Files
hk4e/protocol/proto/SceneGalleryInfo.pb.go
2022-11-24 22:47:24 +08:00

1036 lines
55 KiB
Go

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.14.0
// source: SceneGalleryInfo.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type SceneGalleryInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Stage GalleryStageType `protobuf:"varint,5,opt,name=stage,proto3,enum=proto.GalleryStageType" json:"stage,omitempty"`
ProgressInfoList []*SceneGalleryProgressInfo `protobuf:"bytes,4,rep,name=progress_info_list,json=progressInfoList,proto3" json:"progress_info_list,omitempty"`
GalleryId uint32 `protobuf:"varint,2,opt,name=gallery_id,json=galleryId,proto3" json:"gallery_id,omitempty"`
StartTime uint32 `protobuf:"varint,3,opt,name=start_time,json=startTime,proto3" json:"start_time,omitempty"`
EndTime uint32 `protobuf:"varint,11,opt,name=end_time,json=endTime,proto3" json:"end_time,omitempty"`
OwnerUid uint32 `protobuf:"varint,9,opt,name=owner_uid,json=ownerUid,proto3" json:"owner_uid,omitempty"`
PlayerCount uint32 `protobuf:"varint,1,opt,name=player_count,json=playerCount,proto3" json:"player_count,omitempty"`
PreStartEndTime uint32 `protobuf:"varint,15,opt,name=pre_start_end_time,json=preStartEndTime,proto3" json:"pre_start_end_time,omitempty"`
// Types that are assignable to Info:
//
// *SceneGalleryInfo_BalloonInfo
// *SceneGalleryInfo_FallInfo
// *SceneGalleryInfo_FlowerInfo
// *SceneGalleryInfo_BulletInfo
// *SceneGalleryInfo_BrokenFloorInfo
// *SceneGalleryInfo_HideAndSeekInfo
// *SceneGalleryInfo_BuoyantCombatInfo
// *SceneGalleryInfo_BounceConjuringInfo
// *SceneGalleryInfo_HandballInfo
// *SceneGalleryInfo_SumoInfo
// *SceneGalleryInfo_SalvagePreventInfo
// *SceneGalleryInfo_SalvageEscortInfo
// *SceneGalleryInfo_HomeBalloonInfo
// *SceneGalleryInfo_CrystalLinkInfo
// *SceneGalleryInfo_IrodoriMasterInfo
// *SceneGalleryInfo_LuminanceStoneChallengeInfo
// *SceneGalleryInfo_HomeSeekFurnitureInfo
// *SceneGalleryInfo_IslandPartyDownHillInfo
// *SceneGalleryInfo_SummerTimeV2BoatInfo
// *SceneGalleryInfo_IslandPartyRaftInfo
// *SceneGalleryInfo_IslandPartySailInfo
// *SceneGalleryInfo_InstableSprayInfo
// *SceneGalleryInfo_MuqadasPotionInfo
// *SceneGalleryInfo_TreasureSeelieInfo
// *SceneGalleryInfo_VintageHuntingInfo
// *SceneGalleryInfo_WindFieldInfo
// *SceneGalleryInfo_FungusFighterTrainingInfo
// *SceneGalleryInfo_EffigyChallengeInfo
// *SceneGalleryInfo_FungusFighterCaptureInfo
// *SceneGalleryInfo_CharAmusementInfo
Info isSceneGalleryInfo_Info `protobuf_oneof:"info"`
}
func (x *SceneGalleryInfo) Reset() {
*x = SceneGalleryInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_SceneGalleryInfo_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *SceneGalleryInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*SceneGalleryInfo) ProtoMessage() {}
func (x *SceneGalleryInfo) ProtoReflect() protoreflect.Message {
mi := &file_SceneGalleryInfo_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use SceneGalleryInfo.ProtoReflect.Descriptor instead.
func (*SceneGalleryInfo) Descriptor() ([]byte, []int) {
return file_SceneGalleryInfo_proto_rawDescGZIP(), []int{0}
}
func (x *SceneGalleryInfo) GetStage() GalleryStageType {
if x != nil {
return x.Stage
}
return GalleryStageType_GALLERY_STAGE_TYPE_NONE
}
func (x *SceneGalleryInfo) GetProgressInfoList() []*SceneGalleryProgressInfo {
if x != nil {
return x.ProgressInfoList
}
return nil
}
func (x *SceneGalleryInfo) GetGalleryId() uint32 {
if x != nil {
return x.GalleryId
}
return 0
}
func (x *SceneGalleryInfo) GetStartTime() uint32 {
if x != nil {
return x.StartTime
}
return 0
}
func (x *SceneGalleryInfo) GetEndTime() uint32 {
if x != nil {
return x.EndTime
}
return 0
}
func (x *SceneGalleryInfo) GetOwnerUid() uint32 {
if x != nil {
return x.OwnerUid
}
return 0
}
func (x *SceneGalleryInfo) GetPlayerCount() uint32 {
if x != nil {
return x.PlayerCount
}
return 0
}
func (x *SceneGalleryInfo) GetPreStartEndTime() uint32 {
if x != nil {
return x.PreStartEndTime
}
return 0
}
func (m *SceneGalleryInfo) GetInfo() isSceneGalleryInfo_Info {
if m != nil {
return m.Info
}
return nil
}
func (x *SceneGalleryInfo) GetBalloonInfo() *SceneGalleryBalloonInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_BalloonInfo); ok {
return x.BalloonInfo
}
return nil
}
func (x *SceneGalleryInfo) GetFallInfo() *SceneGalleryFallInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_FallInfo); ok {
return x.FallInfo
}
return nil
}
func (x *SceneGalleryInfo) GetFlowerInfo() *SceneGalleryFlowerInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_FlowerInfo); ok {
return x.FlowerInfo
}
return nil
}
func (x *SceneGalleryInfo) GetBulletInfo() *SceneGalleryBulletInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_BulletInfo); ok {
return x.BulletInfo
}
return nil
}
func (x *SceneGalleryInfo) GetBrokenFloorInfo() *SceneGalleryBrokenFloorInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_BrokenFloorInfo); ok {
return x.BrokenFloorInfo
}
return nil
}
func (x *SceneGalleryInfo) GetHideAndSeekInfo() *SceneGalleryHideAndSeekInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_HideAndSeekInfo); ok {
return x.HideAndSeekInfo
}
return nil
}
func (x *SceneGalleryInfo) GetBuoyantCombatInfo() *SceneGalleryBuoyantCombatInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_BuoyantCombatInfo); ok {
return x.BuoyantCombatInfo
}
return nil
}
func (x *SceneGalleryInfo) GetBounceConjuringInfo() *SceneGalleryBounceConjuringInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_BounceConjuringInfo); ok {
return x.BounceConjuringInfo
}
return nil
}
func (x *SceneGalleryInfo) GetHandballInfo() *SceneGalleryHandballInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_HandballInfo); ok {
return x.HandballInfo
}
return nil
}
func (x *SceneGalleryInfo) GetSumoInfo() *SceneGallerySumoInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_SumoInfo); ok {
return x.SumoInfo
}
return nil
}
func (x *SceneGalleryInfo) GetSalvagePreventInfo() *SceneGallerySalvagePreventInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_SalvagePreventInfo); ok {
return x.SalvagePreventInfo
}
return nil
}
func (x *SceneGalleryInfo) GetSalvageEscortInfo() *SceneGallerySalvageEscortInfoInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_SalvageEscortInfo); ok {
return x.SalvageEscortInfo
}
return nil
}
func (x *SceneGalleryInfo) GetHomeBalloonInfo() *SceneGalleryHomeBalloonInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_HomeBalloonInfo); ok {
return x.HomeBalloonInfo
}
return nil
}
func (x *SceneGalleryInfo) GetCrystalLinkInfo() *SceneGalleryCrystalLinkInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_CrystalLinkInfo); ok {
return x.CrystalLinkInfo
}
return nil
}
func (x *SceneGalleryInfo) GetIrodoriMasterInfo() *SceneGalleryIrodoriMasterInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_IrodoriMasterInfo); ok {
return x.IrodoriMasterInfo
}
return nil
}
func (x *SceneGalleryInfo) GetLuminanceStoneChallengeInfo() *SceneGalleryLuminanceStoneChallengeInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_LuminanceStoneChallengeInfo); ok {
return x.LuminanceStoneChallengeInfo
}
return nil
}
func (x *SceneGalleryInfo) GetHomeSeekFurnitureInfo() *SceneGalleryHomeSeekFurnitureInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_HomeSeekFurnitureInfo); ok {
return x.HomeSeekFurnitureInfo
}
return nil
}
func (x *SceneGalleryInfo) GetIslandPartyDownHillInfo() *SceneGalleryIslandPartyDownHillInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_IslandPartyDownHillInfo); ok {
return x.IslandPartyDownHillInfo
}
return nil
}
func (x *SceneGalleryInfo) GetSummerTimeV2BoatInfo() *SceneGallerySummerTimeV2BoatInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_SummerTimeV2BoatInfo); ok {
return x.SummerTimeV2BoatInfo
}
return nil
}
func (x *SceneGalleryInfo) GetIslandPartyRaftInfo() *SceneGalleryIslandPartyRaftInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_IslandPartyRaftInfo); ok {
return x.IslandPartyRaftInfo
}
return nil
}
func (x *SceneGalleryInfo) GetIslandPartySailInfo() *SceneGalleryIslandPartySailInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_IslandPartySailInfo); ok {
return x.IslandPartySailInfo
}
return nil
}
func (x *SceneGalleryInfo) GetInstableSprayInfo() *SceneGalleryInstableSprayInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_InstableSprayInfo); ok {
return x.InstableSprayInfo
}
return nil
}
func (x *SceneGalleryInfo) GetMuqadasPotionInfo() *SceneGalleryMuqadasPotionInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_MuqadasPotionInfo); ok {
return x.MuqadasPotionInfo
}
return nil
}
func (x *SceneGalleryInfo) GetTreasureSeelieInfo() *SceneGalleryTreasureSeelieInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_TreasureSeelieInfo); ok {
return x.TreasureSeelieInfo
}
return nil
}
func (x *SceneGalleryInfo) GetVintageHuntingInfo() *SceneGalleryVintageHuntingInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_VintageHuntingInfo); ok {
return x.VintageHuntingInfo
}
return nil
}
func (x *SceneGalleryInfo) GetWindFieldInfo() *SceneGalleryWindFieldInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_WindFieldInfo); ok {
return x.WindFieldInfo
}
return nil
}
func (x *SceneGalleryInfo) GetFungusFighterTrainingInfo() *SceneGalleryFungusFighterTrainingInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_FungusFighterTrainingInfo); ok {
return x.FungusFighterTrainingInfo
}
return nil
}
func (x *SceneGalleryInfo) GetEffigyChallengeInfo() *SceneGalleryEffigyChallengeV2Info {
if x, ok := x.GetInfo().(*SceneGalleryInfo_EffigyChallengeInfo); ok {
return x.EffigyChallengeInfo
}
return nil
}
func (x *SceneGalleryInfo) GetFungusFighterCaptureInfo() *SceneGalleryFungusFighterCaptureInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_FungusFighterCaptureInfo); ok {
return x.FungusFighterCaptureInfo
}
return nil
}
func (x *SceneGalleryInfo) GetCharAmusementInfo() *SceneGalleryCharAmusementInfo {
if x, ok := x.GetInfo().(*SceneGalleryInfo_CharAmusementInfo); ok {
return x.CharAmusementInfo
}
return nil
}
type isSceneGalleryInfo_Info interface {
isSceneGalleryInfo_Info()
}
type SceneGalleryInfo_BalloonInfo struct {
BalloonInfo *SceneGalleryBalloonInfo `protobuf:"bytes,14,opt,name=balloon_info,json=balloonInfo,proto3,oneof"`
}
type SceneGalleryInfo_FallInfo struct {
FallInfo *SceneGalleryFallInfo `protobuf:"bytes,7,opt,name=fall_info,json=fallInfo,proto3,oneof"`
}
type SceneGalleryInfo_FlowerInfo struct {
FlowerInfo *SceneGalleryFlowerInfo `protobuf:"bytes,8,opt,name=flower_info,json=flowerInfo,proto3,oneof"`
}
type SceneGalleryInfo_BulletInfo struct {
BulletInfo *SceneGalleryBulletInfo `protobuf:"bytes,13,opt,name=bullet_info,json=bulletInfo,proto3,oneof"`
}
type SceneGalleryInfo_BrokenFloorInfo struct {
BrokenFloorInfo *SceneGalleryBrokenFloorInfo `protobuf:"bytes,10,opt,name=broken_floor_info,json=brokenFloorInfo,proto3,oneof"`
}
type SceneGalleryInfo_HideAndSeekInfo struct {
HideAndSeekInfo *SceneGalleryHideAndSeekInfo `protobuf:"bytes,6,opt,name=hide_and_seek_info,json=hideAndSeekInfo,proto3,oneof"`
}
type SceneGalleryInfo_BuoyantCombatInfo struct {
BuoyantCombatInfo *SceneGalleryBuoyantCombatInfo `protobuf:"bytes,1384,opt,name=buoyant_combat_info,json=buoyantCombatInfo,proto3,oneof"`
}
type SceneGalleryInfo_BounceConjuringInfo struct {
BounceConjuringInfo *SceneGalleryBounceConjuringInfo `protobuf:"bytes,708,opt,name=bounce_conjuring_info,json=bounceConjuringInfo,proto3,oneof"`
}
type SceneGalleryInfo_HandballInfo struct {
HandballInfo *SceneGalleryHandballInfo `protobuf:"bytes,1997,opt,name=handball_info,json=handballInfo,proto3,oneof"`
}
type SceneGalleryInfo_SumoInfo struct {
SumoInfo *SceneGallerySumoInfo `protobuf:"bytes,811,opt,name=sumo_info,json=sumoInfo,proto3,oneof"`
}
type SceneGalleryInfo_SalvagePreventInfo struct {
SalvagePreventInfo *SceneGallerySalvagePreventInfo `protobuf:"bytes,1700,opt,name=salvage_prevent_info,json=salvagePreventInfo,proto3,oneof"`
}
type SceneGalleryInfo_SalvageEscortInfo struct {
SalvageEscortInfo *SceneGallerySalvageEscortInfoInfo `protobuf:"bytes,759,opt,name=salvage_escort_info,json=salvageEscortInfo,proto3,oneof"`
}
type SceneGalleryInfo_HomeBalloonInfo struct {
HomeBalloonInfo *SceneGalleryHomeBalloonInfo `protobuf:"bytes,1034,opt,name=home_balloon_info,json=homeBalloonInfo,proto3,oneof"`
}
type SceneGalleryInfo_CrystalLinkInfo struct {
CrystalLinkInfo *SceneGalleryCrystalLinkInfo `protobuf:"bytes,2004,opt,name=crystal_link_info,json=crystalLinkInfo,proto3,oneof"`
}
type SceneGalleryInfo_IrodoriMasterInfo struct {
IrodoriMasterInfo *SceneGalleryIrodoriMasterInfo `protobuf:"bytes,1953,opt,name=irodori_master_info,json=irodoriMasterInfo,proto3,oneof"`
}
type SceneGalleryInfo_LuminanceStoneChallengeInfo struct {
LuminanceStoneChallengeInfo *SceneGalleryLuminanceStoneChallengeInfo `protobuf:"bytes,106,opt,name=luminance_stone_challenge_info,json=luminanceStoneChallengeInfo,proto3,oneof"`
}
type SceneGalleryInfo_HomeSeekFurnitureInfo struct {
HomeSeekFurnitureInfo *SceneGalleryHomeSeekFurnitureInfo `protobuf:"bytes,1456,opt,name=home_seek_furniture_info,json=homeSeekFurnitureInfo,proto3,oneof"`
}
type SceneGalleryInfo_IslandPartyDownHillInfo struct {
IslandPartyDownHillInfo *SceneGalleryIslandPartyDownHillInfo `protobuf:"bytes,462,opt,name=island_party_down_hill_info,json=islandPartyDownHillInfo,proto3,oneof"`
}
type SceneGalleryInfo_SummerTimeV2BoatInfo struct {
SummerTimeV2BoatInfo *SceneGallerySummerTimeV2BoatInfo `protobuf:"bytes,296,opt,name=summer_time_v2_boat_info,json=summerTimeV2BoatInfo,proto3,oneof"`
}
type SceneGalleryInfo_IslandPartyRaftInfo struct {
IslandPartyRaftInfo *SceneGalleryIslandPartyRaftInfo `protobuf:"bytes,1805,opt,name=island_party_raft_info,json=islandPartyRaftInfo,proto3,oneof"`
}
type SceneGalleryInfo_IslandPartySailInfo struct {
IslandPartySailInfo *SceneGalleryIslandPartySailInfo `protobuf:"bytes,1133,opt,name=island_party_sail_info,json=islandPartySailInfo,proto3,oneof"`
}
type SceneGalleryInfo_InstableSprayInfo struct {
InstableSprayInfo *SceneGalleryInstableSprayInfo `protobuf:"bytes,1196,opt,name=instable_spray_info,json=instableSprayInfo,proto3,oneof"`
}
type SceneGalleryInfo_MuqadasPotionInfo struct {
MuqadasPotionInfo *SceneGalleryMuqadasPotionInfo `protobuf:"bytes,865,opt,name=muqadas_potion_info,json=muqadasPotionInfo,proto3,oneof"`
}
type SceneGalleryInfo_TreasureSeelieInfo struct {
TreasureSeelieInfo *SceneGalleryTreasureSeelieInfo `protobuf:"bytes,1525,opt,name=treasure_seelie_info,json=treasureSeelieInfo,proto3,oneof"`
}
type SceneGalleryInfo_VintageHuntingInfo struct {
VintageHuntingInfo *SceneGalleryVintageHuntingInfo `protobuf:"bytes,254,opt,name=vintage_hunting_info,json=vintageHuntingInfo,proto3,oneof"`
}
type SceneGalleryInfo_WindFieldInfo struct {
WindFieldInfo *SceneGalleryWindFieldInfo `protobuf:"bytes,1080,opt,name=wind_field_info,json=windFieldInfo,proto3,oneof"`
}
type SceneGalleryInfo_FungusFighterTrainingInfo struct {
FungusFighterTrainingInfo *SceneGalleryFungusFighterTrainingInfo `protobuf:"bytes,1328,opt,name=fungus_fighter_training_info,json=fungusFighterTrainingInfo,proto3,oneof"`
}
type SceneGalleryInfo_EffigyChallengeInfo struct {
EffigyChallengeInfo *SceneGalleryEffigyChallengeV2Info `protobuf:"bytes,882,opt,name=effigy_challenge_info,json=effigyChallengeInfo,proto3,oneof"`
}
type SceneGalleryInfo_FungusFighterCaptureInfo struct {
FungusFighterCaptureInfo *SceneGalleryFungusFighterCaptureInfo `protobuf:"bytes,422,opt,name=fungus_fighter_capture_info,json=fungusFighterCaptureInfo,proto3,oneof"`
}
type SceneGalleryInfo_CharAmusementInfo struct {
CharAmusementInfo *SceneGalleryCharAmusementInfo `protobuf:"bytes,1086,opt,name=char_amusement_info,json=charAmusementInfo,proto3,oneof"`
}
func (*SceneGalleryInfo_BalloonInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_FallInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_FlowerInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_BulletInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_BrokenFloorInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_HideAndSeekInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_BuoyantCombatInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_BounceConjuringInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_HandballInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_SumoInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_SalvagePreventInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_SalvageEscortInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_HomeBalloonInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_CrystalLinkInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_IrodoriMasterInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_LuminanceStoneChallengeInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_HomeSeekFurnitureInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_IslandPartyDownHillInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_SummerTimeV2BoatInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_IslandPartyRaftInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_IslandPartySailInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_InstableSprayInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_MuqadasPotionInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_TreasureSeelieInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_VintageHuntingInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_WindFieldInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_FungusFighterTrainingInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_EffigyChallengeInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_FungusFighterCaptureInfo) isSceneGalleryInfo_Info() {}
func (*SceneGalleryInfo_CharAmusementInfo) isSceneGalleryInfo_Info() {}
var File_SceneGalleryInfo_proto protoreflect.FileDescriptor
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}
var (
file_SceneGalleryInfo_proto_rawDescOnce sync.Once
file_SceneGalleryInfo_proto_rawDescData = file_SceneGalleryInfo_proto_rawDesc
)
func file_SceneGalleryInfo_proto_rawDescGZIP() []byte {
file_SceneGalleryInfo_proto_rawDescOnce.Do(func() {
file_SceneGalleryInfo_proto_rawDescData = protoimpl.X.CompressGZIP(file_SceneGalleryInfo_proto_rawDescData)
})
return file_SceneGalleryInfo_proto_rawDescData
}
var file_SceneGalleryInfo_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_SceneGalleryInfo_proto_goTypes = []interface{}{
(*SceneGalleryInfo)(nil), // 0: proto.SceneGalleryInfo
(GalleryStageType)(0), // 1: proto.GalleryStageType
(*SceneGalleryProgressInfo)(nil), // 2: proto.SceneGalleryProgressInfo
(*SceneGalleryBalloonInfo)(nil), // 3: proto.SceneGalleryBalloonInfo
(*SceneGalleryFallInfo)(nil), // 4: proto.SceneGalleryFallInfo
(*SceneGalleryFlowerInfo)(nil), // 5: proto.SceneGalleryFlowerInfo
(*SceneGalleryBulletInfo)(nil), // 6: proto.SceneGalleryBulletInfo
(*SceneGalleryBrokenFloorInfo)(nil), // 7: proto.SceneGalleryBrokenFloorInfo
(*SceneGalleryHideAndSeekInfo)(nil), // 8: proto.SceneGalleryHideAndSeekInfo
(*SceneGalleryBuoyantCombatInfo)(nil), // 9: proto.SceneGalleryBuoyantCombatInfo
(*SceneGalleryBounceConjuringInfo)(nil), // 10: proto.SceneGalleryBounceConjuringInfo
(*SceneGalleryHandballInfo)(nil), // 11: proto.SceneGalleryHandballInfo
(*SceneGallerySumoInfo)(nil), // 12: proto.SceneGallerySumoInfo
(*SceneGallerySalvagePreventInfo)(nil), // 13: proto.SceneGallerySalvagePreventInfo
(*SceneGallerySalvageEscortInfoInfo)(nil), // 14: proto.SceneGallerySalvageEscortInfoInfo
(*SceneGalleryHomeBalloonInfo)(nil), // 15: proto.SceneGalleryHomeBalloonInfo
(*SceneGalleryCrystalLinkInfo)(nil), // 16: proto.SceneGalleryCrystalLinkInfo
(*SceneGalleryIrodoriMasterInfo)(nil), // 17: proto.SceneGalleryIrodoriMasterInfo
(*SceneGalleryLuminanceStoneChallengeInfo)(nil), // 18: proto.SceneGalleryLuminanceStoneChallengeInfo
(*SceneGalleryHomeSeekFurnitureInfo)(nil), // 19: proto.SceneGalleryHomeSeekFurnitureInfo
(*SceneGalleryIslandPartyDownHillInfo)(nil), // 20: proto.SceneGalleryIslandPartyDownHillInfo
(*SceneGallerySummerTimeV2BoatInfo)(nil), // 21: proto.SceneGallerySummerTimeV2BoatInfo
(*SceneGalleryIslandPartyRaftInfo)(nil), // 22: proto.SceneGalleryIslandPartyRaftInfo
(*SceneGalleryIslandPartySailInfo)(nil), // 23: proto.SceneGalleryIslandPartySailInfo
(*SceneGalleryInstableSprayInfo)(nil), // 24: proto.SceneGalleryInstableSprayInfo
(*SceneGalleryMuqadasPotionInfo)(nil), // 25: proto.SceneGalleryMuqadasPotionInfo
(*SceneGalleryTreasureSeelieInfo)(nil), // 26: proto.SceneGalleryTreasureSeelieInfo
(*SceneGalleryVintageHuntingInfo)(nil), // 27: proto.SceneGalleryVintageHuntingInfo
(*SceneGalleryWindFieldInfo)(nil), // 28: proto.SceneGalleryWindFieldInfo
(*SceneGalleryFungusFighterTrainingInfo)(nil), // 29: proto.SceneGalleryFungusFighterTrainingInfo
(*SceneGalleryEffigyChallengeV2Info)(nil), // 30: proto.SceneGalleryEffigyChallengeV2Info
(*SceneGalleryFungusFighterCaptureInfo)(nil), // 31: proto.SceneGalleryFungusFighterCaptureInfo
(*SceneGalleryCharAmusementInfo)(nil), // 32: proto.SceneGalleryCharAmusementInfo
}
var file_SceneGalleryInfo_proto_depIdxs = []int32{
1, // 0: proto.SceneGalleryInfo.stage:type_name -> proto.GalleryStageType
2, // 1: proto.SceneGalleryInfo.progress_info_list:type_name -> proto.SceneGalleryProgressInfo
3, // 2: proto.SceneGalleryInfo.balloon_info:type_name -> proto.SceneGalleryBalloonInfo
4, // 3: proto.SceneGalleryInfo.fall_info:type_name -> proto.SceneGalleryFallInfo
5, // 4: proto.SceneGalleryInfo.flower_info:type_name -> proto.SceneGalleryFlowerInfo
6, // 5: proto.SceneGalleryInfo.bullet_info:type_name -> proto.SceneGalleryBulletInfo
7, // 6: proto.SceneGalleryInfo.broken_floor_info:type_name -> proto.SceneGalleryBrokenFloorInfo
8, // 7: proto.SceneGalleryInfo.hide_and_seek_info:type_name -> proto.SceneGalleryHideAndSeekInfo
9, // 8: proto.SceneGalleryInfo.buoyant_combat_info:type_name -> proto.SceneGalleryBuoyantCombatInfo
10, // 9: proto.SceneGalleryInfo.bounce_conjuring_info:type_name -> proto.SceneGalleryBounceConjuringInfo
11, // 10: proto.SceneGalleryInfo.handball_info:type_name -> proto.SceneGalleryHandballInfo
12, // 11: proto.SceneGalleryInfo.sumo_info:type_name -> proto.SceneGallerySumoInfo
13, // 12: proto.SceneGalleryInfo.salvage_prevent_info:type_name -> proto.SceneGallerySalvagePreventInfo
14, // 13: proto.SceneGalleryInfo.salvage_escort_info:type_name -> proto.SceneGallerySalvageEscortInfoInfo
15, // 14: proto.SceneGalleryInfo.home_balloon_info:type_name -> proto.SceneGalleryHomeBalloonInfo
16, // 15: proto.SceneGalleryInfo.crystal_link_info:type_name -> proto.SceneGalleryCrystalLinkInfo
17, // 16: proto.SceneGalleryInfo.irodori_master_info:type_name -> proto.SceneGalleryIrodoriMasterInfo
18, // 17: proto.SceneGalleryInfo.luminance_stone_challenge_info:type_name -> proto.SceneGalleryLuminanceStoneChallengeInfo
19, // 18: proto.SceneGalleryInfo.home_seek_furniture_info:type_name -> proto.SceneGalleryHomeSeekFurnitureInfo
20, // 19: proto.SceneGalleryInfo.island_party_down_hill_info:type_name -> proto.SceneGalleryIslandPartyDownHillInfo
21, // 20: proto.SceneGalleryInfo.summer_time_v2_boat_info:type_name -> proto.SceneGallerySummerTimeV2BoatInfo
22, // 21: proto.SceneGalleryInfo.island_party_raft_info:type_name -> proto.SceneGalleryIslandPartyRaftInfo
23, // 22: proto.SceneGalleryInfo.island_party_sail_info:type_name -> proto.SceneGalleryIslandPartySailInfo
24, // 23: proto.SceneGalleryInfo.instable_spray_info:type_name -> proto.SceneGalleryInstableSprayInfo
25, // 24: proto.SceneGalleryInfo.muqadas_potion_info:type_name -> proto.SceneGalleryMuqadasPotionInfo
26, // 25: proto.SceneGalleryInfo.treasure_seelie_info:type_name -> proto.SceneGalleryTreasureSeelieInfo
27, // 26: proto.SceneGalleryInfo.vintage_hunting_info:type_name -> proto.SceneGalleryVintageHuntingInfo
28, // 27: proto.SceneGalleryInfo.wind_field_info:type_name -> proto.SceneGalleryWindFieldInfo
29, // 28: proto.SceneGalleryInfo.fungus_fighter_training_info:type_name -> proto.SceneGalleryFungusFighterTrainingInfo
30, // 29: proto.SceneGalleryInfo.effigy_challenge_info:type_name -> proto.SceneGalleryEffigyChallengeV2Info
31, // 30: proto.SceneGalleryInfo.fungus_fighter_capture_info:type_name -> proto.SceneGalleryFungusFighterCaptureInfo
32, // 31: proto.SceneGalleryInfo.char_amusement_info:type_name -> proto.SceneGalleryCharAmusementInfo
32, // [32:32] is the sub-list for method output_type
32, // [32:32] is the sub-list for method input_type
32, // [32:32] is the sub-list for extension type_name
32, // [32:32] is the sub-list for extension extendee
0, // [0:32] is the sub-list for field type_name
}
func init() { file_SceneGalleryInfo_proto_init() }
func file_SceneGalleryInfo_proto_init() {
if File_SceneGalleryInfo_proto != nil {
return
}
file_GalleryStageType_proto_init()
file_SceneGalleryBalloonInfo_proto_init()
file_SceneGalleryBounceConjuringInfo_proto_init()
file_SceneGalleryBrokenFloorInfo_proto_init()
file_SceneGalleryBulletInfo_proto_init()
file_SceneGalleryBuoyantCombatInfo_proto_init()
file_SceneGalleryCharAmusementInfo_proto_init()
file_SceneGalleryCrystalLinkInfo_proto_init()
file_SceneGalleryEffigyChallengeV2Info_proto_init()
file_SceneGalleryFallInfo_proto_init()
file_SceneGalleryFlowerInfo_proto_init()
file_SceneGalleryFungusFighterCaptureInfo_proto_init()
file_SceneGalleryFungusFighterTrainingInfo_proto_init()
file_SceneGalleryHandballInfo_proto_init()
file_SceneGalleryHideAndSeekInfo_proto_init()
file_SceneGalleryHomeBalloonInfo_proto_init()
file_SceneGalleryHomeSeekFurnitureInfo_proto_init()
file_SceneGalleryInstableSprayInfo_proto_init()
file_SceneGalleryIrodoriMasterInfo_proto_init()
file_SceneGalleryIslandPartyDownHillInfo_proto_init()
file_SceneGalleryIslandPartyRaftInfo_proto_init()
file_SceneGalleryIslandPartySailInfo_proto_init()
file_SceneGalleryLuminanceStoneChallengeInfo_proto_init()
file_SceneGalleryMuqadasPotionInfo_proto_init()
file_SceneGalleryProgressInfo_proto_init()
file_SceneGallerySalvageEscortInfoInfo_proto_init()
file_SceneGallerySalvagePreventInfo_proto_init()
file_SceneGallerySummerTimeV2BoatInfo_proto_init()
file_SceneGallerySumoInfo_proto_init()
file_SceneGalleryTreasureSeelieInfo_proto_init()
file_SceneGalleryVintageHuntingInfo_proto_init()
file_SceneGalleryWindFieldInfo_proto_init()
if !protoimpl.UnsafeEnabled {
file_SceneGalleryInfo_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*SceneGalleryInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
file_SceneGalleryInfo_proto_msgTypes[0].OneofWrappers = []interface{}{
(*SceneGalleryInfo_BalloonInfo)(nil),
(*SceneGalleryInfo_FallInfo)(nil),
(*SceneGalleryInfo_FlowerInfo)(nil),
(*SceneGalleryInfo_BulletInfo)(nil),
(*SceneGalleryInfo_BrokenFloorInfo)(nil),
(*SceneGalleryInfo_HideAndSeekInfo)(nil),
(*SceneGalleryInfo_BuoyantCombatInfo)(nil),
(*SceneGalleryInfo_BounceConjuringInfo)(nil),
(*SceneGalleryInfo_HandballInfo)(nil),
(*SceneGalleryInfo_SumoInfo)(nil),
(*SceneGalleryInfo_SalvagePreventInfo)(nil),
(*SceneGalleryInfo_SalvageEscortInfo)(nil),
(*SceneGalleryInfo_HomeBalloonInfo)(nil),
(*SceneGalleryInfo_CrystalLinkInfo)(nil),
(*SceneGalleryInfo_IrodoriMasterInfo)(nil),
(*SceneGalleryInfo_LuminanceStoneChallengeInfo)(nil),
(*SceneGalleryInfo_HomeSeekFurnitureInfo)(nil),
(*SceneGalleryInfo_IslandPartyDownHillInfo)(nil),
(*SceneGalleryInfo_SummerTimeV2BoatInfo)(nil),
(*SceneGalleryInfo_IslandPartyRaftInfo)(nil),
(*SceneGalleryInfo_IslandPartySailInfo)(nil),
(*SceneGalleryInfo_InstableSprayInfo)(nil),
(*SceneGalleryInfo_MuqadasPotionInfo)(nil),
(*SceneGalleryInfo_TreasureSeelieInfo)(nil),
(*SceneGalleryInfo_VintageHuntingInfo)(nil),
(*SceneGalleryInfo_WindFieldInfo)(nil),
(*SceneGalleryInfo_FungusFighterTrainingInfo)(nil),
(*SceneGalleryInfo_EffigyChallengeInfo)(nil),
(*SceneGalleryInfo_FungusFighterCaptureInfo)(nil),
(*SceneGalleryInfo_CharAmusementInfo)(nil),
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_SceneGalleryInfo_proto_rawDesc,
NumEnums: 0,
NumMessages: 1,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_SceneGalleryInfo_proto_goTypes,
DependencyIndexes: file_SceneGalleryInfo_proto_depIdxs,
MessageInfos: file_SceneGalleryInfo_proto_msgTypes,
}.Build()
File_SceneGalleryInfo_proto = out.File
file_SceneGalleryInfo_proto_rawDesc = nil
file_SceneGalleryInfo_proto_goTypes = nil
file_SceneGalleryInfo_proto_depIdxs = nil
}