return x.AddhurtReactionType
}
return 0
}
func (x *AttackResult) GetHashedAnimEventId() uint32 {
if x != nil {
return x.HashedAnimEventId
}
return 0
}
func (x *AttackResult) GetUseGadgetDamageAction() bool {
if x != nil {
return x.UseGadgetDamageAction
}
return false
}
func (x *AttackResult) GetHitRetreatAngleCompat() int32 {
if x != nil {
return x.HitRetreatAngleCompat
}
return 0
}
func (x *AttackResult) GetAbilityIdentifier() *AbilityIdentifier {
if x != nil {
return x.AbilityIdentifier
}
return nil
}
func (x *AttackResult) GetAttackerId() uint32 {
if x != nil {
return x.AttackerId
}
return 0
}
func (x *AttackResult) GetMuteElementHurt() bool {
if x != nil {
return x.MuteElementHurt
}
return false
}
func (x *AttackResult) GetTargetType() uint32 {
if x != nil {
return x.TargetType
}
return 0
}
func (x *AttackResult) GetHitCollision() *HitCollision {
if x != nil {
return x.HitCollision
}
return nil
}
func (x *AttackResult) GetGadgetDamageActionIdx() uint32 {
if x != nil {
return x.GadgetDamageActionIdx
}
return 0
}
var File_AttackResult_proto protoreflect.FileDescriptor
var file_AttackResult_proto_rawDesc = []byte{
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}
var (
file_AttackResult_proto_rawDescOnce sync.Once
file_AttackResult_proto_rawDescData = file_AttackResult_proto_rawDesc
)
func file_AttackResult_proto_rawDescGZIP() []byte {
file_AttackResult_proto_rawDescOnce.Do(func() {
file_AttackResult_proto_rawDescData = protoimpl.X.CompressGZIP(file_AttackResult_proto_rawDescData)
})
return file_AttackResult_proto_rawDescData
}
var file_AttackResult_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_AttackResult_proto_goTypes = []interface{}{
(*AttackResult)(nil), // 0: proto.AttackResult
(*AttackHitEffectResult)(nil), // 1: proto.AttackHitEffectResult
(*Vector)(nil), // 2: proto.Vector
(*AbilityIdentifier)(nil), // 3: proto.AbilityIdentifier
(*HitCollision)(nil), // 4: proto.HitCollision
}
var file_AttackResult_proto_depIdxs = []int32{
1, // 0: proto.AttackResult.hit_eff_result:type_name -> proto.AttackHitEffectResult
2, // 1: proto.AttackResult.resolved_dir:type_name -> proto.Vector
3, // 2: proto.AttackResult.ability_identifier:type_name -> proto.AbilityIdentifier
4, // 3: proto.AttackResult.hit_collision:type_name -> proto.HitCollision
4, // [4:4] is the sub-list for method output_type
4, // [4:4] is the sub-list for method input_type
4, // [4:4] is the sub-list for extension type_name
4, // [4:4] is the sub-list for extension extendee
0, // [0:4] is the sub-list for field type_name
}
func init() { file_AttackResult_proto_init() }
func file_AttackResult_proto_init() {
if File_AttackResult_proto != nil {
return
}
file_AbilityIdentifier_proto_init()
file_AttackHitEffectResult_proto_init()
file_HitCollision_proto_init()
file_Vector_proto_init()
if !protoimpl.UnsafeEnabled {
file_AttackResult_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*AttackResult); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_AttackResult_proto_rawDesc,
NumEnums: 0,
NumMessages: 1,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_AttackResult_proto_goTypes,
DependencyIndexes: file_AttackResult_proto_depIdxs,
MessageInfos: file_AttackResult_proto_msgTypes,
}.Build()
File_AttackResult_proto = out.File
file_AttackResult_proto_rawDesc = nil
file_AttackResult_proto_goTypes = nil
file_AttackResult_proto_depIdxs = nil
}