Files
hk4e/gdconf/game_data_config/json/avatar/ConfigAvatar_Dehya.json
2022-11-30 00:00:20 +08:00

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{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"emissionRateRatio": 1.0,
"mesh": "EffectMesh",
"normalOffset": 0.02
},
"height": 1.727,
"modelHeight": 1.73,
"mass": 10.0,
"affectedByWorld": true,
"checkInSurface": true
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates":
[
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip03": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.1
},
"specialPoint":
{
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant"
},
"combat":
{
"property":
{
"weight": 75,
"endureType": "Avatar_Sword",
"endureShake": 0
},
"combatLock":
{
"denyLockOn": false,
"lockShape": "CircleLockEnemyClose",
"lockWeightYaxisParam": 0.2,
"lockWeightYaxisThreshold": 2,
"lockType": "Avatar&Monster_Lv4"
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false
},
"die":
{
"hasAnimatorDie": true,
"muteAllShaderDieEff": false,
"dieShaderData": "AvatarDie",
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieEndTime": 3.0,
"dieForceDisappearTime": 5.0,
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4
},
"animEvents":
{
}
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"NormalStandby":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Standby": []
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"NormalMove":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowUp":
[
"Audio_Lady_Showup"
],
"WalkToRun":
[
"Audio_Lady_WalkToRun"
],
"Walk":
[
"Ani_WalkSprint01",
"Audio_Lady_Walk",
"WalkStepOnWater"
],
"RunToWalk":
[
"Audio_Lady_RunToWalk"
],
"Run":
[
"Ani_Run01",
"Audio_Lady_Run"
],
"RunToIdle":
[
"Audio_Lady_RunToIdle"
],
"WalkToIdle":
[
"Audio_Lady_WalkToIdle"
],
"RunningTurn": [],
"SprintToRun":
[
"Audio_Lady_SprintToRun"
],
"SprintToIdle":
[
"Audio_Lady_SprintToIdle",
"Emo_Lady_Sprint_AS"
],
"FallOnGround":
[
"Audio_Lady_FallOnGround"
],
"FallOnGroundLit":
[
"Audio_Lady_FallOnGroundLit"
],
"FallToGroundRun":
[
"Audio_Lady_FallToGroundRun"
],
"FallToGroundRunHard":
[
"Audio_Lady_FallToGroundRunHard"
],
"FallToGroundSprint":
[
"Audio_Lady_FallToGroundSprint"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SprintBS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SprintBS":
[
"Audio_Lady_RunToSprint",
"SprintBS_Invincible",
"Emo_Lady_Sprint_BS"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill",
"AimEnd"
],
"resetAnimatorTriggerOnExit": [],
"canDoSkill": true,
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"canChangeAvatar":
[
{
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Sprint":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Sprint":
[
"Ani_WalkSprint01",
"Audio_Lady_Sprint",
"Emo_Lady_Sprint_Loop"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SkiffNormal":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SkiffNormal": []
},
"moveType": "normalMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Climb":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ClimbMove0":
[
"ClimbStep",
"Audio_Lady_Climb"
],
"ClimbMove1":
[
"ClimbStep",
"Audio_Lady_Climb"
],
"ClimbIdle": [],
"ClimbJump":
[
"Audio_Lady_ClimbDash"
],
"JumpUpWallForStandby":
[
"Audio_Lady_JumpUpWallStandby"
],
"Standby2ClimbB":
[
"Audio_Lady_Standby2ClimbB"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Climb",
"sheatheOnStart": true
},
"ClimbTransient":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpWallReady":
[
"Audio_Lady_JumpUpWallReady"
],
"Standby2ClimbA":
[
"Audio_Lady_Standby2ClimbA"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Upstairs":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Upstairs":
[
"Audio_Lady_Upstairs"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Slip":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SlipFaceWall": [],
"SlipBackWall": []
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Swim":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SwimIdle":
[
"Audio_Lady_SwimIdle"
],
"SwimMove":
[
"SwimStep",
"Audio_Lady_SwimMove"
],
"SwimDash":
[
"Audio_Lady_SwimDash",
"Avatar_Lady_SwimDash_Hand_Effect"
],
"SwimJumpToWater":
[
"Audio_Lady_SwimJumpToWater"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Swim",
"sheatheOnStart": true
},
"Fly":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Fly": [],
"FlyStart":
[
"Audio_Lady_FlyStart",
"FlyStart_Weapon"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Fly",
"sheatheOnStart": true
},
"Jump":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Jump":
[
"Audio_Lady_Jump"
],
"JumpForRun":
[
"Audio_Lady_Jump"
],
"JumpForWalk":
[
"Audio_Lady_Jump"
],
"JumpForSprint":
[
"Audio_Lady_Jump"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill",
"AimEnd"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true,
"actionPanelState": "Jump"
},
"Fall":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpOffWall":
[
"Audio_Lady_Jump"
],
"SwimJump":
[
"Audio_Lady_SwimJump"
],
"SwimJumpDrop": [],
"DropDown":
[
"Audio_Lady_DropDown"
],
"DropDownLit": [],
"WalkDropDownLit": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true,
"actionPanelState": "Normal"
},
"NormalStandbyWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyWeapon": []
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"battouOnStart": true
},
"NormalMoveWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WalkToRunWeapon":
[
"Audio_Lady_WalkToRun"
],
"WalkWeapon":
[
"Audio_Lady_Walk"
],
"RunToWalkWeapon":
[
"Audio_Lady_RunToWalk"
],
"RunWeapon":
[
"Audio_Lady_Run"
],
"RunToIdleWeapon":
[
"Audio_Lady_RunToIdle"
],
"WalkToIdleWeapon":
[
"Audio_Lady_WalkToIdle"
],
"RunningTurnWeapon": [],
"FallOnGroundWeapon":
[
"Audio_Lady_FallToGround"
],
"FallOnGroundLitWeapon":
[
"Audio_Lady_FallToGround"
],
"FallOnGroundMiddleWeapon":
[
"Audio_Lady_FallToGround"
],
"FallToGroundRunWeapon":
[
"Audio_Lady_FallToGroundRun"
],
"FallToGroundRunHardWeapon":
[
"Audio_Lady_FallToGroundRunHard"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponPutaway":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WalkPutaway":
[
"Lady_Claymore_Putaway_Walk",
"Audio_Lady_Sword_WalkPutAway"
],
"RunPutaway":
[
"Lady_Claymore_Putaway_Run",
"Audio_Lady_Sword_RunPutAway"
],
"RunToSprintWeapon":
[
"Lady_Claymore_Putaway_Sprint",
"Audio_Lady_Sword_RunToSprintWeapon"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponStandByPutaway":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyPutaway":
[
"Lady_Claymore_Putaway_Standby",
"Audio_Lady_Claymore_StandbyPutAway"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponOver":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyPutawayOver": [],
"WalkPutawayOver":
[
"Audio_Lady_Sword_WalkPutAwayOver"
],
"RunPutawayOver":
[
"Audio_Lady_Sword_RunPutAwayOver"
],
"RunToSprintWeaponOver":
[
"Audio_Lady_Sword_RunToSprintWeaponOver"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"sheatheOnStart": true
},
"JumpWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpWeapon":
[
"Audio_Lady_Jump"
],
"JumpForRunWeapon":
[
"Audio_Lady_Jump"
],
"JumpForWalkWeapon":
[
"Audio_Lady_Jump"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"battouOnStart": true
},
"FallWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"DropDownWeapon":
[
"Audio_Lady_DropDown"
],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"battouOnStart": true
},
"BeHit":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_L":
[
"Audio_Lady_Hit_L"
],
"Hit_H":
[
"Audio_Lady_Hit_H"
]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter":
[
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"Die":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallDie":
[
"Audio_Lady_NormalDie"
],
"NormalDie":
[
"Die",
"Audio_Lady_NormalDie"
],
"SwimDie":
[
"Swim_Die",
"Audio_Lady_SwimDie"
],
"HitGroundDie":
[
"Die",
"Audio_Lady_Death"
]
}
},
"Die_RagDoll":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallDie_AS": []
},
"enableRagDoll": true
}
}
}
},
"abilities": [],
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "StandbyPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "WalkPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "RunPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent":
{
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJump",
"audioEvent":
{
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames":
[
"SwimJumpDrop"
],
"usage": "Except"
},
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent":
{
"text": "Stop_sfx_char_swim"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn": [],
"recurrentSpeeches":
{
"Standby":
{
"start":
{
"upper": 28.0,
"lower": 23.0
},
"interval":
{
"upper": 40.0,
"lower": 34.0
},
"eventName":
{
"text": "Play_vo_char_explore_idle"
}
},
"Walk":
{
"start":
{
"upper": 16.0,
"lower": 13.0
},
"interval":
{
"upper": 14.0,
"lower": 10.0
},
"eventName":
{
"text": ""
}
},
"Run":
{
"start":
{
"upper": 13.0,
"lower": 9.0
},
"interval":
{
"upper": 11.0,
"lower": 8.0
},
"eventName":
{
"text": ""
}
},
"Sprint":
{
"start":
{
"upper": 12.0,
"lower": 7.0
},
"interval":
{
"upper": 9.0,
"lower": 6.0
},
"eventName":
{
"text": ""
}
}
}
},
"moveStateAudio":
{
"onStateBegin":
[
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Play_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onStateEnd":
[
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames":
[
"Air"
],
"usage": "Except"
},
{
"currentStateName": "Air",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames":
[
"Fly"
],
"usage": "Except"
}
]
},
"voiceSwitch":
{
"text": "Switch_Dehya"
},
"bodyTypeSwitch":
{
"text": "Switch_Lady"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"moveStateEffect":
{
"footprint":
{
"defaultEffectPatternName": "",
"specialSurfaces":
{
"Snow":
{
"all":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock":
{
"all":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt":
{
"all":
{
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Sand":
{
"all":
{
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Cloud":
{
"all":
{
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
},
"TransparentBrick":
{
"all":
{
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
}
}
}
},
"perform":
{
}
}