Files
hk4e/gdconf/game_data_config/json/avatar/ConfigAvatar_Aloy.json
2022-11-30 00:00:20 +08:00

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{
"$type": "ConfigAvatar",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachSkinnedMesh",
"mesh": "EffectMesh"
},
"mass": 10.0,
"affectedByWorld": true,
"checkInSurface": true,
"avatarHeight": 1.5486,
"avatarModelHeight": 1.53,
"height": 1.5745,
"modelHeight": 1.5672,
"hasAfterImage": true
},
"headControl":
{
"$type": "ConfigHeadControl",
"useHeadControl": true,
"animStates":
[
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
]
},
"equipController":
{
"attachPoints":
{
"equip01": "WeaponR",
"equip02": "WeaponL"
},
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.075,
"dissolveSheathFadeTime": 2.25,
"triggerToStates":
[
{
"trigger": "Idle",
"states": []
},
{
"trigger": "Attack",
"playTime": 0.24,
"states":
[
"Shoot/Attack01"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.02,
"bowDrawEndNormTime": 0.045
},
{
"bowDrawStartNormTime": 0.085,
"bowDrawEndNormTime": 0.12
}
]
},
{
"trigger": "Attack",
"playTime": 0.3,
"states":
[
"Shoot/Attack02"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.043,
"bowDrawEndNormTime": 0.066
}
]
},
{
"trigger": "Attack",
"playTime": 0.39,
"states":
[
"Shoot/Attack03"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.036,
"bowDrawEndNormTime": 0.1
}
]
},
{
"trigger": "Attack",
"playTime": 0.39,
"states":
[
"Shoot/Attack04"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.105,
"bowDrawEndNormTime": 0.125
}
]
},
{
"trigger": "AimAttack",
"playTime": 0.2,
"states":
[
"AimShoot",
"FastAimShoot"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.52,
"bowDrawEndNormTime": 1
}
]
},
{
"trigger": "AimLoop",
"states":
[
"Aim",
"FastAim"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.0,
"bowDrawEndNormTime": 1.0
}
]
},
{
"trigger": "Attack",
"playTime": 0.6,
"states":
[
"ElementalBurst/ElementalBurst"
],
"bowDrawTimes":
[
{
"bowDrawStartNormTime": 0.42,
"bowDrawEndNormTime": 0.8
}
]
}
]
},
"specialPoint":
{
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant"
},
"bindEmotions": [],
"combat":
{
"property":
{
"weight": 75,
"endureType": "Avatar_Bow",
"endureShake": 0
},
"combatLock":
{
"denyLockOn": false,
"lockShape": "CircleLockEnemyClose",
"lockWeightYaxisParam": 0.2,
"lockWeightYaxisThreshold": 4,
"lockType": "Avatar&Monster_Lv4"
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": false,
"muteAllHitEffect": false,
"muteAllHitText": false
},
"die":
{
"hasAnimatorDie": true,
"muteAllShaderDieEff": false,
"dieShaderData": "AvatarDie",
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4
},
"animEvents":
{
}
},
"stateLayers":
{
"defaultLayer":
{
"$type": "ConfigNormalStateLayer",
"stateIDs":
{
"NormalStandby":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Standby":
[
"Avatar_ResetFreeStyle"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"NormalMove":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShowUp":
[
"Audio_Girl_Showup"
],
"WalkToRun":
[
"Audio_Girl_WalkToRun",
"Audio_Girl_Foley_Twice_Aloy"
],
"Walk":
[
"Ani_WalkSprint01",
"Audio_Girl_Walk",
"WalkStepOnWater",
"Audio_Girl_Foley_Walk_Aloy"
],
"RunToWalk":
[
"Audio_Girl_RunToWalk",
"Audio_Girl_Foley_Twice_Aloy"
],
"Run":
[
"Ani_Run01",
"Audio_Girl_Run",
"Audio_Girl_Foley_Run_Aloy"
],
"RunToIdle":
[
"Audio_Girl_RunToIdle",
"Audio_Girl_Foley_RunToIdle_Aloy"
],
"WalkToIdle":
[
"Audio_Girl_WalkToIdle"
],
"RunningTurn": [],
"SprintToRun":
[
"Audio_Girl_SprintToRun",
"Audio_Girl_Foley_Once_Aloy"
],
"SprintToIdle":
[
"Audio_Girl_SprintToIdle",
"Emo_Girl_Sprint_AS",
"Audio_Girl_Foley_SprintToIdle_Aloy"
],
"FallOnGround":
[
"Audio_Girl_FallOnGround",
"Audio_Girl_Foley_Twice_Aloy"
],
"FallOnGroundLit":
[
"Audio_Girl_FallOnGroundLit",
"Audio_Girl_Foley_Once_Aloy"
],
"FallToGroundRun":
[
"Audio_Girl_FallToGroundRun",
"Audio_Girl_Foley_Twice_Aloy"
],
"FallToGroundRunHard":
[
"Audio_Girl_FallToGroundRunHard",
"Audio_Girl_Foley_Twice_Aloy"
],
"FallToGroundSprint":
[
"Audio_Girl_FallToGroundSprint",
"Audio_Girl_Foley_Twice_Aloy"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"SprintBS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SprintBS":
[
"Audio_Girl_RunToSprint",
"SprintBS_Invincible",
"Emo_Girl_Sprint_BS",
"Audio_Girl_Foley_SprintBS_Aloy"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill",
"AimEnd"
],
"resetAnimatorTriggerOnExit": [],
"canDoSkill": true,
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"canChangeAvatar":
[
{
"normalizeStart": 0.26,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Sprint":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Sprint":
[
"Ani_WalkSprint01",
"Audio_Girl_Sprint",
"Emo_Girl_Sprint_Loop",
"Audio_Girl_Foley_Twice_Aloy"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 1.0,
"sheatheOnStart": true
},
"Crouch":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"CrouchIdle": [],
"CrouchMove":
[
"Audio_Girl_CrouchMove"
],
"CrouchRoll":
[
"Audio_Girl_CrouchRoll",
"Audio_Girl_Foley_Once_Aloy"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Squat",
"massRatio": 1.0,
"sheatheOnStart": true
},
"CrouchToStandby":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"CrouchToStandby":
[
"Audio_Girl_CrouchToStandby",
"Audio_Girl_Foley_Once_Aloy"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"SkiffNormal":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SkiffNormal": []
},
"moveType": "normalMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Climb":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ClimbMove0":
[
"ClimbStep",
"Audio_Girl_Climb",
"Audio_Girl_Foley_Climb_Aloy"
],
"ClimbMove1":
[
"ClimbStep",
"Audio_Girl_Climb",
"Audio_Girl_Foley_Twice_Aloy"
],
"ClimbIdle": [],
"ClimbJump":
[
"Audio_Girl_ClimbDash",
"Audio_Girl_Foley_Once_Aloy"
],
"JumpUpWallForStandby":
[
"Audio_Girl_JumpUpWallStandby",
"Audio_Girl_Foley_Once_Aloy"
],
"Standby2ClimbB":
[
"Audio_Girl_Standby2ClimbB",
"Audio_Girl_Foley_Once_Aloy"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Climb",
"sheatheOnStart": true
},
"ClimbTransient":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpWallReady": [],
"Standby2ClimbA":
[
"Audio_Girl_Standby2ClimbA",
"Audio_Girl_Foley_Once_Aloy"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Upstairs":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Upstairs":
[
"Audio_Girl_Upstairs",
"Audio_Girl_Foley_Once_Aloy"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Slip":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SlipFaceWall":
[
"Audio_Girl_Foley_ThreeTimes_Aloy"
],
"SlipBackWall":
[
"Audio_Girl_Foley_ThreeTimes_Aloy"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"Swim":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SwimIdle":
[
"Audio_Girl_SwimIdle"
],
"SwimMove":
[
"SwimStep",
"Audio_Girl_SwimMove"
],
"SwimDash":
[
"Audio_Girl_SwimDash",
"Avatar_Girl_SwimDash_Hand_Effect"
],
"SwimJumpToWater":
[
"Audio_Girl_SwimJumpToWater"
]
},
"moveType": "normalMove",
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Swim",
"sheatheOnStart": true
},
"Fly":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Fly":
[
"Audio_Girl_Fly"
],
"FlyStart":
[
"Audio_Girl_FlyStart",
"FlyStart_Weapon",
"Audio_Girl_Foley_FlyStart_Aloy"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Fly",
"sheatheOnStart": true
},
"Jump":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Jump":
[
"Audio_Girl_Jump",
"Audio_Girl_Foley_Jump_Aloy"
],
"JumpForRun":
[
"Audio_Girl_Jump",
"Audio_Girl_Foley_Once_Aloy"
],
"JumpForWalk":
[
"Audio_Girl_Jump",
"Audio_Girl_Foley_Once_Aloy"
],
"JumpForSprint":
[
"Audio_Girl_Jump",
"Audio_Girl_Foley_Once_Aloy"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill",
"AimEnd"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"sheatheOnStart": true
},
"Fall":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpOffWall":
[
"Audio_Girl_Jump",
"Audio_Girl_Foley_Once_Aloy"
],
"SwimJump":
[
"Audio_Girl_SwimJump",
"Audio_Girl_Foley_Once_Aloy"
],
"SwimJumpDrop":
[
"Audio_Girl_Foley_ThreeTimes_Aloy"
],
"DropDown":
[
"Audio_Girl_DropDown",
"Audio_Girl_Foley_ThreeTimes_Aloy"
],
"DropDownLit": [],
"WalkDropDownLit": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"sheatheOnStart": true
},
"NormalStandbyWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyWeapon": []
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"battouOnStart": true
},
"NormalMoveWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"WalkToRunWeapon":
[
"Audio_Girl_WalkToRun"
],
"WalkWeapon":
[
"Audio_Girl_Walk",
"Audio_Girl_Foley_Twice_Aloy"
],
"RunToWalkWeapon": [],
"RunWeapon":
[
"Audio_Girl_Run",
"Audio_Girl_Foley_Twice_Aloy"
],
"RunToIdleWeapon":
[
"Audio_Girl_Foley_Twice_Aloy"
],
"WalkToIdleWeapon":
[
"Audio_Girl_Foley_Twice_Aloy"
],
"RunningTurnWeapon": [],
"FallOnGroundWeapon":
[
"Audio_Girl_FallOnGround"
],
"FallOnGroundLitWeapon":
[
"Audio_Girl_FallOnGroundLit"
],
"FallOnGroundMiddleWeapon":
[
"Audio_Girl_FallOnGroundMiddle"
],
"FallToGroundRunWeapon":
[
"Audio_Girl_FallToGroundRun"
],
"FallToGroundRunHardWeapon":
[
"Audio_Girl_FallToGroundRunHard"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponPutaway":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyPutaway":
[
"Girl_Bow_Putaway_Standby",
"Audio_Girl_Crossbow_StandbyPutAway",
"Audio_Girl_Foley_Once_Aloy"
],
"WalkPutaway":
[
"Girl_Sword_Putaway_Walk",
"Audio_Girl_Crossbow_WalkPutAway",
"Audio_Girl_Foley_Twice_Aloy"
],
"RunPutaway":
[
"Girl_Sword_Putaway_Run",
"Audio_Girl_Crossbow_RunPutAway",
"Audio_Girl_Foley_Twice_Aloy"
],
"RunToSprintWeapon":
[
"Girl_Sword_Putaway_Sprint",
"Audio_Girl_Crossbow_RunToSprintWeapon"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"battouOnStart": true
},
"NormalMoveWeaponOver":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyPutawayOver": [],
"WalkPutawayOver":
[
"Audio_Girl_Sword_WalkPutAwayOver"
],
"RunPutawayOver":
[
"Audio_Girl_Sword_RunPutAwayOver"
],
"RunToSprintWeaponOver":
[
"Audio_Girl_Sword_RunToSprintWeaponOver"
]
},
"moveType": "normalMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 2.0,
"sheatheOnStart": true
},
"JumpWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"JumpWeapon":
[
"Audio_Girl_Jump",
"Audio_Girl_Foley_Once_Aloy"
],
"JumpForRunWeapon":
[
"Audio_Girl_Jump",
"Audio_Girl_Foley_Once_Aloy"
],
"JumpForWalkWeapon":
[
"Audio_Girl_Jump",
"Audio_Girl_Foley_Once_Aloy"
]
},
"moveType": "normalMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Jump",
"battouOnStart": true
},
"FallWeapon":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"DropDownWeapon":
[
"Audio_Girl_DropDown",
"Audio_Girl_Foley_ThreeTimes_Aloy"
],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"moveType": "normalMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter":
[
"DoSkill"
],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseAirSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"battouOnStart": true
},
"BeHit":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_L":
[
"Audio_Girl_Hit_L",
"Audio_Girl_Foley_Once_Aloy"
],
"Hit_H":
[
"Audio_Girl_Hit_H",
"Audio_Girl_Foley_Once_Aloy"
]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter":
[
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"HitThrow":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_Throw_Ground":
[
"BeHitAir_Weapon",
"Audio_Girl_Hit_Throw_Ground_Aloy"
]
},
"moveType": "combatMove",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"resetAnimatorTriggerOnEnter":
[
"BeHit",
"HitAir2HitDrop"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseLiquid",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"sheatheOnStart": true
},
"BeHitAir":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Hit_Throw":
[
"Audio_Girl_Hit_Throw",
"BeHitAir_Weapon",
"Audio_Girl_Foley_Once_Aloy"
],
"Hit_ThrowAir":
[
"Audio_Girl_Hit_ThrowAir",
"BeHitAir_Weapon"
],
"Struggle":
[
"BeHitAir_Weapon",
"Audio_Girl_Foley_ThreeTimes_Aloy"
]
},
"moveType": "combatAir",
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"actionPanelState": "CombatAir",
"resetAnimatorTriggerOnEnter":
[
"BeHit"
],
"resetAnimatorTriggerOnExit":
[
"DoSkill"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"Die":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallDie":
[
"Audio_Girl_Death"
],
"NormalDie":
[
"Die",
"Audio_Girl_Death",
"Audio_Girl_Foley_Once_Aloy"
],
"SwimDie":
[
"Swim_Die",
"Audio_Girl_SwimDie"
],
"HitGroundDie":
[
"Die",
"Audio_Girl_Death"
]
}
},
"Die_RagDoll":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallDie_AS": []
},
"enableRagDoll": true
},
"ShootBS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ShootStandbyBS":
[
"Emo_Avatar_Aloy_Fight_AimBS"
],
"ShootRunBS":
[
"Emo_Avatar_Aloy_Fight_AimBS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Shoot":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Attack01":
[
"Aloy_Attack01",
"SetComboCount1",
"Interaction_Bad",
"Emo_Girl_Bow_Aloy_NormalAttack01",
"Audio_Girl_Bow_Aloy_Attack01"
],
"Attack02":
[
"Aloy_Attack02",
"SetComboCount2",
"Interaction_Bad",
"Emo_Girl_Bow_Aloy_NormalAttack02",
"Audio_Girl_Bow_Aloy_Attack02"
],
"Attack03":
[
"Aloy_Attack03",
"SetComboCount3",
"Interaction_Bad",
"Emo_Girl_Bow_Aloy_NormalAttack03",
"Audio_Girl_Bow_Aloy_Attack03"
],
"Attack04":
[
"Aloy_Attack04",
"SetComboCount4",
"Interaction_Bad",
"Emo_Girl_Bow_Aloy_NormalAttack04",
"Audio_Girl_Bow_Aloy_Attack04"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"cameraParam":
{
"radiusSpringRatio": 2
},
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanCancelSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"Aim":
{
"$type": "ConfigAvatarStateIDInfo",
"priority": -2,
"animatorStates":
{
"AimLoop":
[
"Emo_Avatar_Aloy_Fight_Aim",
"Audio_Girl_Crossbow_Aim_Loop"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"battouOnStart": true,
"actionPanelState": "Aim",
"needFaceToAnimParam": true
},
"FastAim":
{
"$type": "ConfigAvatarStateIDInfo",
"priority": -2,
"animatorStates":
{
"FastAimLoop":
[
"Emo_Avatar_Aloy_Fight_Aim",
"Audio_Girl_Crossbow_Aim_Loop"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"battouOnStart": true,
"actionPanelState": "FastAim",
"needFaceToAnimParam": true
},
"ElementalArt_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ElementalArt_BS":
[
"Aloy_ElementalArt_BS",
"Emo_Avatar_Aloy_Skill_ElementalArt_BS",
"Audio_Girl_Bow_Aloy_ElementalArt_BS"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 0.6,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean": [],
"sheatheOnStart": true
},
"ElementalArt":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ElementalArt":
[
"Aloy_ElementalArt",
"Emo_Avatar_Aloy_Skill_ElementalArt"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": false,
"addEndure": 0.6,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean": []
},
"ElementalArt_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ElementalArt_AS":
[
"Emo_Avatar_Aloy_Skill_ElementalArt_AS",
"Audio_Girl_Bow_Aloy_ElementalArt_AS"
]
},
"moveType": "combatMove",
"cameraType": "combatNormal",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.1,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
]
},
"ElementalBurst":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ElementalBurst":
[
"Aloy_ElementalBurst",
"Audio_Girl_Bow_Aloy_ElementalBurst"
]
},
"moveType": "combatMove",
"canDoSkill": false,
"addEndure": 0,
"jumpCancelEnd": -1,
"sprintCancelEnd": -1,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean": [],
"battouOnStart": true
},
"ElementalBurst_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ElementalBurst_AS":
[
"Audio_Girl_Bow_Aloy_ElementalBurst_AS"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"canChangeAvatar":
[
{
"normalizeStart": 0.1,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"battouOnStart": true
},
"FallingAnthem_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"addEndure": 0,
"animatorStates":
{
"FallingAnthem_BS_1":
[
"Audio_Girl_Bow_Aloy_FallingAnthem_BS_1",
"Emo_Girl_Bow_FallingAttack_BS_01"
],
"FallingAnthem_BS_2":
[
"Emo_Girl_Bow_FallingAttack_BS_02"
]
},
"moveType": "combatAir",
"cameraType": "combatNormal",
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"jumpCancelEnd": -1,
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "HitAir2HitDrop",
"battouOnStart": true
},
"FallingAnthem_Loop":
{
"$type": "ConfigAvatarStateIDInfo",
"addEndure": 0,
"animatorStates":
{
"FallingAnthem_Loop": [],
"FallingAnthem_Loop_Low": []
},
"moveType": "combatAir",
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "HitAir2HitDrop",
"battouOnStart": true
},
"FallingAnthem_AS_1":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallingAnthem_AS_1":
[
"Aloy_FallingAnthem_Strike",
"Interaction_Bad",
"Audio_Girl_Bow_Aloy_FallingAnthem_AS_1",
"Emo_Girl_Bow_FallingAttack_AS_01"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.9,
"normalizeEnd": 1.0
}
],
"jumpCancelEnd": -1,
"battouOnStart": true
},
"FallingAnthem_AS_2":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"FallingAnthem_AS_2":
[
"Audio_Girl_Bow_Aloy_FallingAnthem_AS_2",
"Emo_Girl_Bow_FallingAttack_AS_02"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"equipReattach":
[
{
"equip": "equip01",
"targetPoint": "WeaponR2",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"jumpCancelStart": 0.1,
"battouOnStart": true
},
"Sit":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SitDown":
[
"Audio_Girl_SitDown",
"Audio_Girl_Sit_Aloy"
],
"SitLoop": [],
"SitUp":
[
"Audio_Girl_SitDown",
"Audio_Girl_Sit_Aloy"
]
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Perform",
"massRatio": 100.0,
"sheatheOnStart": true
},
"SitB":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"SitBDown":
[
"Audio_Girl_SitDown",
"Audio_Girl_Sit_Aloy"
],
"SitBLoop": [],
"SitBUp":
[
"Audio_Girl_SitDown",
"Audio_Girl_Sit_Aloy"
]
},
"moveType": "performMove",
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean": [],
"actionPanelState": "Perform",
"massRatio": 100.0,
"sheatheOnStart": true
},
"StandbyShow":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"StandbyVoice":
[
"Audio_Girl_StandbyVoice"
],
"StandbyShow_01":
[
"Manekin_Aloy_Show01",
"Audio_Girl_Bow_Aloy_StandbyShow_01_SFX"
],
"StandbyShow_02":
[
"Manekin_Aloy_Show02",
"Audio_Girl_Bow_Aloy_StandbyShow_02_SFX"
]
},
"moveType": "performMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit": [],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"TakePhotos":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"Think01BS": [],
"Akimbo02BS": [],
"Think01Loop": [],
"Akimbo02Loop": [],
"Think01AS": [],
"Akimbo02AS": []
}
},
"Channel_BS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelBS":
[
"Emo_Avatar_Common_Manekin_Default"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Channel_Loop":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelLoop": []
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"Channel_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ChannelAS": []
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Lyre":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Lyre_BS":
[
"PlayMusic_Lyre_Girl"
],
"PlayMusic_Lyre_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Lyre_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Lyre_AS":
[
"PlayMusic_Lyre_Girl_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Qin":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Qin_BS":
[
"PlayMusic_Qin_Girl"
],
"PlayMusic_Qin_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Qin_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Qin_AS":
[
"PlayMusic_Qin_Girl_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Drum":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Drum_BS":
[
"PlayMusic_Drum_Girl"
],
"PlayMusic_Drum_Loop": []
},
"moveType": "combatMove",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"PlayMusic_Drum_AS":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"PlayMusic_Drum_AS":
[
"PlayMusic_Drum_Girl_AS"
]
},
"moveType": "combatMove",
"canChangeAvatar":
[
{
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean":
[
{
"name": "&CanUseSkill",
"normalizeStart": 0.0,
"normalizeEnd": 1.0
}
],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_ElectricCoreFly":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_ElectricCoreFly": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter":
[
"ElectricCoreFly_End"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"ElectricCoreFly_End"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
},
"ActivitySkill_GrapplingHook":
{
"$type": "ConfigAvatarStateIDInfo",
"animatorStates":
{
"ActivitySkill_GrapplingHook": []
},
"moveType": "combatAir",
"canChangeAvatar": [],
"canDoSkill": false,
"resetAnimatorTriggerOnEnter":
[
"GrapplingHook_Drop"
],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump",
"GrapplingHook_Drop"
],
"setAnimatorBoolean": [],
"actionPanelState": "Normal",
"massRatio": 100.0,
"sheatheOnStart": true
}
}
},
"aimShootLayer":
{
"$type": "ConfigNormalStateLayer",
"layerIndex": 6,
"layerIndexName": "AimShootLayer",
"stateIDs":
{
"AimShoot":
{
"$type": "ConfigAvatarStateIDInfo",
"priority": -1,
"animatorStates":
{
"AimShoot":
[
"Aloy_AimShoot",
"Audio_Girl_Crossbow_Aim_Shoot",
"Emo_Avatar_Aloy_Fight_AimAttack"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"battouOnStart": true,
"actionPanelState": "Aim",
"needFaceToAnimParam": true
},
"FastAimShoot":
{
"$type": "ConfigAvatarStateIDInfo",
"priority": -1,
"animatorStates":
{
"FastAimShoot":
[
"Aloy_AimShoot",
"Audio_Girl_Crossbow_Fast_Aim_Shoot",
"Emo_Avatar_Aloy_Fight_AimAttack"
]
},
"moveType": "combatMove",
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": [],
"resetAnimatorTriggerOnExit":
[
"BeHit",
"DoSkill",
"Jump"
],
"setAnimatorBoolean": [],
"battouOnStart": true,
"actionPanelState": "FastAim",
"needFaceToAnimParam": true
}
}
}
},
"abilities":
[
{
"abilityID": "Avatar_Aloy_Coil_Handler",
"abilityName": "Avatar_Aloy_Coil_Handler"
},
{
"abilityID": "Avatar_Aloy_ShootArrow_01_01",
"abilityName": "Avatar_Aloy_ShootArrow_01_01"
},
{
"abilityID": "Avatar_Aloy_ShootArrow_01_02",
"abilityName": "Avatar_Aloy_ShootArrow_01_02"
},
{
"abilityID": "Avatar_Aloy_ShootArrow_02",
"abilityName": "Avatar_Aloy_ShootArrow_02"
},
{
"abilityID": "Avatar_Aloy_ShootArrow_03",
"abilityName": "Avatar_Aloy_ShootArrow_03"
},
{
"abilityID": "Avatar_Aloy_ShootArrow_04",
"abilityName": "Avatar_Aloy_ShootArrow_04"
},
{
"abilityID": "Avatar_Aloy_PressShoot",
"abilityName": "Avatar_Aloy_PressShoot"
},
{
"abilityID": "Avatar_Aloy_AimPressShoot",
"abilityName": "Avatar_Aloy_AimPressShoot"
},
{
"abilityID": "Avatar_Aloy_PressShoot_Charge",
"abilityName": "Avatar_Aloy_PressShoot_Charge"
},
{
"abilityID": "Avatar_Aloy_PressShoot_Shooting",
"abilityName": "Avatar_Aloy_PressShoot_Shooting"
},
{
"abilityID": "Avatar_Aloy_ElementalArt",
"abilityName": "Avatar_Aloy_ElementalArt"
},
{
"abilityID": "Avatar_Aloy_ElementalBurst",
"abilityName": "Avatar_Aloy_ElementalBurst"
},
{
"abilityID": "Avatar_Aloy_ElementalBurst_Camera",
"abilityName": "Avatar_Aloy_ElementalBurst_Camera"
},
{
"abilityID": "Avatar_Aloy_FallingAnthem",
"abilityName": "Avatar_Aloy_FallingAnthem"
}
],
"shootConfig":
{
"normalShoot":
{
"bulletBornAttachPoint": "WeaponL",
"detectRangeFromViewport": 100,
"autoFocusMinRange": 2.0,
"autoFocusMaxRange": 7.0
},
"aimingShoot":
{
"bulletBornAttachPoint": "FocusAnchor",
"detectRangeFromViewport": 100,
"detectRadiusFromViewport": 0.15,
"autoFocusMinRange": 2.0,
"autoFocusMaxRange": 25.0
}
},
"audio":
{
"$type": "ConfigAvatarAudio",
"animAudio":
{
"onTransitionOut":
[
{
"currentStateName": "Attack01",
"audioEvent":
{
"text": "Stop_sfx_char_aloy_bow_attack"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "AimLoop",
"audioEvent":
{
"text": "Play_sfx_weapon_bow_girl_aimNormal"
},
"otherStateNames":
[
"AimShoot"
],
"usage": "Except"
},
{
"currentStateName": "AimLoop",
"audioEvent":
{
"text": "Stop_sfx_char_ganyu_bow_aim"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Attack03",
"audioEvent":
{
"text": "Stop_sfx_char_aloy_bow_attack"
},
"otherStateNames":
[
"Attack04"
],
"usage": "Except"
},
{
"currentStateName": "Attack04",
"audioEvent":
{
"text": "Stop_sfx_char_aloy_bow_attack"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow01",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_aloy_body"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyShow02",
"audioEvent":
{
"text": "Stop_sfx_standbyShow_aloy_watch"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "StandbyPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "WalkPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "RunPutaway",
"audioEvent":
{
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent":
{
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SwimJump",
"audioEvent":
{
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames":
[
"SwimJumpDrop"
],
"usage": "Except"
},
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "DropDownLit",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent":
{
"text": "Play_sfx_char_land_climb"
},
"otherStateNames":
[
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent":
{
"text": "Stop_sfx_char_swim"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "AimLoop",
"audioEvent":
{
"text": "Play_sfx_weapon_bow_girl_aimNormal"
},
"otherStateNames":
[
"AimShoot"
],
"usage": "Except"
},
{
"currentStateName": "AimLoop",
"audioEvent":
{
"text": "Stop_sfx_char_ganyu_bow_aim"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "JumpForWalk",
"audioEvent":
{
"text": "Play_sfx_char_land"
},
"otherStateNames":
[
"Fall"
],
"usage": "InSet"
},
{
"currentStateName": "Standby",
"audioEvent":
{
"text": "Play_sfx_char_ambor_gack_light"
},
"otherStateNames":
[
"Walk",
"Run"
],
"usage": "InSet"
},
{
"currentStateName": "Standby",
"audioEvent":
{
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames":
[
"Walk",
"Run"
],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent":
{
"text": "Play_sfx_char_ambor_gack_light"
},
"otherStateNames":
[
"WalkWeapon",
"RunWeapon"
],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent":
{
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames":
[
"WalkWeapon",
"RunWeapon"
],
"usage": "InSet"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Stop_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Stop_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
}
],
"onTransitionIn":
[
{
"currentStateName": "AimLoop",
"audioEvent":
{
"text": "Play_sfx_weapon_bow_aimFocus"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "AimLoop",
"audioEvent":
{
"text": "Play_sfx_char_ambor_arrow_fire_aim_start"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "FastAimLoop",
"audioEvent":
{
"text": "Play_sfx_weapon_bow_aimFocus"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent":
{
"text": "Play_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "SlipBackWall",
"audioEvent":
{
"text": "Play_sfx_char_slipWall"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Standby",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
}
],
"recurrentSpeeches":
{
"Standby":
{
"start":
{
"upper": 28.0,
"lower": 23.0
},
"interval":
{
"upper": 40.0,
"lower": 34.0
},
"eventName":
{
"text": "Play_vo_char_explore_idle"
}
},
"Walk":
{
"start":
{
"upper": 16.0,
"lower": 13.0
},
"interval":
{
"upper": 14.0,
"lower": 10.0
},
"eventName":
{
"text": ""
}
},
"Run":
{
"start":
{
"upper": 13.0,
"lower": 9.0
},
"interval":
{
"upper": 11.0,
"lower": 8.0
},
"eventName":
{
"text": ""
}
},
"Sprint":
{
"start":
{
"upper": 12.0,
"lower": 7.0
},
"interval":
{
"upper": 9.0,
"lower": 6.0
},
"eventName":
{
"text": ""
}
}
}
},
"moveStateAudio":
{
"onStateBegin":
[
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Play_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent":
{
"text": "Play_sfx_char_drop"
},
"otherStateNames":
[
"Fly"
],
"usage": "InSet"
}
],
"onStateEnd":
[
{
"currentStateName": "Fly",
"audioEvent":
{
"text": "Stop_sfx_char_fly"
},
"otherStateNames": [],
"usage": "Any"
},
{
"currentStateName": "Air",
"audioEvent":
{
"text": "Stop_sfx_char_drop"
},
"otherStateNames": [],
"usage": "Any"
}
]
},
"combatSpeech":
{
"headShotSpeechEvent":
{
}
},
"voiceSwitch":
{
"text": "Switch_Aloy"
},
"bodyTypeSwitch":
{
"text": "Switch_Girl"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"moveStateEffect":
{
"footprint":
{
"defaultEffectPatternName": "",
"specialSurfaces":
{
"Snow":
{
"all":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"SnowRock":
{
"all":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"PCNoTessellation":
{
"effect": "Eff_Character_Snow_Footprint",
"deformation": ""
},
"pc":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
},
"ps4":
{
"effect": "Eff_Character_Snow_Footprint_PCPS4",
"deformation": "Snow_Footprint"
}
},
"Dirt":
{
"all":
{
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Desert":
{
"android":
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
},
"ios":
{
"effect": "Eff_Character_Desert_Footprint",
"deformation": ""
}
},
"Sand":
{
"all":
{
"effect": "Eff_Chacter_Footprint",
"deformation": ""
}
},
"Cloud":
{
"all":
{
"effect": "Eff_FootGround_Cloud_01",
"deformation": ""
}
},
"TransparentBrick":
{
"all":
{
"effect": "Eff_SceneObj_InvisibleWall_01",
"deformation": ""
}
}
}
}
},
"perform":
{
"standby":
{
"minTime": 10,
"maxTime": 20,
"performIDs":
[
201,
202,
200,
200
]
}
}
}