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hk4e/gdconf/game_data_config/json/gadget/ConfigGadget_Activity.json
2023-01-29 13:00:55 +08:00

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{
//--------------2.4 魔药研析 侵蚀Gadget-------------------
"Activity_Potion_DeathRattle_Corruption_LogicGadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.0,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer":
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 15.0, //存在时间
},
"abilities":
[
{
"abilityName":"ActivityAbility_Potion_DeathRattle_Corruption_LogicGadget",
},
],
},
//----------------2.6 振晶挑战 流血buff---------------------------------
"Activity_CrystalLink_DeathRattle_Corruption_LogicGadget" :
{
"$type" : "ConfigGadget",
"common" :
{
"scale": 1.0,
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat" :
{
"property":
{
"useCreatorProperty" : false, // 是否继承创造者的数值
"HP" : 999999,
"attack" : 15.0,
"defense" : 999999,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet" : false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"hitAutoRedirect": false,
"muteAllHitEffect": false,
"muteAllHitText": true,
},
},
"timer":
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 15.0, //存在时间
},
"abilities":
[
{
"abilityName":"ActivityAbility_CrystalLink_DeathRattle_Corruption_LogicGadget",
},
],
},
//2.8海岛
"Activity_Gadget_SummerTimeV2_Dungeon_Fischl_OZ":
{
"$type": "ConfigGadget",
"common":
{
"viewSize": 0.8,
"effectAttachShape":
{
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1,
"scaleY": 1,
"scaleZ": 1,
},
"affectedByWorld": true,
},
"combat":
{
"property":
{
"useCreatorProperty": false, // 是否继承创造者的数值
"weight": 0,
"canTriggerBullet": false,
"isInvincible": true,
"HP": 10000,
"defense": 10000,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy":true,
},
"combatLock":
{
"denyLockOn": true,
// "lockType": "Gadget_Lv1",
},
"die":
{
"muteAllShaderDieEff": false,
"dieEndTime": 0,
"dieForceDisappearTime": 0,
"dieModelFadeDelay": 0,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"timer":
{
"lifeInfinite": false, //如果未触发是否一致存在
"lifeTime": 60.0, //存在时间
},
"abilities":
[
{
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow",
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow"
},
],
},
"Activity_Gadget_SummerTimeV2_Dungeon_Fischl_OZ_Bullet":
{
"$type": "ConfigGadget",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 0.5,
"scaleY": 0.5,
"scaleZ": 1.0,
},
"affectedByWorld": true,
},
"combat":
{
"property":
{
"useCreatorProperty": true,
"canTriggerBullet": false,
},
"combatLock":
{
"denyLockOn": true,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
"move":
{
"$type": "ConfigTrackBulletMove",
"speed": 18,
"destroyWhenTargetDie": true,
"traceOnYAxis": true,
"updateAngle":
{
"$type": "ConfigBulletMoveAngleByVelocity",
},
"canBornInWater": true,
},
"timer":
{
"lifeInfinite": false,
"lifeTime": 1.5,
},
"die":
{
"hasAnimatorDie": true,
"muteAllShaderDieEff": false,
"dieShaderData": "AvatarDie",
"dieDisappearEffect": "Eff_Death_Avatar_Common",
"dieEndTime": 3.0,
"dieForceDisappearTime": 5.0,
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4
},
"gadget":
{
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"triggerType": "TriggerOnce",
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow_Bullet",
},
],
"fireAISoundEvent": true,
},
"abilities": [
{
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow_Bullet",
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow_Bullet",
},
],
},
"Activity_Gadget_SummerTimeV2_Dungeon_ElectricZone":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "ActivityAbility_SummerTimeV2_Dungeon_ElectricZone",
"abilityName": "ActivityAbility_SummerTimeV2_Dungeon_ElectricZone",
},
],
},
//------------3.0时停挑战释放技能gadegt------------
"Activity_Gadget_Muqadas_Potion_Day_1_Normal":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_1_Normal_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_1_Normal_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_1_Enhanced":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_1_Enhanced_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_1_Enhanced_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_2_Normal":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_2_Normal_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_2_Normal_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_2_Enhanced":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_2_Enhanced_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_2_Enhanced_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_3_Normal":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_3_Normal_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_3_Normal_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_3_Enhanced":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_3_Enhanced_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_3_Enhanced_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_4_Normal":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_4_Normal_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_4_Normal_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_4_Enhanced":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_4_Enhanced_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_4_Enhanced_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_5_Normal":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_5_Normal_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_5_Normal_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_5_Enhanced":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_5_Enhanced_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_5_Enhanced_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_6_Normal":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_6_Normal_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_6_Normal_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_6_Enhanced":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_6_Enhanced_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_6_Enhanced_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_7_Normal":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_7_Normal_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_7_Normal_Gadget",
},
],
},
"Activity_Gadget_Muqadas_Potion_Day_7_Enhanced":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 12, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : false,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Muqadas_Potion_Day_7_Enhanced_Gadget",
"abilityName": "Activity_Muqadas_Potion_Day_7_Enhanced_Gadget",
},
],
},
//------------3.0时停挑战持续上水gadget------------
"Activity_Gadget_Muqadas_Potion_Water_Attacker":
{
"$type": "ConfigGadget",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1,
"scaleY": 1,
"scaleZ": 1,
},
"enableCrashDamage": false,
"affectedByWorld": true,
"useGrassDisplacement": true,
"checkInSurface": true,
},
// "hasConnectTrigger": true,
// "ignoreChildSceneProp": true,
"canRemoveByClient": true,
"combat":
{
"property":
{
"useCreatorProperty": true,
"canTriggerBullet": true,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"weight":200,
"endureType": "Monster_Boss_Humanoid",
"isLockHP": true,
"denyElementStick": false,
},
"combatLock":
{
"denyLockOn": true,
"lockType":"Gadget_Lv1",
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": false, //不是无敌的,要被打破
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
// 生命周期管理
"timer":
{
"lifeInfinite": false, //如果未触发是否一直存在
"lifeTime": 20.0, //存在时间
},
"abilities":
[
{
"abilityName" : "Activity_Gadget_Muqadas_Potion_Water_Attacker"
},
],
},
"Activity_Gadget_Muqadas_Potion_Water_Attacker_Enhanced":
{
"$type": "ConfigGadget",
"common":
{
"effectAttachShape":
{
"$type": "ConfigEffectAttachBox",
"emitFrom": "Volume",
"scaleX": 1,
"scaleY": 1,
"scaleZ": 1,
},
"enableCrashDamage": false,
"affectedByWorld": true,
"useGrassDisplacement": true,
"checkInSurface": true,
},
// "hasConnectTrigger": true,
// "ignoreChildSceneProp": true,
"canRemoveByClient": true,
"combat":
{
"property":
{
"useCreatorProperty": true,
"canTriggerBullet": true,
"isGhostToAllied": false,
"isGhostToEnemy": false,
"weight":200,
"endureType": "Monster_Boss_Humanoid",
"isLockHP": true,
"denyElementStick": false,
},
"combatLock":
{
"denyLockOn": true,
"lockType":"Gadget_Lv1",
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": false, //不是无敌的,要被打破
"muteAllHitEffect": false,
"muteAllHitText": false,
},
},
// 生命周期管理
"timer":
{
"lifeInfinite": false, //如果未触发是否一直存在
"lifeTime": 20.0, //存在时间
},
"abilities":
[
{
"abilityName" : "Activity_Gadget_Muqadas_Potion_Water_Attacker_Enhanced"
},
],
},
//------------3.1营地挑战风场------------
// 1 产生风场但是没伤害2风场造成风元素伤害3风场持续时间提升到5s
"Activity_Gadget_VintageChallenge_WindZone_1":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
"abilities":
[
{
"abilityID": "Ability_VintageChallenge_WindZone_1",
"abilityName": "Ability_VintageChallenge_WindZone_1",
},
],
},
"Activity_Gadget_VintageChallenge_WindZone_2":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 3, //存在时间
},
"abilities":
[
{
"abilityID": "Ability_VintageChallenge_WindZone_2",
"abilityName": "Ability_VintageChallenge_WindZone_2",
},
],
},
"Activity_Gadget_VintageChallenge_WindZone_3":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 5, //存在时间
},
"abilities":
[
{
"abilityID": "Ability_VintageChallenge_WindZone_3",
"abilityName": "Ability_VintageChallenge_WindZone_3",
},
],
},
//--------------3.1百人一揆Gadget-------------------
"Sumo3_WindZone":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"abilities":
[
{
"abilityID": "Activity_Sumo3_WindZone_Gadget",
"abilityName": "Activity_Sumo3_WindZone_Gadget",
},
],
},
"Sumo3_WaterZone":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"attachPoint" : "RootNode",
"followRotation" : true,
"offset" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 0.0,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : -1.0,
},
},
"abilities":
[
{
"abilityID": "Activity_Sumo3_WaterZone_Gadget",
"abilityName": "Activity_Sumo3_WaterZone_Gadget",
},
],
},
//--------------3.1风场挑战Gadget-------------------
"WindFiled_Challenge_WindZone":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": true, // 是否继承创造者的数值
"useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"abilities":
[
{
"abilityID": "Activity_WindFiled_Challenge_WindZone_Gadget",
"abilityName": "Activity_WindFiled_Challenge_WindZone_Gadget",
},
],
},
//--------------3.2闪电冲击波Gadget-------------------
"CharAmusement_Thunder":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": false, // 是否继承创造者的数值
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"abilities":
[
{
"abilityID": "ActivityAbility_CharAmusement_Thunder_Gadget",
"abilityName": "ActivityAbility_CharAmusement_Thunder_Gadget",
},
],
},
"CharAmusement_Thunder_Plus":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": false, // 是否继承创造者的数值
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"abilities":
[
{
"abilityID": "ActivityAbility_CharAmusement_Thunder_Plus_Gadget",
"abilityName": "ActivityAbility_CharAmusement_Thunder_Plus_Gadget",
},
],
},
"CharAmusement_Impact":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": false, // 是否继承创造者的数值
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"abilities":
[
{
"abilityID": "ActivityAbility_CharAmusement_Impact_Gadget",
"abilityName": "ActivityAbility_CharAmusement_Impact_Gadget",
},
],
},
"CharAmusement_Impact_Plus":
{
"$type": "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1.0,
"scaleY" : 1.0,
"scaleZ" : 1.0,
},
},
"combat":
{
"property":
{
"useCreatorProperty": false, // 是否继承创造者的数值
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"combatLock":
{
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": -1,
"overrideNormalPri": -1,
"overrideCombatPri": -1,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 20, //存在时间
},
"abilities":
[
{
"abilityID": "ActivityAbility_CharAmusement_Impact_Plus_Gadget",
"abilityName": "ActivityAbility_CharAmusement_Impact_Plus_Gadget",
},
],
},
//--------------3.3跑酷风场-------------------
"CoinCollect_WindField":
{
"$type": "ConfigGadget",
"misc":
{
"forceField":
{
"$type": "ConfigAirflowField",
"velocity" : 10,
"scale": 1
}
},
"combat":
{
"property":
{
"useCreatorProperty": false, // 是否继承创造者的数值
"useCreatorBuffedProperty" : false, // 继承的数值是否使用创造者身上的buff带来的property进行计算仅在useCreatorProperty为true或useCreatorPropertyPartly有值时生效说白了就是创生时主人的临时buff对它起不起效
"isGhostToAllied": true,
"isGhostToEnemy": true,
"isInvincible": true,
"HP": 99999,
"defense": 99999,
},
"beHit":
{
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true,
},
},
// // 生命周期管理
// "timer" :
// {
// "lifeInfinite" : false, //如果未触发是否一致存在
// "lifeTime" : 20, //存在时间
// },
"abilities":
[
{
"abilityID": "ActivityAbility_CoinCollect_CreateWindZone",
"abilityName": "ActivityAbility_CoinCollect_CreateWindZone",
},
],
},
//------------------------3.4跑酷跟随子弹---------------------
"LanV3Race_Rush_Bullet":
{
"$type" : "ConfigGadget",
"common" :
{
"effectAttachShape" :
{
"$type" : "ConfigEffectAttachBox",
"emitFrom" : "Volume",
"scaleX" : 1,
"scaleY" : 1,
"scaleZ" : 1,
},
"affectedByWorld": true,
},
"combat" :
{
"property":
{
"useCreatorProperty" : true,
"canTriggerBullet" : false,
"isGhostToAllied" : true,
"isGhostToEnemy" : true,
"isInvincible": true,
"denyElementStick": true,
},
"combatLock":
{
"denyLockOn":true,
"lockType":"Gadget_Lv1",
},
"beHit" :
{
"hitBloodEffect" : "",
"muteAllHit" : true,
"muteAllHitEffect" : true,
"muteAllHitText" : true,
},
},
// 子弹线性移动
"move" :
{
"$type" : "ConfigFollowMove",
"target" : "LocalAvatar",
"followRotation" : true,
"offset" :
{
"x" : 0.0,
"y" : 0.9,
"z" : 1.5,
},
"forward" :
{
"x" : 0.0,
"y" : 0.0,
"z" : 1.0,
},
},
// 生命周期管理
"timer" :
{
"lifeInfinite" : false, //如果未触发是否一致存在
"lifeTime" : 0.95,
},
// 子弹参数
"gadget" :
{
"$type" : "ConfigBulletPattern",
"collision" :
{
"targetType" : "Enemy",
"triggerType" : "TriggerAlways",
"ccd":
{
"type": "Always",
},
},
"triggerActions" :
[
{
"$type" : "ConfigGadgetTriggerAbility",
"abilityName" : "ActivityAbility_LanV3Race_Rush_Bullet",
},
],
// "triggerLifeOverActions" :
// [
// {
// "$type" : "ConfigGadgetTriggerAbility",
// "abilityName" : "Keqing_SkillBullet_Material",
// },
// ],
//"dieDelayTime":0.3,
"fireAISoundEvent" : true,
},
"abilities":
[
{
"abilityID": "ActivityAbility_LanV3Race_Rush_Bullet",
"abilityName" : "ActivityAbility_LanV3Race_Rush_Bullet"
},
],
},
}