mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-08 15:22:26 +08:00
2304 lines
43 KiB
Go
2304 lines
43 KiB
Go
{
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|
"$type": "ConfigAvatar",
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"common":
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{
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"effectAttachShape":
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{
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"$type": "ConfigEffectAttachSkinnedMesh",
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"emissionRateRatio": 1.0,
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"mesh": "EffectMesh",
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"normalOffset": 0.02
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},
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"height": 1.57859993,
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"modelHeight": 1.56,
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"mass": 10.0,
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"affectedByWorld": true,
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"checkInSurface": true
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},
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"headControl":
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{
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"$type": "ConfigHeadControl",
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"useHeadControl": true,
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"animStates":
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[
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"NormalStandby",
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"NormalMove/WalkToRun",
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"NormalMove/Walk",
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"NormalMove/RunToWalk",
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"NormalMove/Run",
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"NormalMove/RunToIdle",
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"NormalMove/WalkToIdle",
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"NormalMove/RunningTurn",
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"NormalMove/SprintToRun",
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"NormalMove/SprintToIdle",
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"Sprint",
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"Climb/ClimbIdle",
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"Ladder/LadderIdle",
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"Swim/SwimIdle",
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"NormalStandbyWeapon",
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"NormalMoveWeapon/WalkToRunWeapon",
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"NormalMoveWeapon/WalkWeapon",
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"NormalMoveWeapon/RunToWalkWeapon",
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"NormalMoveWeapon/RunWeapon",
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"NormalMoveWeapon/RunToIdleWeapon",
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"NormalMoveWeapon/WalkToIdleWeapon",
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"NormalMoveWeapon/RunningTurnWeapon"
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]
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},
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"equipController":
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{
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"attachPoints":
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{
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"equip01": "WeaponR",
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"equip02": "WeaponL",
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"equip03": "WeaponL"
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},
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"sheathPoint": "WeaponBackPut",
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"dissolveSheathFadeDelay": 0.075,
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"dissolveSheathFadeTime": 2.1,
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"patternSheathFadeDelay": 0.075,
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"patternSheathFadeTime": 2.1
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},
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"combat":
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{
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"property":
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{
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"endure": 0,
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"weight": 75,
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"lockShape": "CircleLockEnemy",
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"endureType": "Avatar_Sword",
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"endureShake": 50
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},
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"beHit":
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{
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"hitBloodEffect": "",
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"muteAllHit": false,
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"muteAllHitEffect": false,
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"muteAllHitText": false
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},
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"die":
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{
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"hasAnimatorDie": true,
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"muteAllShaderDieEff": false,
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"dieShaderData": "AvatarDie",
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"dieDisappearEffect": "Eff_Death_Avatar_Common",
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"dieEndTime": 1.5,
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"dieForceDisappearTime": 2.5,
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"useRagDoll": true,
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"ragDollDieEndTimeDelay": 0.4
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},
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"animEvents":
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{
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"ATK01":
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{
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"attackPattern":
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{
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"$type": "ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"size":
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{
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"x": 1.4,
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"y": 1.5,
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"z": 2.2
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},
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"born":
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{
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"$type": "ConfigBornBySelf",
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"offset":
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{
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"x": 0.0,
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"y": 0.75,
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"z": 0
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}
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}
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},
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"attackInfo":
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{
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"attackTag": "NormalAttack_01",
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"attenuationTag": "NormalAttack",
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"attackProperty":
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{
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"damagePercentage": 0.46,
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"strikeType": "Slash",
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"elementDurability": 25,
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"overrideByWeapon": true,
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"attackType": "Melee",
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"bonusCritical": 0,
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"bonusCriticalHurt": 0,
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"enBreak": 41.4
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},
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"hitPattern":
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{
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"onHitEffectName": "default",
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"hitImpulseType": "LV3",
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"reboundRatio": 0,
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"canBeDefenceHalt": true,
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"hitHaltTime": 0.03,
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"hitHaltTimeScale": 0.01,
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"muteHitText": false
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},
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"forceCameraShake": false,
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"cameraShake":
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{
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"shakeType": "CustomVector",
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"shakeRange": 0.12,
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"shakeTime": 0.12,
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"shakeDistance": 30,
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"shakeDir":
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{
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"x": 0.3,
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"y": -1,
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"z": 0
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}
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}
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}
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},
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"ATK02":
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{
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"attackPattern":
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{
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"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
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"fanAngle": 180.0,
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"radius": 1.7,
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"radiusRatio": 0.0,
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"born":
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{
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"$type": "ConfigBornBySelf",
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"offset":
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{
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"x": 0.0,
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"y": 0.0,
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"z": 0.6
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}
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}
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},
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"attackInfo":
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{
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"attackTag": "NormalAttack_02",
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"attenuationTag": "NormalAttack",
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"attackProperty":
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{
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"damagePercentage": 0.48,
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"strikeType": "Slash",
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"elementDurability": 25,
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"overrideByWeapon": true,
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"attackType": "Melee",
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"bonusCritical": 0,
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"bonusCriticalHurt": 0,
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"enBreak": 43.2
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},
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"hitPattern":
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{
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"onHitEffectName": "default",
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"hitImpulseType": "LV3",
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"reboundRatio": 0,
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"canBeDefenceHalt": true,
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"hitHaltTime": 0.03,
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"hitHaltTimeScale": 0.01,
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"muteHitText": false
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},
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"forceCameraShake": false,
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"cameraShake":
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{
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"shakeType": "CustomVector",
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"shakeRange": 0.12,
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"shakeTime": 0.12,
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"shakeDistance": 30,
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"shakeDir":
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{
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"x": -1,
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"y": -0.3,
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"z": 0
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}
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}
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}
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},
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"ATK03":
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{
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"attackPattern":
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{
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"$type": "ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"size":
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{
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"x": 1.5,
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"y": 1.5,
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"z": 2.2
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},
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"born":
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{
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"$type": "ConfigBornBySelf",
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"offset":
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{
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"x": 0.0,
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"y": 0.75,
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"z": 0.4
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}
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}
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},
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"attackInfo":
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{
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"attackTag": "NormalAttack_03",
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"attenuationTag": "NormalAttack",
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"attackProperty":
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{
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"damagePercentage": 0.59,
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"strikeType": "Slash",
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"elementDurability": 25,
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"overrideByWeapon": true,
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"attackType": "Melee",
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"bonusCritical": 0,
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"bonusCriticalHurt": 0,
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"enBreak": 53.1
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},
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"hitPattern":
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{
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"onHitEffectName": "default",
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"hitImpulseType": "LV3",
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"reboundRatio": 0,
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"canBeDefenceHalt": true,
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"hitHaltTime": 0.06,
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"hitHaltTimeScale": 0.01,
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"muteHitText": false
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},
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"forceCameraShake": false,
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"cameraShake":
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{
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"shakeType": "CustomVector",
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"shakeRange": 0.24,
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"shakeTime": 0.12,
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"shakeDistance": 30,
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"shakeDir":
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{
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"x": -0.2,
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"y": 1,
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"z": 0
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}
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}
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}
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},
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"ATK04":
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{
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"attackPattern":
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{
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"$type": "ConfigAttackCircle",
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"duration": 0.0,
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"triggerType": "TriggerNoRepeat",
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"fanAngle": 360.0,
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"radius": 1.7,
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"radiusRatio": 0.0,
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"born":
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|
{
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"$type": "ConfigBornBySelf",
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"offset":
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{
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"x": 0.0,
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"y": 0.0,
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"z": 0.6
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}
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}
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},
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"attackInfo":
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{
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"attackTag": "NormalAttack_04",
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"attenuationTag": "NormalAttack",
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"attackProperty":
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{
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"damagePercentage": 0.64,
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"strikeType": "Slash",
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"elementDurability": 25,
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"overrideByWeapon": true,
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"attackType": "Melee",
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"bonusCritical": 0,
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"bonusCriticalHurt": 0,
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"enBreak": 57.6
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},
|
|
"hitPattern":
|
|
{
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"onHitEffectName": "default",
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|
"hitImpulseType": "LV3",
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"reboundRatio": 0,
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"canBeDefenceHalt": true,
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"hitHaltTime": 0.09,
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"hitHaltTimeScale": 0.01,
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"muteHitText": false
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},
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"forceCameraShake": false,
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"cameraShake":
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{
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"shakeType": "CustomVector",
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"shakeRange": 0.24,
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"shakeTime": 0.12,
|
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"shakeDistance": 30,
|
|
"shakeDir":
|
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{
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"x": 1,
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"y": 1,
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"z": 0
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}
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}
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}
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},
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"ATK05":
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{
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"attackPattern":
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|
{
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"$type": "ConfigAttackCircle",
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|
"triggerType": "TriggerNoRepeat",
|
|
"fanAngle": 240.0,
|
|
"radius": 1.75,
|
|
"radiusRatio": 0.0,
|
|
"born":
|
|
{
|
|
"$type": "ConfigBornBySelf",
|
|
"offset":
|
|
{
|
|
"x": 0.0,
|
|
"y": 0.0,
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"z": 0.6
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}
|
|
}
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|
},
|
|
"attackInfo":
|
|
{
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|
"attackTag": "NormalAttack_05",
|
|
"attenuationTag": "NormalAttack",
|
|
"attackProperty":
|
|
{
|
|
"damagePercentage": 0.78,
|
|
"strikeType": "Slash",
|
|
"elementDurability": 25,
|
|
"overrideByWeapon": true,
|
|
"attackType": "Melee",
|
|
"bonusCritical": 0,
|
|
"bonusCriticalHurt": 0,
|
|
"enBreak": 70.2
|
|
},
|
|
"hitPattern":
|
|
{
|
|
"onHitEffectName": "default",
|
|
"hitImpulseType": "LV6",
|
|
"reboundRatio": 0,
|
|
"canBeDefenceHalt": true,
|
|
"hitHaltTime": 0.12,
|
|
"hitHaltTimeScale": 0.01,
|
|
"muteHitText": false
|
|
},
|
|
"forceCameraShake": false,
|
|
"cameraShake":
|
|
{
|
|
"shakeType": "CustomVector",
|
|
"shakeRange": 0.36,
|
|
"shakeTime": 0.12,
|
|
"shakeDistance": 30,
|
|
"shakeDir":
|
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{
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"x": -1,
|
|
"y": 0,
|
|
"z": 0
|
|
}
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|
}
|
|
}
|
|
},
|
|
"ExtraAttack_1":
|
|
{
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"attackPattern":
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|
{
|
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"$type": "ConfigAttackCircle",
|
|
"triggerType": "TriggerNoRepeat",
|
|
"fanAngle": 360.0,
|
|
"radius": 2.2,
|
|
"radiusRatio": 0.0,
|
|
"born":
|
|
{
|
|
"$type": "ConfigBornBySelf",
|
|
"offset":
|
|
{
|
|
"x": 0.0,
|
|
"y": 0.0,
|
|
"z": 0.0
|
|
}
|
|
}
|
|
},
|
|
"attackInfo":
|
|
{
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"attackTag": "ExtraAttack",
|
|
"attenuationTag": "NormalAttack",
|
|
"attackProperty":
|
|
{
|
|
"damagePercentage": 0.5,
|
|
"strikeType": "Slash",
|
|
"elementDurability": 25,
|
|
"overrideByWeapon": true,
|
|
"attackType": "Melee",
|
|
"bonusCritical": 0,
|
|
"bonusCriticalHurt": 0,
|
|
"enBreak": 50.6
|
|
},
|
|
"hitPattern":
|
|
{
|
|
"onHitEffectName": "default",
|
|
"hitImpulseType": "LV2",
|
|
"reboundRatio": 0,
|
|
"canBeDefenceHalt": false,
|
|
"hitHaltTime": 0.0,
|
|
"hitHaltTimeScale": 0.01,
|
|
"muteHitText": false
|
|
},
|
|
"forceCameraShake": false
|
|
}
|
|
},
|
|
"ExtraAttack_2":
|
|
{
|
|
"attackPattern":
|
|
{
|
|
"$type": "ConfigAttackCircle",
|
|
"triggerType": "TriggerNoRepeat",
|
|
"height": 1.5,
|
|
"fanAngle": 360.0,
|
|
"radius": 2.2,
|
|
"radiusRatio": 0.0,
|
|
"born":
|
|
{
|
|
"$type": "ConfigBornBySelf",
|
|
"offset":
|
|
{
|
|
"x": 0.0,
|
|
"y": 0.0,
|
|
"z": 0.0
|
|
}
|
|
}
|
|
},
|
|
"attackInfo":
|
|
{
|
|
"attackTag": "ExtraAttack",
|
|
"attenuationTag": "NormalAttack",
|
|
"attackProperty":
|
|
{
|
|
"damagePercentage": 0.5,
|
|
"strikeType": "Slash",
|
|
"elementDurability": 25,
|
|
"overrideByWeapon": true,
|
|
"attackType": "Melee",
|
|
"bonusCritical": 0,
|
|
"bonusCriticalHurt": 0,
|
|
"enBreak": 50.6
|
|
},
|
|
"hitPattern":
|
|
{
|
|
"onHitEffectName": "default",
|
|
"hitImpulseType": "LV6",
|
|
"reboundRatio": 0,
|
|
"canBeDefenceHalt": false,
|
|
"hitHaltTime": 0.0,
|
|
"hitHaltTimeScale": 0.01,
|
|
"muteHitText": false
|
|
},
|
|
"forceCameraShake": false,
|
|
"cameraShake":
|
|
{
|
|
"shakeType": "CustomVector",
|
|
"shakeRange": 0.36,
|
|
"shakeTime": 0.15,
|
|
"shakeDistance": 30,
|
|
"shakeDir":
|
|
{
|
|
"x": -1,
|
|
"y": 0,
|
|
"z": 0
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"stateLayers":
|
|
{
|
|
"defaultLayer":
|
|
{
|
|
"$type": "ConfigNormalStateLayer",
|
|
"stateIDs":
|
|
{
|
|
"NormalStandby":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Standby":
|
|
[
|
|
"Avatar_ResetFreeStyle"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalMove":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ShowUp":
|
|
[
|
|
"Audio_Boy_Showup"
|
|
],
|
|
"WalkToRun":
|
|
[
|
|
"Audio_Boy_WalkToRun"
|
|
],
|
|
"Walk":
|
|
[
|
|
"Ani_WalkSprint01",
|
|
"Audio_Boy_Walk",
|
|
"WalkStepOnWater"
|
|
],
|
|
"RunToWalk":
|
|
[
|
|
"Audio_Boy_RunToWalk"
|
|
],
|
|
"Run":
|
|
[
|
|
"Ani_Run01",
|
|
"Audio_Boy_Run"
|
|
],
|
|
"RunToIdle":
|
|
[
|
|
"Audio_Boy_RunToIdle"
|
|
],
|
|
"WalkToIdle":
|
|
[
|
|
"Audio_Boy_WalkToIdle"
|
|
],
|
|
"RunningTurn": [],
|
|
"SprintToRun":
|
|
[
|
|
"Audio_Boy_SprintToRun"
|
|
],
|
|
"SprintToIdle":
|
|
[
|
|
"Audio_Boy_SprintToIdle",
|
|
"Emo_Boy_Sprint_AS"
|
|
],
|
|
"FallOnGround":
|
|
[
|
|
"Audio_Boy_FallToGround"
|
|
],
|
|
"FallOnGroundLit":
|
|
[
|
|
"Audio_Boy_FallToGround"
|
|
],
|
|
"FallToGroundRun":
|
|
[
|
|
"Audio_Boy_FallToGroundRun"
|
|
],
|
|
"FallToGroundRunHard":
|
|
[
|
|
"Audio_Boy_FallToGroundRunHard"
|
|
],
|
|
"FallToGroundSprint":
|
|
[
|
|
"Audio_Boy_FallToGroundSprint"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Sprint":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Sprint":
|
|
[
|
|
"Ani_WalkSprint01",
|
|
"Audio_Boy_Sprint",
|
|
"Emo_Boy_Sprint_Loop"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"SprintBS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SprintBS":
|
|
[
|
|
"Audio_Boy_RunToSprint",
|
|
"SprintBS_Invincible",
|
|
"Emo_Boy_Sprint_BS"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill",
|
|
"AimEnd"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.26,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.26,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Crouch":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"CrouchIdle": [],
|
|
"CrouchMove":
|
|
[
|
|
"Audio_Boy_CrouchMove"
|
|
],
|
|
"CrouchRoll":
|
|
[
|
|
"Audio_Boy_CrouchRoll"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Squat",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"CrouchToStandby":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"CrouchToStandby":
|
|
[
|
|
"Audio_Boy_CrouchToStandby"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SkiffNormal":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SkiffNormal": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Climb":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ClimbMove0":
|
|
[
|
|
"ClimbStep",
|
|
"Audio_Boy_Climb"
|
|
],
|
|
"ClimbMove1":
|
|
[
|
|
"ClimbStep",
|
|
"Audio_Boy_Climb_1"
|
|
],
|
|
"ClimbIdle": [],
|
|
"ClimbJump":
|
|
[
|
|
"Audio_Boy_ClimbDash"
|
|
],
|
|
"JumpUpWallForStandby":
|
|
[
|
|
"Audio_Boy_JumpUpWallStandby"
|
|
],
|
|
"Standby2ClimbB":
|
|
[
|
|
"Audio_Boy_Standby2ClimbB"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Climb",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ClimbTransient":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpWallReady": [],
|
|
"Standby2ClimbA":
|
|
[
|
|
"Audio_Boy_Standby2ClimbA"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Upstairs":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Upstairs":
|
|
[
|
|
"Audio_Boy_Upstairs"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Slip":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SlipFaceWall": [],
|
|
"SlipBackWall": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Swim":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SwimIdle":
|
|
[
|
|
"Audio_Boy_SwimIdle"
|
|
],
|
|
"SwimMove":
|
|
[
|
|
"SwimStep",
|
|
"Audio_Boy_SwimMove"
|
|
],
|
|
"SwimDash":
|
|
[
|
|
"Audio_Boy_SwimDash",
|
|
"Avatar_Boy_SwimDash_Hand_Effect"
|
|
],
|
|
"SwimJumpToWater":
|
|
[
|
|
"Audio_Boy_SwimJumpToWater"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Swim",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fly":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Fly": [],
|
|
"FlyStart":
|
|
[
|
|
"Audio_Boy_FlyStart",
|
|
"FlyStart_Weapon"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"actionPanelState": "Fly",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Jump":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Jump":
|
|
[
|
|
"Audio_Boy_Jump"
|
|
],
|
|
"JumpForRun":
|
|
[
|
|
"Audio_Boy_Jump"
|
|
],
|
|
"JumpForWalk":
|
|
[
|
|
"Audio_Boy_Jump"
|
|
],
|
|
"JumpForSprint":
|
|
[
|
|
"Audio_Boy_Jump"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill",
|
|
"AimEnd"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"actionPanelState": "Jump",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fall":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpOffWall":
|
|
[
|
|
"Audio_Boy_Jump"
|
|
],
|
|
"SwimJump":
|
|
[
|
|
"Audio_Boy_SwimJump"
|
|
],
|
|
"SwimJumpDrop": [],
|
|
"DropDown":
|
|
[
|
|
"Audio_Boy_DropDown"
|
|
],
|
|
"DropDownLit": [],
|
|
"WalkDropDownLit": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalStandbyWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"WalkToRunWeapon":
|
|
[
|
|
"Audio_Boy_WalkToRun"
|
|
],
|
|
"WalkWeapon":
|
|
[
|
|
"Audio_Boy_Walk"
|
|
],
|
|
"RunToWalkWeapon":
|
|
[
|
|
"Audio_Boy_RunToWalk"
|
|
],
|
|
"RunWeapon":
|
|
[
|
|
"Audio_Boy_Run"
|
|
],
|
|
"RunToIdleWeapon": [],
|
|
"WalkToIdleWeapon": [],
|
|
"RunningTurnWeapon": [],
|
|
"FallOnGroundWeapon":
|
|
[
|
|
"Audio_Boy_FallToGround"
|
|
],
|
|
"FallOnGroundLitWeapon":
|
|
[
|
|
"Audio_Boy_FallToGround"
|
|
],
|
|
"FallOnGroundMiddleWeapon":
|
|
[
|
|
"Audio_Boy_FallToGround"
|
|
],
|
|
"FallToGroundRunWeapon":
|
|
[
|
|
"Audio_Boy_FallToGroundRun"
|
|
],
|
|
"FallToGroundRunHardWeapon":
|
|
[
|
|
"Audio_Boy_FallToGroundRunHard"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponPutaway":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyPutaway":
|
|
[
|
|
"Boy_Claymore_Putaway_Standby",
|
|
"Audio_Boy_Sword_StandbyPutAway"
|
|
],
|
|
"WalkPutaway":
|
|
[
|
|
"Boy_Sword_Putaway_Walk",
|
|
"Audio_Boy_Sword_WalkPutAway"
|
|
],
|
|
"RunPutaway":
|
|
[
|
|
"Boy_Sword_Putaway_Run",
|
|
"Audio_Boy_Sword_RunPutAway"
|
|
],
|
|
"RunToSprintWeapon":
|
|
[
|
|
"Boy_Sword_Putaway_Sprint",
|
|
"Audio_Boy_Sword_RunToSprintWeapon"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "CatalystL",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponOver":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"WalkPutawayOver":
|
|
[
|
|
"Audio_Boy_Sword_WalkPutAwayOver"
|
|
],
|
|
"RunPutawayOver":
|
|
[
|
|
"Audio_Boy_Sword_RunPutAwayOver"
|
|
],
|
|
"RunToSprintWeaponOver":
|
|
[
|
|
"Audio_Boy_Sword_RunToSprintWeaponOver"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"JumpWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpWeapon":
|
|
[
|
|
"Audio_Boy_Jump"
|
|
],
|
|
"JumpForRunWeapon":
|
|
[
|
|
"Audio_Boy_Jump"
|
|
],
|
|
"JumpForWalkWeapon":
|
|
[
|
|
"Audio_Boy_Jump"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Jump",
|
|
"battouOnStart": true
|
|
},
|
|
"FallWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"DropDownWeapon": [],
|
|
"DropDownLitWeapon": [],
|
|
"WalkDropDownLitWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"battouOnStart": true
|
|
},
|
|
"BeHit":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Hit_L":
|
|
[
|
|
"Audio_Boy_Hit_L"
|
|
],
|
|
"Hit_H":
|
|
[
|
|
"Audio_Boy_Hit_H"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"BeHit",
|
|
"HitAir2HitDrop"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"Die":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"FallDie":
|
|
[
|
|
"Audio_Boy_Death"
|
|
],
|
|
"NormalDie":
|
|
[
|
|
"Die",
|
|
"Audio_Boy_Death"
|
|
],
|
|
"SwimDie":
|
|
[
|
|
"Swim_Die",
|
|
"Audio_Boy_SwimDie"
|
|
],
|
|
"HitGroundDie":
|
|
[
|
|
"Die",
|
|
"Audio_Boy_Death"
|
|
]
|
|
}
|
|
},
|
|
"Die_RagDoll":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"NormalDie_AS": [],
|
|
"FallDie_AS": []
|
|
},
|
|
"enableRagDoll": true
|
|
},
|
|
"Attack01":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack01":
|
|
[
|
|
"PlayerBoy_Attack01_New",
|
|
"Audio_Boy_Sword_PlayerBoy_Attack01",
|
|
"SetComboCount1",
|
|
"Emo_Boy_Sword_PlayerBoy_NormalAttack01",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack02":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack02":
|
|
[
|
|
"PlayerBoy_Attack02_New",
|
|
"Audio_Boy_Sword_PlayerBoy_Attack02",
|
|
"SetComboCount2",
|
|
"Emo_Boy_Sword_PlayerBoy_NormalAttack02",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack03":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack03":
|
|
[
|
|
"PlayerBoy_Attack03_New",
|
|
"Audio_Boy_Sword_PlayerBoy_Attack03",
|
|
"SetComboCount3",
|
|
"Emo_Boy_Sword_PlayerBoy_NormalAttack03",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack04":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack04":
|
|
[
|
|
"PlayerBoy_Attack04_New",
|
|
"Audio_Boy_Sword_PlayerBoy_Attack04",
|
|
"SetComboCount4",
|
|
"Emo_Boy_Sword_PlayerBoy_NormalAttack04",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack05":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack05":
|
|
[
|
|
"PlayerBoy_Attack05_New",
|
|
"Audio_Boy_Sword_PlayerBoy_Attack05",
|
|
"SetComboCount5",
|
|
"Emo_Boy_Sword_PlayerBoy_NormalAttack05",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ExtraAttack":
|
|
[
|
|
"PlayerBoy_ExtraAttack",
|
|
"Audio_Boy_Sword_PlayerBoy_ExtraAtk",
|
|
"Interaction_Bad",
|
|
"Emo_Boy_Sword_PlayerBoy_ExtraAttack"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ExtraAttack_AS":
|
|
[
|
|
"Audio_Boy_Sword_PlayerBoy_ExtraAtk_AS",
|
|
"Emo_Boy_Sword_PlayerBoy_ExtraAttack_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.1,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"IceShield":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"IceShield":
|
|
[
|
|
"TestXXX_IceShield",
|
|
"TestXXX_Attack_BS",
|
|
"Audio_Male_Kaeya_IceShield",
|
|
"Emo_Male_Sword_Kaeya_IceShield",
|
|
"Interaction_Bad"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": false,
|
|
"addEndure": 0.4,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"IceShield_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"IceShield_AS":
|
|
[
|
|
"Audio_Male_Kaeya_IceShield_AS",
|
|
"Emo_Male_Sword_Kaeya_IceShield_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
]
|
|
},
|
|
"IceShield_AS_2":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"IceShield_AS_2":
|
|
[
|
|
"Audio_Male_Kaeya_IceShield_AS_2"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
]
|
|
},
|
|
"Test_Boomrang":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Test_Boomrang":
|
|
[
|
|
"Test_Boomrang"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": false,
|
|
"addEndure": 0.4,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"Test_Boomrang_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Test_Boomrang_AS": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
]
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"abilities":
|
|
[
|
|
{
|
|
"abilityID": "Avatar_PlayerBoy_ExtraAttack_Common",
|
|
"abilityName": "Avatar_PlayerBoy_ExtraAttack_Common"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Player_Electric_ElementalBurst_Initiate",
|
|
"abilityName": "Avatar_Player_Electric_ElementalBurst_Initiate"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Player_Electric_ElementalArt_Click",
|
|
"abilityName": "Avatar_Player_Electric_ElementalArt_Click"
|
|
}
|
|
],
|
|
"audio":
|
|
{
|
|
"$type": "ConfigAvatarAudio",
|
|
"animAudio":
|
|
{
|
|
"onTransitionOut":
|
|
[
|
|
{
|
|
"currentStateName": "StandbyPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "WalkPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "RunPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpDrop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"SwimJumpDrop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "FlyStart",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLit",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDown",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "WalkDropDownLit",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Jump",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRun",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForSprint",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalkWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRunWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLitWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SwimMove",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"onTransitionIn": [],
|
|
"recurrentSpeeches":
|
|
{
|
|
"Standby":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 28.0,
|
|
"lower": 23.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 40.0,
|
|
"lower": 34.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": "Play_vo_char_explore_idle"
|
|
}
|
|
},
|
|
"Walk":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 16.0,
|
|
"lower": 13.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 14.0,
|
|
"lower": 10.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
},
|
|
"Run":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 13.0,
|
|
"lower": 9.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 11.0,
|
|
"lower": 8.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
},
|
|
"Sprint":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 12.0,
|
|
"lower": 7.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 9.0,
|
|
"lower": 6.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"moveStateAudio":
|
|
{
|
|
"onStateBegin":
|
|
[
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"onStateEnd":
|
|
[
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"Air"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"Fly"
|
|
],
|
|
"usage": "Except"
|
|
}
|
|
]
|
|
},
|
|
"voiceSwitch":
|
|
{
|
|
"text": "Switch_ChongyunTest"
|
|
},
|
|
"bodyTypeSwitch":
|
|
{
|
|
"text": "Switch_Boy"
|
|
}
|
|
},
|
|
"moveStateEffect":
|
|
{
|
|
"footprint":
|
|
{
|
|
"defaultEffectPatternName": "",
|
|
"specialSurfaces":
|
|
{
|
|
"Snow":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"SnowRock":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"Dirt":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Sand":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Cloud":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_FootGround_Cloud_01",
|
|
"deformation": ""
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|