Files
hk4e/gdconf/game_data_config/json/avatar/ConfigAvatar_Zhongli.json
2022-11-30 00:00:20 +08:00

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{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"emissionRateRatio": 1.0,
"mesh": "EffectMesh",
"normalOffset": 0.02
},
"height": 1.8678,
"modelHeight": 1.86,
"mass": 10.0,
"affectedByWorld": true,
"checkInSurface": true
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates":
[
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant"
},
"combat":
{
"property":
{
"weight": 75,
"endureType": "Avatar_Pole",
"endureShake": 0
},
"combatLock":
{
"denyLockOn": false,
"lockShape": "CircleLockEnemyClose",
"lockWeightYaxisParam": 0.2,
"lockWeightYaxisThreshold": 2,
"lockType": "Avatar&Monster_Lv4"
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false
},
"die":
{
"hasAnimatorDie": true,
"muteAllShaderDieEff": false,
"dieShaderData": "AvatarDie",
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4
},
"animEvents":
{
}
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"NormalStandby":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Standby": []
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"NormalMove":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowUp":
[
"Audio_Male_Showup"
],
"WalkToRun":
[
"Audio_Male_WalkToRun",
"Audio_Male_Zhongli_Foley_Twice"
],
"Walk":
[
"Ani_WalkSprint01",
"Audio_Male_Walk",
"WalkStepOnWater",
"Audio_Male_Zhongli_Foley_Twice"
],
"RunToWalk":
[
"Audio_Male_RunToWalk",
"Audio_Male_Zhongli_Foley_Twice"
],
"Run":
[
"Ani_Run01",
"Audio_Male_Run",
"Audio_Male_Zhongli_Foley_Twice"
],
"RunToIdle":
[
"Audio_Male_RunToIdle",
"Audio_Male_Zhongli_Foley_Twice"
],
"WalkToIdle":
[
"Audio_Male_WalkToIdle"
],
"RunningTurn": [],
"SprintToRun":
[
"Audio_Male_SprintToRun",
"Audio_Male_Zhongli_Foley_Once"
],
"SprintToIdle":
[
"Audio_Male_SprintToIdle",
"Emo_Male_Sprint_AS",
"Audio_Male_Zhongli_Foley_Twice"
],
"FallOnGround":
[
"Audio_Male_FallOnGround",
"Audio_Male_Zhongli_Foley_Twice"
],
"FallOnGroundLit":
[
"Audio_Male_FallOnGroundLit",
"Audio_Male_Zhongli_Foley_Once"
],
"FallToGroundRun":
[
"Audio_Male_FallToGroundRun",
"Audio_Male_Zhongli_Foley_Twice"
],
"FallToGroundRunHard":
[
"Audio_Male_FallToGroundRunHard",
"Audio_Male_Zhongli_Foley_Twice"
],
"FallToGroundSprint":
[
"Audio_Male_FallToGroundSprint",
"Audio_Male_Zhongli_Foley_Twice"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SprintBS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SprintBS":
[
"Audio_Male_RunToSprint",
"SprintBS_Invincible",
"Emo_Male_Sprint_BS",
"Audio_Male_Zhongli_Foley_ThreeTimes"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill",
"AimEnd"
],
"resetAnimatorTriggerOnExit": [],
"canDoSkill": true,
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"canChangeAvatar":
[
{
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Sprint":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Sprint":
[
"Ani_WalkSprint01",
"Audio_Male_Sprint",
"Emo_Male_Sprint_Loop",
"Audio_Male_Zhongli_Foley_Twice"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SkiffNormal":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SkiffNormal": []
},
"moveType": "normalMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Climb":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ClimbMove0":
[
"ClimbStep",
"Audio_Male_Climb",
"Audio_Male_Zhongli_Foley_Twice"
],
"ClimbMove1":
[
"ClimbStep",
"Audio_Male_Climb",
"Audio_Male_Zhongli_Foley_Twice"
],
"ClimbIdle": [],
"ClimbJump":
[
"Audio_Male_ClimbDash",
"Audio_Male_Zhongli_Foley_Once"
],
"JumpUpWallForStandby":
[
"Audio_Male_JumpUpWallStandby",
"Audio_Male_Zhongli_Foley_Once"
],
"Standby2ClimbB":
[
"Audio_Male_Standby2ClimbB",
"Audio_Male_Zhongli_Foley_Once"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Climb",
"sheatheOnStart": true
},
"ClimbTransient":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpWallReady": [],
"Standby2ClimbA":
[
"Audio_Male_Standby2ClimbA",
"Audio_Male_Zhongli_Foley_Once"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Upstairs":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Upstairs":
[
"Audio_Male_Upstairs",
"Audio_Male_Zhongli_Foley_Once"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Slip":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SlipFaceWall":
[
"Audio_Male_Zhongli_Foley_ThreeTimes"
],
"SlipBackWall":
[
"Audio_Male_Zhongli_Foley_ThreeTimes"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Swim":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SwimIdle":
[
"Audio_Male_SwimIdle"
],
"SwimMove":
[
"SwimStep",
"Audio_Male_SwimMove"
],
"SwimDash":
[
"Audio_Male_SwimDash",
"Avatar_Male_SwimDash_Hand_Effect"
],
"SwimJumpToWater":
[
"Audio_Male_SwimJumpToWater"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Swim",
"sheatheOnStart": true
},
"Fly":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Fly":
[
"Audio_Male_Zhongli_Foley_Once"
],
"FlyStart":
[
"Audio_Male_FlyStart",
"FlyStart_Weapon",
"Audio_Male_Zhongli_Foley_Once"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Fly",
"sheatheOnStart": true
},
"Jump":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Jump":
[
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
],
"JumpForRun":
[
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
],
"JumpForWalk":
[
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
],
"JumpForSprint":
[
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill",
"AimEnd"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"sheatheOnStart": true
},
"Fall":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpOffWall":
[
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
],
"SwimJump":
[
"Audio_Male_SwimJump",
"Audio_Male_Zhongli_Foley_Once"
],
"SwimJumpDrop":
[
"Audio_Male_Zhongli_Foley_ThreeTimes"
],
"DropDown":
[
"Audio_Male_DropDown",
"Audio_Male_Zhongli_Foley_ThreeTimes"
],
"DropDownLit": [],
"WalkDropDownLit": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"NormalStandbyWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyWeapon": []
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"battouOnStart": true
},
"NormalMoveWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WalkToRunWeapon":
[
"Male_Sword_Putaway_RunBS",
"Audio_Male_WalkToRun"
],
"WalkWeapon":
[
"Audio_Male_Walk",
"Audio_Male_Zhongli_Foley_Twice"
],
"RunToWalkWeapon":
[
"Audio_Male_RunToWalk"
],
"RunWeapon":
[
"Audio_Male_Run",
"Audio_Male_Zhongli_Foley_Twice"
],
"RunToIdleWeapon":
[
"Audio_Male_Zhongli_Foley_Twice"
],
"WalkToIdleWeapon":
[
"Audio_Male_Zhongli_Foley_Twice"
],
"RunningTurnWeapon": [],
"FallOnGroundWeapon":
[
"Audio_Male_FallOnGround"
],
"FallOnGroundLitWeapon":
[
"Audio_Male_FallOnGroundLit"
],
"FallOnGroundMiddleWeapon":
[
"Audio_Male_FallOnGroundMiddle"
],
"FallToGroundRunWeapon":
[
"Audio_Male_FallToGroundRun"
],
"FallToGroundRunHardWeapon":
[
"Audio_Male_FallToGroundRunHard"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponPutaway":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyPutaway":
[
"Male_Pole_Putaway_Standby",
"Audio_Male_Pole_StandbyPutAway",
"Audio_Male_Zhongli_Foley_Once"
],
"WalkPutaway":
[
"Male_Sword_Putaway_Walk",
"Audio_Male_Sword_WalkPutAway",
"Audio_Male_Zhongli_Foley_Twice"
],
"RunPutaway":
[
"Male_Sword_Putaway_Run",
"Audio_Male_Sword_RunPutAway",
"Audio_Male_Zhongli_Foley_Twice"
],
"RunToSprintWeapon":
[
"Male_Sword_Putaway_Sprint",
"Audio_Male_Sword_RunToSprintWeapon"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponOver":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyPutawayOver": [],
"WalkPutawayOver":
[
"Audio_Male_Sword_WalkPutAwayOver"
],
"RunPutawayOver":
[
"Audio_Male_Sword_RunPutAwayOver"
],
"RunToSprintWeaponOver":
[
"Audio_Male_Sword_RunToSprintWeaponOver"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"sheatheOnStart": true
},
"JumpWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpWeapon":
[
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
],
"JumpForRunWeapon":
[
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
],
"JumpForWalkWeapon":
[
"Audio_Male_Jump",
"Audio_Male_Zhongli_Foley_Once"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"battouOnStart": true
},
"FallWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"DropDownWeapon":
[
"Audio_Male_DropDown",
"Audio_Male_Zhongli_Foley_ThreeTimes"
],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"battouOnStart": true
},
"BeHit":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_L":
[
"Audio_Male_Hit_L",
"Audio_Male_Zhongli_Foley_Once"
],
"Hit_H":
[
"Audio_Male_Hit_H",
"Audio_Male_Zhongli_Foley_Once"
]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter":
[
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"HitThrow":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_Throw_Ground":
[
"BeHitAir_Weapon",
"Audio_Male_HitThrowGround",
"Audio_Male_Zhongli_Foley_Twice"
]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter":
[
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"BeHitAir":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_Throw":
[
"Audio_Male_Hit_Throw",
"BeHitAir_Weapon",
"Audio_Male_Zhongli_Foley_Once"
],
"Hit_ThrowAir":
[
"Audio_Male_DropDown",
"BeHitAir_Weapon"
],
"Struggle":
[
"BeHitAir_Weapon",
"Audio_Male_Zhongli_Foley_ThreeTimes"
]
},
"moveType": "combatAir",
"cameraType": "combatBeHit",
"actionPanelState": "CombatAir",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter":
[
"BeHit"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"Die":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallDie":
[
"Audio_Male_Death"
],
"NormalDie":
[
"Die",
"Audio_Male_Death",
"Audio_Male_Zhongli_Foley_Once"
],
"SwimDie":
[
"Swim_Die",
"Audio_Male_SwimDie"
],
"HitGroundDie":
[
"Die",
"Audio_Male_Death"
]
}
},
"Die_RagDoll":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"NormalDie_AS": [],
"FallDie_AS": []
},
"enableRagDoll": true
},
"Attack01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack01":
[
"ZhongliAttack01",
"SetComboCount1",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack01",
"Emo_Avatar_ZhongLi_Fight_Attack_01"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.1,
"normalizeEnd": 0.5
}
],
"battouOnStart": true
},
"Attack02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack02":
[
"ZhongliAttack02",
"SetComboCount2",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack02",
"Emo_Avatar_ZhongLi_Fight_Attack_02"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.1,
"normalizeEnd": 0.6
}
],
"battouOnStart": true
},
"Attack03":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack03":
[
"ZhongliAttack03",
"SetComboCount3",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack03",
"Emo_Avatar_ZhongLi_Fight_Attack_03"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.1,
"normalizeEnd": 0.7
}
],
"battouOnStart": true
},
"Attack04":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack04":
[
"ZhongliAttack04",
"SetComboCount4",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack04",
"Emo_Avatar_ZhongLi_Fight_Attack_04"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.1,
"normalizeEnd": 0.6
}
],
"battouOnStart": true
},
"Attack05":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack05":
[
"ZhongliAttack05",
"SetComboCount5",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack05",
"Emo_Avatar_ZhongLi_Fight_Attack_05"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.1,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Attack06":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack06":
[
"ZhongliAttack06",
"SetComboCount6",
"Interaction_Bad",
"Audio_Male_Zhongli_Attack06",
"Emo_Avatar_ZhongLi_Fight_Attack_06"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanUseExtra",
"normalizeStart": 0.1,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"ExtraAttack":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ExtraAttack":
[
"Interaction_Bad",
"Audio_Male_Zhongli_exAttack",
"Emo_Avatar_ZhongLi_Fight_ExtraAttack"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean": [],
"battouOnStart": true,
"enableCCD": true
},
"ExtraAttack_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ExtraAttack_AS":
[
"Emo_Avatar_ZhongLi_Fight_ExtraAttack_AS"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true,
"enableCCD": true
},
"PillarOrShield_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PillarOrShield_BS":
[
"Audio_Male_Zhongli_RockShield",
"Emo_Avatar_ZhongLi_Skill_PillarOrShield_BS"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 0,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"PillarOrShield_Charge":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PillarOrShield_Charge":
[
"Emo_Avatar_ZhongLi_Skill_PillarOrShield_Charge"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 0,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"sheatheOnStart": true,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1
},
"PrimoPillar":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PrimoPillar":
[
"PrimoPillar",
"Interaction_Bad",
"Emo_Avatar_ZhongLi_Skill_PrimoPillar",
"Audio_Male_Zhongli_PrimoPillar"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 0.6,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"sheatheOnStart": true,
"jumpCancelStart": 0.6,
"sprintCancelStart": 0.6
},
"PrimoPillar_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PrimoPillar_AS":
[
"Audio_Male_Zhongli_PrimoPillar_AS",
"Emo_Avatar_ZhongLi_Skill_PrimoPillar_AS"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.05,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.05,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true
},
"RockShield":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"RockShield":
[
"RockShield",
"Interaction_Bad",
"Emo_Avatar_ZhongLi_Skill_RockShield",
"Audio_Male_Zhongli_RockShield_VO"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 0,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"sheatheOnStart": true,
"jumpCancelStart": 0.18,
"sprintCancelStart": 0.18
},
"RockShield_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"RockShield_AS":
[
"Audio_Male_Zhongli_PrimoPillar_AS",
"Emo_Avatar_ZhongLi_Skill_RockShield_AS"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.12,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.12,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true
},
"GeoOrder":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"GeoOrder":
[
"GeoOrder",
"Interaction_Bad",
"Audio_Male_Zhongli_GeoOrder"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 0,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean": [],
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"battouOnStart": true
},
"GeoOrder_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"GeoOrder_AS": []
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.12,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.12,
"normalizeEnd": 1.0
}
],
"sheatheOnEnd": true
},
"FallingAnthem_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"addEndure": 0,
"animatorStates":
{
"FallingAnthem_BS_1":
[
"Audio_Male_Zhongli_FallingAnthem_BS_1",
"Emo_Male_Pole_FallingAttack_BS_01"
],
"FallingAnthem_BS_2":
[
"Emo_Male_Pole_FallingAttack_BS_02"
]
},
"moveType": "combatAir",
"cameraType": "combatNormal",
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"jumpCancelEnd": -1,
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "HitAir2HitDrop",
"battouOnStart": true
},
"FallingAnthem_Loop":
{
"$type": "ConfigAvatarStateIDInfo",
"addEndure": 0,
"animatorStates":
{
"FallingAnthem_Loop": [],
"FallingAnthem_Loop_Low": []
},
"moveType": "combatAir",
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.8,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "HitAir2HitDrop",
"battouOnStart": true
},
"FallingAnthem_AS_1":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallingAnthem_AS_1":
[
"Zhongli_FallingAnthem_Strike",
"Interaction_Bad",
"Audio_Male_Zhongli_FallingAnthem_AS_1",
"Emo_Male_Pole_FallingAttack_AS_01"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"battouOnStart": true
},
"FallingAnthem_AS_2":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallingAnthem_AS_2":
[
"Audio_Male_Zhongli_FallingAnthem_AS_2",
"Emo_Male_Pole_FallingAttack_AS_02"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"jumpCancelStart": 0.1,
"sprintCancelStart": 0.1,
"battouOnStart": true,
"sheatheOnEnd": true
},
"Sit":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SitDown":
[
"Audio_Girl_SitDown",
"Audio_Male_Zhongli_Sit"
],
"SitLoop": [],
"SitUp":
[
"Audio_Girl_SitDown",
"Audio_Male_Zhongli_Sit"
]
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Perform",
"massRatio": 100.0,
"sheatheOnStart": true
},
"SitB":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SitBDown":
[
"Audio_Girl_SitDown",
"Audio_Male_Zhongli_Sit"
],
"SitBLoop": [],
"SitBUp":
[
"Audio_Girl_SitDown",
"Audio_Male_Zhongli_Sit"
]
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Perform",
"massRatio": 100.0,
"sheatheOnStart": true
},
"StandbyShow":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyVoice":
[
"Audio_Male_StandbyVoice"
],
"StandbyShow_01":
[
"Manekin_Zhongli_Show01",
"Audio_Male_Zhongli_StandbyShow02_SFX"
],
"StandbyShow_02":
[
"Audio_Male_Zhongli_StandbyShow01_SFX",
"Manekin_Zhongli_Show02"
]
},
"moveType": "performMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"TakePhotos":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Think01BS": [],
"Akimbo02BS": [],
"Think01Loop": [],
"Akimbo02Loop": [],
"Think01AS": [],
"Akimbo02AS": []
}
},
"Channel_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelBS":
[
"Emo_Avatar_Common_Manekin_Default"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Channel_Loop":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelLoop": []
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Channel_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelAS": []
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Lyre":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Lyre_BS":
[
"PlayMusic_Lyre_Male"
],
"PlayMusic_Lyre_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Lyre_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Lyre_AS":
[
"PlayMusic_Lyre_Male_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Qin":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Qin_BS":
[
"PlayMusic_Qin_Male"
],
"PlayMusic_Qin_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Qin_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Qin_AS":
[
"PlayMusic_Qin_Male_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Drum":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Drum_BS":
[
"PlayMusic_Drum_Male"
],
"PlayMusic_Drum_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Drum_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Drum_AS":
[
"PlayMusic_Drum_Male_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_ElectricCoreFly":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_ElectricCoreFly": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter":
[
"ElectricCoreFly_End"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"ElectricCoreFly_End"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_GrapplingHook":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_GrapplingHook": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter":
[
"GrapplingHook_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"GrapplingHook_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
},
"abilities":
[
{
"abilityID": "Avatar_Zhongli_ExtraAttack",
"abilityName": "Avatar_Zhongli_ExtraAttack"
},
{
"abilityID": "Avatar_Zhongli_HideWeaponControl",
"abilityName": "Avatar_Zhongli_HideWeaponControl"
},
{
"abilityID": "Avatar_Zhongli_SetHairEmissionScaler",
"abilityName": "Avatar_Zhongli_SetHairEmissionScaler"
},
{
"abilityID": "Avatar_Zhongli_NormalAttack",
"abilityName": "Avatar_Zhongli_NormalAttack"
},
{
"abilityID": "Avatar_Zhongli_PillarOrShield_HoldCharge",
"abilityName": "Avatar_Zhongli_PillarOrShield_HoldCharge"
},
{
"abilityID": "Avatar_Zhongli_PrimoPillar",
"abilityName": "Avatar_Zhongli_PrimoPillar"
},
{
"abilityID": "Avatar_Zhongli_RockShield",
"abilityName": "Avatar_Zhongli_RockShield"
},
{
"abilityID": "Avatar_Zhongli_GeoOrder",
"abilityName": "Avatar_Zhongli_GeoOrder"
},
{
"abilityID": "Avatar_Zhongli_FallingAnthem",
"abilityName": "Avatar_Zhongli_FallingAnthem"
}
],
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "Attack01",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_pole_attack01_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack02",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_pole_attack02_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack03",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_pole_attack03_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack04",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_pole_attack04_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack05",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_pole_attack05_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack06",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_pole_attack06_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ExtraAttack_AS",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_pole_exAttack_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_zhongli_lock"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyPutaway",
"audioEvent":
{
"text": "Stop_sfx_char_xiao_pole_putAway"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "PillarOrShield_BS",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_rockShield"
},
"otherStateNames":
[
"PillarOrShield_Charge",
"RockShield"
],
"usage": "Except"
},
{
"currentStateName": "PillarOrShield_Charge",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_rockShield"
},
"otherStateNames":
[
"RockShield"
],
"usage": "Except"
},
{
"currentStateName": "PrimoPillar_AS",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_primoPillar_AS_action"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "RockShield_AS",
"audioEvent":
{
"text": "Stop_sfx_char_zhongli_primoPillar_AS_action"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "WalkPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "RunPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent":
{
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJump",
"audioEvent":
{
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames":
[
"SwimJumpDrop"
],
"usage": "Except"
},
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent":
{
"text": "Stop_sfx_char_swim"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Stop_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Stop_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Play_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Play_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "NormalDie",
"audioEvent":
{
"text": "Play_sfx_char_land"
},
"otherStateNames":
[
"FallOnGround"
],
"usage": "InSet"
},
{
"currentStateName": "SwimJumpToWater",
"audioEvent":
{
"text": "Stop_sfx_char_swim_dive"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimDash",
"audioEvent":
{
"text": "Play_sfx_char_swim_dash"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Standby",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
}
],
"recurrentSpeeches":
{
"Standby":
{
"start":
{
"upper": 28.0,
"lower": 23.0
},
"interval":
{
"upper": 40.0,
"lower": 34.0
},
"eventName":
{
"text": ""
}
},
"Walk":
{
"start":
{
"upper": 16.0,
"lower": 13.0
},
"interval":
{
"upper": 14.0,
"lower": 10.0
},
"eventName":
{
"text": ""
}
},
"Run":
{
"start":
{
"upper": 13.0,
"lower": 9.0
},
"interval":
{
"upper": 11.0,
"lower": 8.0
},
"eventName":
{
"text": ""
}
},
"Sprint":
{
"start":
{
"upper": 12.0,
"lower": 7.0
},
"interval":
{
"upper": 9.0,
"lower": 6.0
},
"eventName":
{
"text": ""
}
}
}
},
"moveStateAudio":
{
"onStateBegin":
[
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Play_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent":
{
"text": "Play_sfx_char_drop"
},
"otherStateNames":
[
"Fly"
],
"usage": "InSet"
}
],
"onStateEnd":
[
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent":
{
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"voiceSwitch":
{
"text": "Switch_Zhongli"
},
"bodyTypeSwitch":
{
"text": "Switch_Male"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"moveStateEffect":
{
"footprint":
{
"defaultEffectPatternName": "",
"specialSurfaces":
{
"Snow":
{
"all":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock":
{
"all":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt":
{
"all":
{
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand":
{
"all":
{
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Desert":
{
"android":
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
"ios":
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
},
"Cloud":
{
"all":
{
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
},
"TransparentBrick":
{
"all":
{
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
}
}
}
},
"perform":
{
"standby":
{
"minTime": 10,
"maxTime": 20,
"performIDs":
[
201,
202,
200,
200
]
}
}
}