mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-08 18:52:26 +08:00
3274 lines
64 KiB
Go
3274 lines
64 KiB
Go
{
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|
"$type": "ConfigAvatar",
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"common":
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{
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"effectAttachShape":
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{
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"$type": "ConfigEffectAttachSkinnedMesh",
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"emissionRateRatio": 1.0,
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"mesh": "EffectMesh",
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"normalOffset": 0.02
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},
|
|
"height": 1.6407001,
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|
"modelHeight": 1.631,
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|
"mass": 10.0,
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"affectedByWorld": true,
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"checkInSurface": true,
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"hasAfterImage": true
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},
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"headControl":
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{
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"$type": "ConfigHeadControl",
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"useHeadControl": true,
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"animStates":
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[
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"NormalStandby",
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"NormalMove/WalkToRun",
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"NormalMove/Walk",
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"NormalMove/RunToWalk",
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"NormalMove/Run",
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"NormalMove/RunToIdle",
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"NormalMove/WalkToIdle",
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"NormalMove/RunningTurn",
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"NormalMove/SprintToRun",
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"NormalMove/SprintToIdle",
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"Sprint",
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"Climb/ClimbIdle",
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"Ladder/LadderIdle",
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"Swim/SwimIdle",
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"NormalStandbyWeapon",
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"NormalMoveWeapon/WalkToRunWeapon",
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"NormalMoveWeapon/WalkWeapon",
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"NormalMoveWeapon/RunToWalkWeapon",
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"NormalMoveWeapon/RunWeapon",
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"NormalMoveWeapon/RunToIdleWeapon",
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"NormalMoveWeapon/WalkToIdleWeapon",
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"NormalMoveWeapon/RunningTurnWeapon"
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]
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|
},
|
|
"equipController":
|
|
{
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|
"attachPoints":
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{
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"equip01": "WeaponR",
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|
"equip02": "WeaponL",
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"equip03": "WeaponL"
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|
},
|
|
"sheathPoint": "WeaponBackPut",
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|
"dissolveSheathFadeDelay": 0.075,
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|
"dissolveSheathFadeTime": 2.1
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|
|
|
},
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|
"specialPoint":
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{
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"elementAbsorb": "PRIVATE_Pendant",
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|
"elementPendant": "PRIVATE_Pendant"
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|
},
|
|
"combat":
|
|
{
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|
"property":
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{
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"weight": 75,
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|
"endureType": "Avatar_Claymore",
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|
"endureShake": 0
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|
},
|
|
"combatLock":
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|
{
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|
"denyLockOn": false,
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|
"lockShape": "CircleLockEnemyClose",
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|
"lockWeightYaxisParam": 0.2,
|
|
"lockWeightYaxisThreshold": 2,
|
|
"lockType": "Avatar&Monster_Lv4"
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},
|
|
"beHit":
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{
|
|
"hitBloodEffect": "",
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|
"muteAllHit": false,
|
|
"muteAllHitEffect": false,
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|
"muteAllHitText": false
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},
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"die":
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{
|
|
"hasAnimatorDie": true,
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|
"muteAllShaderDieEff": false,
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|
"dieShaderData": "AvatarDie",
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"dieDisappearEffect": "Eff_Death_Avatar_Common",
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|
"dieEndTime": 1.5,
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"dieForceDisappearTime": 2.5,
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|
"useRagDoll": true,
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|
"ragDollDieEndTimeDelay": 0.4
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},
|
|
"animEvents":
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|
{
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"ATK01":
|
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{
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"attackPattern":
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{
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"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
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|
"height": 1.6,
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|
"fanAngle": 360.0,
|
|
"radius": 2,
|
|
"radiusRatio": 0.0,
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|
"detectDirection": "Counterclockwise",
|
|
"born":
|
|
{
|
|
"$type": "ConfigBornBySelf",
|
|
"offset":
|
|
{
|
|
"x": 0.0,
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|
"y": -0.2,
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"z": 1.0
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|
}
|
|
}
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|
},
|
|
"attackInfo":
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|
{
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"attackTag": "NormalAttack_01",
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"attenuationTag": "NormalAttack",
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|
"attackProperty":
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|
{
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|
"damagePercentage": 0.65,
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|
"strikeType": "Blunt",
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|
"elementDurability": 25,
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|
"overrideByWeapon": true,
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|
"attackType": "Melee",
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|
"enBreak": 105
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|
},
|
|
"hitPattern":
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{
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"onHitEffectName": "default",
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|
"hitImpulseType": "LV3",
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|
"reboundRatio": 0,
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|
"canBeDefenceHalt": true,
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|
"hitHaltTime": 0.1,
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|
"hitHaltTimeScale": 0.01,
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|
"muteHitText": false
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},
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|
"forceCameraShake": false,
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|
"cameraShake":
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{
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|
"shakeType": "CustomVector",
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"shakeRange": 0.24,
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"shakeTime": 0.12,
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|
"shakeDistance": 30,
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|
"shakeDir":
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{
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"x": 1,
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"y": 0.3,
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"z": 0
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}
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}
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}
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},
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"ATK02":
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{
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"attackPattern":
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{
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"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
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"height": 1.5,
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"fanAngle": 270.0,
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|
"radius": 2,
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|
"radiusRatio": 0.0,
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|
"detectDirection": "Counterclockwise",
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|
"born":
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|
{
|
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"$type": "ConfigBornBySelf",
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"offset":
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{
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"x": 0.0,
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"y": 0.0,
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"z": 1.0
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},
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"direction":
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{
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"$type": "ConfigDirectionByEntity",
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"angleOffset":
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{
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"x": 0.0,
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"y": 30.0,
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"z": 0.0
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}
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}
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}
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},
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"attackInfo":
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{
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"attackTag": "NormalAttack_02",
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"attenuationTag": "NormalAttack",
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"attackProperty":
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{
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|
"damagePercentage": 0.73,
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|
"strikeType": "Blunt",
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"elementDurability": 25,
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|
"overrideByWeapon": true,
|
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"attackType": "Melee",
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"enBreak": 95
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},
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"hitPattern":
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{
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"onHitEffectName": "default",
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"hitImpulseType": "LV3",
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"overrideHitImpulse":
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{
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"hitLevel": "Heavy",
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"hitImpulseX": 400,
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"hitImpulseY": 0
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},
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"reboundRatio": 0,
|
|
"canBeDefenceHalt": true,
|
|
"hitHaltTime": 0.09,
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|
"hitHaltTimeScale": 0.01,
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"muteHitText": false
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},
|
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"forceCameraShake": false,
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"cameraShake":
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{
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"shakeType": "CustomVector",
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"shakeRange": 0.24,
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"shakeTime": 0.12,
|
|
"shakeDistance": 30,
|
|
"shakeDir":
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{
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"x": -1,
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"y": 0.2,
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"z": 0
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}
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}
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}
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|
},
|
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"ATK03":
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{
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"attackPattern":
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{
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"$type": "ConfigAttackCircle",
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"triggerType": "TriggerNoRepeat",
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"height": 1.5,
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"fanAngle": 360.0,
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|
"radius": 2,
|
|
"radiusRatio": 0.0,
|
|
"detectDirection": "Counterclockwise",
|
|
"born":
|
|
{
|
|
"$type": "ConfigBornBySelf",
|
|
"offset":
|
|
{
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"x": 0.0,
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"y": 0.0,
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"z": 1.0
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|
}
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|
}
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|
},
|
|
"attackInfo":
|
|
{
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"attackTag": "NormalAttack_03",
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"attenuationTag": "NormalAttack",
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"attackProperty":
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|
{
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|
"damagePercentage": 0.73,
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"strikeType": "Blunt",
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"elementDurability": 25,
|
|
"overrideByWeapon": true,
|
|
"attackType": "Melee",
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"enBreak": 121
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},
|
|
"hitPattern":
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|
{
|
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"onHitEffectName": "default",
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|
"hitImpulseType": "LV3",
|
|
"overrideHitImpulse":
|
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{
|
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"hitLevel": "Heavy",
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"hitImpulseX": 400,
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"hitImpulseY": 0
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},
|
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"reboundRatio": 0,
|
|
"canBeDefenceHalt": true,
|
|
"hitHaltTime": 0.12,
|
|
"hitHaltTimeScale": 0.01,
|
|
"muteHitText": false
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|
},
|
|
"forceCameraShake": false,
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|
"cameraShake":
|
|
{
|
|
"shakeType": "CustomVector",
|
|
"shakeRange": 0.48,
|
|
"shakeTime": 0.12,
|
|
"shakeDistance": 30,
|
|
"shakeDir":
|
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{
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"x": 1,
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"y": 0.2,
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"z": 0
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}
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}
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}
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},
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"ATK04":
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{
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"attackPattern":
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{
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"$type": "ConfigAttackBox",
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"triggerType": "TriggerNoRepeat",
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"size":
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{
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"x": 2,
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"y": 2,
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"z": 3
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},
|
|
"born":
|
|
{
|
|
"$type": "ConfigBornByTarget",
|
|
"offset":
|
|
{
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"x": 0,
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"y": 1,
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"z": -0.5
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}
|
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}
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},
|
|
"attackInfo":
|
|
{
|
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"attackTag": "NormalAttack_04",
|
|
"attenuationTag": "NormalAttack",
|
|
"attackProperty":
|
|
{
|
|
"damagePercentage": 0.93,
|
|
"strikeType": "Blunt",
|
|
"elementDurability": 25,
|
|
"overrideByWeapon": true,
|
|
"attackType": "Melee",
|
|
"enBreak": 152
|
|
},
|
|
"hitPattern":
|
|
{
|
|
"onHitEffectName": "default",
|
|
"hitImpulseType": "LV5",
|
|
"reboundRatio": 0,
|
|
"canBeDefenceHalt": true,
|
|
"hitHaltTime": 0.12,
|
|
"hitHaltTimeScale": 0.01,
|
|
"muteHitText": false
|
|
},
|
|
"forceCameraShake": true,
|
|
"cameraShake":
|
|
{
|
|
"shakeType": "CustomVector",
|
|
"shakeRange": 0.48,
|
|
"shakeTime": 0.12,
|
|
"shakeDistance": 30,
|
|
"shakeDir":
|
|
{
|
|
"x": 0,
|
|
"y": 1,
|
|
"z": 0
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"ExtraAttack1":
|
|
{
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|
"attackPattern":
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|
{
|
|
"$type": "ConfigAttackCircle",
|
|
"triggerType": "TriggerNoRepeat",
|
|
"height": 1.5,
|
|
"fanAngle": 360.0,
|
|
"radius": 3,
|
|
"radiusRatio": 0.0,
|
|
"born":
|
|
{
|
|
"$type": "ConfigBornBySelf",
|
|
"offset":
|
|
{
|
|
"x": 0.0,
|
|
"y": 0.0,
|
|
"z": 0.3
|
|
}
|
|
}
|
|
},
|
|
"attackInfo":
|
|
{
|
|
"attackTag": "ExtraAttack",
|
|
"attenuationTag": "NormalAttack",
|
|
"attackProperty":
|
|
{
|
|
"damagePercentage": 0.8,
|
|
"strikeType": "Blunt",
|
|
"elementDurability": 10,
|
|
"overrideByWeapon": true,
|
|
"attackType": "Melee",
|
|
"enBreak": 60
|
|
},
|
|
"hitPattern":
|
|
{
|
|
"onHitEffectName": "default",
|
|
"hitImpulseType": "LV3",
|
|
"reboundRatio": 0,
|
|
"canBeDefenceHalt": true,
|
|
"hitHaltTime": 0.03,
|
|
"hitHaltTimeScale": 0.01,
|
|
"muteHitText": false
|
|
},
|
|
"forceCameraShake": false,
|
|
"cameraShake":
|
|
{
|
|
"shakeType": "Center",
|
|
"shakeRange": 0.12,
|
|
"shakeTime": 0.09
|
|
}
|
|
}
|
|
},
|
|
"ExtraAttack2":
|
|
{
|
|
"attackPattern":
|
|
{
|
|
"$type": "ConfigAttackCircle",
|
|
"triggerType": "TriggerNoRepeat",
|
|
"height": 1.5,
|
|
"fanAngle": 360.0,
|
|
"radius": 3.5,
|
|
"radiusRatio": 0.0,
|
|
"detectDirection": "Clockwise",
|
|
"born":
|
|
{
|
|
"$type": "ConfigBornBySelf",
|
|
"offset":
|
|
{
|
|
"x": 0.0,
|
|
"y": 0.0,
|
|
"z": 0.0
|
|
}
|
|
}
|
|
},
|
|
"attackInfo":
|
|
{
|
|
"attackTag": "ExtraAttack",
|
|
"attenuationTag": "NormalAttack",
|
|
"attackProperty":
|
|
{
|
|
"damagePercentage": 1.8,
|
|
"strikeType": "Blunt",
|
|
"elementDurability": 20,
|
|
"overrideByWeapon": true,
|
|
"attackType": "Melee",
|
|
"enBreak": 120
|
|
},
|
|
"hitPattern":
|
|
{
|
|
"onHitEffectName": "default",
|
|
"hitImpulseType": "LV5",
|
|
"reboundRatio": 0,
|
|
"canBeDefenceHalt": true,
|
|
"hitHaltTime": 0.15,
|
|
"hitHaltTimeScale": 0.01,
|
|
"muteHitText": false
|
|
},
|
|
"forceCameraShake": false,
|
|
"cameraShake":
|
|
{
|
|
"shakeRange": 0.24,
|
|
"shakeTime": 0.28
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"stateLayers":
|
|
{
|
|
"defaultLayer":
|
|
{
|
|
"$type": "ConfigNormalStateLayer",
|
|
"stateIDs":
|
|
{
|
|
"NormalStandby":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Standby":
|
|
[
|
|
"Avatar_ResetFreeStyle"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalMove":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ShowUp":
|
|
[
|
|
"Audio_Boy_Showup"
|
|
],
|
|
"WalkToRun":
|
|
[
|
|
"Audio_Boy_WalkToRun",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"Walk":
|
|
[
|
|
"Ani_WalkSprint01",
|
|
"Audio_Boy_Walk",
|
|
"WalkStepOnWater",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"RunToWalk":
|
|
[
|
|
"Audio_Boy_RunToWalk",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"Run":
|
|
[
|
|
"Ani_Run01",
|
|
"Audio_Boy_Run",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"RunToIdle":
|
|
[
|
|
"Audio_Boy_RunToIdle",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"WalkToIdle":
|
|
[
|
|
"Audio_Boy_WalkToIdle"
|
|
],
|
|
"RunningTurn": [],
|
|
"SprintToRun":
|
|
[
|
|
"Audio_Boy_SprintToRun",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"SprintToIdle":
|
|
[
|
|
"Audio_Boy_SprintToIdle",
|
|
"Emo_Boy_Sprint_AS",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"FallOnGround":
|
|
[
|
|
"Audio_Boy_FallToGround",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"FallOnGroundLit":
|
|
[
|
|
"Audio_Boy_FallToGround",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"FallToGroundRun":
|
|
[
|
|
"Audio_Boy_FallToGroundRun",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"FallToGroundRunHard":
|
|
[
|
|
"Audio_Boy_FallToGroundRunHard",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"FallToGroundSprint":
|
|
[
|
|
"Audio_Boy_FallToGroundSprint",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Sprint":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Sprint":
|
|
[
|
|
"Ani_WalkSprint01",
|
|
"Audio_Boy_Sprint",
|
|
"Emo_Boy_Sprint_Loop",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"SprintBS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SprintBS":
|
|
[
|
|
"Audio_Boy_RunToSprint",
|
|
"SprintBS_Invincible",
|
|
"Emo_Boy_Sprint_BS",
|
|
"Audio_Boy_Foley_ThreeTimes_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill",
|
|
"AimEnd"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.26,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.26,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Crouch":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"CrouchIdle": [],
|
|
"CrouchMove":
|
|
[
|
|
"Audio_Boy_CrouchMove"
|
|
],
|
|
"CrouchRoll":
|
|
[
|
|
"Audio_Boy_CrouchRoll",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Squat",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"CrouchToStandby":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"CrouchToStandby":
|
|
[
|
|
"Audio_Boy_CrouchToStandby",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SkiffNormal":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SkiffNormal": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Climb":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ClimbMove0":
|
|
[
|
|
"ClimbStep",
|
|
"Audio_Boy_Climb",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"ClimbMove1":
|
|
[
|
|
"ClimbStep",
|
|
"Audio_Boy_Climb_1",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"ClimbIdle": [],
|
|
"ClimbJump":
|
|
[
|
|
"Audio_Boy_ClimbDash",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"JumpUpWallForStandby":
|
|
[
|
|
"Audio_Boy_JumpUpWallStandby",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"Standby2ClimbB":
|
|
[
|
|
"Audio_Boy_Standby2ClimbB",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Climb",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ClimbTransient":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpWallReady": [],
|
|
"Standby2ClimbA":
|
|
[
|
|
"Audio_Boy_Standby2ClimbA",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Upstairs":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Upstairs":
|
|
[
|
|
"Audio_Boy_Upstairs",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Slip":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SlipFaceWall":
|
|
[
|
|
"Audio_Boy_Foley_ThreeTimes_Chongyun"
|
|
],
|
|
"SlipBackWall":
|
|
[
|
|
"Audio_Boy_Foley_ThreeTimes_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Swim":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SwimIdle":
|
|
[
|
|
"Audio_Boy_SwimIdle"
|
|
],
|
|
"SwimMove":
|
|
[
|
|
"SwimStep",
|
|
"Audio_Boy_SwimMove"
|
|
],
|
|
"SwimDash":
|
|
[
|
|
"Audio_Boy_SwimDash",
|
|
"Avatar_Boy_SwimDash_Hand_Effect"
|
|
],
|
|
"SwimJumpToWater":
|
|
[
|
|
"Audio_Boy_SwimJumpToWater"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Swim",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fly":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Fly":
|
|
[
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"FlyStart":
|
|
[
|
|
"Audio_Boy_FlyStart",
|
|
"FlyStart_Weapon",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"actionPanelState": "Fly",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Jump":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Jump":
|
|
[
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"JumpForRun":
|
|
[
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"JumpForWalk":
|
|
[
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"JumpForSprint":
|
|
[
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill",
|
|
"AimEnd"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"actionPanelState": "Jump",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fall":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpOffWall":
|
|
[
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"SwimJump":
|
|
[
|
|
"Audio_Boy_SwimJump",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"SwimJumpDrop":
|
|
[
|
|
"Audio_Boy_Foley_ThreeTimes_Chongyun"
|
|
],
|
|
"DropDown":
|
|
[
|
|
"Audio_Boy_DropDown",
|
|
"Audio_Boy_Foley_ThreeTimes_Chongyun"
|
|
],
|
|
"DropDownLit": [],
|
|
"WalkDropDownLit": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalStandbyWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"WalkToRunWeapon":
|
|
[
|
|
"Audio_Boy_WalkToRun"
|
|
],
|
|
"WalkWeapon":
|
|
[
|
|
"Audio_Boy_Walk",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"RunToWalkWeapon":
|
|
[
|
|
"Audio_Boy_RunToWalk"
|
|
],
|
|
"RunWeapon":
|
|
[
|
|
"Audio_Boy_Run",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"RunToIdleWeapon":
|
|
[
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"WalkToIdleWeapon":
|
|
[
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"RunningTurnWeapon": [],
|
|
"FallOnGroundWeapon":
|
|
[
|
|
"Audio_Boy_FallToGround"
|
|
],
|
|
"FallOnGroundLitWeapon":
|
|
[
|
|
"Audio_Boy_FallToGround"
|
|
],
|
|
"FallOnGroundMiddleWeapon":
|
|
[
|
|
"Audio_Boy_FallToGround"
|
|
],
|
|
"FallToGroundRunWeapon":
|
|
[
|
|
"Audio_Boy_FallToGroundRun"
|
|
],
|
|
"FallToGroundRunHardWeapon":
|
|
[
|
|
"Audio_Boy_FallToGroundRunHard"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponPutaway":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyPutaway":
|
|
[
|
|
"Boy_Claymore_Putaway_Standby",
|
|
"Audio_Boy_Sword_StandbyPutAway",
|
|
"Audio_Boy_StandbyPutaway_Razor"
|
|
],
|
|
"WalkPutaway":
|
|
[
|
|
"Boy_Sword_Putaway_Walk",
|
|
"Audio_Boy_Sword_WalkPutAway",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"RunPutaway":
|
|
[
|
|
"Boy_Sword_Putaway_Run",
|
|
"Audio_Boy_Sword_RunPutAway",
|
|
"Audio_Boy_Foley_Twice_Chongyun"
|
|
],
|
|
"RunToSprintWeapon":
|
|
[
|
|
"Boy_Sword_Putaway_Sprint",
|
|
"Audio_Boy_Sword_RunToSprintWeapon"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "CatalystL",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponOver":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"WalkPutawayOver":
|
|
[
|
|
"Audio_Boy_Sword_WalkPutAwayOver"
|
|
],
|
|
"RunPutawayOver":
|
|
[
|
|
"Audio_Boy_Sword_RunPutAwayOver"
|
|
],
|
|
"RunToSprintWeaponOver":
|
|
[
|
|
"Audio_Boy_Sword_RunToSprintWeaponOver"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"JumpWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpWeapon":
|
|
[
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"JumpForRunWeapon":
|
|
[
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"JumpForWalkWeapon":
|
|
[
|
|
"Audio_Boy_Jump",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Jump",
|
|
"battouOnStart": true
|
|
},
|
|
"FallWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"DropDownWeapon":
|
|
[
|
|
"Audio_Boy_Foley_ThreeTimes_Chongyun"
|
|
],
|
|
"DropDownLitWeapon": [],
|
|
"WalkDropDownLitWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"battouOnStart": true
|
|
},
|
|
"BeHit":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Hit_L":
|
|
[
|
|
"Audio_Boy_Hit_L",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"Hit_H":
|
|
[
|
|
"Audio_Boy_Hit_H",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"BeHit",
|
|
"HitAir2HitDrop"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"HitThrow":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Hit_Throw_Ground":
|
|
[
|
|
"BeHitAir_Weapon",
|
|
"Audio_Boy_Hit_Throw_Ground_PlayerBoy"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"BeHit",
|
|
"HitAir2HitDrop"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"sheatheOnStart": true
|
|
},
|
|
"BeHitAir":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Hit_Throw":
|
|
[
|
|
"Audio_Boy_Hit_Throw",
|
|
"BeHitAir_Weapon",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"Hit_ThrowAir":
|
|
[
|
|
"Audio_Boy_DropDown",
|
|
"BeHitAir_Weapon"
|
|
],
|
|
"Struggle":
|
|
[
|
|
"BeHitAir_Weapon",
|
|
"Audio_Boy_Foley_ThreeTimes_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "combatAir",
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"actionPanelState": "CombatAir",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"sheatheOnStart": true
|
|
},
|
|
"Die":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"FallDie":
|
|
[
|
|
"Audio_Boy_Death"
|
|
],
|
|
"NormalDie":
|
|
[
|
|
"Die",
|
|
"Audio_Boy_Death",
|
|
"Audio_Boy_Foley_Once_Chongyun"
|
|
],
|
|
"SwimDie":
|
|
[
|
|
"Swim_Die",
|
|
"Audio_Boy_SwimDie"
|
|
],
|
|
"HitGroundDie":
|
|
[
|
|
"Die",
|
|
"Audio_Boy_Death"
|
|
]
|
|
}
|
|
},
|
|
"Die_RagDoll":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"NormalDie_AS": [],
|
|
"FallDie_AS": []
|
|
},
|
|
"enableRagDoll": true
|
|
},
|
|
"Attack01":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack01":
|
|
[
|
|
"Chongyun_Attack01",
|
|
"SetComboCount1",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Claymore_Chongyun_Attack01",
|
|
"Emo_Boy_Claymore_Chongyun_NormalAttack01"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack02":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack02":
|
|
[
|
|
"Chongyun_Attack02",
|
|
"SetComboCount2",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Claymore_Chongyun_Attack02",
|
|
"Emo_Boy_Claymore_Chongyun_NormalAttack02"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack03":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack03":
|
|
[
|
|
"Chongyun_Attack03",
|
|
"SetComboCount3",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Claymore_Chongyun_Attack03",
|
|
"Emo_Boy_Claymore_Chongyun_NormalAttack03"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack04":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack04":
|
|
[
|
|
"Chongyun_Attack04",
|
|
"SetComboCount4",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Claymore_Chongyun_Attack04",
|
|
"Emo_Boy_Claymore_Chongyun_NormalAttack04"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Attack01_BS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack01_BS":
|
|
[
|
|
"Chongyun_Attack01_BS",
|
|
"Audio_Boy_Claymore_Chongyun_Attack_BS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
},
|
|
{
|
|
"name": "&CanUseExtra",
|
|
"normalizeStart": 0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ExtraAttack":
|
|
[
|
|
"Chongyun_ExtraAttack",
|
|
"Audio_Boy_Claymore_Chongyun_ExtraAttack",
|
|
"Emo_Boy_Claymore_Chongyun_ExtraAttack_BS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": false,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack1":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ExtraAttack1":
|
|
[
|
|
"Chongyun_ExtraAttack1",
|
|
"Audio_Lady_Beidou_ExtraAttack1",
|
|
"Emo_Boy_Claymore_Chongyun_ExtraAttack_1"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": false,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack2":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ExtraAttack2":
|
|
[
|
|
"Chongyun_ExtraAttack2",
|
|
"Audio_Boy_Claymore_Chongyun_ExtraAttack2",
|
|
"Emo_Boy_Claymore_Chongyun_ExtraAttack_2"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": false,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"ExtraAttack3":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ExtraAttack3":
|
|
[
|
|
"Chongyun_ExtraAttack3",
|
|
"Audio_Boy_Claymore_Chongyun_ExtraAttack3",
|
|
"Emo_Boy_Claymore_Chongyun_ExtraAttack_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Chongyun_SoulBlade":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Chongyun_SoulBlade":
|
|
[
|
|
"Chongyun_CrystalImpact_Initiate",
|
|
"Audio_Boy_Claymore_Chongyun_SoulBlade",
|
|
"Emo_Boy_Claymore_Chongyun_ElementalSkill"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": false,
|
|
"addEndure": 0.6,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true,
|
|
"jumpCancelStart": 0.67,
|
|
"sprintCancelStart": 0.67
|
|
},
|
|
"Chongyun_SoulBlade_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Chongyun_SoulBlade_AS":
|
|
[
|
|
"Audio_Boy_Claymore_Chongyun_SoulBlade_AS",
|
|
"Emo_Boy_Claymore_Chongyun_ElementalSkill_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Chongyun_SoulUnleash":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Chongyun_SoulUnleash":
|
|
[
|
|
"Chongyun_SoulUnleash",
|
|
"Audio_Boy_Claymore_Chongyun_SoulUnleash",
|
|
"Emo_Boy_Claymore_Chongyun_ElementalBurst"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": false,
|
|
"addEndure": 0,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"sheatheOnStart": true,
|
|
"jumpCancelEnd": -1,
|
|
"sprintCancelEnd": -1
|
|
},
|
|
"Chongyun_SoulUnleash_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Chongyun_SoulUnleash_AS":
|
|
[
|
|
"Audio_Boy_Claymore_Chongyun_SoulUnleash_AS",
|
|
"Emo_Boy_Claymore_Chongyun_ElementalBurst_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.1,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"sheatheOnStart": true
|
|
},
|
|
"FallingAnthem_BS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"addEndure": 0,
|
|
"animatorStates":
|
|
{
|
|
"FallingAnthem_BS_1":
|
|
[
|
|
"Audio_Boy_Claymore_Chongyun_FallingAnthem_BS_1",
|
|
"Emo_Boy_Claymore_FallingAttack_BS_01"
|
|
],
|
|
"FallingAnthem_BS_2":
|
|
[
|
|
"Emo_Boy_Claymore_FallingAttack_BS_02"
|
|
]
|
|
},
|
|
"moveType": "combatAir",
|
|
"cameraType": "combatNormal",
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"jumpCancelEnd": -1,
|
|
"actionPanelState": "Fly",
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_Loop":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"addEndure": 0,
|
|
"animatorStates":
|
|
{
|
|
"FallingAnthem_Loop": [],
|
|
"FallingAnthem_Loop_Low": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Fly",
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_AS_1":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"FallingAnthem_AS_1":
|
|
[
|
|
"Chongyun_FallingAnthem_Strike",
|
|
"Interaction_Bad",
|
|
"Audio_Boy_Claymore_Chongyun_FallingAnthem_AS_1",
|
|
"Emo_Boy_Claymore_FallingAttack_AS_01"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.55,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"jumpCancelEnd": -1,
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_AS_2":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"FallingAnthem_AS_2":
|
|
[
|
|
"Audio_Boy_Claymore_Chongyun_FallingAnthem_AS_2",
|
|
"Emo_Boy_Claymore_FallingAttack_AS_02"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"jumpCancelStart": 0.1,
|
|
"battouOnStart": true
|
|
},
|
|
"Sit":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SitDown":
|
|
[
|
|
"Audio_Girl_SitDown",
|
|
"Audio_Boy_Sit_Chongyun"
|
|
],
|
|
"SitLoop": [],
|
|
"SitUp":
|
|
[
|
|
"Audio_Girl_SitDown",
|
|
"Audio_Boy_Sit_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "performMove",
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Perform",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"SitB":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SitBDown":
|
|
[
|
|
"Audio_Girl_SitDown",
|
|
"Audio_Boy_Sit_Chongyun"
|
|
],
|
|
"SitBLoop": [],
|
|
"SitBUp":
|
|
[
|
|
"Audio_Girl_SitDown",
|
|
"Audio_Boy_Sit_Chongyun"
|
|
]
|
|
},
|
|
"moveType": "performMove",
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Perform",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"StandbyShow":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyVoice":
|
|
[
|
|
"Audio_Boy_StandbyVoice"
|
|
],
|
|
"StandbyShow_01":
|
|
[
|
|
"Manekin_Chongyun_Show01",
|
|
"Audio_Boy_Claymore_Chongyun_StandbyShow_01"
|
|
],
|
|
"StandbyShow_02":
|
|
[
|
|
"Manekin_Chongyun_Show02",
|
|
"Audio_Boy_Claymore_Chongyun_StandbyShow_02"
|
|
]
|
|
},
|
|
"moveType": "performMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"TakePhotos":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Think01BS": [],
|
|
"Akimbo02BS": [],
|
|
"Think01Loop": [],
|
|
"Akimbo02Loop": [],
|
|
"Think01AS": [],
|
|
"Akimbo02AS": []
|
|
}
|
|
},
|
|
"Channel_BS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ChannelBS":
|
|
[
|
|
"Emo_Avatar_Common_Manekin_Default"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_Loop":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ChannelLoop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ChannelAS": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Lyre_BS":
|
|
[
|
|
"PlayMusic_Lyre_Boy"
|
|
],
|
|
"PlayMusic_Lyre_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar": [],
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Lyre_AS":
|
|
[
|
|
"PlayMusic_Lyre_Boy_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Qin_BS":
|
|
[
|
|
"PlayMusic_Qin_Boy"
|
|
],
|
|
"PlayMusic_Qin_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar": [],
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Qin_AS":
|
|
[
|
|
"PlayMusic_Qin_Boy_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Drum_BS":
|
|
[
|
|
"PlayMusic_Drum_Boy"
|
|
],
|
|
"PlayMusic_Drum_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar": [],
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Drum_AS":
|
|
[
|
|
"PlayMusic_Drum_Boy_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_ElectricCoreFly":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ActivitySkill_ElectricCoreFly": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"canChangeAvatar": [],
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"ElectricCoreFly_End"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"ElectricCoreFly_End"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_GrapplingHook":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ActivitySkill_GrapplingHook": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"canChangeAvatar": [],
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"GrapplingHook_Drop"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"GrapplingHook_Drop"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"abilities":
|
|
[
|
|
{
|
|
"abilityID": "Avatar_Chongyun_NormalAttack_DamageHandler",
|
|
"abilityName": "Avatar_Chongyun_NormalAttack_DamageHandler"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Beidou_ExtraAttack_Chongyun",
|
|
"abilityName": "Avatar_Beidou_ExtraAttack_Chongyun"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Chongyun_ElementalArt_Initiate",
|
|
"abilityName": "Avatar_Chongyun_ElementalArt_Initiate"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Chongyun_ElementalArt_Damage",
|
|
"abilityName": "Avatar_Chongyun_ElementalArt_Damage"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Chongyun_SoulUnleash_Initiate",
|
|
"abilityName": "Avatar_Chongyun_SoulUnleash_Initiate"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Chongyun_SoulUnleash_SoulBlades",
|
|
"abilityName": "Avatar_Chongyun_SoulUnleash_SoulBlades"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Chongyun_SoulUnleash_SoulBlades_Quadra",
|
|
"abilityName": "Avatar_Chongyun_SoulUnleash_SoulBlades_Quadra"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Chongyun_SoulUnleash_Damage",
|
|
"abilityName": "Avatar_Chongyun_SoulUnleash_Damage"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Chongyun_SoulUnleash_Quadra_Damage",
|
|
"abilityName": "Avatar_Chongyun_SoulUnleash_Quadra_Damage"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Chongyun_IceBlade",
|
|
"abilityName": "Avatar_Chongyun_IceBlade"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Chongyun_FallingAnthem",
|
|
"abilityName": "Avatar_Chongyun_FallingAnthem"
|
|
}
|
|
],
|
|
"audio":
|
|
{
|
|
"$type": "ConfigAvatarAudio",
|
|
"animAudio":
|
|
{
|
|
"onTransitionOut":
|
|
[
|
|
{
|
|
"currentStateName": "ExtraAttack1",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_chongyun_claymore_extraAtk1"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "Chongyun_ExtraAttack1",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_chongyun_claymore_ice_extraAtk1"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_02",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_standbyShow_chongyun_BS"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow_01",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_standbyShow_chongyun_01"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "FallingAnthem_AS_2",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_claymore_fallingAnthem_AS"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_razor_claymore_putAway"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "WalkPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "RunPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpDrop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"SwimJumpDrop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "FlyStart",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_slipWall"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_slipWall"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLit",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDown",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "WalkDropDownLit",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Jump",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRun",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForSprint",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalkWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRunWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLitWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "ClimbMove1",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_vo_external_1P_3D"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "SwimMove",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"onTransitionIn":
|
|
[
|
|
{
|
|
"currentStateName": "ExtraAttack1",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_chongyun_claymore_extraAtk1"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "Chongyun_ExtraAttack1",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_chongyun_claymore_ice_extraAtk1"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_slipWall"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_slipWall"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"recurrentSpeeches":
|
|
{
|
|
"Standby":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 28.0,
|
|
"lower": 23.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 40.0,
|
|
"lower": 34.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": "Play_vo_char_explore_idle"
|
|
}
|
|
},
|
|
"Walk":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 16.0,
|
|
"lower": 13.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 14.0,
|
|
"lower": 10.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
},
|
|
"Run":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 13.0,
|
|
"lower": 9.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 11.0,
|
|
"lower": 8.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
},
|
|
"Sprint":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 12.0,
|
|
"lower": 7.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 9.0,
|
|
"lower": 6.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"moveStateAudio":
|
|
{
|
|
"onStateBegin":
|
|
[
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_drop"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"Fly"
|
|
],
|
|
"usage": "InSet"
|
|
}
|
|
],
|
|
"onStateEnd":
|
|
[
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
]
|
|
},
|
|
"voiceSwitch":
|
|
{
|
|
"text": "Switch_Chongyun"
|
|
},
|
|
"bodyTypeSwitch":
|
|
{
|
|
"text": "Switch_Boy"
|
|
},
|
|
"listenerLiftup": 1.5,
|
|
"surfaceProberLiftup": 1.5,
|
|
"disableEvent":
|
|
{
|
|
"text": "Stop_sfx_char_chongyun_claymore_extraAtk1"
|
|
},
|
|
"destroyEvent":
|
|
{
|
|
"text": "Stop_sfx_char_chongyun_claymore_extraAtk1"
|
|
}
|
|
},
|
|
"moveStateEffect":
|
|
{
|
|
"footprint":
|
|
{
|
|
"defaultEffectPatternName": "",
|
|
"specialSurfaces":
|
|
{
|
|
"Snow":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"SnowRock":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"Dirt":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Sand":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Desert":
|
|
{
|
|
"android":
|
|
{
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"ios":
|
|
{
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
},
|
|
},
|
|
"Cloud":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_FootGround_Cloud_01",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"TransparentBrick":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_SceneObj_InvisibleWall_01",
|
|
"deformation": ""
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"perform":
|
|
{
|
|
"standby":
|
|
{
|
|
"minTime": 10,
|
|
"maxTime": 20,
|
|
"performIDs":
|
|
[
|
|
201,
|
|
202,
|
|
200,
|
|
200
|
|
]
|
|
}
|
|
}
|
|
}
|