Files
hk4e/protocol/proto/GCGPlayerField.pb.go
2022-11-24 22:47:24 +08:00

367 lines
16 KiB
Go

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2022 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.26.0
// protoc v3.14.0
// source: GCGPlayerField.proto
package proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type GCGPlayerField struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
ModifyZoneMap map[uint32]*GCGZone `protobuf:"bytes,2,rep,name=modify_zone_map,json=modifyZoneMap,proto3" json:"modify_zone_map,omitempty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
CurWaitingIndex uint32 `protobuf:"varint,383,opt,name=cur_waiting_index,json=curWaitingIndex,proto3" json:"cur_waiting_index,omitempty"`
SummonZone *GCGZone `protobuf:"bytes,1,opt,name=summon_zone,json=summonZone,proto3" json:"summon_zone,omitempty"`
FieldShowId uint32 `protobuf:"varint,8,opt,name=field_show_id,json=fieldShowId,proto3" json:"field_show_id,omitempty"`
CardBackShowId uint32 `protobuf:"varint,12,opt,name=card_back_show_id,json=cardBackShowId,proto3" json:"card_back_show_id,omitempty"`
DiceCount uint32 `protobuf:"varint,3,opt,name=dice_count,json=diceCount,proto3" json:"dice_count,omitempty"`
ControllerId uint32 `protobuf:"varint,10,opt,name=controller_id,json=controllerId,proto3" json:"controller_id,omitempty"`
OnStageZone *GCGZone `protobuf:"bytes,14,opt,name=on_stage_zone,json=onStageZone,proto3" json:"on_stage_zone,omitempty"`
IsPassed bool `protobuf:"varint,7,opt,name=is_passed,json=isPassed,proto3" json:"is_passed,omitempty"`
CharacterZone *GCGZone `protobuf:"bytes,5,opt,name=character_zone,json=characterZone,proto3" json:"character_zone,omitempty"`
OnStageCharacterGuid uint32 `protobuf:"varint,6,opt,name=on_stage_character_guid,json=onStageCharacterGuid,proto3" json:"on_stage_character_guid,omitempty"`
AssistZone *GCGZone `protobuf:"bytes,15,opt,name=assist_zone,json=assistZone,proto3" json:"assist_zone,omitempty"`
DeckCardNum uint32 `protobuf:"varint,13,opt,name=deck_card_num,json=deckCardNum,proto3" json:"deck_card_num,omitempty"`
DiceSideList []GCGDiceSideType `protobuf:"varint,11,rep,packed,name=dice_side_list,json=diceSideList,proto3,enum=proto.GCGDiceSideType" json:"dice_side_list,omitempty"`
HandZone *GCGZone `protobuf:"bytes,9,opt,name=hand_zone,json=handZone,proto3" json:"hand_zone,omitempty"`
IntentionList []*GCGPVEIntention `protobuf:"bytes,1192,rep,name=intention_list,json=intentionList,proto3" json:"intention_list,omitempty"`
WaitingList []*GCGWaitingCharacter `protobuf:"bytes,4,rep,name=waiting_list,json=waitingList,proto3" json:"waiting_list,omitempty"`
}
func (x *GCGPlayerField) Reset() {
*x = GCGPlayerField{}
if protoimpl.UnsafeEnabled {
mi := &file_GCGPlayerField_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GCGPlayerField) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GCGPlayerField) ProtoMessage() {}
func (x *GCGPlayerField) ProtoReflect() protoreflect.Message {
mi := &file_GCGPlayerField_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GCGPlayerField.ProtoReflect.Descriptor instead.
func (*GCGPlayerField) Descriptor() ([]byte, []int) {
return file_GCGPlayerField_proto_rawDescGZIP(), []int{0}
}
func (x *GCGPlayerField) GetModifyZoneMap() map[uint32]*GCGZone {
if x != nil {
return x.ModifyZoneMap
}
return nil
}
func (x *GCGPlayerField) GetCurWaitingIndex() uint32 {
if x != nil {
return x.CurWaitingIndex
}
return 0
}
func (x *GCGPlayerField) GetSummonZone() *GCGZone {
if x != nil {
return x.SummonZone
}
return nil
}
func (x *GCGPlayerField) GetFieldShowId() uint32 {
if x != nil {
return x.FieldShowId
}
return 0
}
func (x *GCGPlayerField) GetCardBackShowId() uint32 {
if x != nil {
return x.CardBackShowId
}
return 0
}
func (x *GCGPlayerField) GetDiceCount() uint32 {
if x != nil {
return x.DiceCount
}
return 0
}
func (x *GCGPlayerField) GetControllerId() uint32 {
if x != nil {
return x.ControllerId
}
return 0
}
func (x *GCGPlayerField) GetOnStageZone() *GCGZone {
if x != nil {
return x.OnStageZone
}
return nil
}
func (x *GCGPlayerField) GetIsPassed() bool {
if x != nil {
return x.IsPassed
}
return false
}
func (x *GCGPlayerField) GetCharacterZone() *GCGZone {
if x != nil {
return x.CharacterZone
}
return nil
}
func (x *GCGPlayerField) GetOnStageCharacterGuid() uint32 {
if x != nil {
return x.OnStageCharacterGuid
}
return 0
}
func (x *GCGPlayerField) GetAssistZone() *GCGZone {
if x != nil {
return x.AssistZone
}
return nil
}
func (x *GCGPlayerField) GetDeckCardNum() uint32 {
if x != nil {
return x.DeckCardNum
}
return 0
}
func (x *GCGPlayerField) GetDiceSideList() []GCGDiceSideType {
if x != nil {
return x.DiceSideList
}
return nil
}
func (x *GCGPlayerField) GetHandZone() *GCGZone {
if x != nil {
return x.HandZone
}
return nil
}
func (x *GCGPlayerField) GetIntentionList() []*GCGPVEIntention {
if x != nil {
return x.IntentionList
}
return nil
}
func (x *GCGPlayerField) GetWaitingList() []*GCGWaitingCharacter {
if x != nil {
return x.WaitingList
}
return nil
}
var File_GCGPlayerField_proto protoreflect.FileDescriptor
var file_GCGPlayerField_proto_rawDesc = []byte{
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}
var (
file_GCGPlayerField_proto_rawDescOnce sync.Once
file_GCGPlayerField_proto_rawDescData = file_GCGPlayerField_proto_rawDesc
)
func file_GCGPlayerField_proto_rawDescGZIP() []byte {
file_GCGPlayerField_proto_rawDescOnce.Do(func() {
file_GCGPlayerField_proto_rawDescData = protoimpl.X.CompressGZIP(file_GCGPlayerField_proto_rawDescData)
})
return file_GCGPlayerField_proto_rawDescData
}
var file_GCGPlayerField_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
var file_GCGPlayerField_proto_goTypes = []interface{}{
(*GCGPlayerField)(nil), // 0: proto.GCGPlayerField
nil, // 1: proto.GCGPlayerField.ModifyZoneMapEntry
(*GCGZone)(nil), // 2: proto.GCGZone
(GCGDiceSideType)(0), // 3: proto.GCGDiceSideType
(*GCGPVEIntention)(nil), // 4: proto.GCGPVEIntention
(*GCGWaitingCharacter)(nil), // 5: proto.GCGWaitingCharacter
}
var file_GCGPlayerField_proto_depIdxs = []int32{
1, // 0: proto.GCGPlayerField.modify_zone_map:type_name -> proto.GCGPlayerField.ModifyZoneMapEntry
2, // 1: proto.GCGPlayerField.summon_zone:type_name -> proto.GCGZone
2, // 2: proto.GCGPlayerField.on_stage_zone:type_name -> proto.GCGZone
2, // 3: proto.GCGPlayerField.character_zone:type_name -> proto.GCGZone
2, // 4: proto.GCGPlayerField.assist_zone:type_name -> proto.GCGZone
3, // 5: proto.GCGPlayerField.dice_side_list:type_name -> proto.GCGDiceSideType
2, // 6: proto.GCGPlayerField.hand_zone:type_name -> proto.GCGZone
4, // 7: proto.GCGPlayerField.intention_list:type_name -> proto.GCGPVEIntention
5, // 8: proto.GCGPlayerField.waiting_list:type_name -> proto.GCGWaitingCharacter
2, // 9: proto.GCGPlayerField.ModifyZoneMapEntry.value:type_name -> proto.GCGZone
10, // [10:10] is the sub-list for method output_type
10, // [10:10] is the sub-list for method input_type
10, // [10:10] is the sub-list for extension type_name
10, // [10:10] is the sub-list for extension extendee
0, // [0:10] is the sub-list for field type_name
}
func init() { file_GCGPlayerField_proto_init() }
func file_GCGPlayerField_proto_init() {
if File_GCGPlayerField_proto != nil {
return
}
file_GCGDiceSideType_proto_init()
file_GCGPVEIntention_proto_init()
file_GCGWaitingCharacter_proto_init()
file_GCGZone_proto_init()
if !protoimpl.UnsafeEnabled {
file_GCGPlayerField_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GCGPlayerField); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_GCGPlayerField_proto_rawDesc,
NumEnums: 0,
NumMessages: 2,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_GCGPlayerField_proto_goTypes,
DependencyIndexes: file_GCGPlayerField_proto_depIdxs,
MessageInfos: file_GCGPlayerField_proto_msgTypes,
}.Build()
File_GCGPlayerField_proto = out.File
file_GCGPlayerField_proto_rawDesc = nil
file_GCGPlayerField_proto_goTypes = nil
file_GCGPlayerField_proto_depIdxs = nil
}