mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-09 18:52:26 +08:00
3058 lines
58 KiB
Go
3058 lines
58 KiB
Go
{
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|
"$type": "ConfigAvatar",
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|
"common":
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|
{
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"effectAttachShape":
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|
{
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"$type": "ConfigEffectAttachSkinnedMesh",
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|
"mesh": "EffectMesh"
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|
},
|
|
"mass": 10.0,
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|
"affectedByWorld": true,
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|
"checkInSurface": true,
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|
"avatarHeight": 1.5486,
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|
"avatarModelHeight": 1.53,
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|
"height": 1.5745,
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|
"modelHeight": 1.5672,
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"hasAfterImage": true
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},
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"headControl":
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{
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"$type": "ConfigHeadControl",
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"useHeadControl": true,
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"animStates":
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[
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"NormalStandby",
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"NormalMove/WalkToRun",
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"NormalMove/Walk",
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"NormalMove/RunToWalk",
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"NormalMove/Run",
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"NormalMove/RunToIdle",
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"NormalMove/WalkToIdle",
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"NormalMove/RunningTurn",
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"NormalMove/SprintToRun",
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"NormalMove/SprintToIdle",
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"Sprint",
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"Climb/ClimbIdle",
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"Ladder/LadderIdle",
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"Swim/SwimIdle",
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"NormalStandbyWeapon",
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"NormalMoveWeapon/WalkToRunWeapon",
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"NormalMoveWeapon/WalkWeapon",
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"NormalMoveWeapon/RunToWalkWeapon",
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"NormalMoveWeapon/RunWeapon",
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"NormalMoveWeapon/RunToIdleWeapon",
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"NormalMoveWeapon/WalkToIdleWeapon",
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"NormalMoveWeapon/RunningTurnWeapon"
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]
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|
},
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|
"equipController":
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|
{
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|
"attachPoints":
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{
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|
"equip01": "WeaponR",
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"equip02": "WeaponL"
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},
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|
"sheathPoint": "WeaponBackPut",
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|
"dissolveSheathFadeDelay": 0.075,
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|
"dissolveSheathFadeTime": 2.25,
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|
"triggerToStates":
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|
[
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|
{
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|
"trigger": "Idle",
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|
"states": []
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|
},
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|
{
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"trigger": "Attack",
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"playTime": 0.24,
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"states":
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[
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"Shoot/Attack01"
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],
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"bowDrawTimes":
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[
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{
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|
"bowDrawStartNormTime": 0.02,
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|
"bowDrawEndNormTime": 0.045
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|
},
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|
{
|
|
"bowDrawStartNormTime": 0.085,
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"bowDrawEndNormTime": 0.12
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}
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]
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},
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{
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"trigger": "Attack",
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"playTime": 0.3,
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"states":
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[
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"Shoot/Attack02"
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],
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"bowDrawTimes":
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[
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{
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"bowDrawStartNormTime": 0.043,
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"bowDrawEndNormTime": 0.066
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}
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]
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},
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{
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"trigger": "Attack",
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"playTime": 0.39,
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"states":
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[
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"Shoot/Attack03"
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],
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"bowDrawTimes":
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[
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{
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"bowDrawStartNormTime": 0.036,
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"bowDrawEndNormTime": 0.1
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}
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]
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|
},
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{
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"trigger": "Attack",
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"playTime": 0.39,
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"states":
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[
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"Shoot/Attack04"
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],
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|
"bowDrawTimes":
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|
[
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|
{
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"bowDrawStartNormTime": 0.105,
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|
"bowDrawEndNormTime": 0.125
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|
}
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|
]
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|
},
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|
{
|
|
"trigger": "AimAttack",
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"playTime": 0.2,
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"states":
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[
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"AimShoot",
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"FastAimShoot"
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],
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"bowDrawTimes":
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[
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{
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"bowDrawStartNormTime": 0.52,
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"bowDrawEndNormTime": 1
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}
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]
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},
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{
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"trigger": "AimLoop",
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"states":
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[
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"Aim",
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"FastAim"
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],
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"bowDrawTimes":
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[
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{
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"bowDrawStartNormTime": 0.0,
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"bowDrawEndNormTime": 1.0
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}
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]
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},
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{
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"trigger": "Attack",
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"playTime": 0.6,
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"states":
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[
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"ElementalBurst/ElementalBurst"
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],
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"bowDrawTimes":
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[
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|
{
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"bowDrawStartNormTime": 0.42,
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"bowDrawEndNormTime": 0.8
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}
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]
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}
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]
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},
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"specialPoint":
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{
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"elementAbsorb": "PRIVATE_Pendant",
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"elementPendant": "PRIVATE_Pendant"
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},
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"bindEmotions": [],
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|
"combat":
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{
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"property":
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{
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"weight": 75,
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"endureType": "Avatar_Bow",
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"endureShake": 0
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},
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"combatLock":
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{
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"denyLockOn": false,
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"lockShape": "CircleLockEnemyClose",
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"lockWeightYaxisParam": 0.2,
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"lockWeightYaxisThreshold": 4,
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"lockType": "Avatar&Monster_Lv4"
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},
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"beHit":
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{
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"hitBloodEffect": "",
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"muteAllHit": false,
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"muteAllHitEffect": false,
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"muteAllHitText": false
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},
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"die":
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{
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"hasAnimatorDie": true,
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"muteAllShaderDieEff": false,
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"dieShaderData": "AvatarDie",
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"dieDisappearEffect": "Eff_Death_Avatar_Common",
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"dieEndTime": 1.5,
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"dieForceDisappearTime": 2.5,
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"useRagDoll": true,
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"ragDollDieEndTimeDelay": 0.4
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},
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"animEvents":
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{
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}
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},
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"stateLayers":
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{
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"defaultLayer":
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{
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"$type": "ConfigNormalStateLayer",
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"stateIDs":
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{
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"NormalStandby":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"Standby":
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[
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"Avatar_ResetFreeStyle"
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]
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},
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"moveType": "normalMove",
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"canChangeAvatar":
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[
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{
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"canDoSkill": true,
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"resetAnimatorTriggerOnEnter": [],
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|
"resetAnimatorTriggerOnExit": [],
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"setAnimatorBoolean":
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|
[
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{
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"name": "&CanUseSkill",
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"normalizeStart": 0.0,
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"normalizeEnd": 1.0
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}
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],
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"actionPanelState": "Normal",
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"massRatio": 100.0,
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"sheatheOnStart": true
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},
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"NormalMove":
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{
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"$type": "ConfigAvatarStateIDInfo",
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"animatorStates":
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{
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"ShowUp":
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[
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"Audio_Girl_Showup"
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],
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"WalkToRun":
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[
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"Audio_Girl_WalkToRun",
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"Audio_Girl_Foley_Twice_Aloy"
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],
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"Walk":
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[
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"Ani_WalkSprint01",
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"Audio_Girl_Walk",
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"WalkStepOnWater",
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"Audio_Girl_Foley_Walk_Aloy"
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],
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"RunToWalk":
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[
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"Audio_Girl_RunToWalk",
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"Audio_Girl_Foley_Twice_Aloy"
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],
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"Run":
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[
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"Ani_Run01",
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"Audio_Girl_Run",
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"Audio_Girl_Foley_Run_Aloy"
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],
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"RunToIdle":
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[
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"Audio_Girl_RunToIdle",
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"Audio_Girl_Foley_RunToIdle_Aloy"
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],
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"WalkToIdle":
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[
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"Audio_Girl_WalkToIdle"
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],
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"RunningTurn": [],
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"SprintToRun":
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[
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"Audio_Girl_SprintToRun",
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"Audio_Girl_Foley_Once_Aloy"
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],
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"SprintToIdle":
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[
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"Audio_Girl_SprintToIdle",
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"Emo_Girl_Sprint_AS",
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"Audio_Girl_Foley_SprintToIdle_Aloy"
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],
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"FallOnGround":
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[
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"Audio_Girl_FallOnGround",
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"Audio_Girl_Foley_Twice_Aloy"
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],
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"FallOnGroundLit":
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[
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"Audio_Girl_FallOnGroundLit",
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"Audio_Girl_Foley_Once_Aloy"
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],
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"FallToGroundRun":
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[
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"Audio_Girl_FallToGroundRun",
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"Audio_Girl_Foley_Twice_Aloy"
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|
],
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|
"FallToGroundRunHard":
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[
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"Audio_Girl_FallToGroundRunHard",
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"Audio_Girl_Foley_Twice_Aloy"
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],
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|
"FallToGroundSprint":
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[
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"Audio_Girl_FallToGroundSprint",
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"Audio_Girl_Foley_Twice_Aloy"
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]
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},
|
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"moveType": "normalMove",
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"canChangeAvatar":
|
|
[
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{
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"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
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|
{
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|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
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"actionPanelState": "Normal",
|
|
"massRatio": 1.0,
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"sheatheOnStart": true
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|
},
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|
"SprintBS":
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|
{
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|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
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|
{
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|
"SprintBS":
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|
[
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"Audio_Girl_RunToSprint",
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"SprintBS_Invincible",
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"Emo_Girl_Sprint_BS",
|
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"Audio_Girl_Foley_SprintBS_Aloy"
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|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
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"DoSkill",
|
|
"AimEnd"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"canDoSkill": true,
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.26,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.26,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
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"actionPanelState": "Normal",
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"sheatheOnStart": true
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|
},
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|
"Sprint":
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|
{
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"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
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|
{
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|
"Sprint":
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|
[
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"Ani_WalkSprint01",
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"Audio_Girl_Sprint",
|
|
"Emo_Girl_Sprint_Loop",
|
|
"Audio_Girl_Foley_Twice_Aloy"
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|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Crouch":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"CrouchIdle": [],
|
|
"CrouchMove":
|
|
[
|
|
"Audio_Girl_CrouchMove"
|
|
],
|
|
"CrouchRoll":
|
|
[
|
|
"Audio_Girl_CrouchRoll",
|
|
"Audio_Girl_Foley_Once_Aloy"
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|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Squat",
|
|
"massRatio": 1.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"CrouchToStandby":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"CrouchToStandby":
|
|
[
|
|
"Audio_Girl_CrouchToStandby",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"SkiffNormal":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SkiffNormal": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Climb":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ClimbMove0":
|
|
[
|
|
"ClimbStep",
|
|
"Audio_Girl_Climb",
|
|
"Audio_Girl_Foley_Climb_Aloy"
|
|
],
|
|
"ClimbMove1":
|
|
[
|
|
"ClimbStep",
|
|
"Audio_Girl_Climb",
|
|
"Audio_Girl_Foley_Twice_Aloy"
|
|
],
|
|
"ClimbIdle": [],
|
|
"ClimbJump":
|
|
[
|
|
"Audio_Girl_ClimbDash",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"JumpUpWallForStandby":
|
|
[
|
|
"Audio_Girl_JumpUpWallStandby",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"Standby2ClimbB":
|
|
[
|
|
"Audio_Girl_Standby2ClimbB",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Climb",
|
|
"sheatheOnStart": true
|
|
},
|
|
"ClimbTransient":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpWallReady": [],
|
|
"Standby2ClimbA":
|
|
[
|
|
"Audio_Girl_Standby2ClimbA",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Upstairs":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Upstairs":
|
|
[
|
|
"Audio_Girl_Upstairs",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Slip":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SlipFaceWall":
|
|
[
|
|
"Audio_Girl_Foley_ThreeTimes_Aloy"
|
|
],
|
|
"SlipBackWall":
|
|
[
|
|
"Audio_Girl_Foley_ThreeTimes_Aloy"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Swim":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SwimIdle":
|
|
[
|
|
"Audio_Girl_SwimIdle"
|
|
],
|
|
"SwimMove":
|
|
[
|
|
"SwimStep",
|
|
"Audio_Girl_SwimMove"
|
|
],
|
|
"SwimDash":
|
|
[
|
|
"Audio_Girl_SwimDash",
|
|
"Avatar_Girl_SwimDash_Hand_Effect"
|
|
],
|
|
"SwimJumpToWater":
|
|
[
|
|
"Audio_Girl_SwimJumpToWater"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Swim",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fly":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Fly":
|
|
[
|
|
"Audio_Girl_Fly"
|
|
],
|
|
"FlyStart":
|
|
[
|
|
"Audio_Girl_FlyStart",
|
|
"FlyStart_Weapon",
|
|
"Audio_Girl_Foley_FlyStart_Aloy"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Fly",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Jump":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Jump":
|
|
[
|
|
"Audio_Girl_Jump",
|
|
"Audio_Girl_Foley_Jump_Aloy"
|
|
],
|
|
"JumpForRun":
|
|
[
|
|
"Audio_Girl_Jump",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"JumpForWalk":
|
|
[
|
|
"Audio_Girl_Jump",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"JumpForSprint":
|
|
[
|
|
"Audio_Girl_Jump",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill",
|
|
"AimEnd"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Jump",
|
|
"sheatheOnStart": true
|
|
},
|
|
"Fall":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpOffWall":
|
|
[
|
|
"Audio_Girl_Jump",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"SwimJump":
|
|
[
|
|
"Audio_Girl_SwimJump",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"SwimJumpDrop":
|
|
[
|
|
"Audio_Girl_Foley_ThreeTimes_Aloy"
|
|
],
|
|
"DropDown":
|
|
[
|
|
"Audio_Girl_DropDown",
|
|
"Audio_Girl_Foley_ThreeTimes_Aloy"
|
|
],
|
|
"DropDownLit": [],
|
|
"WalkDropDownLit": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"sheatheOnStart": true
|
|
},
|
|
"NormalStandbyWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"WalkToRunWeapon":
|
|
[
|
|
"Audio_Girl_WalkToRun"
|
|
],
|
|
"WalkWeapon":
|
|
[
|
|
"Audio_Girl_Walk",
|
|
"Audio_Girl_Foley_Twice_Aloy"
|
|
],
|
|
"RunToWalkWeapon": [],
|
|
"RunWeapon":
|
|
[
|
|
"Audio_Girl_Run",
|
|
"Audio_Girl_Foley_Twice_Aloy"
|
|
],
|
|
"RunToIdleWeapon":
|
|
[
|
|
"Audio_Girl_Foley_Twice_Aloy"
|
|
],
|
|
"WalkToIdleWeapon":
|
|
[
|
|
"Audio_Girl_Foley_Twice_Aloy"
|
|
],
|
|
"RunningTurnWeapon": [],
|
|
"FallOnGroundWeapon":
|
|
[
|
|
"Audio_Girl_FallOnGround"
|
|
],
|
|
"FallOnGroundLitWeapon":
|
|
[
|
|
"Audio_Girl_FallOnGroundLit"
|
|
],
|
|
"FallOnGroundMiddleWeapon":
|
|
[
|
|
"Audio_Girl_FallOnGroundMiddle"
|
|
],
|
|
"FallToGroundRunWeapon":
|
|
[
|
|
"Audio_Girl_FallToGroundRun"
|
|
],
|
|
"FallToGroundRunHardWeapon":
|
|
[
|
|
"Audio_Girl_FallToGroundRunHard"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponPutaway":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyPutaway":
|
|
[
|
|
"Girl_Bow_Putaway_Standby",
|
|
"Audio_Girl_Crossbow_StandbyPutAway",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"WalkPutaway":
|
|
[
|
|
"Girl_Sword_Putaway_Walk",
|
|
"Audio_Girl_Crossbow_WalkPutAway",
|
|
"Audio_Girl_Foley_Twice_Aloy"
|
|
],
|
|
"RunPutaway":
|
|
[
|
|
"Girl_Sword_Putaway_Run",
|
|
"Audio_Girl_Crossbow_RunPutAway",
|
|
"Audio_Girl_Foley_Twice_Aloy"
|
|
],
|
|
"RunToSprintWeapon":
|
|
[
|
|
"Girl_Sword_Putaway_Sprint",
|
|
"Audio_Girl_Crossbow_RunToSprintWeapon"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"battouOnStart": true
|
|
},
|
|
"NormalMoveWeaponOver":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyPutawayOver": [],
|
|
"WalkPutawayOver":
|
|
[
|
|
"Audio_Girl_Sword_WalkPutAwayOver"
|
|
],
|
|
"RunPutawayOver":
|
|
[
|
|
"Audio_Girl_Sword_RunPutAwayOver"
|
|
],
|
|
"RunToSprintWeaponOver":
|
|
[
|
|
"Audio_Girl_Sword_RunToSprintWeaponOver"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 2.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"JumpWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"JumpWeapon":
|
|
[
|
|
"Audio_Girl_Jump",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"JumpForRunWeapon":
|
|
[
|
|
"Audio_Girl_Jump",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"JumpForWalkWeapon":
|
|
[
|
|
"Audio_Girl_Jump",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
]
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Jump",
|
|
"battouOnStart": true
|
|
},
|
|
"FallWeapon":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"DropDownWeapon":
|
|
[
|
|
"Audio_Girl_DropDown",
|
|
"Audio_Girl_Foley_ThreeTimes_Aloy"
|
|
],
|
|
"DropDownLitWeapon": [],
|
|
"WalkDropDownLitWeapon": []
|
|
},
|
|
"moveType": "normalMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseAirSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"battouOnStart": true
|
|
},
|
|
"BeHit":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Hit_L":
|
|
[
|
|
"Audio_Girl_Hit_L",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"Hit_H":
|
|
[
|
|
"Audio_Girl_Hit_H",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"BeHit",
|
|
"HitAir2HitDrop"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"HitThrow":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Hit_Throw_Ground":
|
|
[
|
|
"BeHitAir_Weapon",
|
|
"Audio_Girl_Hit_Throw_Ground_Aloy"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"BeHit",
|
|
"HitAir2HitDrop"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseLiquid",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"sheatheOnStart": true
|
|
},
|
|
"BeHitAir":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Hit_Throw":
|
|
[
|
|
"Audio_Girl_Hit_Throw",
|
|
"BeHitAir_Weapon",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"Hit_ThrowAir":
|
|
[
|
|
"Audio_Girl_Hit_ThrowAir",
|
|
"BeHitAir_Weapon"
|
|
],
|
|
"Struggle":
|
|
[
|
|
"BeHitAir_Weapon",
|
|
"Audio_Girl_Foley_ThreeTimes_Aloy"
|
|
]
|
|
},
|
|
"moveType": "combatAir",
|
|
"cameraType": "combatBeHit",
|
|
"jumpCancelEnd": 0.0,
|
|
"actionPanelState": "CombatAir",
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"DoSkill"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"sheatheOnStart": true
|
|
},
|
|
"Die":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"FallDie":
|
|
[
|
|
"Audio_Girl_Death"
|
|
],
|
|
"NormalDie":
|
|
[
|
|
"Die",
|
|
"Audio_Girl_Death",
|
|
"Audio_Girl_Foley_Once_Aloy"
|
|
],
|
|
"SwimDie":
|
|
[
|
|
"Swim_Die",
|
|
"Audio_Girl_SwimDie"
|
|
],
|
|
"HitGroundDie":
|
|
[
|
|
"Die",
|
|
"Audio_Girl_Death"
|
|
]
|
|
}
|
|
},
|
|
"Die_RagDoll":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"FallDie_AS": []
|
|
},
|
|
"enableRagDoll": true
|
|
},
|
|
"ShootBS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ShootStandbyBS":
|
|
[
|
|
"Emo_Avatar_Aloy_Fight_AimBS"
|
|
],
|
|
"ShootRunBS":
|
|
[
|
|
"Emo_Avatar_Aloy_Fight_AimBS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Shoot":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Attack01":
|
|
[
|
|
"Aloy_Attack01",
|
|
"SetComboCount1",
|
|
"Interaction_Bad",
|
|
"Emo_Girl_Bow_Aloy_NormalAttack01",
|
|
"Audio_Girl_Bow_Aloy_Attack01"
|
|
],
|
|
"Attack02":
|
|
[
|
|
"Aloy_Attack02",
|
|
"SetComboCount2",
|
|
"Interaction_Bad",
|
|
"Emo_Girl_Bow_Aloy_NormalAttack02",
|
|
"Audio_Girl_Bow_Aloy_Attack02"
|
|
],
|
|
"Attack03":
|
|
[
|
|
"Aloy_Attack03",
|
|
"SetComboCount3",
|
|
"Interaction_Bad",
|
|
"Emo_Girl_Bow_Aloy_NormalAttack03",
|
|
"Audio_Girl_Bow_Aloy_Attack03"
|
|
],
|
|
"Attack04":
|
|
[
|
|
"Aloy_Attack04",
|
|
"SetComboCount4",
|
|
"Interaction_Bad",
|
|
"Emo_Girl_Bow_Aloy_NormalAttack04",
|
|
"Audio_Girl_Bow_Aloy_Attack04"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"cameraParam":
|
|
{
|
|
"radiusSpringRatio": 2
|
|
},
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanCancelSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"Aim":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -2,
|
|
"animatorStates":
|
|
{
|
|
"AimLoop":
|
|
[
|
|
"Emo_Avatar_Aloy_Fight_Aim",
|
|
"Audio_Girl_Crossbow_Aim_Loop"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true,
|
|
"actionPanelState": "Aim",
|
|
"needFaceToAnimParam": true
|
|
},
|
|
"FastAim":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -2,
|
|
"animatorStates":
|
|
{
|
|
"FastAimLoop":
|
|
[
|
|
"Emo_Avatar_Aloy_Fight_Aim",
|
|
"Audio_Girl_Crossbow_Aim_Loop"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true,
|
|
"actionPanelState": "FastAim",
|
|
"needFaceToAnimParam": true
|
|
},
|
|
"ElementalArt_BS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ElementalArt_BS":
|
|
[
|
|
"Aloy_ElementalArt_BS",
|
|
"Emo_Avatar_Aloy_Skill_ElementalArt_BS",
|
|
"Audio_Girl_Bow_Aloy_ElementalArt_BS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": false,
|
|
"addEndure": 0.6,
|
|
"jumpCancelEnd": -1,
|
|
"sprintCancelEnd": -1,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"sheatheOnStart": true
|
|
},
|
|
"ElementalArt":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ElementalArt":
|
|
[
|
|
"Aloy_ElementalArt",
|
|
"Emo_Avatar_Aloy_Skill_ElementalArt"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": false,
|
|
"addEndure": 0.6,
|
|
"jumpCancelEnd": -1,
|
|
"sprintCancelEnd": -1,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean": []
|
|
},
|
|
"ElementalArt_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ElementalArt_AS":
|
|
[
|
|
"Emo_Avatar_Aloy_Skill_ElementalArt_AS",
|
|
"Audio_Girl_Bow_Aloy_ElementalArt_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"cameraType": "combatNormal",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.1,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
]
|
|
},
|
|
"ElementalBurst":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ElementalBurst":
|
|
[
|
|
"Aloy_ElementalBurst",
|
|
"Audio_Girl_Bow_Aloy_ElementalBurst"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": false,
|
|
"addEndure": 0,
|
|
"jumpCancelEnd": -1,
|
|
"sprintCancelEnd": -1,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true
|
|
},
|
|
"ElementalBurst_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ElementalBurst_AS":
|
|
[
|
|
"Audio_Girl_Bow_Aloy_ElementalBurst_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.1,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_BS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"addEndure": 0,
|
|
"animatorStates":
|
|
{
|
|
"FallingAnthem_BS_1":
|
|
[
|
|
"Audio_Girl_Bow_Aloy_FallingAnthem_BS_1",
|
|
"Emo_Girl_Bow_FallingAttack_BS_01"
|
|
],
|
|
"FallingAnthem_BS_2":
|
|
[
|
|
"Emo_Girl_Bow_FallingAttack_BS_02"
|
|
]
|
|
},
|
|
"moveType": "combatAir",
|
|
"cameraType": "combatNormal",
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"jumpCancelEnd": -1,
|
|
"actionPanelState": "Fly",
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_Loop":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"addEndure": 0,
|
|
"animatorStates":
|
|
{
|
|
"FallingAnthem_Loop": [],
|
|
"FallingAnthem_Loop_Low": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Fly",
|
|
"animatorTriggerOnLanded": "HitAir2HitDrop",
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_AS_1":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"FallingAnthem_AS_1":
|
|
[
|
|
"Aloy_FallingAnthem_Strike",
|
|
"Interaction_Bad",
|
|
"Audio_Girl_Bow_Aloy_FallingAnthem_AS_1",
|
|
"Emo_Girl_Bow_FallingAttack_AS_01"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.9,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"jumpCancelEnd": -1,
|
|
"battouOnStart": true
|
|
},
|
|
"FallingAnthem_AS_2":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"FallingAnthem_AS_2":
|
|
[
|
|
"Audio_Girl_Bow_Aloy_FallingAnthem_AS_2",
|
|
"Emo_Girl_Bow_FallingAttack_AS_02"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"equipReattach":
|
|
[
|
|
{
|
|
"equip": "equip01",
|
|
"targetPoint": "WeaponR2",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"jumpCancelStart": 0.1,
|
|
"battouOnStart": true
|
|
},
|
|
"Sit":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SitDown":
|
|
[
|
|
"Audio_Girl_SitDown",
|
|
"Audio_Girl_Sit_Aloy"
|
|
],
|
|
"SitLoop": [],
|
|
"SitUp":
|
|
[
|
|
"Audio_Girl_SitDown",
|
|
"Audio_Girl_Sit_Aloy"
|
|
]
|
|
},
|
|
"moveType": "performMove",
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Perform",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"SitB":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"SitBDown":
|
|
[
|
|
"Audio_Girl_SitDown",
|
|
"Audio_Girl_Sit_Aloy"
|
|
],
|
|
"SitBLoop": [],
|
|
"SitBUp":
|
|
[
|
|
"Audio_Girl_SitDown",
|
|
"Audio_Girl_Sit_Aloy"
|
|
]
|
|
},
|
|
"moveType": "performMove",
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Perform",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"StandbyShow":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"StandbyVoice":
|
|
[
|
|
"Audio_Girl_StandbyVoice"
|
|
],
|
|
"StandbyShow_01":
|
|
[
|
|
"Manekin_Aloy_Show01",
|
|
"Audio_Girl_Bow_Aloy_StandbyShow_01_SFX"
|
|
],
|
|
"StandbyShow_02":
|
|
[
|
|
"Manekin_Aloy_Show02",
|
|
"Audio_Girl_Bow_Aloy_StandbyShow_02_SFX"
|
|
]
|
|
},
|
|
"moveType": "performMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit": [],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"TakePhotos":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"Think01BS": [],
|
|
"Akimbo02BS": [],
|
|
"Think01Loop": [],
|
|
"Akimbo02Loop": [],
|
|
"Think01AS": [],
|
|
"Akimbo02AS": []
|
|
}
|
|
},
|
|
"Channel_BS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ChannelBS":
|
|
[
|
|
"Emo_Avatar_Common_Manekin_Default"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_Loop":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ChannelLoop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"Channel_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ChannelAS": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Lyre_BS":
|
|
[
|
|
"PlayMusic_Lyre_Girl"
|
|
],
|
|
"PlayMusic_Lyre_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar": [],
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Lyre_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Lyre_AS":
|
|
[
|
|
"PlayMusic_Lyre_Girl_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Qin_BS":
|
|
[
|
|
"PlayMusic_Qin_Girl"
|
|
],
|
|
"PlayMusic_Qin_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar": [],
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Qin_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Qin_AS":
|
|
[
|
|
"PlayMusic_Qin_Girl_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Drum_BS":
|
|
[
|
|
"PlayMusic_Drum_Girl"
|
|
],
|
|
"PlayMusic_Drum_Loop": []
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar": [],
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"PlayMusic_Drum_AS":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"PlayMusic_Drum_AS":
|
|
[
|
|
"PlayMusic_Drum_Girl_AS"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canChangeAvatar":
|
|
[
|
|
{
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean":
|
|
[
|
|
{
|
|
"name": "&CanUseSkill",
|
|
"normalizeStart": 0.0,
|
|
"normalizeEnd": 1.0
|
|
}
|
|
],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_ElectricCoreFly":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ActivitySkill_ElectricCoreFly": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"canChangeAvatar": [],
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"ElectricCoreFly_End"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"ElectricCoreFly_End"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
},
|
|
"ActivitySkill_GrapplingHook":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"animatorStates":
|
|
{
|
|
"ActivitySkill_GrapplingHook": []
|
|
},
|
|
"moveType": "combatAir",
|
|
"canChangeAvatar": [],
|
|
"canDoSkill": false,
|
|
"resetAnimatorTriggerOnEnter":
|
|
[
|
|
"GrapplingHook_Drop"
|
|
],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump",
|
|
"GrapplingHook_Drop"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"actionPanelState": "Normal",
|
|
"massRatio": 100.0,
|
|
"sheatheOnStart": true
|
|
}
|
|
}
|
|
},
|
|
"aimShootLayer":
|
|
{
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndex": 6,
|
|
"layerIndexName": "AimShootLayer",
|
|
"stateIDs":
|
|
{
|
|
"AimShoot":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -1,
|
|
"animatorStates":
|
|
{
|
|
"AimShoot":
|
|
[
|
|
"Aloy_AimShoot",
|
|
"Audio_Girl_Crossbow_Aim_Shoot",
|
|
"Emo_Avatar_Aloy_Fight_AimAttack"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true,
|
|
"actionPanelState": "Aim",
|
|
"needFaceToAnimParam": true
|
|
},
|
|
"FastAimShoot":
|
|
{
|
|
"$type": "ConfigAvatarStateIDInfo",
|
|
"priority": -1,
|
|
"animatorStates":
|
|
{
|
|
"FastAimShoot":
|
|
[
|
|
"Aloy_AimShoot",
|
|
"Audio_Girl_Crossbow_Fast_Aim_Shoot",
|
|
"Emo_Avatar_Aloy_Fight_AimAttack"
|
|
]
|
|
},
|
|
"moveType": "combatMove",
|
|
"canDoSkill": true,
|
|
"resetAnimatorTriggerOnEnter": [],
|
|
"resetAnimatorTriggerOnExit":
|
|
[
|
|
"BeHit",
|
|
"DoSkill",
|
|
"Jump"
|
|
],
|
|
"setAnimatorBoolean": [],
|
|
"battouOnStart": true,
|
|
"actionPanelState": "FastAim",
|
|
"needFaceToAnimParam": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"abilities":
|
|
[
|
|
{
|
|
"abilityID": "Avatar_Aloy_Coil_Handler",
|
|
"abilityName": "Avatar_Aloy_Coil_Handler"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_ShootArrow_01_01",
|
|
"abilityName": "Avatar_Aloy_ShootArrow_01_01"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_ShootArrow_01_02",
|
|
"abilityName": "Avatar_Aloy_ShootArrow_01_02"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_ShootArrow_02",
|
|
"abilityName": "Avatar_Aloy_ShootArrow_02"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_ShootArrow_03",
|
|
"abilityName": "Avatar_Aloy_ShootArrow_03"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_ShootArrow_04",
|
|
"abilityName": "Avatar_Aloy_ShootArrow_04"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_PressShoot",
|
|
"abilityName": "Avatar_Aloy_PressShoot"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_AimPressShoot",
|
|
"abilityName": "Avatar_Aloy_AimPressShoot"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_PressShoot_Charge",
|
|
"abilityName": "Avatar_Aloy_PressShoot_Charge"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_PressShoot_Shooting",
|
|
"abilityName": "Avatar_Aloy_PressShoot_Shooting"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_ElementalArt",
|
|
"abilityName": "Avatar_Aloy_ElementalArt"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_ElementalBurst",
|
|
"abilityName": "Avatar_Aloy_ElementalBurst"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_ElementalBurst_Camera",
|
|
"abilityName": "Avatar_Aloy_ElementalBurst_Camera"
|
|
},
|
|
{
|
|
"abilityID": "Avatar_Aloy_FallingAnthem",
|
|
"abilityName": "Avatar_Aloy_FallingAnthem"
|
|
}
|
|
],
|
|
"shootConfig":
|
|
{
|
|
"normalShoot":
|
|
{
|
|
"bulletBornAttachPoint": "WeaponL",
|
|
"detectRangeFromViewport": 100,
|
|
"autoFocusMinRange": 2.0,
|
|
"autoFocusMaxRange": 7.0
|
|
},
|
|
"aimingShoot":
|
|
{
|
|
"bulletBornAttachPoint": "FocusAnchor",
|
|
"detectRangeFromViewport": 100,
|
|
"detectRadiusFromViewport": 0.15,
|
|
"autoFocusMinRange": 2.0,
|
|
"autoFocusMaxRange": 25.0
|
|
}
|
|
},
|
|
"audio":
|
|
{
|
|
"$type": "ConfigAvatarAudio",
|
|
"animAudio":
|
|
{
|
|
"onTransitionOut":
|
|
[
|
|
{
|
|
"currentStateName": "Attack01",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_aloy_bow_attack"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "AimLoop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_weapon_bow_girl_aimNormal"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"AimShoot"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "AimLoop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_ganyu_bow_aim"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "Attack03",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_aloy_bow_attack"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"Attack04"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Attack04",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_aloy_bow_attack"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow01",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_standbyShow_aloy_body"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyShow02",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_standbyShow_aloy_watch"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "WalkPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "RunPutaway",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJumpDrop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SwimJump",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim_drop"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"SwimJumpDrop"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "FlyStart",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLit",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDown",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "WalkDropDownLit",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Jump",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRun",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForSprint",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalkWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForRunWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "DropDownLitWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land_climb"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"ClimbIdle",
|
|
"ClimbMove0",
|
|
"ClimbMove1",
|
|
"ClimbJump"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SwimMove",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_swim"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "AimLoop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_weapon_bow_girl_aimNormal"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"AimShoot"
|
|
],
|
|
"usage": "Except"
|
|
},
|
|
{
|
|
"currentStateName": "AimLoop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_ganyu_bow_aim"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "JumpForWalk",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_land"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"Fall"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_ambor_gack_light"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"Walk",
|
|
"Run"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_foley_flutter_light"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"Walk",
|
|
"Run"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_ambor_gack_light"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"WalkWeapon",
|
|
"RunWeapon"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "StandbyWeapon",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_foley_flutter_light"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"WalkWeapon",
|
|
"RunWeapon"
|
|
],
|
|
"usage": "InSet"
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_slipWall"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_slipWall"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"onTransitionIn":
|
|
[
|
|
{
|
|
"currentStateName": "AimLoop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_weapon_bow_aimFocus"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "AimLoop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_ambor_arrow_fire_aim_start"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "FastAimLoop",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_weapon_bow_aimFocus"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipFaceWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_slipWall"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "SlipBackWall",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_slipWall"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "Standby",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
],
|
|
"recurrentSpeeches":
|
|
{
|
|
"Standby":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 28.0,
|
|
"lower": 23.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 40.0,
|
|
"lower": 34.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": "Play_vo_char_explore_idle"
|
|
}
|
|
},
|
|
"Walk":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 16.0,
|
|
"lower": 13.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 14.0,
|
|
"lower": 10.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
},
|
|
"Run":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 13.0,
|
|
"lower": 9.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 11.0,
|
|
"lower": 8.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
},
|
|
"Sprint":
|
|
{
|
|
"start":
|
|
{
|
|
"upper": 12.0,
|
|
"lower": 7.0
|
|
},
|
|
"interval":
|
|
{
|
|
"upper": 9.0,
|
|
"lower": 6.0
|
|
},
|
|
"eventName":
|
|
{
|
|
"text": ""
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"moveStateAudio":
|
|
{
|
|
"onStateBegin":
|
|
[
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent":
|
|
{
|
|
"text": "Play_sfx_char_drop"
|
|
},
|
|
"otherStateNames":
|
|
[
|
|
"Fly"
|
|
],
|
|
"usage": "InSet"
|
|
}
|
|
],
|
|
"onStateEnd":
|
|
[
|
|
{
|
|
"currentStateName": "Fly",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_fly"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
},
|
|
{
|
|
"currentStateName": "Air",
|
|
"audioEvent":
|
|
{
|
|
"text": "Stop_sfx_char_drop"
|
|
},
|
|
"otherStateNames": [],
|
|
"usage": "Any"
|
|
}
|
|
]
|
|
},
|
|
"combatSpeech":
|
|
{
|
|
"headShotSpeechEvent":
|
|
{
|
|
}
|
|
},
|
|
"voiceSwitch":
|
|
{
|
|
"text": "Switch_Aloy"
|
|
},
|
|
"bodyTypeSwitch":
|
|
{
|
|
"text": "Switch_Girl"
|
|
},
|
|
"listenerLiftup": 1.5,
|
|
"surfaceProberLiftup": 1.5
|
|
},
|
|
"moveStateEffect":
|
|
{
|
|
"footprint":
|
|
{
|
|
"defaultEffectPatternName": "",
|
|
"specialSurfaces":
|
|
{
|
|
"Snow":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"SnowRock":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"PCNoTessellation":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"pc":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
},
|
|
"ps4":
|
|
{
|
|
"effect": "Eff_Character_Snow_Footprint_PCPS4",
|
|
"deformation": "Snow_Footprint"
|
|
}
|
|
},
|
|
"Dirt":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Desert":
|
|
{
|
|
"android":
|
|
{
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
},
|
|
"ios":
|
|
{
|
|
"effect": "Eff_Character_Desert_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Sand":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_Chacter_Footprint",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"Cloud":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_FootGround_Cloud_01",
|
|
"deformation": ""
|
|
}
|
|
},
|
|
"TransparentBrick":
|
|
{
|
|
"all":
|
|
{
|
|
"effect": "Eff_SceneObj_InvisibleWall_01",
|
|
"deformation": ""
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"perform":
|
|
{
|
|
"standby":
|
|
{
|
|
"minTime": 10,
|
|
"maxTime": 20,
|
|
"performIDs":
|
|
[
|
|
201,
|
|
202,
|
|
200,
|
|
200
|
|
]
|
|
}
|
|
}
|
|
}
|