mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 18:52:25 +08:00
285 lines
12 KiB
Go
285 lines
12 KiB
Go
// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
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// Copyright (C) 2022 Sorapointa Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.26.0
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// protoc v3.14.0
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// source: GetScenePointRsp.proto
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package proto
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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// CmdId: 281
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// EnetChannelId: 0
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// EnetIsReliable: true
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type GetScenePointRsp struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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NotExploredDungeonEntryList []uint32 `protobuf:"varint,11,rep,packed,name=not_explored_dungeon_entry_list,json=notExploredDungeonEntryList,proto3" json:"not_explored_dungeon_entry_list,omitempty"`
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ToBeExploreDungeonEntryList []uint32 `protobuf:"varint,15,rep,packed,name=to_be_explore_dungeon_entry_list,json=toBeExploreDungeonEntryList,proto3" json:"to_be_explore_dungeon_entry_list,omitempty"`
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LockedPointList []uint32 `protobuf:"varint,2,rep,packed,name=locked_point_list,json=lockedPointList,proto3" json:"locked_point_list,omitempty"`
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UnhidePointList []uint32 `protobuf:"varint,5,rep,packed,name=unhide_point_list,json=unhidePointList,proto3" json:"unhide_point_list,omitempty"`
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Retcode int32 `protobuf:"varint,9,opt,name=retcode,proto3" json:"retcode,omitempty"`
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BelongUid uint32 `protobuf:"varint,12,opt,name=belong_uid,json=belongUid,proto3" json:"belong_uid,omitempty"`
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UnlockedPointList []uint32 `protobuf:"varint,13,rep,packed,name=unlocked_point_list,json=unlockedPointList,proto3" json:"unlocked_point_list,omitempty"`
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UnlockAreaList []uint32 `protobuf:"varint,1,rep,packed,name=unlock_area_list,json=unlockAreaList,proto3" json:"unlock_area_list,omitempty"`
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HidePointList []uint32 `protobuf:"varint,4,rep,packed,name=hide_point_list,json=hidePointList,proto3" json:"hide_point_list,omitempty"`
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SceneId uint32 `protobuf:"varint,14,opt,name=scene_id,json=sceneId,proto3" json:"scene_id,omitempty"`
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NotInteractDungeonEntryList []uint32 `protobuf:"varint,6,rep,packed,name=not_interact_dungeon_entry_list,json=notInteractDungeonEntryList,proto3" json:"not_interact_dungeon_entry_list,omitempty"`
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GroupUnlimitPointList []uint32 `protobuf:"varint,10,rep,packed,name=group_unlimit_point_list,json=groupUnlimitPointList,proto3" json:"group_unlimit_point_list,omitempty"`
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}
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func (x *GetScenePointRsp) Reset() {
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*x = GetScenePointRsp{}
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if protoimpl.UnsafeEnabled {
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mi := &file_GetScenePointRsp_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *GetScenePointRsp) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*GetScenePointRsp) ProtoMessage() {}
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func (x *GetScenePointRsp) ProtoReflect() protoreflect.Message {
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mi := &file_GetScenePointRsp_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use GetScenePointRsp.ProtoReflect.Descriptor instead.
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func (*GetScenePointRsp) Descriptor() ([]byte, []int) {
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return file_GetScenePointRsp_proto_rawDescGZIP(), []int{0}
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}
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func (x *GetScenePointRsp) GetNotExploredDungeonEntryList() []uint32 {
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if x != nil {
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return x.NotExploredDungeonEntryList
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}
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return nil
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}
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func (x *GetScenePointRsp) GetToBeExploreDungeonEntryList() []uint32 {
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if x != nil {
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return x.ToBeExploreDungeonEntryList
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}
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return nil
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}
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func (x *GetScenePointRsp) GetLockedPointList() []uint32 {
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if x != nil {
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return x.LockedPointList
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}
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return nil
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}
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func (x *GetScenePointRsp) GetUnhidePointList() []uint32 {
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if x != nil {
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return x.UnhidePointList
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}
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return nil
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}
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func (x *GetScenePointRsp) GetRetcode() int32 {
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if x != nil {
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return x.Retcode
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}
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return 0
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}
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func (x *GetScenePointRsp) GetBelongUid() uint32 {
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if x != nil {
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return x.BelongUid
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}
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return 0
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}
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func (x *GetScenePointRsp) GetUnlockedPointList() []uint32 {
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if x != nil {
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return x.UnlockedPointList
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}
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return nil
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}
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func (x *GetScenePointRsp) GetUnlockAreaList() []uint32 {
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if x != nil {
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return x.UnlockAreaList
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}
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return nil
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}
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func (x *GetScenePointRsp) GetHidePointList() []uint32 {
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if x != nil {
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return x.HidePointList
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}
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return nil
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}
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func (x *GetScenePointRsp) GetSceneId() uint32 {
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if x != nil {
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return x.SceneId
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}
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return 0
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}
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func (x *GetScenePointRsp) GetNotInteractDungeonEntryList() []uint32 {
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if x != nil {
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return x.NotInteractDungeonEntryList
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}
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return nil
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}
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func (x *GetScenePointRsp) GetGroupUnlimitPointList() []uint32 {
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if x != nil {
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return x.GroupUnlimitPointList
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}
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return nil
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}
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var File_GetScenePointRsp_proto protoreflect.FileDescriptor
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var file_GetScenePointRsp_proto_rawDesc = []byte{
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0x6f, 0x33,
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}
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var (
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file_GetScenePointRsp_proto_rawDescOnce sync.Once
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file_GetScenePointRsp_proto_rawDescData = file_GetScenePointRsp_proto_rawDesc
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)
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func file_GetScenePointRsp_proto_rawDescGZIP() []byte {
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file_GetScenePointRsp_proto_rawDescOnce.Do(func() {
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file_GetScenePointRsp_proto_rawDescData = protoimpl.X.CompressGZIP(file_GetScenePointRsp_proto_rawDescData)
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})
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return file_GetScenePointRsp_proto_rawDescData
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}
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var file_GetScenePointRsp_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
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var file_GetScenePointRsp_proto_goTypes = []interface{}{
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(*GetScenePointRsp)(nil), // 0: proto.GetScenePointRsp
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}
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var file_GetScenePointRsp_proto_depIdxs = []int32{
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0, // [0:0] is the sub-list for method output_type
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0, // [0:0] is the sub-list for method input_type
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0, // [0:0] is the sub-list for extension type_name
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0, // [0:0] is the sub-list for extension extendee
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0, // [0:0] is the sub-list for field type_name
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}
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func init() { file_GetScenePointRsp_proto_init() }
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func file_GetScenePointRsp_proto_init() {
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if File_GetScenePointRsp_proto != nil {
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return
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}
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|
if !protoimpl.UnsafeEnabled {
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|
file_GetScenePointRsp_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
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switch v := v.(*GetScenePointRsp); i {
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case 0:
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return &v.state
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|
case 1:
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|
return &v.sizeCache
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|
case 2:
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return &v.unknownFields
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default:
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return nil
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}
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|
}
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|
}
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type x struct{}
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out := protoimpl.TypeBuilder{
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|
File: protoimpl.DescBuilder{
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|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
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|
RawDescriptor: file_GetScenePointRsp_proto_rawDesc,
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|
NumEnums: 0,
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|
NumMessages: 1,
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|
NumExtensions: 0,
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|
NumServices: 0,
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|
},
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|
GoTypes: file_GetScenePointRsp_proto_goTypes,
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DependencyIndexes: file_GetScenePointRsp_proto_depIdxs,
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MessageInfos: file_GetScenePointRsp_proto_msgTypes,
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}.Build()
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File_GetScenePointRsp_proto = out.File
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file_GetScenePointRsp_proto_rawDesc = nil
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file_GetScenePointRsp_proto_goTypes = nil
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|
file_GetScenePointRsp_proto_depIdxs = nil
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|
}
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