mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-09 20:02:26 +08:00
2089 lines
46 KiB
Go
2089 lines
46 KiB
Go
{
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||
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//--------------2.4 魔药研析 侵蚀Gadget-------------------
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"Activity_Potion_DeathRattle_Corruption_LogicGadget" :
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{
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"$type" : "ConfigGadget",
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||
"common" :
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||
{
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||
"scale": 1.0,
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||
"effectAttachShape" :
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||
{
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||
"$type" : "ConfigEffectAttachBox",
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||
"emitFrom" : "Volume",
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||
"scaleX" : 1.0,
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||
"scaleY" : 1.0,
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||
"scaleZ" : 1.0,
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},
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||
},
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||
"combat" :
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||
{
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||
"property":
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||
{
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"useCreatorProperty" : false, // 是否继承创造者的数值
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"HP" : 999999,
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||
"attack" : 15.0,
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||
"defense" : 999999,
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"isInvincible": true,
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||
"isGhostToAllied": true,
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||
"isGhostToEnemy": true,
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||
"canTriggerBullet" : false,
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||
},
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||
"combatLock":
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||
{
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||
"denyLockOn": true,
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||
},
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||
"beHit":
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||
{
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||
"hitBloodEffect": "",
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||
"muteAllHit": true,
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||
"hitAutoRedirect": false,
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||
"muteAllHitEffect": false,
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||
"muteAllHitText": true,
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||
},
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||
},
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||
"timer":
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{
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"lifeInfinite" : false, //如果未触发是否一致存在
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"lifeTime" : 15.0, //存在时间
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},
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"abilities":
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[
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{
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"abilityName":"ActivityAbility_Potion_DeathRattle_Corruption_LogicGadget",
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},
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],
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},
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//----------------2.6 振晶挑战 流血buff---------------------------------
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"Activity_CrystalLink_DeathRattle_Corruption_LogicGadget" :
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{
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"$type" : "ConfigGadget",
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"common" :
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||
{
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||
"scale": 1.0,
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"effectAttachShape" :
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||
{
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||
"$type" : "ConfigEffectAttachBox",
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||
"emitFrom" : "Volume",
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||
"scaleX" : 1.0,
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||
"scaleY" : 1.0,
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||
"scaleZ" : 1.0,
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||
},
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||
},
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||
"combat" :
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||
{
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||
"property":
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||
{
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"useCreatorProperty" : false, // 是否继承创造者的数值
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"HP" : 999999,
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"attack" : 15.0,
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"defense" : 999999,
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"isInvincible": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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||
"canTriggerBullet" : false,
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},
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||
"combatLock":
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||
{
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||
"denyLockOn": true,
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||
},
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||
"beHit":
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||
{
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||
"hitBloodEffect": "",
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"muteAllHit": true,
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||
"hitAutoRedirect": false,
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||
"muteAllHitEffect": false,
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"muteAllHitText": true,
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||
},
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||
},
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||
"timer":
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||
{
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"lifeInfinite" : false, //如果未触发是否一致存在
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"lifeTime" : 15.0, //存在时间
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},
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"abilities":
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[
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{
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"abilityName":"ActivityAbility_CrystalLink_DeathRattle_Corruption_LogicGadget",
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},
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],
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},
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//2.8海岛
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"Activity_Gadget_SummerTimeV2_Dungeon_Fischl_OZ":
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{
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"$type": "ConfigGadget",
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"common":
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||
{
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||
"viewSize": 0.8,
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"effectAttachShape":
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||
{
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"$type": "ConfigEffectAttachBox",
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"emitFrom": "Volume",
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"scaleX": 1,
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"scaleY": 1,
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"scaleZ": 1,
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},
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"affectedByWorld": true,
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||
},
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||
"combat":
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||
{
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||
"property":
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{
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"useCreatorProperty": false, // 是否继承创造者的数值
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"weight": 0,
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"canTriggerBullet": false,
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"isInvincible": true,
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"HP": 10000,
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"defense": 10000,
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"isLockHP": true,
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||
"isGhostToAllied": true,
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||
"isGhostToEnemy":true,
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},
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"combatLock":
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||
{
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"denyLockOn": true,
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// "lockType": "Gadget_Lv1",
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},
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"die":
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{
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"muteAllShaderDieEff": false,
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"dieEndTime": 0,
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||
"dieForceDisappearTime": 0,
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||
"dieModelFadeDelay": 0,
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||
},
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||
"beHit":
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||
{
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||
"hitBloodEffect": "",
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||
"muteAllHit": true,
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||
"muteAllHitEffect": true,
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||
"muteAllHitText": true,
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},
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||
},
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||
"timer":
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||
{
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"lifeInfinite": false, //如果未触发是否一致存在
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"lifeTime": 60.0, //存在时间
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},
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"abilities":
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[
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{
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"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow",
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"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow"
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},
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],
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},
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"Activity_Gadget_SummerTimeV2_Dungeon_Fischl_OZ_Bullet":
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||
{
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"$type": "ConfigGadget",
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"common":
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||
{
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||
"effectAttachShape":
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||
{
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"$type": "ConfigEffectAttachBox",
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"emitFrom": "Volume",
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"scaleX": 0.5,
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"scaleY": 0.5,
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"scaleZ": 1.0,
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},
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||
"affectedByWorld": true,
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||
},
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||
"combat":
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||
{
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||
"property":
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||
{
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"useCreatorProperty": true,
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||
"canTriggerBullet": false,
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||
},
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||
"combatLock":
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||
{
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"denyLockOn": true,
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||
},
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||
"beHit":
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||
{
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||
"hitBloodEffect": "",
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||
"muteAllHit": true,
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"muteAllHitEffect": true,
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||
"muteAllHitText": true,
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},
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||
},
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"move":
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{
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"$type": "ConfigTrackBulletMove",
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"speed": 18,
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"destroyWhenTargetDie": true,
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"traceOnYAxis": true,
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||
"updateAngle":
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||
{
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||
"$type": "ConfigBulletMoveAngleByVelocity",
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||
},
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"canBornInWater": true,
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||
},
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"timer":
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||
{
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"lifeInfinite": false,
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"lifeTime": 1.5,
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},
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"die":
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{
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"hasAnimatorDie": true,
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||
"muteAllShaderDieEff": false,
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||
"dieShaderData": "AvatarDie",
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||
"dieDisappearEffect": "Eff_Death_Avatar_Common",
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||
"dieEndTime": 3.0,
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||
"dieForceDisappearTime": 5.0,
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||
"useRagDoll": true,
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||
"ragDollDieEndTimeDelay": 0.4
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},
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||
"gadget":
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||
{
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"$type": "ConfigBulletPattern",
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||
"collision": {
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"targetType": "Enemy",
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"triggerType": "TriggerOnce",
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||
},
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||
"triggerActions": [
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||
{
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||
"$type": "ConfigGadgetTriggerAbility",
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||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow_Bullet",
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||
},
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||
],
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||
"fireAISoundEvent": true,
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||
},
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||
"abilities": [
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||
{
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||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow_Bullet",
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||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow_Bullet",
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||
},
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||
],
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},
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"Activity_Gadget_SummerTimeV2_Dungeon_ElectricZone":
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||
{
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||
"$type": "ConfigGadget",
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||
"common" :
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||
{
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||
"effectAttachShape" :
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||
{
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||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
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||
"scaleY" : 1.0,
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||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
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||
"isInvincible": true,
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||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
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||
"combatLock":
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||
{
|
||
"denyLockOn": true,
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||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
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||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
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||
"lifeTime" : 20, //存在时间
|
||
},
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||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
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||
"target" : "LocalAvatar",
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||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
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||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
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||
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_ElectricZone",
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||
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_ElectricZone",
|
||
},
|
||
],
|
||
},
|
||
//------------3.0时停挑战释放技能gadegt------------
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||
"Activity_Gadget_Muqadas_Potion_Day_1_Normal":
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||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_1_Normal_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_1_Normal_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_1_Enhanced":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_1_Enhanced_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_1_Enhanced_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_2_Normal":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
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"y" : 0.0,
|
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"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_2_Normal_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_2_Normal_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_2_Enhanced":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_2_Enhanced_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_2_Enhanced_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_3_Normal":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_3_Normal_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_3_Normal_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_3_Enhanced":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_3_Enhanced_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_3_Enhanced_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_4_Normal":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_4_Normal_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_4_Normal_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_4_Enhanced":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_4_Enhanced_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_4_Enhanced_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_5_Normal":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_5_Normal_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_5_Normal_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_5_Enhanced":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_5_Enhanced_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_5_Enhanced_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_6_Normal":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_6_Normal_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_6_Normal_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_6_Enhanced":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_6_Enhanced_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_6_Enhanced_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_7_Normal":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_7_Normal_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_7_Normal_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Day_7_Enhanced":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 12, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : false,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Muqadas_Potion_Day_7_Enhanced_Gadget",
|
||
"abilityName": "Activity_Muqadas_Potion_Day_7_Enhanced_Gadget",
|
||
},
|
||
],
|
||
},
|
||
|
||
//------------3.0时停挑战持续上水gadget------------
|
||
"Activity_Gadget_Muqadas_Potion_Water_Attacker":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common":
|
||
{
|
||
"effectAttachShape":
|
||
{
|
||
"$type": "ConfigEffectAttachBox",
|
||
"emitFrom": "Volume",
|
||
"scaleX": 1,
|
||
"scaleY": 1,
|
||
"scaleZ": 1,
|
||
},
|
||
"enableCrashDamage": false,
|
||
"affectedByWorld": true,
|
||
"useGrassDisplacement": true,
|
||
"checkInSurface": true,
|
||
},
|
||
// "hasConnectTrigger": true,
|
||
// "ignoreChildSceneProp": true,
|
||
"canRemoveByClient": true,
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"canTriggerBullet": true,
|
||
"isGhostToAllied": false,
|
||
"isGhostToEnemy": false,
|
||
"weight":200,
|
||
"endureType": "Monster_Boss_Humanoid",
|
||
"isLockHP": true,
|
||
"denyElementStick": false,
|
||
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType":"Gadget_Lv1",
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": false, //不是无敌的,要被打破
|
||
"muteAllHitEffect": false,
|
||
"muteAllHitText": false,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer":
|
||
{
|
||
"lifeInfinite": false, //如果未触发是否一直存在
|
||
"lifeTime": 20.0, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityName" : "Activity_Gadget_Muqadas_Potion_Water_Attacker"
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_Muqadas_Potion_Water_Attacker_Enhanced":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common":
|
||
{
|
||
"effectAttachShape":
|
||
{
|
||
"$type": "ConfigEffectAttachBox",
|
||
"emitFrom": "Volume",
|
||
"scaleX": 1,
|
||
"scaleY": 1,
|
||
"scaleZ": 1,
|
||
},
|
||
"enableCrashDamage": false,
|
||
"affectedByWorld": true,
|
||
"useGrassDisplacement": true,
|
||
"checkInSurface": true,
|
||
},
|
||
// "hasConnectTrigger": true,
|
||
// "ignoreChildSceneProp": true,
|
||
"canRemoveByClient": true,
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"canTriggerBullet": true,
|
||
"isGhostToAllied": false,
|
||
"isGhostToEnemy": false,
|
||
"weight":200,
|
||
"endureType": "Monster_Boss_Humanoid",
|
||
"isLockHP": true,
|
||
"denyElementStick": false,
|
||
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType":"Gadget_Lv1",
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": false, //不是无敌的,要被打破
|
||
"muteAllHitEffect": false,
|
||
"muteAllHitText": false,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer":
|
||
{
|
||
"lifeInfinite": false, //如果未触发是否一直存在
|
||
"lifeTime": 20.0, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityName" : "Activity_Gadget_Muqadas_Potion_Water_Attacker_Enhanced"
|
||
},
|
||
],
|
||
},
|
||
//------------3.1营地挑战风场------------
|
||
// 1 产生风场但是没伤害,2风场造成风元素伤害,3风场持续时间提升到5s
|
||
"Activity_Gadget_VintageChallenge_WindZone_1":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 3, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Ability_VintageChallenge_WindZone_1",
|
||
"abilityName": "Ability_VintageChallenge_WindZone_1",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_VintageChallenge_WindZone_2":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 3, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Ability_VintageChallenge_WindZone_2",
|
||
"abilityName": "Ability_VintageChallenge_WindZone_2",
|
||
},
|
||
],
|
||
},
|
||
"Activity_Gadget_VintageChallenge_WindZone_3":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 5, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Ability_VintageChallenge_WindZone_3",
|
||
"abilityName": "Ability_VintageChallenge_WindZone_3",
|
||
},
|
||
],
|
||
},
|
||
//--------------3.1百人一揆Gadget-------------------
|
||
"Sumo3_WindZone":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 20, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Sumo3_WindZone_Gadget",
|
||
"abilityName": "Activity_Sumo3_WindZone_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"Sumo3_WaterZone":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 20, //存在时间
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target" : "LocalAvatar",
|
||
"attachPoint" : "RootNode",
|
||
"followRotation" : true,
|
||
"offset" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : 0.0,
|
||
},
|
||
"forward" :
|
||
{
|
||
"x" : 0.0,
|
||
"y" : 0.0,
|
||
"z" : -1.0,
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_Sumo3_WaterZone_Gadget",
|
||
"abilityName": "Activity_Sumo3_WaterZone_Gadget",
|
||
},
|
||
],
|
||
},
|
||
//--------------3.1风场挑战Gadget-------------------
|
||
"WindFiled_Challenge_WindZone":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 20, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Activity_WindFiled_Challenge_WindZone_Gadget",
|
||
"abilityName": "Activity_WindFiled_Challenge_WindZone_Gadget",
|
||
},
|
||
],
|
||
},
|
||
//--------------3.2闪电冲击波Gadget-------------------
|
||
"CharAmusement_Thunder":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": false, // 是否继承创造者的数值
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 20, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "ActivityAbility_CharAmusement_Thunder_Gadget",
|
||
"abilityName": "ActivityAbility_CharAmusement_Thunder_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"CharAmusement_Thunder_Plus":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": false, // 是否继承创造者的数值
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 20, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "ActivityAbility_CharAmusement_Thunder_Plus_Gadget",
|
||
"abilityName": "ActivityAbility_CharAmusement_Thunder_Plus_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"CharAmusement_Impact":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": false, // 是否继承创造者的数值
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 20, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "ActivityAbility_CharAmusement_Impact_Gadget",
|
||
"abilityName": "ActivityAbility_CharAmusement_Impact_Gadget",
|
||
},
|
||
],
|
||
},
|
||
"CharAmusement_Impact_Plus":
|
||
{
|
||
"$type": "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
},
|
||
"combat":
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": false, // 是否继承创造者的数值
|
||
"isGhostToAllied": true,
|
||
"isGhostToEnemy": true,
|
||
"isInvincible": true,
|
||
"HP": 99999,
|
||
"defense": 99999,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit":
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 20, //存在时间
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "ActivityAbility_CharAmusement_Impact_Plus_Gadget",
|
||
"abilityName": "ActivityAbility_CharAmusement_Impact_Plus_Gadget",
|
||
},
|
||
],
|
||
},
|
||
} |