mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 20:12:25 +08:00
470 lines
20 KiB
Go
470 lines
20 KiB
Go
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
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// Copyright (C) 2022 Sorapointa Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.26.0
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// protoc v3.14.0
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// source: SceneMonsterInfo.proto
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package proto
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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type SceneMonsterInfo struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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MonsterId uint32 `protobuf:"varint,1,opt,name=monster_id,json=monsterId,proto3" json:"monster_id,omitempty"`
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GroupId uint32 `protobuf:"varint,2,opt,name=group_id,json=groupId,proto3" json:"group_id,omitempty"`
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ConfigId uint32 `protobuf:"varint,3,opt,name=config_id,json=configId,proto3" json:"config_id,omitempty"`
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WeaponList []*SceneWeaponInfo `protobuf:"bytes,4,rep,name=weapon_list,json=weaponList,proto3" json:"weapon_list,omitempty"`
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AuthorityPeerId uint32 `protobuf:"varint,5,opt,name=authority_peer_id,json=authorityPeerId,proto3" json:"authority_peer_id,omitempty"`
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AffixList []uint32 `protobuf:"varint,6,rep,packed,name=affix_list,json=affixList,proto3" json:"affix_list,omitempty"`
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IsElite bool `protobuf:"varint,7,opt,name=is_elite,json=isElite,proto3" json:"is_elite,omitempty"`
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OwnerEntityId uint32 `protobuf:"varint,8,opt,name=owner_entity_id,json=ownerEntityId,proto3" json:"owner_entity_id,omitempty"`
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SummonedTag uint32 `protobuf:"varint,9,opt,name=summoned_tag,json=summonedTag,proto3" json:"summoned_tag,omitempty"`
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SummonTagMap map[uint32]uint32 `protobuf:"bytes,10,rep,name=summon_tag_map,json=summonTagMap,proto3" json:"summon_tag_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
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PoseId uint32 `protobuf:"varint,11,opt,name=pose_id,json=poseId,proto3" json:"pose_id,omitempty"`
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BornType MonsterBornType `protobuf:"varint,12,opt,name=born_type,json=bornType,proto3,enum=proto.MonsterBornType" json:"born_type,omitempty"`
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BlockId uint32 `protobuf:"varint,13,opt,name=block_id,json=blockId,proto3" json:"block_id,omitempty"`
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MarkFlag uint32 `protobuf:"varint,14,opt,name=mark_flag,json=markFlag,proto3" json:"mark_flag,omitempty"`
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TitleId uint32 `protobuf:"varint,15,opt,name=title_id,json=titleId,proto3" json:"title_id,omitempty"`
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SpecialNameId uint32 `protobuf:"varint,16,opt,name=special_name_id,json=specialNameId,proto3" json:"special_name_id,omitempty"`
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AttackTargetId uint32 `protobuf:"varint,17,opt,name=attack_target_id,json=attackTargetId,proto3" json:"attack_target_id,omitempty"`
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MonsterRoute *MonsterRoute `protobuf:"bytes,18,opt,name=monster_route,json=monsterRoute,proto3" json:"monster_route,omitempty"`
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AiConfigId uint32 `protobuf:"varint,19,opt,name=ai_config_id,json=aiConfigId,proto3" json:"ai_config_id,omitempty"`
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LevelRouteId uint32 `protobuf:"varint,20,opt,name=level_route_id,json=levelRouteId,proto3" json:"level_route_id,omitempty"`
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InitPoseId uint32 `protobuf:"varint,21,opt,name=init_pose_id,json=initPoseId,proto3" json:"init_pose_id,omitempty"`
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IsLight bool `protobuf:"varint,22,opt,name=is_light,json=isLight,proto3" json:"is_light,omitempty"`
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KillNum uint32 `protobuf:"varint,23,opt,name=kill_num,json=killNum,proto3" json:"kill_num,omitempty"`
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// Types that are assignable to Content:
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//
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// *SceneMonsterInfo_FishInfo
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// *SceneMonsterInfo_FishtankFishInfo
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Content isSceneMonsterInfo_Content `protobuf_oneof:"content"`
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}
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func (x *SceneMonsterInfo) Reset() {
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*x = SceneMonsterInfo{}
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if protoimpl.UnsafeEnabled {
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mi := &file_SceneMonsterInfo_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *SceneMonsterInfo) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*SceneMonsterInfo) ProtoMessage() {}
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func (x *SceneMonsterInfo) ProtoReflect() protoreflect.Message {
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mi := &file_SceneMonsterInfo_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use SceneMonsterInfo.ProtoReflect.Descriptor instead.
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func (*SceneMonsterInfo) Descriptor() ([]byte, []int) {
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return file_SceneMonsterInfo_proto_rawDescGZIP(), []int{0}
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}
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func (x *SceneMonsterInfo) GetMonsterId() uint32 {
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if x != nil {
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return x.MonsterId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetGroupId() uint32 {
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if x != nil {
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return x.GroupId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetConfigId() uint32 {
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if x != nil {
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return x.ConfigId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetWeaponList() []*SceneWeaponInfo {
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if x != nil {
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return x.WeaponList
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}
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return nil
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}
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func (x *SceneMonsterInfo) GetAuthorityPeerId() uint32 {
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if x != nil {
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return x.AuthorityPeerId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetAffixList() []uint32 {
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if x != nil {
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return x.AffixList
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}
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return nil
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}
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func (x *SceneMonsterInfo) GetIsElite() bool {
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if x != nil {
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return x.IsElite
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}
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return false
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}
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func (x *SceneMonsterInfo) GetOwnerEntityId() uint32 {
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if x != nil {
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return x.OwnerEntityId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetSummonedTag() uint32 {
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if x != nil {
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return x.SummonedTag
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetSummonTagMap() map[uint32]uint32 {
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if x != nil {
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return x.SummonTagMap
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}
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return nil
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}
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func (x *SceneMonsterInfo) GetPoseId() uint32 {
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if x != nil {
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return x.PoseId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetBornType() MonsterBornType {
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if x != nil {
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return x.BornType
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}
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return MonsterBornType_MONSTER_BORN_TYPE_NONE
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}
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func (x *SceneMonsterInfo) GetBlockId() uint32 {
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if x != nil {
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return x.BlockId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetMarkFlag() uint32 {
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if x != nil {
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return x.MarkFlag
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetTitleId() uint32 {
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if x != nil {
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return x.TitleId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetSpecialNameId() uint32 {
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if x != nil {
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return x.SpecialNameId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetAttackTargetId() uint32 {
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if x != nil {
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return x.AttackTargetId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetMonsterRoute() *MonsterRoute {
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if x != nil {
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return x.MonsterRoute
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}
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return nil
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}
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func (x *SceneMonsterInfo) GetAiConfigId() uint32 {
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if x != nil {
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return x.AiConfigId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetLevelRouteId() uint32 {
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if x != nil {
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return x.LevelRouteId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetInitPoseId() uint32 {
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if x != nil {
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return x.InitPoseId
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}
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return 0
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}
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func (x *SceneMonsterInfo) GetIsLight() bool {
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if x != nil {
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return x.IsLight
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}
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return false
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}
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func (x *SceneMonsterInfo) GetKillNum() uint32 {
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if x != nil {
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return x.KillNum
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}
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return 0
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}
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func (m *SceneMonsterInfo) GetContent() isSceneMonsterInfo_Content {
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if m != nil {
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return m.Content
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}
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return nil
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}
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func (x *SceneMonsterInfo) GetFishInfo() *SceneFishInfo {
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if x, ok := x.GetContent().(*SceneMonsterInfo_FishInfo); ok {
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return x.FishInfo
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}
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return nil
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}
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func (x *SceneMonsterInfo) GetFishtankFishInfo() *FishtankFishInfo {
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if x, ok := x.GetContent().(*SceneMonsterInfo_FishtankFishInfo); ok {
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return x.FishtankFishInfo
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}
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return nil
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}
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type isSceneMonsterInfo_Content interface {
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isSceneMonsterInfo_Content()
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}
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type SceneMonsterInfo_FishInfo struct {
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FishInfo *SceneFishInfo `protobuf:"bytes,50,opt,name=fish_info,json=fishInfo,proto3,oneof"`
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}
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type SceneMonsterInfo_FishtankFishInfo struct {
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FishtankFishInfo *FishtankFishInfo `protobuf:"bytes,51,opt,name=fishtank_fish_info,json=fishtankFishInfo,proto3,oneof"`
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}
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func (*SceneMonsterInfo_FishInfo) isSceneMonsterInfo_Content() {}
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func (*SceneMonsterInfo_FishtankFishInfo) isSceneMonsterInfo_Content() {}
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var File_SceneMonsterInfo_proto protoreflect.FileDescriptor
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var file_SceneMonsterInfo_proto_rawDesc = []byte{
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|
|
}
|
|
|
|
var (
|
|
file_SceneMonsterInfo_proto_rawDescOnce sync.Once
|
|
file_SceneMonsterInfo_proto_rawDescData = file_SceneMonsterInfo_proto_rawDesc
|
|
)
|
|
|
|
func file_SceneMonsterInfo_proto_rawDescGZIP() []byte {
|
|
file_SceneMonsterInfo_proto_rawDescOnce.Do(func() {
|
|
file_SceneMonsterInfo_proto_rawDescData = protoimpl.X.CompressGZIP(file_SceneMonsterInfo_proto_rawDescData)
|
|
})
|
|
return file_SceneMonsterInfo_proto_rawDescData
|
|
}
|
|
|
|
var file_SceneMonsterInfo_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
|
|
var file_SceneMonsterInfo_proto_goTypes = []interface{}{
|
|
(*SceneMonsterInfo)(nil), // 0: proto.SceneMonsterInfo
|
|
nil, // 1: proto.SceneMonsterInfo.SummonTagMapEntry
|
|
(*SceneWeaponInfo)(nil), // 2: proto.SceneWeaponInfo
|
|
(MonsterBornType)(0), // 3: proto.MonsterBornType
|
|
(*MonsterRoute)(nil), // 4: proto.MonsterRoute
|
|
(*SceneFishInfo)(nil), // 5: proto.SceneFishInfo
|
|
(*FishtankFishInfo)(nil), // 6: proto.FishtankFishInfo
|
|
}
|
|
var file_SceneMonsterInfo_proto_depIdxs = []int32{
|
|
2, // 0: proto.SceneMonsterInfo.weapon_list:type_name -> proto.SceneWeaponInfo
|
|
1, // 1: proto.SceneMonsterInfo.summon_tag_map:type_name -> proto.SceneMonsterInfo.SummonTagMapEntry
|
|
3, // 2: proto.SceneMonsterInfo.born_type:type_name -> proto.MonsterBornType
|
|
4, // 3: proto.SceneMonsterInfo.monster_route:type_name -> proto.MonsterRoute
|
|
5, // 4: proto.SceneMonsterInfo.fish_info:type_name -> proto.SceneFishInfo
|
|
6, // 5: proto.SceneMonsterInfo.fishtank_fish_info:type_name -> proto.FishtankFishInfo
|
|
6, // [6:6] is the sub-list for method output_type
|
|
6, // [6:6] is the sub-list for method input_type
|
|
6, // [6:6] is the sub-list for extension type_name
|
|
6, // [6:6] is the sub-list for extension extendee
|
|
0, // [0:6] is the sub-list for field type_name
|
|
}
|
|
|
|
func init() { file_SceneMonsterInfo_proto_init() }
|
|
func file_SceneMonsterInfo_proto_init() {
|
|
if File_SceneMonsterInfo_proto != nil {
|
|
return
|
|
}
|
|
file_FishtankFishInfo_proto_init()
|
|
file_MonsterBornType_proto_init()
|
|
file_MonsterRoute_proto_init()
|
|
file_SceneFishInfo_proto_init()
|
|
file_SceneWeaponInfo_proto_init()
|
|
if !protoimpl.UnsafeEnabled {
|
|
file_SceneMonsterInfo_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*SceneMonsterInfo); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
file_SceneMonsterInfo_proto_msgTypes[0].OneofWrappers = []interface{}{
|
|
(*SceneMonsterInfo_FishInfo)(nil),
|
|
(*SceneMonsterInfo_FishtankFishInfo)(nil),
|
|
}
|
|
type x struct{}
|
|
out := protoimpl.TypeBuilder{
|
|
File: protoimpl.DescBuilder{
|
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
|
RawDescriptor: file_SceneMonsterInfo_proto_rawDesc,
|
|
NumEnums: 0,
|
|
NumMessages: 2,
|
|
NumExtensions: 0,
|
|
NumServices: 0,
|
|
},
|
|
GoTypes: file_SceneMonsterInfo_proto_goTypes,
|
|
DependencyIndexes: file_SceneMonsterInfo_proto_depIdxs,
|
|
MessageInfos: file_SceneMonsterInfo_proto_msgTypes,
|
|
}.Build()
|
|
File_SceneMonsterInfo_proto = out.File
|
|
file_SceneMonsterInfo_proto_rawDesc = nil
|
|
file_SceneMonsterInfo_proto_goTypes = nil
|
|
file_SceneMonsterInfo_proto_depIdxs = nil
|
|
}
|