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hk4e/gdconf/game_data_config/lua/gadget/Gather_FireFlower01.lua
2022-11-30 00:00:20 +08:00

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function OnBeHurt(context, element_type, strike_type, is_host)
--ScriptLib.PrintLog("##BeHurt")
local this_flower = ScriptLib.GetContextGadgetConfigId(context)
local this_group = ScriptLib.GetContextGroupId(context)
if element_type == ElementType.Fire then
local state = ScriptLib.GetGadgetState(context)
if state == GadgetState.Default then
ScriptLib.SetGadgetState(context, GadgetState.Action01)
ScriptLib.SetGadgetEnableInteract(context, this_group, this_flower, true)
elseif state ~= GadgetState.Action02 then
ScriptLib.SetGadgetState(context, GadgetState.Action03)
elseif state == GadgetState.Action03 then
ScriptLib.SetGadgetState(context, GadgetState.Action02)
end
--ScriptLib.KillEntityByConfigId(context, { group_id = this_group, config_id = this_flower })
end
end