mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 14:22:26 +08:00
31 lines
1.5 KiB
Go
31 lines
1.5 KiB
Go
package constant
|
|
|
|
const (
|
|
// 消耗耐力
|
|
STAMINA_COST_CLIMBING_BASE int32 = -100 // 缓慢攀爬基数
|
|
STAMINA_COST_CLIMB_START int32 = -500 // 攀爬开始
|
|
STAMINA_COST_CLIMB_JUMP int32 = -2500 // 攀爬跳跃
|
|
STAMINA_COST_DASH int32 = -360 // 快速跑步
|
|
STAMINA_COST_FLY int32 = -60 // 滑翔
|
|
STAMINA_COST_SPRINT int32 = -1800 // 冲刺
|
|
STAMINA_COST_SWIM_DASH_START int32 = -200 // 快速游泳开始
|
|
STAMINA_COST_SWIM_DASH int32 = -204 // 快速游泳
|
|
STAMINA_COST_SWIMMING int32 = -400 // 缓慢游泳
|
|
// 恢复耐力
|
|
STAMINA_COST_POWERED_FLY int32 = 500 // 滑翔加速(风圈等)
|
|
STAMINA_COST_RUN int32 = 500 // 正常跑步
|
|
STAMINA_COST_STANDBY int32 = 500 // 站立
|
|
STAMINA_COST_WALK int32 = 500 // 走路
|
|
// 载具浪船
|
|
STAMINA_COST_SKIFF_DASH int32 = -204 // 浪船加速
|
|
STAMINA_COST_SKIFF_NORMAL int32 = 500 // 浪船正常移动 (回复耐力)
|
|
STAMINA_COST_POWERED_SKIFF int32 = 500 // 浪船加速(风圈等) (回复耐力)
|
|
STAMINA_COST_IN_SKIFF int32 = 500 // 处于浪船中回复角色耐力 (回复耐力)
|
|
STAMINA_COST_SKIFF_NOBODY int32 = 500 // 浪船无人时回复载具耐力 (回复耐力)
|
|
// 武器消耗默认值
|
|
STAMINA_COST_FIGHT_SWORD_ONE_HAND int32 = -2000 // 单手剑
|
|
STAMINA_COST_FIGHT_POLE int32 = -2500 // 长枪
|
|
STAMINA_COST_FIGHT_CATALYST int32 = -5000 // 法器
|
|
STAMINA_COST_FIGHT_CLAYMORE_PER int32 = -4000 // 双手剑 (每秒消耗)
|
|
)
|