mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-09 19:42:26 +08:00
1770 lines
34 KiB
Go
1770 lines
34 KiB
Go
{
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||
////////////////////////////////////////////////////////////////
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||
//
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||
// SeedWind
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//
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////////////////////////////////////////////////////////////////
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"Element_SeedWind" :
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{
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"$type" : "ConfigGadget",
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"hasModel" : true,
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"model":
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{
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"attachEffect": "Eff_Item_WindSeed_WindField",
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},
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||
"misc" :
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||
{
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||
"forceField" :
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||
{
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"$type": "ConfigAirflowField",
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"velocity" : 10,
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||
"scale": 1,
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||
},
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},
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"timer" :
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||
{
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"lifeInfinite" : false,
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"lifeTime" : 12.0,
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},
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"abilities":
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[
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{
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"abilityID": "Element_SeedWind",
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"abilityName" : "Element_SeedWind",
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},
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],
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},
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////////////////////////////////////////////////////////////////
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//
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// WindSeed
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//
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////////////////////////////////////////////////////////////////
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"Element_WindSeed_Custom" :
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{
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"$type" : "ConfigGadget",
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"hasModel" : true,
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"combat" :
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{
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"property":
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{
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"useCreatorProperty" : false, // 是否继承创造者的数值
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"HP" : 999999,
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"attack" : 15.0,
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"defense" : 999999,
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"lockHP" : true,
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"isGhostToAllied" : false,
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"isGhostToEnemy" : false,
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"canTriggerBullet" : true,
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"rangeScale": 0,//不能被选中,但可以被击中
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},
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"combatLock":
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{
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"beHit" :
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{
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true,
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},
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},
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"abilities":
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[
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{
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"abilityID": "Element_WindSeed",
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"abilityName" : "Element_WindSeed",
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},
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],
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},
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"Element_WindSeed_Fixed" :
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{
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"$type" : "ConfigGadget",
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"hasModel" : true,
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"combat" :
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{
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"property":
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{
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"useCreatorProperty" : false, // 是否继承创造者的数值
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"HP" : 999999,
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"attack" : 15.0,
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"defense" : 999999,
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"lockHP" : true,
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"isGhostToAllied" : false,
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"isGhostToEnemy" : false,
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"canTriggerBullet" : true,
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"rangeScale": 0,//不能被选中,但可以被击中
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},
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"combatLock":
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{
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"beHit" :
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{
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true,
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},
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},
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"abilities":
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[
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{
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"abilityID": "Element_WindSeed",
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"abilityName" : "Element_WindSeed",
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},
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],
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},
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////////////////////////////////////////////////////////////////
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//
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// Wind Fragment
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//
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////////////////////////////////////////////////////////////////
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"Element_WindFragment" :
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{
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"$type" : "ConfigGadget",
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"hasModel" : true,
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"combat" :
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{
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"property":
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{
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"useCreatorProperty" : true, // 是否继承创造者的数值
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"HP" : 999999,
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"attack" : 15.0,
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"defense" : 999999,
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"weight" : 60,
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"lockHP" : true,
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"isGhostToAllied" : false,
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"isGhostToEnemy" : true,
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"canTriggerBullet" : true,
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},
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"combatLock":
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{
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"beHit" :
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{
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true,
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},
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},
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"move" :
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{
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"$type" : "ConfigRigidbodyMove",
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},
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"gadget" :
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{
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"$type" : "ConfigBulletPattern",
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"collision" :
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{
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"targetType" : "Alliance",
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"triggerType" : "TriggerOnce",
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"ignoreScene" : true,
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},
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"triggerActions" :
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[
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{
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"$type" : "ConfigGadgetTriggerAbility",
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"abilityName" : "Element_WindFragment",
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},
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],
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},
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"timer" :
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{
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"lifeInfinite" : true,
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},
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"abilities":
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[
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{
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"abilityID": "Element_WindFragment",
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"abilityName" : "Element_WindFragment",
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},
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],
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},
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////////////////////////////////////////////////////////////////
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//
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// 风种子发生器
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//
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////////////////////////////////////////////////////////////////
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"Element_WindFragment_Controller" :
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{
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"$type" : "ConfigGadget",
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"hasModel" : true,
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"combat" :
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{
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"property":
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{
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"useCreatorProperty" : false, // 是否继承创造者的数值
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"HP" : 999999,
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"attack" : 15.0,
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"defense" : 999999,
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"weight" : 60,
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"lockHP" : true,
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"isGhostToAllied" : true,
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"isGhostToEnemy" : true,
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"canTriggerBullet" : true,
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},
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"combatLock":
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{
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"beHit" :
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{
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true,
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},
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},
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"abilities":
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[
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{
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"abilityID": "Element_WindFragment_Controller",
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"abilityName" : "Element_WindFragment_Controller",
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},
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],
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},
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////////////////////////////////////////////////////////////////
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//
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// 风种子生成器
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//
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////////////////////////////////////////////////////////////////
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"Element_WindSeed_Controller" :
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{
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"$type" : "ConfigGadget",
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"hasModel" : true,
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"combat" :
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{
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"property":
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||
{
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"useCreatorProperty" : false, // 是否继承创造者的数值
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"HP" : 999999,
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"attack" : 15.0,
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"defense" : 999999,
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"weight" : 60,
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"lockHP" : true,
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"isGhostToAllied" : true,
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"isGhostToEnemy" : true,
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"canTriggerBullet" : true,
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},
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"combatLock":
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{
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"beHit" :
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{
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true,
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},
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},
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"field" :
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{
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"concernType" : "AllAvatars",
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"shape" : "CircleR2", //形状,不填为collider
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"checkInterval" : 0.5, //触发间隔
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"triggerInfinite" : true, //是否永远触发
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"lifeInfinite" : true, //如果未触发是否一致存在
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"overwriteCampType" : true,
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"campType": "All",
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},
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"abilities":
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[
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{
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"abilityID": "Element_WindSeed_Controller",
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"abilityName" : "Element_WindSeed_Controller",
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},
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],
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},
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////////////////////////////////////////////////////////////////
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//
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// 岩片生成器
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//
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////////////////////////////////////////////////////////////////
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"Element_RockSeed_Controller" :
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{
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"$type" : "ConfigGadget",
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"hasModel" : true,
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"combat" :
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{
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"property":
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||
{
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"useCreatorProperty" : false, // 是否继承创造者的数值
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||
"HP" : 999999,
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"attack" : 15.0,
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"defense" : 999999,
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"weight" : 60,
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"lockHP" : true,
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"isGhostToAllied" : true,
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"isGhostToEnemy" : true,
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"canTriggerBullet" : true,
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},
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"combatLock":
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{
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||
"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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||
"beHit" :
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||
{
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||
"hitBloodEffect": "",
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||
"muteAllHit": true,
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||
"muteAllHitEffect": true,
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||
"muteAllHitText": true,
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},
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},
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"abilities":
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[
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{
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"abilityID": "Element_RockSeed_Controller",
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"abilityName" : "Element_RockSeed_Controller",
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},
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],
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},
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////////////////////////////////////////////////////////////////
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//
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// 炼金种子生成器
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//
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////////////////////////////////////////////////////////////////
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"Element_ElementSeed_Controller" :
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{
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"$type" : "ConfigGadget",
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"hasModel" : true,
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"combat" :
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||
{
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||
"property":
|
||
{
|
||
"useCreatorProperty" : false, // 是否继承创造者的数值
|
||
"HP" : 999999,
|
||
"attack" : 15.0,
|
||
"defense" : 999999,
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"weight" : 60,
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"lockHP" : true,
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||
"isGhostToAllied" : true,
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||
"isGhostToEnemy" : true,
|
||
"canTriggerBullet" : true,
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||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1"
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||
},
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||
"beHit" :
|
||
{
|
||
"hitBloodEffect": "",
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||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
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||
"muteAllHitText": true,
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||
},
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||
},
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||
"abilities":
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||
[
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||
{
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||
"abilityID": "Element_ElementSeed_Controller",
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||
"abilityName" : "Element_ElementSeed_Controller",
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||
},
|
||
],
|
||
},
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||
////////////////////////////////////////////////////////////////
|
||
//
|
||
// Absorptive Wind
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||
//
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||
////////////////////////////////////////////////////////////////
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||
"Element_AbsorptiveWind" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"hasModel" : true,
|
||
"model":
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||
{
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||
"bornEffect": "Eff_WhiteBox_AbsorptiveWind",
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||
},
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||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty" : true, // 是否继承创造者的数值
|
||
"HP" : 999999,
|
||
"attack" : 15.0,
|
||
"defense" : 999999,
|
||
"weight" : 60,
|
||
"lockHP" : true,
|
||
"isGhostToAllied" : false,
|
||
"isGhostToEnemy" : true,
|
||
"canTriggerBullet" : true,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1"
|
||
},
|
||
"beHit" :
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
},
|
||
"Element_AbsorptiveWind_Seed" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"hasModel" : true,
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty" : true, // 是否继承创造者的数值
|
||
"HP" : 999999,
|
||
"attack" : 15.0,
|
||
"defense" : 999999,
|
||
"weight" : 60,
|
||
"lockHP" : true,
|
||
"isGhostToAllied" : false,
|
||
"isGhostToEnemy" : true,
|
||
"canTriggerBullet" : true,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1"
|
||
},
|
||
"beHit" :
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigRigidbodyMove",
|
||
},
|
||
"gadget" :
|
||
{
|
||
"$type" : "ConfigBulletPattern",
|
||
"collision" :
|
||
{
|
||
"targetType" : "All",
|
||
"triggerType" : "TriggerAlways",
|
||
"triggerCD" : 5,
|
||
"ignoreScene" : true,
|
||
},
|
||
"triggerActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "Element_AbsorptiveWind_Seed",
|
||
},
|
||
],
|
||
},
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : true,
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Element_AbsorptiveWind_Seed",
|
||
"abilityName" : "Element_AbsorptiveWind_Seed",
|
||
},
|
||
],
|
||
},
|
||
"Element_AbsorptiveWind_Seed_Follow" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"billboard":
|
||
{
|
||
"$type" : "ConfigCombatBillboard",
|
||
"offset":
|
||
{
|
||
"x": 0,
|
||
"y": 0.4,
|
||
"z": 0,
|
||
},
|
||
"radiusOffset": 0.5,
|
||
"enableSelfAdapt": false,
|
||
"showDistance": 48,
|
||
"showHPBar": true,
|
||
"size": "Normal",
|
||
"shieldBarOnly": true,
|
||
},
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty" : true, // 是否继承创造者的数值
|
||
"HP" : 999999,
|
||
"attack" : 15.0,
|
||
"defense" : 999999,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : true,
|
||
"canTriggerBullet" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1"
|
||
},
|
||
"beHit" :
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit": true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigFollowMove",
|
||
"target": "LocalAvatar",
|
||
"attachPoint": "Neck",
|
||
"followRotation": false,
|
||
},
|
||
"gadget" :
|
||
{
|
||
"$type" : "ConfigBulletPattern",
|
||
"collision" :
|
||
{
|
||
"targetType" : "Alliance",
|
||
"triggerType" : "TriggerOnce",
|
||
"ignoreScene" : true,
|
||
},
|
||
"triggerActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "Element_AbsorptiveWind_Seed_Follow",
|
||
},
|
||
],
|
||
},
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : true,
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "Element_AbsorptiveWind_Seed_Follow",
|
||
"abilityName" : "Element_AbsorptiveWind_Seed_Follow",
|
||
},
|
||
],
|
||
},
|
||
|
||
////////////////////////////////////////////////////////////////
|
||
//
|
||
// CrystalSeed
|
||
//
|
||
////////////////////////////////////////////////////////////////
|
||
"Element_CrystalSeed_Water" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"field" :
|
||
{
|
||
"concernType" : "AllAvatars",
|
||
"shape" : "CircleR2", //形状,不填为collider
|
||
"startCheckTime":0.3,
|
||
"checkInterval" : 0.1, //触发间隔
|
||
"triggerInfinite" : false, //是否永远触发
|
||
"triggerCount":1,
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime":30,
|
||
"overwriteCampType" : true,
|
||
"campType": "All",
|
||
"useCollider":false,
|
||
},
|
||
"common":
|
||
{
|
||
"enableCrashDamage": false,
|
||
},
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move":
|
||
{
|
||
"$type":"ConfigRigidbodyMove",
|
||
"startCloseToGround":false,
|
||
"velocityForce":
|
||
{
|
||
"includeForces":["GorouZoneType"],
|
||
},
|
||
},
|
||
// "pickup" :
|
||
// {
|
||
// "$type": "ConfigPickup",
|
||
// "pickType" : "Attract",
|
||
// "isStatic" : false,
|
||
// },
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "CrystalSeed_Water",
|
||
"abilityName" : "ElementAbility_CrystalSeed_Water",
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_CrystalSeed_Fire" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"field" :
|
||
{
|
||
"concernType" : "AllAvatars",
|
||
"shape" : "CircleR2", //形状,不填为collider
|
||
"startCheckTime":0.3,
|
||
"checkInterval" : 0.1, //触发间隔
|
||
"triggerInfinite" : false, //是否永远触发
|
||
"triggerCount":1,
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime":30,
|
||
"overwriteCampType" : true,
|
||
"campType": "All",
|
||
"useCollider":false,
|
||
},
|
||
"common":
|
||
{
|
||
"enableCrashDamage": false,
|
||
},
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move":
|
||
{
|
||
"$type":"ConfigRigidbodyMove",
|
||
"startCloseToGround":false,
|
||
"velocityForce":
|
||
{
|
||
"includeForces":["GorouZoneType"],
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "CrystalSeed_Fire",
|
||
"abilityName" : "ElementAbility_CrystalSeed_Fire",
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_CrystalSeed_Electric" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"field" :
|
||
{
|
||
"concernType" : "AllAvatars",
|
||
"shape" : "CircleR2", //形状,不填为collider
|
||
"startCheckTime":0.3,
|
||
"checkInterval" : 0.1, //触发间隔
|
||
"triggerInfinite" : false, //是否永远触发
|
||
"triggerCount":1,
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime":30,
|
||
"overwriteCampType" : true,
|
||
"campType": "All",
|
||
"useCollider":false,
|
||
},
|
||
"common":
|
||
{
|
||
"enableCrashDamage": false,
|
||
},
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move":
|
||
{
|
||
"$type":"ConfigRigidbodyMove",
|
||
"startCloseToGround":false,
|
||
"velocityForce":
|
||
{
|
||
"includeForces":["GorouZoneType"],
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "CrystalSeed_Electric",
|
||
"abilityName" : "ElementAbility_CrystalSeed_Electric",
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_CrystalSeed_Ice" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"field" :
|
||
{
|
||
"concernType" : "AllAvatars",
|
||
"shape" : "CircleR2", //形状,不填为collider
|
||
"startCheckTime":0.3,
|
||
"checkInterval" : 0.1, //触发间隔
|
||
"triggerInfinite" : false, //是否永远触发
|
||
"triggerCount":1,
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime":30,
|
||
"overwriteCampType" : true,
|
||
"campType": "All",
|
||
"useCollider":false,
|
||
},
|
||
"common":
|
||
{
|
||
"enableCrashDamage": false,
|
||
},
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move":
|
||
{
|
||
"$type":"ConfigRigidbodyMove",
|
||
"startCloseToGround":false,
|
||
"velocityForce":
|
||
{
|
||
"includeForces":["GorouZoneType"],
|
||
},
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "CrystalSeed_Ice",
|
||
"abilityName" : "ElementAbility_CrystalSeed_Ice",
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_CrystalSeed_Water_Trigger" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 0.4,
|
||
},
|
||
"affectedByWorld": true,
|
||
"checkInSurface": true,
|
||
"mass": 5.0,
|
||
},
|
||
//战斗参数
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigParabolaBulletMove",
|
||
"speed" : 12,
|
||
"angleOffHor": 70,
|
||
"acceleration":-10,
|
||
"gravityOfAcceleration" : 70,
|
||
"updateAngle" :
|
||
{
|
||
"$type": "ConfigBulletMoveAngleByVelocity",
|
||
},
|
||
"correction" :
|
||
{
|
||
"$type":"ConfigParabolaBulletMoveCorrection",
|
||
"deviation": 2.0,
|
||
"fixAngleOfVer": 0.0,
|
||
"minSpeed": 4.0,
|
||
"maxSpeed": 12.0,
|
||
},
|
||
},
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 5.0, //存在时间
|
||
},
|
||
"gadget" :
|
||
{
|
||
"$type" : "ConfigBulletPattern",
|
||
"collision" :
|
||
{
|
||
"targetType" : "None",
|
||
"triggerType" : "TriggerOnce",
|
||
"bornWithTriggerEnabled":false,
|
||
},
|
||
"triggerActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "ElementAbility_CrystalSeed_Water_Trigger",
|
||
},
|
||
],
|
||
"triggerLifeOverActions" :
|
||
[
|
||
],
|
||
"killByOther" : false,
|
||
"enableCollisionDelay":0.1,
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "SeedTrigger",
|
||
|
||
"abilityName" : "ElementAbility_CrystalSeed_Water_Trigger"
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_CrystalSeed_Fire_Trigger" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 0.4,
|
||
},
|
||
"affectedByWorld": true,
|
||
"checkInSurface": true,
|
||
"mass": 5.0,
|
||
},
|
||
//战斗参数
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigParabolaBulletMove",
|
||
"speed" : 12,
|
||
"angleOffHor": 70,
|
||
"acceleration":-10,
|
||
"gravityOfAcceleration" : 70,
|
||
"updateAngle" :
|
||
{
|
||
"$type": "ConfigBulletMoveAngleByVelocity",
|
||
},
|
||
"correction" :
|
||
{
|
||
"$type":"ConfigParabolaBulletMoveCorrection",
|
||
"deviation": 2.0,
|
||
"fixAngleOfVer": 0.0,
|
||
"minSpeed": 4.0,
|
||
"maxSpeed": 12.0,
|
||
},
|
||
},
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 5.0, //存在时间
|
||
},
|
||
"gadget" :
|
||
{
|
||
"$type" : "ConfigBulletPattern",
|
||
"collision" :
|
||
{
|
||
"targetType" : "None",
|
||
"triggerType" : "TriggerOnce",
|
||
"bornWithTriggerEnabled":false,
|
||
},
|
||
"triggerActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "ElementAbility_CrystalSeed_Fire_Trigger",
|
||
},
|
||
],
|
||
"triggerLifeOverActions" :
|
||
[
|
||
],
|
||
"killByOther" : false,
|
||
"enableCollisionDelay":0.1,
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "SeedTrigger",
|
||
|
||
"abilityName" : "ElementAbility_CrystalSeed_Fire_Trigger"
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_CrystalSeed_Electric_Trigger" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 0.4,
|
||
},
|
||
"affectedByWorld": true,
|
||
"checkInSurface": true,
|
||
"mass": 5.0,
|
||
},
|
||
//战斗参数
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigParabolaBulletMove",
|
||
"speed" : 12,
|
||
"angleOffHor": 70,
|
||
"acceleration":-10,
|
||
"gravityOfAcceleration" : 70,
|
||
"updateAngle" :
|
||
{
|
||
"$type": "ConfigBulletMoveAngleByVelocity",
|
||
},
|
||
"correction" :
|
||
{
|
||
"$type":"ConfigParabolaBulletMoveCorrection",
|
||
"deviation": 2.0,
|
||
"fixAngleOfVer": 0.0,
|
||
"minSpeed": 4.0,
|
||
"maxSpeed": 12.0,
|
||
},
|
||
},
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 5.0, //存在时间
|
||
},
|
||
"gadget" :
|
||
{
|
||
"$type" : "ConfigBulletPattern",
|
||
"collision" :
|
||
{
|
||
"targetType" : "None",
|
||
"triggerType" : "TriggerOnce",
|
||
"bornWithTriggerEnabled":false,
|
||
},
|
||
"triggerActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "ElementAbility_CrystalSeed_Electric_Trigger",
|
||
},
|
||
],
|
||
"triggerLifeOverActions" :
|
||
[
|
||
],
|
||
"killByOther" : false,
|
||
"enableCollisionDelay":0.1,
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "SeedTrigger",
|
||
|
||
"abilityName" : "ElementAbility_CrystalSeed_Electric_Trigger"
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_CrystalSeed_Ice_Trigger" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 0.4,
|
||
},
|
||
"affectedByWorld": true,
|
||
"checkInSurface": true,
|
||
"mass": 5.0,
|
||
},
|
||
//战斗参数
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigParabolaBulletMove",
|
||
"speed" : 12,
|
||
"angleOffHor": 70,
|
||
"acceleration":-10,
|
||
"gravityOfAcceleration" : 70,
|
||
"updateAngle" :
|
||
{
|
||
"$type": "ConfigBulletMoveAngleByVelocity",
|
||
},
|
||
"correction" :
|
||
{
|
||
"$type":"ConfigParabolaBulletMoveCorrection",
|
||
"deviation": 2.0,
|
||
"fixAngleOfVer": 0.0,
|
||
"minSpeed": 4.0,
|
||
"maxSpeed": 12.0,
|
||
},
|
||
},
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 5.0, //存在时间
|
||
},
|
||
"gadget" :
|
||
{
|
||
"$type" : "ConfigBulletPattern",
|
||
"collision" :
|
||
{
|
||
"targetType" : "None",
|
||
"triggerType" : "TriggerOnce",
|
||
"bornWithTriggerEnabled":false,
|
||
},
|
||
"triggerActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "ElementAbility_CrystalSeed_Ice_Trigger",
|
||
},
|
||
],
|
||
"triggerLifeOverActions" :
|
||
[
|
||
],
|
||
"killByOther" : false,
|
||
"enableCollisionDelay":0.1,
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityID": "SeedTrigger",
|
||
|
||
"abilityName" : "ElementAbility_CrystalSeed_Ice_Trigger"
|
||
},
|
||
],
|
||
},
|
||
|
||
/////////////////////////////////////////////////////
|
||
///
|
||
/// 蔓生反应产生的蘑菇 (非角色触发),现已改为通用蘑菇
|
||
///
|
||
/////////////////////////////////////////////////////
|
||
|
||
"Element_OverGrow_Mushroom_Seed" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 0.4,
|
||
},
|
||
"affectedByWorld": true,
|
||
"checkInSurface": true,
|
||
"mass": 5.0,
|
||
},
|
||
//战斗参数
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : true,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigParabolaBulletMove",
|
||
"speed" : 12,
|
||
"angleOffHor": 70,
|
||
"acceleration":-10,
|
||
"gravityOfAcceleration" : 70,
|
||
"updateAngle" :
|
||
{
|
||
"$type": "ConfigBulletMoveAngleByVelocity",
|
||
},
|
||
"correction" :
|
||
{
|
||
"$type":"ConfigParabolaBulletMoveCorrection",
|
||
"deviation": 2.0,
|
||
"fixAngleOfVer": 0.0,
|
||
"minSpeed": 4.0,
|
||
"maxSpeed": 12.0,
|
||
},
|
||
},
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 5.0, //存在时间
|
||
},
|
||
"gadget" :
|
||
{
|
||
"$type" : "ConfigBulletPattern",
|
||
"collision" :
|
||
{
|
||
"targetType" : "None",
|
||
"triggerType" : "TriggerOnce",
|
||
"bornWithTriggerEnabled":false,
|
||
},
|
||
"triggerActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "ElementAbility_OverGrow_Mushroom_Seed",
|
||
},
|
||
],
|
||
"triggerLifeOverActions" :
|
||
[
|
||
],
|
||
"killByOther" : false,
|
||
"enableCollisionDelay":0.1,
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
|
||
"abilityName" : "ElementAbility_OverGrow_Mushroom_Seed"
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_OverGrow_Mushroom" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"enableCrashDamage":false,
|
||
},
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : false,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit" :
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit" : true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
"move":
|
||
{
|
||
"$type": "ConfigRigidbodyMove",
|
||
"startCloseToGround": false,
|
||
"velocityForce":
|
||
{
|
||
"includeForces": ["WindZoneType" ],
|
||
},
|
||
},
|
||
// "pickup" :
|
||
// {
|
||
// "$type": "ConfigPickup",
|
||
// "pickType" : "Attract",
|
||
// "isStatic" : false,
|
||
// },
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityName" : "ElementAbility_OverGrow_Mushroom",
|
||
},
|
||
],
|
||
},
|
||
|
||
|
||
/////////////////////////////////////////////////////
|
||
///
|
||
/// 异化草原核
|
||
///
|
||
/////////////////////////////////////////////////////
|
||
|
||
"Element_OverGrow_Alter_Mushroom_Seed" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 0.4,
|
||
},
|
||
"affectedByWorld": true,
|
||
"checkInSurface": true,
|
||
"mass": 5.0,
|
||
},
|
||
//战斗参数
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : true,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigParabolaBulletMove",
|
||
"speed" : 12,
|
||
"angleOffHor": 70,
|
||
"acceleration":-10,
|
||
"gravityOfAcceleration" : 70,
|
||
"updateAngle" :
|
||
{
|
||
"$type": "ConfigBulletMoveAngleByVelocity",
|
||
},
|
||
"correction" :
|
||
{
|
||
"$type":"ConfigParabolaBulletMoveCorrection",
|
||
"deviation": 2.0,
|
||
"fixAngleOfVer": 0.0,
|
||
"minSpeed": 4.0,
|
||
"maxSpeed": 12.0,
|
||
},
|
||
},
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 5.0, //存在时间
|
||
},
|
||
"gadget" :
|
||
{
|
||
"$type" : "ConfigBulletPattern",
|
||
"collision" :
|
||
{
|
||
"targetType" : "None",
|
||
"triggerType" : "TriggerOnce",
|
||
"bornWithTriggerEnabled":false,
|
||
},
|
||
"triggerActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "ElementAbility_OverGrow_Alter_Mushroom_Seed",
|
||
},
|
||
],
|
||
"triggerLifeOverActions" :
|
||
[
|
||
],
|
||
"killByOther" : false,
|
||
"enableCollisionDelay":0.1,
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
|
||
"abilityName" : "ElementAbility_OverGrow_Alter_Mushroom_Seed"
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_OverGrow_Alter_Mushroom" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : true,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
"beHit" :
|
||
{
|
||
"hitBloodEffect": "",
|
||
"muteAllHit":true,
|
||
"muteAllHitEffect": true,
|
||
"muteAllHitText": true,
|
||
},
|
||
},
|
||
"move":
|
||
{
|
||
"$type": "ConfigRigidbodyMove",
|
||
"startCloseToGround": false,
|
||
"velocityForce":
|
||
{
|
||
"includeForces": ["WindZoneType" ],
|
||
},
|
||
},
|
||
// "pickup" :
|
||
// {
|
||
// "$type": "ConfigPickup",
|
||
// "pickType" : "Attract",
|
||
// "isStatic" : false,
|
||
// },
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityName" : "ElementAbility_OverGrow_Alter_Mushroom",
|
||
},
|
||
],
|
||
},
|
||
|
||
/////////////////////////////////////////////////////
|
||
///
|
||
/// 蔓生反应产生的蘑菇(角色触发),弃用
|
||
///
|
||
/////////////////////////////////////////////////////
|
||
|
||
"Element_OverGrow_Avatar_Mushroom_Seed" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 1.0,
|
||
"scaleY" : 1.0,
|
||
"scaleZ" : 0.4,
|
||
},
|
||
"affectedByWorld": true,
|
||
"checkInSurface": true,
|
||
"mass": 5.0,
|
||
},
|
||
//战斗参数
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigParabolaBulletMove",
|
||
"speed" : 12,
|
||
"angleOffHor": 70,
|
||
"acceleration":-10,
|
||
"gravityOfAcceleration" : 70,
|
||
"updateAngle" :
|
||
{
|
||
"$type": "ConfigBulletMoveAngleByVelocity",
|
||
},
|
||
"correction" :
|
||
{
|
||
"$type":"ConfigParabolaBulletMoveCorrection",
|
||
"deviation": 2.0,
|
||
"fixAngleOfVer": 0.0,
|
||
"minSpeed": 4.0,
|
||
"maxSpeed": 12.0,
|
||
},
|
||
},
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 5.0, //存在时间
|
||
},
|
||
"gadget" :
|
||
{
|
||
"$type" : "ConfigBulletPattern",
|
||
"collision" :
|
||
{
|
||
"targetType" : "None",
|
||
"triggerType" : "TriggerOnce",
|
||
"bornWithTriggerEnabled":false,
|
||
},
|
||
"triggerActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "ElementAbility_OverGrow_Avatar_Mushroom_Seed",
|
||
},
|
||
],
|
||
"triggerLifeOverActions" :
|
||
[
|
||
],
|
||
"killByOther" : false,
|
||
"enableCollisionDelay":0.1,
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
|
||
"abilityName" : "ElementAbility_OverGrow_Avatar_Mushroom_Seed"
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_OverGrow_Avatar_Mushroom" ://弃用
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty": true,
|
||
"HP" : 99999,
|
||
"attack" : 0,
|
||
"defense" : 0,
|
||
//"isInvincible":true,
|
||
"isLockHP": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : false,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
"lockType": "Gadget_Lv1",
|
||
"overrideRange": -1,
|
||
"overrideNormalPri": -1,
|
||
"overrideCombatPri": -1,
|
||
},
|
||
},
|
||
// "pickup" :
|
||
// {
|
||
// "$type": "ConfigPickup",
|
||
// "pickType" : "Attract",
|
||
// "isStatic" : false,
|
||
// },
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityName" : "ElementAbility_OverGrow_Avatar_Mushroom",
|
||
},
|
||
],
|
||
},
|
||
|
||
"Element_OverGrow_Electric_Bullet" :
|
||
{
|
||
"$type" : "ConfigGadget",
|
||
"common" :
|
||
{
|
||
"effectAttachShape" :
|
||
{
|
||
"$type" : "ConfigEffectAttachBox",
|
||
"emitFrom" : "Volume",
|
||
"scaleX" : 0.5,
|
||
"scaleY" : 0.5,
|
||
"scaleZ" : 1.0,
|
||
},
|
||
"affectedByWorld": true,
|
||
},
|
||
"combat" :
|
||
{
|
||
"property":
|
||
{
|
||
"useCreatorProperty" : true, // 是否继承创造者的数值
|
||
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效
|
||
"useAbilityProperty" : false, // 是否使用自己的AbilityState中的AbilityProperty进行CombatProperty的计算,说白了就是自己后续还吃不吃临时buff。
|
||
"canTriggerBullet" : false,
|
||
"isInvincible": true,
|
||
"isGhostToAllied" : true,
|
||
"isGhostToEnemy" : true,
|
||
},
|
||
"combatLock":
|
||
{
|
||
"denyLockOn": true,
|
||
},
|
||
"beHit" :
|
||
{
|
||
"hitBloodEffect" : "",
|
||
"muteAllHit" : true,
|
||
"muteAllHitEffect" : true,
|
||
"muteAllHitText" : true,
|
||
},
|
||
},
|
||
"move" :
|
||
{
|
||
"$type" : "ConfigTrackBulletMove",
|
||
"delay" : 0.1,
|
||
"speed" : 14.0,
|
||
"acceleration": 5,
|
||
"maxSpeed" : 20,
|
||
"minSpeed" : 14,
|
||
"traceOnYAxis" : true,
|
||
"anglerVelocity": 90.0,
|
||
"canBornInWater": true,
|
||
"updateAngle" :
|
||
{
|
||
"$type": "ConfigBulletMoveAngleByVelocity",
|
||
},
|
||
},
|
||
// 生命周期管理
|
||
"timer" :
|
||
{
|
||
"lifeInfinite" : false, //如果未触发是否一致存在
|
||
"lifeTime" : 5.0, //存在时间
|
||
},
|
||
// 子弹参数
|
||
"gadget" :
|
||
{
|
||
"$type" : "ConfigBulletPattern",
|
||
"collision" :
|
||
{
|
||
"targetType" : "AllExceptSelf",
|
||
"triggerType" : "TriggerOnce",
|
||
"ccd":
|
||
{
|
||
"type": "Always"
|
||
}
|
||
},
|
||
"triggerActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "Element_OverGrow_Electric_Bullet_Material",
|
||
},
|
||
],
|
||
"triggerLifeOverActions" :
|
||
[
|
||
{
|
||
"$type" : "ConfigGadgetTriggerAbility",
|
||
"abilityName" : "Element_OverGrow_Electric_Bullet_LifeOver",
|
||
},
|
||
],
|
||
"fireAISoundEvent" : true,
|
||
"enableCollisionDelay":0.8,
|
||
"colliderCheckOnInit": true,
|
||
"reTriggerOnDelayEnd":true,
|
||
"resetLastPosOnDelayEnd":true,
|
||
},
|
||
"abilities":
|
||
[
|
||
{
|
||
"abilityName" : "Element_OverGrow_Electric_Bullet_Material"
|
||
},
|
||
{
|
||
"abilityName" : "Element_OverGrow_Electric_Bullet_LifeOver"
|
||
},
|
||
],
|
||
},
|
||
|
||
} |