mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-08 22:22:26 +08:00
1443 lines
26 KiB
Go
1443 lines
26 KiB
Go
{
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|
"$type": "ConfigAvatar",
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"common":
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{
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"effectAttachShape":
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{
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"$type": "ConfigEffectAttachSkinnedMesh",
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"emissionRateRatio": 1.0,
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"mesh": "EffectMesh",
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"normalOffset": 0.02
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},
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"height": 1.727,
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"modelHeight": 1.73,
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"mass": 10.0,
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"affectedByWorld": true,
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"checkInSurface": true
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},
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"headControl":
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{
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"$type": "ConfigHeadControl",
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"useHeadControl": true,
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"animStates":
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[
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"NormalStandby",
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"NormalMove/WalkToRun",
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"NormalMove/Walk",
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"NormalMove/RunToWalk",
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"NormalMove/Run",
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"NormalMove/RunToIdle",
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"NormalMove/WalkToIdle",
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"NormalMove/RunningTurn",
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"NormalMove/SprintToRun",
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"NormalMove/SprintToIdle",
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"Sprint",
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"Climb/ClimbIdle",
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"Ladder/LadderIdle",
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"Swim/SwimIdle",
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"NormalStandbyWeapon",
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"NormalMoveWeapon/WalkToRunWeapon",
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"NormalMoveWeapon/WalkWeapon",
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"NormalMoveWeapon/RunToWalkWeapon",
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"NormalMoveWeapon/RunWeapon",
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"NormalMoveWeapon/RunToIdleWeapon",
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"NormalMoveWeapon/WalkToIdleWeapon",
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"NormalMoveWeapon/RunningTurnWeapon"
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]
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},
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"equipController":
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{
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"attachPoints":
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{
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"equip01": "WeaponR",
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"equip02": "WeaponL",
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"equip03": "WeaponL"
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},
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"sheathPoint": "WeaponBackPut",
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"dissolveSheathFadeDelay": 0.075,
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"dissolveSheathFadeTime": 2.1
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},
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"specialPoint":
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{
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"elementAbsorb": "PRIVATE_Pendant",
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"elementPendant": "PRIVATE_Pendant"
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},
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"combat":
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{
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"property":
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{
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"weight": 75,
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"endureType": "Avatar_Sword",
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"endureShake": 0
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},
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"combatLock":
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{
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"denyLockOn": false,
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"lockShape": "CircleLockEnemyClose",
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"lockWeightYaxisParam": 0.2,
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"lockWeightYaxisThreshold": 2,
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"lockType": "Avatar&Monster_Lv4"
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},
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"beHit":
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{
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"hitBloodEffect": "",
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"muteAllHit": false,
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"muteAllHitEffect": false,
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"muteAllHitText": false
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},
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"die":
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{
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"hasAnimatorDie": true,
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"muteAllShaderDieEff": false,
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"dieShaderData": "AvatarDie",
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"dieDisappearEffect": "Eff_Death_Avatar_Common",
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"dieEndTime": 3.0,
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"dieForceDisappearTime": 5.0,
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"useRagDoll": true,
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"ragDollDieEndTimeDelay": 0.4
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},
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"animEvents":
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{
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}
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},
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"stateLayers":
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{
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"defaultLayer":
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{
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"$type": "ConfigNormalStateLayer",
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"stateIDs":
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{
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"NormalStandby":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"Standby": []
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},
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"moveType": "normalMove",
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"canChangeAvatar":
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[
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean":
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[
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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},
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"NormalMove":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"ShowUp":
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[
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"Audio_Lady_Showup"
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],
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"WalkToRun":
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[
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"Audio_Lady_WalkToRun"
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],
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"Walk":
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[
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"Ani_WalkSprint01",
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"Audio_Lady_Walk",
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"WalkStepOnWater"
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],
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"RunToWalk":
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[
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"Audio_Lady_RunToWalk"
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],
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"Run":
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[
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"Ani_Run01",
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"Audio_Lady_Run"
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],
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"RunToIdle":
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[
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"Audio_Lady_RunToIdle"
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],
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"WalkToIdle":
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[
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"Audio_Lady_WalkToIdle"
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],
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"RunningTurn": [],
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"SprintToRun":
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[
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"Audio_Lady_SprintToRun"
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],
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"SprintToIdle":
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[
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"Audio_Lady_SprintToIdle",
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"Emo_Lady_Sprint_AS"
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],
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"FallOnGround":
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[
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"Audio_Lady_FallOnGround"
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],
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"FallOnGroundLit":
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[
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"Audio_Lady_FallOnGroundLit"
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],
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"FallToGroundRun":
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[
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"Audio_Lady_FallToGroundRun"
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],
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"FallToGroundRunHard":
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[
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"Audio_Lady_FallToGroundRunHard"
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],
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"FallToGroundSprint":
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[
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"Audio_Lady_FallToGroundSprint"
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]
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},
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"moveType": "normalMove",
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"canChangeAvatar":
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[
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean":
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[
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 1.0,
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"sheatheOnStart": true
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},
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"SprintBS":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"SprintBS":
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[
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"Audio_Lady_RunToSprint",
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"SprintBS_Invincible",
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"Emo_Lady_Sprint_BS"
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]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter":
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[
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"DoSkill",
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"AimEnd"
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],
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"resetAnimatorTriggerOnExit": [],
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"canDoSkill": true,
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"setAnimatorBoolean":
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[
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.26,
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"normalizeEnd": 1.0
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}
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],
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"canChangeAvatar":
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[
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{
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"normalizeStart": 0.26,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
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"Sprint":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"Sprint":
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[
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"Ani_WalkSprint01",
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"Audio_Lady_Sprint",
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"Emo_Lady_Sprint_Loop"
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]
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},
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"moveType": "normalMove",
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"canChangeAvatar":
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[
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean":
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[
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 1.0,
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"sheatheOnStart": true
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},
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"SkiffNormal":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"SkiffNormal": []
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},
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"moveType": "normalMove",
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"canDoSkill": false,
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"resetAnimatorTriggerOnEnter": [],
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"resetAnimatorTriggerOnExit":
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[
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"BeHit",
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"DoSkill",
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"Jump"
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],
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"setAnimatorBoolean": [],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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},
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"Climb":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"ClimbMove0":
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[
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"ClimbStep",
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"Audio_Lady_Climb"
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],
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"ClimbMove1":
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[
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"ClimbStep",
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"Audio_Lady_Climb"
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],
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"ClimbIdle": [],
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"ClimbJump":
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[
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"Audio_Lady_ClimbDash"
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],
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"JumpUpWallForStandby":
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[
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"Audio_Lady_JumpUpWallStandby"
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],
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"Standby2ClimbB":
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[
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"Audio_Lady_Standby2ClimbB"
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]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter":
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[
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"DoSkill"
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],
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"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean": [],
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"actionPanelState": "Climb",
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"sheatheOnStart": true
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},
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"ClimbTransient":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"JumpWallReady":
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[
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"Audio_Lady_JumpUpWallReady"
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],
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"Standby2ClimbA":
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[
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"Audio_Lady_Standby2ClimbA"
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]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter":
|
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[
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"DoSkill"
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|
],
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|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
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"sheatheOnStart": true
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|
},
|
|
"Upstairs":
|
|
{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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|
{
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"Upstairs":
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[
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"Audio_Lady_Upstairs"
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]
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},
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"moveType": "normalMove",
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"resetAnimatorTriggerOnEnter":
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[
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"DoSkill"
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],
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"resetAnimatorTriggerOnExit": [],
|
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"setAnimatorBoolean":
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|
[
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{
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"name": "&CanUseSkill",
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|
"normalizeStart": 0.0,
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"normalizeeEnd": 1.0
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}
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],
|
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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},
|
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"Slip":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"SlipFaceWall": [],
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|
"SlipBackWall": []
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|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
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"DoSkill"
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|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
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"actionPanelState": "Normal",
|
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"sheatheOnStart": true
|
|
},
|
|
"Swim":
|
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"SwimIdle":
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[
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"Audio_Lady_SwimIdle"
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],
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"SwimMove":
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[
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"SwimStep",
|
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"Audio_Lady_SwimMove"
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|
],
|
|
"SwimDash":
|
|
[
|
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"Audio_Lady_SwimDash",
|
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"Avatar_Lady_SwimDash_Hand_Effect"
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|
],
|
|
"SwimJumpToWater":
|
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[
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"Audio_Lady_SwimJumpToWater"
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]
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},
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"moveType": "normalMove",
|
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"resetAnimatorTriggerOnEnter":
|
|
[
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"DoSkill"
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],
|
|
"resetAnimatorTriggerOnExit": [],
|
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"setAnimatorBoolean": [],
|
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"actionPanelState": "Swim",
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"sheatheOnStart": true
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|
},
|
|
"Fly":
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|
{
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"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
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|
"Fly": [],
|
|
"FlyStart":
|
|
[
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"Audio_Lady_FlyStart",
|
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"FlyStart_Weapon"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
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"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Fly",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Jump":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Jump":
|
|
[
|
|
"Audio_Lady_Jump"
|
|
],
|
|
"JumpForRun":
|
|
[
|
|
"Audio_Lady_Jump"
|
|
],
|
|
"JumpForWalk":
|
|
[
|
|
"Audio_Lady_Jump"
|
|
],
|
|
"JumpForSprint":
|
|
[
|
|
"Audio_Lady_Jump"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill",
|
|
"AimEnd"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"sheatheOnStart": true,
|
|
"actionPanelState": "Jump"
|
|
},
|
|
"Fall":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpOffWall":
|
|
[
|
|
"Audio_Lady_Jump"
|
|
],
|
|
"SwimJump":
|
|
[
|
|
"Audio_Lady_SwimJump"
|
|
],
|
|
"SwimJumpDrop": [],
|
|
"DropDown":
|
|
[
|
|
"Audio_Lady_DropDown"
|
|
],
|
|
"DropDownLit": [],
|
|
"WalkDropDownLit": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"sheatheOnStart": true,
|
|
"actionPanelState": "Normal"
|
|
},
|
|
"NormalStandbyWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"WalkToRunWeapon":
|
|
[
|
|
"Audio_Lady_WalkToRun"
|
|
],
|
|
"WalkWeapon":
|
|
[
|
|
"Audio_Lady_Walk"
|
|
],
|
|
"RunToWalkWeapon":
|
|
[
|
|
"Audio_Lady_RunToWalk"
|
|
],
|
|
"RunWeapon":
|
|
[
|
|
"Audio_Lady_Run"
|
|
],
|
|
"RunToIdleWeapon":
|
|
[
|
|
"Audio_Lady_RunToIdle"
|
|
],
|
|
"WalkToIdleWeapon":
|
|
[
|
|
"Audio_Lady_WalkToIdle"
|
|
],
|
|
"RunningTurnWeapon": [],
|
|
"FallOnGroundWeapon":
|
|
[
|
|
"Audio_Lady_FallToGround"
|
|
],
|
|
"FallOnGroundLitWeapon":
|
|
[
|
|
"Audio_Lady_FallToGround"
|
|
],
|
|
"FallOnGroundMiddleWeapon":
|
|
[
|
|
"Audio_Lady_FallToGround"
|
|
],
|
|
"FallToGroundRunWeapon":
|
|
[
|
|
"Audio_Lady_FallToGroundRun"
|
|
],
|
|
"FallToGroundRunHardWeapon":
|
|
[
|
|
"Audio_Lady_FallToGroundRunHard"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponPutaway":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"WalkPutaway":
|
|
[
|
|
"Lady_Claymore_Putaway_Walk",
|
|
"Audio_Lady_Sword_WalkPutAway"
|
|
],
|
|
"RunPutaway":
|
|
[
|
|
"Lady_Claymore_Putaway_Run",
|
|
"Audio_Lady_Sword_RunPutAway"
|
|
],
|
|
"RunToSprintWeapon":
|
|
[
|
|
"Lady_Claymore_Putaway_Sprint",
|
|
"Audio_Lady_Sword_RunToSprintWeapon"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponStandByPutaway":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyPutaway":
|
|
[
|
|
"Lady_Claymore_Putaway_Standby",
|
|
"Audio_Lady_Claymore_StandbyPutAway"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponOver":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyPutawayOver": [],
|
|
"WalkPutawayOver":
|
|
[
|
|
"Audio_Lady_Sword_WalkPutAwayOver"
|
|
],
|
|
"RunPutawayOver":
|
|
[
|
|
"Audio_Lady_Sword_RunPutAwayOver"
|
|
],
|
|
"RunToSprintWeaponOver":
|
|
[
|
|
"Audio_Lady_Sword_RunToSprintWeaponOver"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"JumpWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpWeapon":
|
|
[
|
|
"Audio_Lady_Jump"
|
|
],
|
|
"JumpForRunWeapon":
|
|
[
|
|
"Audio_Lady_Jump"
|
|
],
|
|
"JumpForWalkWeapon":
|
|
[
|
|
"Audio_Lady_Jump"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Jump",
|
|
"battouOnStart": true
|
|
},
|
|
"FallWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"DropDownWeapon":
|
|
[
|
|
"Audio_Lady_DropDown"
|
|
],
|
|
"DropDownLitWeapon": [],
|
|
"WalkDropDownLitWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"battouOnStart": true
|
|
},
|
|
"BeHit":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Hit_L":
|
|
[
|
|
"Audio_Lady_Hit_L"
|
|
],
|
|
"Hit_H":
|
|
[
|
|
"Audio_Lady_Hit_H"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"BeHit",
|
|
"HitAir2HitDrop"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"Die":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"FallDie":
|
|
[
|
|
"Audio_Lady_NormalDie"
|
|
],
|
|
"NormalDie":
|
|
[
|
|
"Die",
|
|
"Audio_Lady_NormalDie"
|
|
],
|
|
"SwimDie":
|
|
[
|
|
"Swim_Die",
|
|
"Audio_Lady_SwimDie"
|
|
],
|
|
"HitGroundDie":
|
|
[
|
|
"Die",
|
|
"Audio_Lady_Death"
|
|
]
|
|
}
|
|
},
|
|
"Die_RagDoll":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"FallDie_AS": []
|
|
},
|
|
"enableRagDoll": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"abilities": [],
|
|
"audio":
|
|
{
|
|
"$type": "ConfigAvatarAudio",
|
|
"animAudio":
|
|
{
|
|
"onTransitionOut":
|
|
[
|
|
{
|
|
"currentStateName": "StandbyPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "WalkPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "RunPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpDrop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"SwimJumpDrop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "FlyStart",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLit",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDown",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "WalkDropDownLit",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Jump",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRun",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForSprint",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalkWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRunWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLitWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SwimMove",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"onTransitionIn": [],
|
|
"recurrentSpeeches":
|
|
{
|
|
"Standby":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 28.0,
|
|
"lower": 23.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 40.0,
|
|
"lower": 34.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": "Play_vo_char_explore_idle"
|
|
}
|
|
},
|
|
"Walk":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 16.0,
|
|
"lower": 13.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 14.0,
|
|
"lower": 10.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
},
|
|
"Run":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 13.0,
|
|
"lower": 9.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 11.0,
|
|
"lower": 8.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
},
|
|
"Sprint":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 12.0,
|
|
"lower": 7.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 9.0,
|
|
"lower": 6.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"moveStateAudio":
|
|
{
|
|
"onStateBegin":
|
|
[
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"onStateEnd":
|
|
[
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"Air"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"Fly"
|
|
],
|
|
"usage": "Except"
|
|
}
|
|
]
|
|
},
|
|
"voiceSwitch":
|
|
{
|
|
"text": "Switch_Dehya"
|
|
},
|
|
"bodyTypeSwitch":
|
|
{
|
|
"text": "Switch_Lady"
|
|
},
|
|
"listenerLiftup": 1.5,
|
|
"surfaceProberLiftup": 1.5
|
|
},
|
|
"moveStateEffect":
|
|
{
|
|
"footprint":
|
|
{
|
|
"defaultEffectPatternName": "",
|
|
"specialSurfaces":
|
|
{
|
|
"Snow":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"SnowRock":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"Dirt":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Sand":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Cloud":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_FootGround_Cloud_01",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"TransparentBrick":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_SceneObj_InvisibleWall_01",
|
|
"deformation": ""
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"perform":
|
|
{
|
|
}
|
|
}
|