Files
hk4e/protocol/proto/WorldPlayerDieNotify.pb.go
2022-11-24 22:47:24 +08:00

230 lines
8.2 KiB
Go

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.14.0
// source: WorldPlayerDieNotify.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// CmdId: 285
// EnetChannelId: 0
// EnetIsReliable: true
type WorldPlayerDieNotify struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
DieType PlayerDieType `protobuf:"varint,12,opt,name=die_type,json=dieType,proto3,enum=proto.PlayerDieType" json:"die_type,omitempty"`
MurdererEntityId uint32 `protobuf:"varint,15,opt,name=murderer_entity_id,json=murdererEntityId,proto3" json:"murderer_entity_id,omitempty"`
// Types that are assignable to Entity:
//
// *WorldPlayerDieNotify_MonsterId
// *WorldPlayerDieNotify_GadgetId
Entity isWorldPlayerDieNotify_Entity `protobuf_oneof:"entity"`
}
func (x *WorldPlayerDieNotify) Reset() {
*x = WorldPlayerDieNotify{}
if protoimpl.UnsafeEnabled {
mi := &file_WorldPlayerDieNotify_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *WorldPlayerDieNotify) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*WorldPlayerDieNotify) ProtoMessage() {}
func (x *WorldPlayerDieNotify) ProtoReflect() protoreflect.Message {
mi := &file_WorldPlayerDieNotify_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use WorldPlayerDieNotify.ProtoReflect.Descriptor instead.
func (*WorldPlayerDieNotify) Descriptor() ([]byte, []int) {
return file_WorldPlayerDieNotify_proto_rawDescGZIP(), []int{0}
}
func (x *WorldPlayerDieNotify) GetDieType() PlayerDieType {
if x != nil {
return x.DieType
}
return PlayerDieType_PLAYER_DIE_TYPE_NONE
}
func (x *WorldPlayerDieNotify) GetMurdererEntityId() uint32 {
if x != nil {
return x.MurdererEntityId
}
return 0
}
func (m *WorldPlayerDieNotify) GetEntity() isWorldPlayerDieNotify_Entity {
if m != nil {
return m.Entity
}
return nil
}
func (x *WorldPlayerDieNotify) GetMonsterId() uint32 {
if x, ok := x.GetEntity().(*WorldPlayerDieNotify_MonsterId); ok {
return x.MonsterId
}
return 0
}
func (x *WorldPlayerDieNotify) GetGadgetId() uint32 {
if x, ok := x.GetEntity().(*WorldPlayerDieNotify_GadgetId); ok {
return x.GadgetId
}
return 0
}
type isWorldPlayerDieNotify_Entity interface {
isWorldPlayerDieNotify_Entity()
}
type WorldPlayerDieNotify_MonsterId struct {
MonsterId uint32 `protobuf:"varint,8,opt,name=monster_id,json=monsterId,proto3,oneof"`
}
type WorldPlayerDieNotify_GadgetId struct {
GadgetId uint32 `protobuf:"varint,4,opt,name=gadget_id,json=gadgetId,proto3,oneof"`
}
func (*WorldPlayerDieNotify_MonsterId) isWorldPlayerDieNotify_Entity() {}
func (*WorldPlayerDieNotify_GadgetId) isWorldPlayerDieNotify_Entity() {}
var File_WorldPlayerDieNotify_proto protoreflect.FileDescriptor
var file_WorldPlayerDieNotify_proto_rawDesc = []byte{
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}
var (
file_WorldPlayerDieNotify_proto_rawDescOnce sync.Once
file_WorldPlayerDieNotify_proto_rawDescData = file_WorldPlayerDieNotify_proto_rawDesc
)
func file_WorldPlayerDieNotify_proto_rawDescGZIP() []byte {
file_WorldPlayerDieNotify_proto_rawDescOnce.Do(func() {
file_WorldPlayerDieNotify_proto_rawDescData = protoimpl.X.CompressGZIP(file_WorldPlayerDieNotify_proto_rawDescData)
})
return file_WorldPlayerDieNotify_proto_rawDescData
}
var file_WorldPlayerDieNotify_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_WorldPlayerDieNotify_proto_goTypes = []interface{}{
(*WorldPlayerDieNotify)(nil), // 0: proto.WorldPlayerDieNotify
(PlayerDieType)(0), // 1: proto.PlayerDieType
}
var file_WorldPlayerDieNotify_proto_depIdxs = []int32{
1, // 0: proto.WorldPlayerDieNotify.die_type:type_name -> proto.PlayerDieType
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
}
func init() { file_WorldPlayerDieNotify_proto_init() }
func file_WorldPlayerDieNotify_proto_init() {
if File_WorldPlayerDieNotify_proto != nil {
return
}
file_PlayerDieType_proto_init()
if !protoimpl.UnsafeEnabled {
file_WorldPlayerDieNotify_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*WorldPlayerDieNotify); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
file_WorldPlayerDieNotify_proto_msgTypes[0].OneofWrappers = []interface{}{
(*WorldPlayerDieNotify_MonsterId)(nil),
(*WorldPlayerDieNotify_GadgetId)(nil),
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_WorldPlayerDieNotify_proto_rawDesc,
NumEnums: 0,
NumMessages: 1,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_WorldPlayerDieNotify_proto_goTypes,
DependencyIndexes: file_WorldPlayerDieNotify_proto_depIdxs,
MessageInfos: file_WorldPlayerDieNotify_proto_msgTypes,
}.Build()
File_WorldPlayerDieNotify_proto = out.File
file_WorldPlayerDieNotify_proto_rawDesc = nil
file_WorldPlayerDieNotify_proto_goTypes = nil
file_WorldPlayerDieNotify_proto_depIdxs = nil
}