mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 17:02:26 +08:00
246 lines
9.1 KiB
Go
246 lines
9.1 KiB
Go
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
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// Copyright (C) 2022 Sorapointa Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.26.0
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// protoc v3.14.0
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// source: PlayerLogoutReq.proto
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package proto
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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type PlayerLogoutReq_Reason int32
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const (
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PlayerLogoutReq_REASON_DISCONNECT PlayerLogoutReq_Reason = 0
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PlayerLogoutReq_REASON_CLIENT_REQ PlayerLogoutReq_Reason = 1
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PlayerLogoutReq_REASON_TIMEOUT PlayerLogoutReq_Reason = 2
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PlayerLogoutReq_REASON_ADMIN_REQ PlayerLogoutReq_Reason = 3
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PlayerLogoutReq_REASON_SERVER_CLOSE PlayerLogoutReq_Reason = 4
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PlayerLogoutReq_REASON_GM_CLEAR PlayerLogoutReq_Reason = 5
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PlayerLogoutReq_REASON_PLAYER_TRANSFER PlayerLogoutReq_Reason = 6
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PlayerLogoutReq_REASON_CLIENT_CHECKSUM_INVALID PlayerLogoutReq_Reason = 7
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)
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// Enum value maps for PlayerLogoutReq_Reason.
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var (
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PlayerLogoutReq_Reason_name = map[int32]string{
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0: "REASON_DISCONNECT",
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1: "REASON_CLIENT_REQ",
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2: "REASON_TIMEOUT",
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3: "REASON_ADMIN_REQ",
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4: "REASON_SERVER_CLOSE",
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5: "REASON_GM_CLEAR",
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6: "REASON_PLAYER_TRANSFER",
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7: "REASON_CLIENT_CHECKSUM_INVALID",
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}
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PlayerLogoutReq_Reason_value = map[string]int32{
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"REASON_DISCONNECT": 0,
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"REASON_CLIENT_REQ": 1,
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"REASON_TIMEOUT": 2,
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"REASON_ADMIN_REQ": 3,
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"REASON_SERVER_CLOSE": 4,
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"REASON_GM_CLEAR": 5,
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"REASON_PLAYER_TRANSFER": 6,
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"REASON_CLIENT_CHECKSUM_INVALID": 7,
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}
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)
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func (x PlayerLogoutReq_Reason) Enum() *PlayerLogoutReq_Reason {
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p := new(PlayerLogoutReq_Reason)
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*p = x
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return p
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}
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func (x PlayerLogoutReq_Reason) String() string {
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return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
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}
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func (PlayerLogoutReq_Reason) Descriptor() protoreflect.EnumDescriptor {
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return file_PlayerLogoutReq_proto_enumTypes[0].Descriptor()
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}
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func (PlayerLogoutReq_Reason) Type() protoreflect.EnumType {
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return &file_PlayerLogoutReq_proto_enumTypes[0]
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}
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func (x PlayerLogoutReq_Reason) Number() protoreflect.EnumNumber {
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return protoreflect.EnumNumber(x)
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}
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// Deprecated: Use PlayerLogoutReq_Reason.Descriptor instead.
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func (PlayerLogoutReq_Reason) EnumDescriptor() ([]byte, []int) {
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return file_PlayerLogoutReq_proto_rawDescGZIP(), []int{0, 0}
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}
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// CmdId: 107
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// EnetChannelId: 0
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// EnetIsReliable: true
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// IsAllowClient: true
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type PlayerLogoutReq struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Reason PlayerLogoutReq_Reason `protobuf:"varint,6,opt,name=reason,proto3,enum=proto.PlayerLogoutReq_Reason" json:"reason,omitempty"`
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}
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func (x *PlayerLogoutReq) Reset() {
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*x = PlayerLogoutReq{}
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if protoimpl.UnsafeEnabled {
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mi := &file_PlayerLogoutReq_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *PlayerLogoutReq) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*PlayerLogoutReq) ProtoMessage() {}
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func (x *PlayerLogoutReq) ProtoReflect() protoreflect.Message {
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mi := &file_PlayerLogoutReq_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use PlayerLogoutReq.ProtoReflect.Descriptor instead.
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func (*PlayerLogoutReq) Descriptor() ([]byte, []int) {
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return file_PlayerLogoutReq_proto_rawDescGZIP(), []int{0}
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}
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func (x *PlayerLogoutReq) GetReason() PlayerLogoutReq_Reason {
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if x != nil {
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return x.Reason
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}
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return PlayerLogoutReq_REASON_DISCONNECT
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}
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var File_PlayerLogoutReq_proto protoreflect.FileDescriptor
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var file_PlayerLogoutReq_proto_rawDesc = []byte{
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0x0a, 0x15, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x4c, 0x6f, 0x67, 0x6f, 0x75, 0x74, 0x52, 0x65,
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0x6e, 0x52, 0x06, 0x72, 0x65, 0x61, 0x73, 0x6f, 0x6e, 0x22, 0xce, 0x01, 0x0a, 0x06, 0x52, 0x65,
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0x10, 0x01, 0x12, 0x12, 0x0a, 0x0e, 0x52, 0x45, 0x41, 0x53, 0x4f, 0x4e, 0x5f, 0x54, 0x49, 0x4d,
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0x45, 0x4f, 0x55, 0x54, 0x10, 0x02, 0x12, 0x14, 0x0a, 0x10, 0x52, 0x45, 0x41, 0x53, 0x4f, 0x4e,
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0x5f, 0x41, 0x44, 0x4d, 0x49, 0x4e, 0x5f, 0x52, 0x45, 0x51, 0x10, 0x03, 0x12, 0x17, 0x0a, 0x13,
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0x52, 0x45, 0x41, 0x53, 0x4f, 0x4e, 0x5f, 0x53, 0x45, 0x52, 0x56, 0x45, 0x52, 0x5f, 0x43, 0x4c,
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0x4f, 0x53, 0x45, 0x10, 0x04, 0x12, 0x13, 0x0a, 0x0f, 0x52, 0x45, 0x41, 0x53, 0x4f, 0x4e, 0x5f,
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0x47, 0x4d, 0x5f, 0x43, 0x4c, 0x45, 0x41, 0x52, 0x10, 0x05, 0x12, 0x1a, 0x0a, 0x16, 0x52, 0x45,
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0x41, 0x53, 0x4f, 0x4e, 0x5f, 0x50, 0x4c, 0x41, 0x59, 0x45, 0x52, 0x5f, 0x54, 0x52, 0x41, 0x4e,
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0x53, 0x46, 0x45, 0x52, 0x10, 0x06, 0x12, 0x22, 0x0a, 0x1e, 0x52, 0x45, 0x41, 0x53, 0x4f, 0x4e,
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0x5f, 0x43, 0x4c, 0x49, 0x45, 0x4e, 0x54, 0x5f, 0x43, 0x48, 0x45, 0x43, 0x4b, 0x53, 0x55, 0x4d,
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0x5f, 0x49, 0x4e, 0x56, 0x41, 0x4c, 0x49, 0x44, 0x10, 0x07, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2f,
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0x3b, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
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}
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var (
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file_PlayerLogoutReq_proto_rawDescOnce sync.Once
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file_PlayerLogoutReq_proto_rawDescData = file_PlayerLogoutReq_proto_rawDesc
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)
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func file_PlayerLogoutReq_proto_rawDescGZIP() []byte {
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file_PlayerLogoutReq_proto_rawDescOnce.Do(func() {
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file_PlayerLogoutReq_proto_rawDescData = protoimpl.X.CompressGZIP(file_PlayerLogoutReq_proto_rawDescData)
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})
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return file_PlayerLogoutReq_proto_rawDescData
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}
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var file_PlayerLogoutReq_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
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var file_PlayerLogoutReq_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
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var file_PlayerLogoutReq_proto_goTypes = []interface{}{
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(PlayerLogoutReq_Reason)(0), // 0: proto.PlayerLogoutReq.Reason
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(*PlayerLogoutReq)(nil), // 1: proto.PlayerLogoutReq
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}
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var file_PlayerLogoutReq_proto_depIdxs = []int32{
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0, // 0: proto.PlayerLogoutReq.reason:type_name -> proto.PlayerLogoutReq.Reason
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1, // [1:1] is the sub-list for method output_type
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1, // [1:1] is the sub-list for method input_type
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1, // [1:1] is the sub-list for extension type_name
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1, // [1:1] is the sub-list for extension extendee
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0, // [0:1] is the sub-list for field type_name
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}
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func init() { file_PlayerLogoutReq_proto_init() }
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func file_PlayerLogoutReq_proto_init() {
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if File_PlayerLogoutReq_proto != nil {
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return
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}
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if !protoimpl.UnsafeEnabled {
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file_PlayerLogoutReq_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
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switch v := v.(*PlayerLogoutReq); i {
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case 0:
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return &v.state
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case 1:
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return &v.sizeCache
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case 2:
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return &v.unknownFields
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default:
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return nil
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}
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}
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}
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type x struct{}
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out := protoimpl.TypeBuilder{
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File: protoimpl.DescBuilder{
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GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
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RawDescriptor: file_PlayerLogoutReq_proto_rawDesc,
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NumEnums: 1,
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NumMessages: 1,
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NumExtensions: 0,
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NumServices: 0,
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},
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GoTypes: file_PlayerLogoutReq_proto_goTypes,
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DependencyIndexes: file_PlayerLogoutReq_proto_depIdxs,
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EnumInfos: file_PlayerLogoutReq_proto_enumTypes,
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MessageInfos: file_PlayerLogoutReq_proto_msgTypes,
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}.Build()
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File_PlayerLogoutReq_proto = out.File
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file_PlayerLogoutReq_proto_rawDesc = nil
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file_PlayerLogoutReq_proto_goTypes = nil
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file_PlayerLogoutReq_proto_depIdxs = nil
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}
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