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hk4e/gdconf/game_data_config/json/gadget/ConfigGadget_Amber.json
2022-11-30 00:00:20 +08:00

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{
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 新型水雾
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"WaterAmber_Mist" :
{
"$type" : "ConfigGadget",
"combat" :
{
"property":
{
"HP" : 100,
"attack" : 10,
"defense" : 0,
"denyLockOn" : true,
"isLockHP" : true,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"canTriggerBullet" : false,
},
},
"field" :
{
"shape" : "CircleR3", //形状不填为collider
"startCheckTime" : 0.0, //触发开始延时
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"triggerCount" : 0, //触发次数,结束后销毁
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 25.0, //存在时间
},
"abilities" :
[
{
"abilityID" : "Mist",
"abilityName" : "WaterAmber_Mist",
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
// 旧型水雾
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"SteamBangField" :
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume", //EmitFrom
"scaleX" : 3.0,
"scaleY" : 1.0,
"scaleZ" : 3.0,
},
},
"combat" :
{
"property":
{
"HP" : 100,
"attack" : 10,
"defense" : 0,
"denyLockOn" : true,
"isLockHP" : true,
"isGhostToAllied" : false,
"isGhostToEnemy" : false,
"canTriggerBullet" : false,
},
},
"field" :
{
"shape" : "CircleR3", //形状不填为collider
"startCheckTime" : 0.0, //触发开始延时
"checkInterval" : 0.5, //触发间隔
"triggerInfinite" : true, //是否永远触发
"triggerCount" : 0, //触发次数,结束后销毁
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 60.0, //存在时间
},
"abilities":
[
{
"abilityID": "SteamBangLoop",
"abilityName" : "Test_SteamBangLoop"
},
],
},
//////////////////////////////////////////////////////////////////////////////////////////////////
//
//乌云
//
//////////////////////////////////////////////////////////////////////////////////////////////////
"RainyCloud":
{
"$type": "ConfigGadget",
"combat":
{
"property":
{
"HP": 9999,
"attack": 0,
"defense": 0,
"denyLockOn": true,
"isGhostToEnemy": true,
"isGhotsToAllied": true,
"canTriggerBullet": false,
"isInvincible": true,
},
"beHit":
{
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
"die":
{
"dieForceDisappearTime": 8,
},
},
"abilities" :
[
{
"abilityID" : "Rain",
"abilityName": "Raining",
},
],
},
//////////////////////////////////////////////////////////////////////////
//
// 风琥珀风场
//
//////////////////////////////////////////////////////////////////////////
"WindAmberField" :
{
"$type" : "ConfigGadget",
"misc" :
{
"forceField" :
{
"$type": "ConfigAirflowField",
"velocity" : 10,
"scale": 1.5
},
},
"timer":
{
"lifeTime" : 20.0, //存在时间
},
"die" :
{
"dieForceDisappearTime" : 0.1,
"dieEndTime": 0.1,
},
"abilities":
[
{
"abilityID": "WindAmberField",
"abilityName" : "WindAmberField"
},
],
},
//////////////////////////////////////////////////////////////////////////
//
// 风琥珀风场 2秒
//
//////////////////////////////////////////////////////////////////////////
"WindAmberField_02" :
{
"$type" : "ConfigGadget",
"misc" :
{
"forceField" :
{
"$type": "ConfigAirflowField",
"velocity" : 10,
"scale": 1.5
},
},
"timer":
{
"lifeTime" : 4.0, //存在时间
},
"die" :
{
"dieForceDisappearTime" : 0.1,
"dieEndTime": 0.1,
},
"abilities":
[
{
"abilityID": "WindAmberField_02",
"abilityName" : "WindAmberField_02"
},
],
},
}