Files
hk4e/protocol/proto/InBattleMechanicusInfo.pb.go
2022-11-24 22:47:24 +08:00

360 lines
17 KiB
Go

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.14.0
// source: InBattleMechanicusInfo.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type InBattleMechanicusInfo struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
LeftMonster uint32 `protobuf:"varint,5,opt,name=left_monster,json=leftMonster,proto3" json:"left_monster,omitempty"`
WaitSeconds uint32 `protobuf:"varint,13,opt,name=wait_seconds,json=waitSeconds,proto3" json:"wait_seconds,omitempty"`
EntranceList []uint32 `protobuf:"varint,410,rep,packed,name=entrance_list,json=entranceList,proto3" json:"entrance_list,omitempty"`
ExitList []uint32 `protobuf:"varint,115,rep,packed,name=exit_list,json=exitList,proto3" json:"exit_list,omitempty"`
HistoryCardList []*InBattleMechanicusCardInfo `protobuf:"bytes,11,rep,name=history_card_list,json=historyCardList,proto3" json:"history_card_list,omitempty"`
MaxEscapeMonsterNum uint32 `protobuf:"varint,10,opt,name=max_escape_monster_num,json=maxEscapeMonsterNum,proto3" json:"max_escape_monster_num,omitempty"`
BuildingStageDuration uint32 `protobuf:"varint,4,opt,name=building_stage_duration,json=buildingStageDuration,proto3" json:"building_stage_duration,omitempty"`
DurationMs uint64 `protobuf:"varint,8,opt,name=duration_ms,json=durationMs,proto3" json:"duration_ms,omitempty"`
Stage InBattleMechanicusStageType `protobuf:"varint,9,opt,name=stage,proto3,enum=proto.InBattleMechanicusStageType" json:"stage,omitempty"`
TotalRound uint32 `protobuf:"varint,12,opt,name=total_round,json=totalRound,proto3" json:"total_round,omitempty"`
MonsterList []*InBattleMechanicusMonsterInfo `protobuf:"bytes,14,rep,name=monster_list,json=monsterList,proto3" json:"monster_list,omitempty"`
EscapedMonsterNum uint32 `protobuf:"varint,6,opt,name=escaped_monster_num,json=escapedMonsterNum,proto3" json:"escaped_monster_num,omitempty"`
Round uint32 `protobuf:"varint,3,opt,name=round,proto3" json:"round,omitempty"`
PickCardList []*InBattleMechanicusCardInfo `protobuf:"bytes,15,rep,name=pick_card_list,json=pickCardList,proto3" json:"pick_card_list,omitempty"`
PlayerList []*InBattleMechanicusPlayerInfo `protobuf:"bytes,7,rep,name=player_list,json=playerList,proto3" json:"player_list,omitempty"`
WaitBeginTimeUs uint64 `protobuf:"varint,1,opt,name=wait_begin_time_us,json=waitBeginTimeUs,proto3" json:"wait_begin_time_us,omitempty"`
BeginTimeMs uint64 `protobuf:"varint,2,opt,name=begin_time_ms,json=beginTimeMs,proto3" json:"begin_time_ms,omitempty"`
}
func (x *InBattleMechanicusInfo) Reset() {
*x = InBattleMechanicusInfo{}
if protoimpl.UnsafeEnabled {
mi := &file_InBattleMechanicusInfo_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *InBattleMechanicusInfo) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*InBattleMechanicusInfo) ProtoMessage() {}
func (x *InBattleMechanicusInfo) ProtoReflect() protoreflect.Message {
mi := &file_InBattleMechanicusInfo_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use InBattleMechanicusInfo.ProtoReflect.Descriptor instead.
func (*InBattleMechanicusInfo) Descriptor() ([]byte, []int) {
return file_InBattleMechanicusInfo_proto_rawDescGZIP(), []int{0}
}
func (x *InBattleMechanicusInfo) GetLeftMonster() uint32 {
if x != nil {
return x.LeftMonster
}
return 0
}
func (x *InBattleMechanicusInfo) GetWaitSeconds() uint32 {
if x != nil {
return x.WaitSeconds
}
return 0
}
func (x *InBattleMechanicusInfo) GetEntranceList() []uint32 {
if x != nil {
return x.EntranceList
}
return nil
}
func (x *InBattleMechanicusInfo) GetExitList() []uint32 {
if x != nil {
return x.ExitList
}
return nil
}
func (x *InBattleMechanicusInfo) GetHistoryCardList() []*InBattleMechanicusCardInfo {
if x != nil {
return x.HistoryCardList
}
return nil
}
func (x *InBattleMechanicusInfo) GetMaxEscapeMonsterNum() uint32 {
if x != nil {
return x.MaxEscapeMonsterNum
}
return 0
}
func (x *InBattleMechanicusInfo) GetBuildingStageDuration() uint32 {
if x != nil {
return x.BuildingStageDuration
}
return 0
}
func (x *InBattleMechanicusInfo) GetDurationMs() uint64 {
if x != nil {
return x.DurationMs
}
return 0
}
func (x *InBattleMechanicusInfo) GetStage() InBattleMechanicusStageType {
if x != nil {
return x.Stage
}
return InBattleMechanicusStageType_IN_BATTLE_MECHANICUS_STAGE_TYPE_NONE
}
func (x *InBattleMechanicusInfo) GetTotalRound() uint32 {
if x != nil {
return x.TotalRound
}
return 0
}
func (x *InBattleMechanicusInfo) GetMonsterList() []*InBattleMechanicusMonsterInfo {
if x != nil {
return x.MonsterList
}
return nil
}
func (x *InBattleMechanicusInfo) GetEscapedMonsterNum() uint32 {
if x != nil {
return x.EscapedMonsterNum
}
return 0
}
func (x *InBattleMechanicusInfo) GetRound() uint32 {
if x != nil {
return x.Round
}
return 0
}
func (x *InBattleMechanicusInfo) GetPickCardList() []*InBattleMechanicusCardInfo {
if x != nil {
return x.PickCardList
}
return nil
}
func (x *InBattleMechanicusInfo) GetPlayerList() []*InBattleMechanicusPlayerInfo {
if x != nil {
return x.PlayerList
}
return nil
}
func (x *InBattleMechanicusInfo) GetWaitBeginTimeUs() uint64 {
if x != nil {
return x.WaitBeginTimeUs
}
return 0
}
func (x *InBattleMechanicusInfo) GetBeginTimeMs() uint64 {
if x != nil {
return x.BeginTimeMs
}
return 0
}
var File_InBattleMechanicusInfo_proto protoreflect.FileDescriptor
var file_InBattleMechanicusInfo_proto_rawDesc = []byte{
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}
var (
file_InBattleMechanicusInfo_proto_rawDescOnce sync.Once
file_InBattleMechanicusInfo_proto_rawDescData = file_InBattleMechanicusInfo_proto_rawDesc
)
func file_InBattleMechanicusInfo_proto_rawDescGZIP() []byte {
file_InBattleMechanicusInfo_proto_rawDescOnce.Do(func() {
file_InBattleMechanicusInfo_proto_rawDescData = protoimpl.X.CompressGZIP(file_InBattleMechanicusInfo_proto_rawDescData)
})
return file_InBattleMechanicusInfo_proto_rawDescData
}
var file_InBattleMechanicusInfo_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_InBattleMechanicusInfo_proto_goTypes = []interface{}{
(*InBattleMechanicusInfo)(nil), // 0: proto.InBattleMechanicusInfo
(*InBattleMechanicusCardInfo)(nil), // 1: proto.InBattleMechanicusCardInfo
(InBattleMechanicusStageType)(0), // 2: proto.InBattleMechanicusStageType
(*InBattleMechanicusMonsterInfo)(nil), // 3: proto.InBattleMechanicusMonsterInfo
(*InBattleMechanicusPlayerInfo)(nil), // 4: proto.InBattleMechanicusPlayerInfo
}
var file_InBattleMechanicusInfo_proto_depIdxs = []int32{
1, // 0: proto.InBattleMechanicusInfo.history_card_list:type_name -> proto.InBattleMechanicusCardInfo
2, // 1: proto.InBattleMechanicusInfo.stage:type_name -> proto.InBattleMechanicusStageType
3, // 2: proto.InBattleMechanicusInfo.monster_list:type_name -> proto.InBattleMechanicusMonsterInfo
1, // 3: proto.InBattleMechanicusInfo.pick_card_list:type_name -> proto.InBattleMechanicusCardInfo
4, // 4: proto.InBattleMechanicusInfo.player_list:type_name -> proto.InBattleMechanicusPlayerInfo
5, // [5:5] is the sub-list for method output_type
5, // [5:5] is the sub-list for method input_type
5, // [5:5] is the sub-list for extension type_name
5, // [5:5] is the sub-list for extension extendee
0, // [0:5] is the sub-list for field type_name
}
func init() { file_InBattleMechanicusInfo_proto_init() }
func file_InBattleMechanicusInfo_proto_init() {
if File_InBattleMechanicusInfo_proto != nil {
return
}
file_InBattleMechanicusCardInfo_proto_init()
file_InBattleMechanicusMonsterInfo_proto_init()
file_InBattleMechanicusPlayerInfo_proto_init()
file_InBattleMechanicusStageType_proto_init()
if !protoimpl.UnsafeEnabled {
file_InBattleMechanicusInfo_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*InBattleMechanicusInfo); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_InBattleMechanicusInfo_proto_rawDesc,
NumEnums: 0,
NumMessages: 1,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_InBattleMechanicusInfo_proto_goTypes,
DependencyIndexes: file_InBattleMechanicusInfo_proto_depIdxs,
MessageInfos: file_InBattleMechanicusInfo_proto_msgTypes,
}.Build()
File_InBattleMechanicusInfo_proto = out.File
file_InBattleMechanicusInfo_proto_rawDesc = nil
file_InBattleMechanicusInfo_proto_goTypes = nil
file_InBattleMechanicusInfo_proto_depIdxs = nil
}