Files
hk4e/gdconf/game_data_config/json/avatar/ConfigAvatar_Klee.json
2022-11-30 00:00:20 +08:00

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{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"affectedByWorld": true,
"checkInSurface": true,
"height": 1.272,
"modelHeight": 1.27
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates":
[
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip03": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.0,
"dissolveTakeFadeTime": 1.2,
"triggerToStates":
[
{
"trigger": "Close",
"floatID": "PlaySpeed",
"floatValue": 0.5,
"states": []
},
{
"trigger": "Open",
"floatID": "PlaySpeed",
"floatValue": 1,
"states":
[
"NormalStandbyWeapon",
"BeHit",
"BeHitAir",
"Die"
]
},
{
"trigger": "Close",
"floatID": "PlaySpeed",
"floatValue": 1,
"states":
[
"NormalMoveWeaponPutaway/StandbyPutaway"
]
},
{
"trigger": "PlayDone",
"floatID": "PlaySpeed",
"floatValue": 0.5,
"states":
[
"NormalMoveWeaponOver/StandbyPutawayOver"
]
},
{
"trigger": "Attack",
"playTime": 0.8,
"floatID": "PlaySpeed",
"floatValue": 2,
"states":
[
"Attack01/Attack01"
]
},
{
"trigger": "Attack",
"playTime": 1.2,
"floatID": "PlaySpeed",
"floatValue": 2,
"states":
[
"Attack02/Attack02",
"Attack03/Attack03"
]
},
{
"trigger": "Attack",
"floatID": "PlaySpeed",
"floatValue": 2,
"states":
[
"Klee_ElementalArt/Klee_ElementalArt",
"Klee_ElementalArt_AS/Klee_ElementalArt_AS",
"Klee_ElementalBurst_BS/Klee_ElementalBurst_BS",
"Klee_ElementalBurst/Klee_ElementalBurst",
"Klee_ElementalBurst_AS/Klee_ElementalBurst_AS",
"ExtraAttack_BS/ExtraAttack_BS",
"ExtraAttack_Charge/ExtraAttack_Charge",
"ExtraAttack/ExtraAttack",
"ExtraAttack_AS/ExtraAttack_AS",
"FallingAnthem_AS_2/FallingAnthem_AS_2"
]
}
]
},
"specialPoint":
{
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant"
},
"combat":
{
"property":
{
"weight": 75,
"endureType": "Avatar_Catalyst",
"endureShake": 0
},
"combatLock":
{
"denyLockOn": false,
"lockShape": "CircleLockEnemyClose",
"lockWeightYaxisParam": 0.2,
"lockWeightYaxisThreshold": 4,
"lockType": "Avatar&Monster_Lv4"
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false
},
"die":
{
"hasAnimatorDie": true,
"muteAllShaderDieEff": false,
"dieShaderData": "AvatarDie",
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4
},
"animEvents":
{
}
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"NormalStandby":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Standby":
[
"Avatar_ResetFreeStyle"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"NormalMove":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowUp":
[
"Audio_Loli_Showup"
],
"WalkToRun":
[
"Audio_Loli_WalkToRun",
"Audio_Loli_Foley_Twice_Klee"
],
"Walk":
[
"Ani_WalkSprint01",
"Audio_Loli_Walk",
"WalkStepOnWater",
"Audio_Loli_Foley_Twice_Klee"
],
"RunToWalk":
[
"Audio_Loli_RunToWalk",
"Audio_Loli_Foley_Twice_Klee"
],
"Run":
[
"Ani_Run01",
"Audio_Loli_Run",
"Audio_Loli_Foley_Twice_Klee"
],
"RunToIdle":
[
"Audio_Loli_RunToIdle",
"Audio_Loli_Foley_Twice_Klee"
],
"WalkToIdle":
[
"Audio_Loli_WalkToIdle"
],
"RunningTurn": [],
"SprintToRun":
[
"Audio_Loli_SprintToRun",
"Audio_Loli_Foley_Once_Klee"
],
"SprintToIdle":
[
"Audio_Loli_SprintToIdle",
"Emo_Loli_Sprint_AS",
"Audio_Loli_Foley_Twice_Klee"
],
"FallOnGround":
[
"Audio_Loli_FallOnGround",
"Audio_Loli_Foley_Twice_Klee"
],
"FallOnGroundLit":
[
"Audio_Loli_FallOnGroundLit",
"Audio_Loli_Foley_Once_Klee"
],
"FallToGroundRun":
[
"Audio_Loli_FallToGroundRun",
"Audio_Loli_Foley_Twice_Klee"
],
"FallToGroundRunHard":
[
"Audio_Loli_FallToGroundRunHard",
"Audio_Loli_Foley_Twice_Klee"
],
"FallToGroundSprint":
[
"Audio_Loli_FallToGroundSprint",
"Audio_Loli_Foley_Twice_Klee"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SprintBS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SprintBS":
[
"Audio_Loli_RunToSprint",
"SprintBS_Invincible",
"Emo_Loli_Sprint_BS",
"Audio_Loli_Foley_ThreeTimes_Klee"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill",
"AimEnd"
],
"resetAnimatorTriggerOnExit": [],
"canDoSkill": true,
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"canChangeAvatar":
[
{
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Sprint":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Sprint":
[
"Ani_WalkSprint01",
"Audio_Loli_Sprint",
"Emo_Loli_Sprint_Loop",
"Audio_Loli_Foley_Twice_Klee"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SkiffNormal":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SkiffNormal": []
},
"moveType": "normalMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Climb":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ClimbMove0":
[
"ClimbStep",
"Audio_Loli_Climb",
"Audio_Loli_Foley_Climb_Klee"
],
"ClimbMove1":
[
"ClimbStep",
"Audio_Loli_Climb",
"Audio_Loli_Foley_Twice_Klee"
],
"ClimbIdle": [],
"ClimbJump":
[
"Audio_Loli_ClimbDash",
"Audio_Loli_Foley_Once_Klee"
],
"JumpUpWallForStandby":
[
"Audio_Loli_JumpUpWallStandby",
"Audio_Loli_Foley_Once_Klee"
],
"Standby2ClimbB":
[
"Audio_Loli_Standby2ClimbB",
"Audio_Loli_Foley_Once_Klee"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Climb",
"sheatheOnStart": true
},
"ClimbTransient":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpWallReady": [],
"Standby2ClimbA":
[
"Audio_Loli_Standby2ClimbA",
"Audio_Loli_Foley_Once_Klee"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Upstairs":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Upstairs":
[
"Audio_Loli_Upstairs",
"Audio_Loli_Foley_Once_Klee"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Slip":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SlipFaceWall":
[
"Audio_Loli_Foley_ThreeTimes_Klee"
],
"SlipBackWall":
[
"Audio_Loli_Foley_ThreeTimes_Klee"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Swim":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SwimIdle":
[
"Audio_Loli_SwimIdle"
],
"SwimMove":
[
"Ani_Walk01",
"SwimStep",
"Audio_Loli_SwimMove",
"Avatar_Loli_SwimDash_Hand_Effect"
],
"SwimDash":
[
"Audio_Loli_SwimDash",
"Avatar_Loli_SwimDash_Hand_Effect"
],
"SwimJumpToWater":
[
"Audio_Loli_SwimJumpToWater"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Swim",
"sheatheOnStart": true
},
"Fly":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Fly":
[
"Audio_Loli_Fly",
"Audio_Loli_Foley_Once_Klee"
],
"FlyStart":
[
"Audio_Loli_FlyStart",
"FlyStart_Weapon",
"Audio_Loli_Foley_Once_Klee"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Fly",
"sheatheOnStart": true
},
"Jump":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Jump":
[
"Audio_Loli_Jump",
"Audio_Loli_Foley_Once_Klee"
],
"JumpForRun":
[
"Audio_Loli_Jump",
"Audio_Loli_Foley_Once_Klee"
],
"JumpForWalk":
[
"Audio_Loli_Jump",
"Audio_Loli_Foley_Once_Klee"
],
"JumpForSprint":
[
"Audio_Loli_Jump",
"Audio_Loli_Foley_Once_Klee"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill",
"AimEnd"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"sheatheOnStart": true
},
"Fall":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpOffWall":
[
"Audio_Loli_Jump",
"Audio_Loli_Foley_Once_Klee"
],
"SwimJump":
[
"Audio_Loli_SwimJump",
"Audio_Loli_Foley_Once_Klee"
],
"SwimJumpDrop":
[
"Audio_Loli_Foley_ThreeTimes_Klee"
],
"DropDown":
[
"Audio_Loli_DropDown",
"Audio_Loli_Foley_ThreeTimes_Klee"
],
"DropDownLit": [],
"WalkDropDownLit": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"NormalStandbyWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyWeapon": []
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"battouOnStart": true
},
"NormalMoveWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WalkToRunWeapon":
[
"Loli_Sword_Putaway_RunBS",
"Audio_Loli_WalkToRun"
],
"WalkWeapon":
[
"Audio_Loli_Walk",
"Audio_Loli_Foley_Twice_Klee"
],
"RunToWalkWeapon":
[
"Audio_Loli_RunToWalk"
],
"RunWeapon":
[
"Audio_Loli_Run",
"Audio_Loli_Foley_Twice_Klee"
],
"RunToIdleWeapon":
[
"Audio_Loli_Foley_Twice_Klee"
],
"WalkToIdleWeapon":
[
"Audio_Loli_Foley_Twice_Klee"
],
"RunningTurnWeapon": [],
"FallOnGroundWeapon":
[
"Audio_Loli_FallOnGround"
],
"FallOnGroundLitWeapon":
[
"Audio_Loli_FallOnGroundLit"
],
"FallOnGroundMiddleWeapon":
[
"Audio_Loli_FallOnGroundMiddle"
],
"FallToGroundRunWeapon":
[
"Audio_Loli_FallToGroundRun"
],
"FallToGroundRunHardWeapon":
[
"Audio_Loli_FallToGroundRunHard"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponStandByPutaway":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyPutaway":
[
"Loli_Catalyst_Putaway_Standby",
"Audio_Loli_Catalyst_StandbyPutAway",
"Audio_Loli_Foley_Once_Klee"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponOver":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyPutawayOver": [],
"WalkPutawayOver":
[
"Audio_Loli_Catalyst_WalkPutAwayOver"
],
"RunPutawayOver":
[
"Audio_Loli_Catalyst_RunPutAwayOver"
],
"RunToSprintWeaponOver":
[
"Audio_Loli_Catalyst_RunToSprintWeaponOver"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"sheatheOnStart": true
},
"JumpWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpWeapon":
[
"Audio_Loli_Jump",
"Audio_Loli_Foley_Once_Klee"
],
"JumpForRunWeapon":
[
"Audio_Loli_Jump",
"Audio_Loli_Foley_Once_Klee"
],
"JumpForWalkWeapon":
[
"Audio_Loli_Jump",
"Audio_Loli_Foley_Once_Klee"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"battouOnStart": true
},
"FallWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"DropDownWeapon":
[
"Audio_Loli_DropDown",
"Audio_Loli_Foley_ThreeTimes_Klee"
],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"battouOnStart": true
},
"BeHit":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_L":
[
"Audio_Loli_Hit_L",
"Audio_Loli_Foley_Once_Klee"
],
"Hit_H":
[
"Audio_Loli_Hit_H",
"Audio_Loli_Foley_Once_Klee"
]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter":
[
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"HitThrow":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_Throw_Ground":
[
"BeHitAir_Weapon",
"Audio_Loli_HitThrowGround",
"Audio_Loli_Foley_Twice_Klee"
]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter":
[
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"BeHitAir":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_Throw":
[
"Audio_Loli_Hit_Throw",
"BeHitAir_Weapon",
"Audio_Loli_Foley_Once_Klee"
],
"Hit_ThrowAir":
[
"Audio_Loli_Hit_ThrowAir",
"BeHitAir_Weapon"
],
"Struggle":
[
"BeHitAir_Weapon",
"Audio_Loli_Foley_ThreeTimes_Klee"
]
},
"moveType": "combatAir",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"actionPanelState": "CombatAir",
"resetAnimatorTriggerOnEnter":
[
"BeHit"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"Die":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallDie":
[
"Audio_Loli_Death"
],
"NormalDie":
[
"Die",
"Audio_Loli_Death",
"Audio_Loli_Foley_Once_Klee"
],
"SwimDie":
[
"Swim_Die",
"Audio_Loli_SwimDie"
],
"HitGroundDie":
[
"Die",
"Audio_Loli_Death"
]
}
},
"Die_RagDoll":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallDie_AS": []
},
"enableRagDoll": true
},
"Attack01":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack01":
[
"Klee_Attack01",
"Audio_Loli_Catalyst_Klee_Attack01",
"Emo_Avatar_Klee_Fight_Attack_01",
"Interaction_Bad"
]
},
"combatCamera": true,
"cameraType": "combatNormal",
"moveType": "combatMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseExtra",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Attack02":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack02":
[
"Klee_Attack02",
"Audio_Loli_Catalyst_Klee_Attack02",
"Emo_Avatar_Klee_Fight_Attack_02",
"Interaction_Bad"
]
},
"combatCamera": true,
"cameraType": "combatNormal",
"moveType": "combatMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseExtra",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Attack03":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack03":
[
"Klee_Attack03",
"Audio_Loli_Catalyst_Klee_Attack03",
"Emo_Avatar_Klee_Fight_Attack_03",
"Interaction_Bad"
]
},
"combatCamera": true,
"cameraType": "combatNormal",
"moveType": "combatMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseExtra",
"normalizeStart": 0.0,
"normalizeEnd": 0.8
},
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"ExtraAttack_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ExtraAttack_BS":
[
"Emo_Avatar_Klee_Fight_Attack_BS"
]
},
"combatCamera": true,
"cameraType": "combatNormal",
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"ExtraAttack_Charge":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ExtraAttack_Charge":
[
"Klee_ExtraAttack_Charge",
"Audio_Loli_Catalyst_Klee_ExtraAttack_Charge",
"Emo_Avatar_Klee_Fight_Attack_ExtraAttack_Charge",
"Interaction_Bad"
]
},
"combatCamera": true,
"cameraType": "combatNormal",
"moveType": "combatMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"ExtraAttack":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ExtraAttack":
[
"Emo_Avatar_Klee_Fight_Attack_ExtraAttack"
]
},
"combatCamera": true,
"cameraType": "combatNormal",
"moveType": "combatMove",
"canDoSkill": true,
"cameraParam":
{
"radiusSpringRatio": 2
},
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
},
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"ExtraAttack_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ExtraAttack_AS":
[
"Audio_Loli_Catalyst_Klee_ExtraAttack_AS",
"Emo_Avatar_Klee_Fight_Attack_ExtraAttack_AS"
]
},
"combatCamera": true,
"cameraType": "combatNormal",
"moveType": "combatMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Klee_ElementalArt":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Klee_ElementalArt":
[
"Klee_ElementalArt",
"Audio_Loli_Catalyst_Klee_ElementalArt",
"Emo_Avatar_Klee_Skill_ElementalArt",
"Interaction_Good"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"addEndure": 0.6,
"canChangeAvatar": [],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.9,
"normalizeEnd": 1.0
}
],
"battouOnStart": true,
"jumpCancelStart": 0.438,
"sprintCancelStart": 0.438
},
"Klee_ElementalArt_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Klee_ElementalArt_AS":
[
"Audio_Loli_Catalyst_Klee_ElementalArt_AS",
"Emo_Avatar_Klee_Skill_ElementalArt_AS"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"addEndure": 0.6,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Klee_ElementalBurst":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Klee_ElementalBurst":
[
"Klee_ElementalBurst",
"Audio_Loli_Catalyst_Klee_ElementalBurst",
"Interaction_Good"
]
},
"moveType": "combatMove",
"canDoSkill": false,
"addEndure": 0,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"Klee_ElementalBurst_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Klee_ElementalBurst_AS": []
},
"moveType": "combatMove",
"canDoSkill": true,
"addEndure": 0.6,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"FallingAnthem_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"addEndure": 0,
"animatorStates":
{
"FallingAnthem_BS_1":
[
"Audio_Loli_Catalyst_Klee_FallingAnthem_BS_1",
"Emo_Loli_Catalyst_FallingAttack_BS_01"
],
"FallingAnthem_BS_2":
[
"Emo_Loli_Catalyst_FallingAttack_BS_02"
]
},
"moveType": "combatAir",
"cameraType": "combatNormal",
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"jumpCancelEnd": -1,
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "HitAir2HitDrop",
"sheatheOnStart": true
},
"FallingAnthem_Loop":
{
"$type": "ConfigAvatarStateIDInfo",
"addEndure": 0,
"animatorStates":
{
"FallingAnthem_Loop": [],
"FallingAnthem_Loop_Low": []
},
"moveType": "combatAir",
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "HitAir2HitDrop",
"sheatheOnStart": true
},
"FallingAnthem_AS_1":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallingAnthem_AS_1":
[
"Klee_FallingAnthem_Strike",
"Interaction_Bad",
"Audio_Loli_Catalyst_Klee_FallingAnthem_AS_1",
"Emo_Loli_Catalyst_FallingAttack_AS_01"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"jumpCancelEnd": -1,
"sheatheOnStart": true
},
"FallingAnthem_AS_2":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallingAnthem_AS_2":
[
"Audio_Loli_Catalyst_Klee_FallingAnthem_AS_2",
"Emo_Loli_Catalyst_FallingAttack_AS_02"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.05,
"normalizeEnd": 1.0
}
],
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"jumpCancelStart": 0.1,
"battouOnStart": true
},
"Sit":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SitDown":
[
"Audio_Loli_SitDown",
"Audio_Loli_Sit_Klee"
],
"SitLoop": [],
"SitUp":
[
"Audio_Loli_SitUp",
"Audio_Loli_Sit_Klee"
]
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Perform",
"massRatio": 100.0,
"sheatheOnStart": true
},
"SitB":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SitBDown":
[
"",
"Audio_Loli_Sit_Klee"
],
"SitBLoop": [],
"SitBUp":
[
"",
"Audio_Loli_Sit_Klee"
]
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Perform",
"massRatio": 100.0,
"sheatheOnStart": true
},
"StandbyShow":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyVoice":
[
"Audio_Loli_StandbyVoice"
],
"StandbyShow_01":
[
"Manekin_Klee_Show01",
"Audio_Loli_StandbyShow_01_Klee_SFX"
],
"StandbyShow_02":
[
"Manekin_Klee_Show02",
"Audio_Loli_StandbyShow_02_Klee_SFX"
]
},
"moveType": "performMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"TakePhotos":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Think01BS": [],
"Akimbo02BS": [],
"Think01Loop": [],
"Akimbo02Loop": [],
"Think01AS": [],
"Akimbo02AS": []
}
},
"Channel_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelBS":
[
"Emo_Avatar_Common_Manekin_Default"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Channel_Loop":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelLoop": []
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Channel_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelAS": []
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Lyre":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Lyre_BS":
[
"PlayMusic_Lyre_Loli"
],
"PlayMusic_Lyre_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Lyre_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Lyre_AS":
[
"PlayMusic_Lyre_Loli_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Qin":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Qin_BS":
[
"PlayMusic_Qin_Loli"
],
"PlayMusic_Qin_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Qin_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Qin_AS":
[
"PlayMusic_Qin_Loli_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Drum":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Drum_BS":
[
"PlayMusic_Drum_Loli"
],
"PlayMusic_Drum_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Drum_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Drum_AS":
[
"PlayMusic_Drum_Loli_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_ElectricCoreFly":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_ElectricCoreFly": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter":
[
"ElectricCoreFly_End"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"ElectricCoreFly_End"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_GrapplingHook":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_GrapplingHook": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter":
[
"GrapplingHook_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"GrapplingHook_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
}
},
"abilities":
[
{
"abilityID": "Klee_Attack01",
"abilityName": "Avatar_Klee_Attack01"
},
{
"abilityID": "Klee_Attack02",
"abilityName": "Avatar_Klee_Attack02"
},
{
"abilityID": "Klee_Attack03",
"abilityName": "Avatar_Klee_Attack03"
},
{
"abilityID": "Klee_ExtraAttack",
"abilityName": "Avatar_Klee_ExtraAttack"
},
{
"abilityID": "Klee_ExtraAttack_CreateGadget",
"abilityName": "Avatar_Klee_ExtraAttack_CreateClover"
},
{
"abilityID": "Avatar_Klee_NormalAttack",
"abilityName": "Avatar_Klee_NormalAttack"
},
{
"abilityID": "Avatar_Klee_JumpingBomb",
"abilityName": "Avatar_Klee_JumpingBomb"
},
{
"abilityID": "ClearTrigger",
"abilityName": "Avatar_Klee_ElementalArt_ClearTrigger"
},
{
"abilityID": "Avatar_Klee_Clover_Clear",
"abilityName": "Avatar_Klee_Clover_Clear"
},
{
"abilityID": "Avatar_Klee_Elemental_Burst",
"abilityName": "Avatar_Klee_Elemental_Burst"
},
{
"abilityID": "CameraRadialBlur",
"abilityName": "Avatar_Klee_CameraRadialBlur"
},
{
"abilityID": "Avatar_Klee_FallingAnthem",
"abilityName": "Avatar_Klee_FallingAnthem"
}
],
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "Attack04",
"audioEvent":
{
"text": "Stop_sfx_char_ayaka_1HSword_attack04"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack05",
"audioEvent":
{
"text": "Stop_sfx_char_ayaka_1HSword_attack05_end"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ExtraAttack",
"audioEvent":
{
"text": "Stop_sfx_char_ayaka_1HSword_exAttack"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "ExtraAttack_AS",
"audioEvent":
{
"text": "Stop_sfx_char_foley_cloth"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "FallingAnthem_AS_2",
"audioEvent":
{
"text": "Stop_sfx_char_catalyst_fallingAnthem_fire_AS"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "WalkPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "RunPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "LiquidStrike_Move",
"audioEventName":
{
"text": "Stop_sfx_char_ayaka_liquidStrike"
},
"otherStateNames":
[
"LiquidStrike_FatalMove",
"LiquidStrike_FatalStandby"
],
"usage": "Except"
},
{
"currentStateName": "LiquidStrike_MoveStandby",
"audioEventName":
{
"text": "Stop_sfx_char_ayaka_liquidStrike_idle"
},
"otherStateNames":
[
"LiquidStrike_Move"
],
"usage": "Except"
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent":
{
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJump",
"audioEvent":
{
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames":
[
"SwimJumpDrop"
],
"usage": "Except"
},
{
"currentStateName": "SwimJump",
"audioEvent":
{
"text": "Stop_sfx_char_swim_dive"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent":
{
"text": "Stop_sfx_char_swim"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Icespine",
"audioEvent":
{
"text": "Stop_sfx_char_ayaka_iceSpine_cast"
},
"otherStateNames":
[
"Icespine_Out"
],
"usage": "Except"
},
{
"currentStateName": "Icespine_Out",
"audioEvent":
{
"text": "Stop_sfx_char_ayaka_iceSpine_cast"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Standby",
"audioEvent":
{
"text": "Play_sfx_char_ayaka_bell_light"
},
"otherStateNames":
[
"Walk",
"Run"
],
"usage": "InSet"
},
{
"currentStateName": "Standby",
"audioEvent":
{
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames":
[
"Walk",
"Run"
],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent":
{
"text": "Play_sfx_char_ayaka_bell_light"
},
"otherStateNames":
[
"WalkWeapon",
"RunWeapon"
],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent":
{
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames":
[
"WalkWeapon",
"RunWeapon"
],
"usage": "InSet"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Stop_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Stop_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow_01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_klee_pushBag"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Play_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Play_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "NormalDie",
"audioEvent":
{
"text": "Play_sfx_char_land"
},
"otherStateNames":
[
"FallOnGround"
],
"usage": "InSet"
},
{
"currentStateName": "SprintBS",
"audioEvent":
{
"text": "Play_sfx_char_foley_flutter_heavy"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJumpToWater",
"audioEvent":
{
"text": "Stop_sfx_char_swim_dive"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimDash",
"audioEvent":
{
"text": "Play_sfx_char_swim_dash"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Standby",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
}
],
"recurrentSpeeches":
{
"Standby":
{
"start":
{
"upper": 60.0,
"lower": 50.0
},
"interval":
{
"upper": 30.0,
"lower": 40.0
},
"eventName":
{
"text": ""
}
},
"Walk":
{
"start":
{
"upper": 16.0,
"lower": 13.0
},
"interval":
{
"upper": 14.0,
"lower": 10.0
},
"eventName":
{
"text": ""
}
},
"Run":
{
"start":
{
"upper": 13.0,
"lower": 9.0
},
"interval":
{
"upper": 11.0,
"lower": 8.0
},
"eventName":
{
"text": ""
}
},
"Sprint":
{
"start":
{
"upper": 12.0,
"lower": 7.0
},
"interval":
{
"upper": 9.0,
"lower": 6.0
},
"eventName":
{
"text": ""
}
}
}
},
"moveStateAudio":
{
"onStateBegin":
[
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Play_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent":
{
"text": "Play_sfx_char_drop"
},
"otherStateNames":
[
"Fly"
],
"usage": "InSet"
}
],
"onStateEnd":
[
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent":
{
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"voiceSwitch":
{
"text": "Switch_Klee"
},
"bodyTypeSwitch":
{
"text": "Switch_Loli"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"moveStateEffect":
{
"footprint":
{
"defaultEffectPatternName": "",
"specialSurfaces":
{
"Snow":
{
"all":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock":
{
"all":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt":
{
"all":
{
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand":
{
"all":
{
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Desert":
{
"android":
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
"ios":
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
},
"Cloud":
{
"all":
{
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
},
"TransparentBrick":
{
"all":
{
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
}
}
}
},
"perform":
{
"standby":
{
"minTime": 10,
"maxTime": 20,
"performIDs":
[
201,
202,
200,
200
]
}
}
}