Files
hk4e/protocol/proto_hk4e/cmd/cmd_ability.proto
2023-05-22 00:39:02 +08:00

686 lines
15 KiB
Protocol Buffer

syntax = "proto3";
package proto;
import "cmd/cmd_fight.proto";
import "define.proto";
option go_package = "./;proto";
enum AbilityInvokeArgument {
ABILITY_NONE = 0;
ABILITY_META_MODIFIER_CHANGE = 1;
ABILITY_META_COMMAND_MODIFIER_CHANGE_REQUEST = 2;
ABILITY_META_SPECIAL_FLOAT_ARGUMENT = 3;
ABILITY_META_OVERRIDE_PARAM = 4;
ABILITY_META_CLEAR_OVERRIDE_PARAM = 5;
ABILITY_META_REINIT_OVERRIDEMAP = 6;
ABILITY_META_GLOBAL_FLOAT_VALUE = 7;
ABILITY_META_CLEAR_GLOBAL_FLOAT_VALUE = 8;
ABILITY_META_ABILITY_ELEMENT_STRENGTH = 9;
ABILITY_META_ADD_OR_GET_ABILITY_AND_TRIGGER = 10;
ABILITY_META_SET_KILLED_SETATE = 11;
ABILITY_META_SET_ABILITY_TRIGGER = 12;
ABILITY_META_ADD_NEW_ABILITY = 13;
ABILITY_META_REMOVE_ABILITY = 14;
ABILITY_META_SET_MODIFIER_APPLY_ENTITY = 15;
ABILITY_META_MODIFIER_DURABILITY_CHANGE = 16;
ABILITY_META_ELEMENT_REACTION_VISUAL = 17;
ABILITY_META_SET_POSE_PARAMETER = 18;
ABILITY_META_UPDATE_BASE_REACTION_DAMAGE = 19;
ABILITY_META_TRIGGER_ELEMENT_REACTION = 20;
ABILITY_META_LOSE_HP = 21;
ABILITY_META_DURABILITY_IS_ZERO = 22;
ABILITY_ACTION_TRIGGER_ABILITY = 50;
ABILITY_ACTION_SET_CRASH_DAMAGE = 51;
ABILITY_ACTION_EFFECT = 52;
ABILITY_ACTION_SUMMON = 53;
ABILITY_ACTION_BLINK = 54;
ABILITY_ACTION_CREATE_GADGET = 55;
ABILITY_ACTION_APPLY_LEVEL_MODIFIER = 56;
ABILITY_ACTION_GENERATE_ELEM_BALL = 57;
ABILITY_ACTION_SET_RANDOM_OVERRIDE_MAP_VALUE = 58;
ABILITY_ACTION_SERVER_MONSTER_LOG = 59;
ABILITY_ACTION_CREATE_TILE = 60;
ABILITY_ACTION_DESTROY_TILE = 61;
ABILITY_ACTION_FIRE_AFTER_IMAGE = 62;
ABILITY_ACTION_DEDUCT_STAMINA = 63;
ABILITY_ACTION_HIT_EFFECT = 64;
ABILITY_ACTION_SET_BULLET_TRACK_TARGET = 65;
ABILITY_MIXIN_AVATAR_STEER_BY_CAMERA = 100;
ABILITY_MIXIN_MONSTER_DEFEND = 101;
ABILITY_MIXIN_WIND_ZONE = 102;
ABILITY_MIXIN_COST_STAMINA = 103;
ABILITY_MIXIN_ELITE_SHIELD = 104;
ABILITY_MIXIN_ELEMENT_SHIELD = 105;
ABILITY_MIXIN_GLOBAL_SHIELD = 106;
ABILITY_MIXIN_SHIELD_BAR = 107;
ABILITY_MIXIN_WIND_SEED_SPAWNER = 108;
ABILITY_MIXIN_DO_ACTION_BY_ELEMENT_REACTION = 109;
ABILITY_MIXIN_FIELD_ENTITY_COUNT_CHANGE = 110;
ABILITY_MIXIN_SCENE_PROP_SYNC = 111;
ABILITY_MIXIN_WIDGET_MP_SUPPORT = 112;
ABILITY_MIXIN_DO_ACTION_BY_SELF_MODIFIER_ELEMENT_DURABILITY_RATIO = 113;
ABILITY_MIXIN_FIREWORKS_LAUNCHER = 114;
ABILITY_MIXIN_ATTACK_RESULT_CREATE_COUNT = 115;
ABILITY_MIXIN_UGC_TIME_CONTROL = 116;
ABILITY_MIXIN_AVATAR_COMBAT = 117;
ABILITY_MIXIN_DEATH_ZONE_REGIONAL_PLAY_MIXIN = 118;
ABILITY_MIXIN_UI_INTERACT = 119;
ABILITY_MIXIN_SHOOT_FROM_CAMERA = 120;
ABILITY_MIXIN_ERASE_BRICK_ACTIVITY = 121;
ABILITY_MIXIN_BREAKOUT = 122;
}
enum ModifierAction {
ADDED = 0;
REMOVED = 1;
}
message AbilityInvokeEntryHead {
int32 modifier_config_local_id = 7;
bool is_serverbuff_modifier = 2;
uint32 instanced_ability_id = 1;
uint32 instanced_modifier_id = 12;
int32 local_id = 10;
uint32 server_buff_uid = 14;
uint32 target_id = 3;
}
message AbilityInvokeEntry {
bytes ability_data = 15;
AbilityInvokeEntryHead head = 2;
uint32 event_id = 12;
uint32 entity_id = 9;
double total_tick_time = 14;
uint32 forward_peer = 4;
AbilityInvokeArgument argument_type = 1;
bool is_ignore_auth = 8;
ForwardType forward_type = 3;
}
message AbilityInvocationFixedNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1172;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
}
AbilityInvokeEntry invoke6th = 14;
AbilityInvokeEntry invoke5th = 8;
AbilityInvokeEntry invoke4th = 1;
AbilityInvokeEntry invoke2nd = 5;
AbilityInvokeEntry invoke1st = 10;
AbilityInvokeEntry invoke3rd = 12;
}
message AbilityInvocationsNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1198;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
}
repeated AbilityInvokeEntry invokes = 2;
}
message AbilityMetaReInitOverrideMap {
repeated AbilityScalarValueEntry override_map = 7;
}
message AbilityMetaAddAbility {
AbilityAppliedAbility ability = 12;
}
message ModifierProperty {
AbilityString key = 15;
float value = 5;
}
message AbilityMetaModifierChange {
AbilityAttachedModifier attached_instanced_modifier = 7;
uint32 server_buff_uid = 4;
bool is_attached_parent_ability = 10;
ModifierAction action = 13;
int32 modifier_local_id = 2;
AbilityString parent_ability_name = 1;
bool is_mute_remote = 6;
uint32 apply_entity_id = 5;
repeated ModifierProperty properties = 3;
AbilityString parent_ability_override = 11;
bool is_durability_zero = 9;
}
message AbilityMetaDurabilityIsZero {
bool is_zero = 5;
}
message AbilityMetaSpecialFloatArgument {
float argument_value = 14;
bool is_on = 10;
}
message AbilityMetaAddOrGetAbilityAndTrigger {
AbilityString ability_name = 13;
float trigger_argument = 3;
AbilityString ability_override = 8;
}
message AbilityMetaSetKilledState {
bool killed = 2;
}
message AbilityMetaSetAbilityTrigger {
uint32 trigger_ability_entity_id = 11;
}
message AbilityMetaSetModifierApplyEntityId {
uint32 apply_entity_id = 10;
}
message AbilityMetaModifierDurabilityChange {
float reduce_durability = 6;
float remain_durability = 15;
}
message AbilityMetaElementReactionVisual {
int32 hit_index = 2;
uint32 element_source_type = 12;
uint32 element_reactor_type = 6;
uint32 element_reaction_type = 5;
}
message AbilityMetaTriggerElementReaction {
int32 hit_index = 9;
uint32 element_source_type = 7;
uint32 element_reactor_type = 12;
uint32 trigger_entity_id = 2;
uint32 element_reaction_type = 1;
}
message AbilityMetaLoseHp {
uint32 lose_hp_config_idx = 10;
}
message AbilityMetaSetPoseParameter {
AnimatorParameterValueInfoPair value = 6;
}
message AbilityMetaUpdateBaseReactionDamage {
uint32 source_caster_id = 15;
AbilityString ability_name = 1;
AbilityString global_value_key = 4;
uint32 reaction_type = 8;
}
message AbilityActionTriggerAbility {
uint32 other_id = 14;
}
message AbilityActionSetCrashDamage {
Vector hit_pos = 2;
float damage = 15;
}
message AbilityBornType {
Vector rot = 2;
Vector move_dir = 14;
Vector pos = 5;
}
message AbilityFireworkBornType {
uint32 effect_index = 13;
Vector pos = 10;
Vector move_dir = 1;
Vector rot = 5;
}
message AbilityActionSummon {
Vector pos = 10;
Vector rot = 1;
}
message AbilityActionBlink {
Vector rot = 11;
Vector pos = 10;
}
message AbilityActionCreateGadget {
uint32 room_id = 3;
Vector rot = 8;
Vector pos = 11;
}
message AbilityActionSetRandomOverrideMapValue {
float random_value = 1;
}
message AbilityActionServerMonsterLog {
repeated int32 param_list = 2;
}
message AbilityActionCreateTile {
Vector rot = 3;
Vector pos = 8;
}
message AbilityActionDestroyTile {
Vector rot = 3;
Vector pos = 1;
}
message AbilityActionFireAfterImgae {
Vector dir = 12;
}
message AbilityApplyLevelModifier {
uint32 apply_entity_id = 6;
}
message AbilityActionGenerateElemBall {
uint32 room_id = 2;
Vector pos = 7;
Vector rot = 13;
}
message AbilityActionDeductStamina {
bool is_swim = 1;
}
message AbilityActionHitEffect {
uint32 trigger_id = 3;
}
message AbilityActionSetBulletTrackTarget {
uint32 chased_entity_id = 1;
uint32 lock_point_index = 2;
}
message AbilityMixinEmpty {
}
message AbilityMixinAvatarSteerByCamera {
Vector target_dir = 7;
Vector target_pos = 6;
}
message AbilityMixinWindZone {
repeated uint32 entity_ids = 13;
repeated uint32 zone_id_list = 10;
}
message AbilityMixinCostStamina {
bool is_swim = 3;
}
message AbilityMixinEliteShield {
float sub_shield = 2;
}
message AbilityMixinElementShield {
float sub_shield = 10;
float shield = 8;
uint32 absorb_type = 1;
uint32 player_num = 4;
bool is_shield_broken = 9;
float max_shield = 12;
}
message AbilityMixinGlobalShield {
bool is_create_effect = 4;
float sub_shield = 7;
float height_offset = 5;
uint32 avatar_id = 11;
float max_shield = 10;
string shield_effect_name = 2;
}
message AbilityMixinShieldBar {
uint32 player_num = 14;
float max_shield = 15;
float shield = 12;
uint32 element_type = 13;
}
message AbilityMixinWindSeedSpawner {
message AddSignal {
}
message RefreshSeed {
repeated Vector pos_list = 6;
}
message CatchSeed {
uint32 entity_id = 8;
}
oneof cmd {
AddSignal add_signal = 2;
RefreshSeed refresh_seed = 15;
CatchSeed catch_seed = 11;
}
}
message AbilityMixinDoActionByElementReaction {
uint32 target_entity_id = 1;
}
message AbilityMixinFieldEntityCountChange {
uint32 field_entity_count = 14;
}
message AbilityMixinScenePropSync {
repeated int64 delete_id_list = 5;
bool is_clear_all = 12;
repeated MassivePropSyncInfo massive_prop_list = 15;
}
message AbilityMixinWidgetMpSupport {
uint32 target_entity_id = 9;
}
message AbilityMixinDoActionBySelfModifierElementDurabilityRatio {
float last_duability_ratio = 9;
}
message AbilityMixinFireworksLauncher {
uint32 invoke_type = 2;
uint32 start_count_down_time = 3;
uint32 fired_bullet_count = 1;
uint32 phase = 6;
repeated uint32 fireworks_config = 4;
uint32 turn_index = 7;
}
message AbilityMixinUGCTimeControl {
uint64 start_move_time_ms = 13;
uint32 start_move_time = 3;
}
message AbilityMixinUIInteract {
}
message AbilityMixinAvatarCombat {
bool is_enter_combat = 9;
}
message AbilityMixinShootFromCamera {
Vector init_pos = 13;
Vector forward = 2;
}
message AbilityMixinEraseBrickActivity {
repeated uint32 data = 6;
}
message BreakoutSyncCreateConnect {
repeated BreakoutSyncConnectUidInfo uid_info_list = 1;
}
message BreakoutSyncPing {
uint64 client_game_time = 2;
uint64 server_game_time = 11;
}
message BreakoutSyncFinishGame {
bool is_win = 13;
bool is_stop_gallery = 15;
uint64 server_game_time = 9;
}
message BreakoutSyncSnapShot {
BreakoutSnapShot snap_shot = 9;
}
message BreakoutSyncAction {
BreakoutAction action = 1;
}
message AbilityMixinBreakout {
enum SyncType {
SYNC_TYPE_NONE = 0;
SYNC_TYPE_CREATE_CONNECT = 1;
SYNC_TYPE_START_GAME = 2;
SYNC_TYPE_PING = 3;
SYNC_TYPE_FINISH_GAME = 4;
SYNC_TYPE_SNAP_SHOT = 5;
SYNC_TYPE_ACTION = 6;
}
SyncType sync_type = 8;
int32 retcode = 2;
oneof sync {
BreakoutSyncCreateConnect sync_create_connect = 4;
BreakoutSyncPing sync_ping = 7;
BreakoutSyncFinishGame sync_finish_game = 6;
BreakoutSyncSnapShot sync_snap_shot = 12;
BreakoutSyncAction sync_action = 9;
}
}
message AttackResultCreateCount {
repeated uint32 create_count_list = 10;
repeated uint32 create_count_no_cost_list = 7;
}
message ClientAbilityInitBeginNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1112;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
}
uint32 entity_id = 1;
}
message ClientAbilityInitFinishNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1135;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
}
repeated AbilityInvokeEntry invokes = 14;
uint32 entity_id = 11;
}
message AbilityInvocationFailNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1107;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
string reason = 7;
uint32 entity_id = 13;
AbilityInvokeEntry invoke = 3;
}
message EntityAbilityInvokeEntry {
uint32 entity_id = 8;
repeated AbilityInvokeEntry invokes = 1;
}
message ClientAbilitiesInitFinishCombineNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1103;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
}
repeated EntityAbilityInvokeEntry entity_invoke_list = 1;
}
message WindSeedClientNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1199;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
message RefreshNotify {
uint32 refresh_num = 9;
}
message AddWindBulletNotify {
Vector seed_pos = 6;
uint32 catch_player_uid = 8;
uint32 seed_entity_id = 7;
}
message AreaNotify {
bytes area_code = 5;
uint32 area_id = 10;
uint32 area_type = 7;
}
oneof notify {
RefreshNotify refresh_notify = 14;
AddWindBulletNotify add_wind_bullet_notify = 6;
AreaNotify area_notify = 4;
}
}
message AbilityChangeNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1131;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
uint32 entity_id = 1;
AbilityControlBlock ability_control_block = 15;
}
message ClientAbilityChangeNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1175;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
}
bool is_init_hash = 9;
uint32 entity_id = 2;
repeated AbilityInvokeEntry invokes = 3;
}
message ServerUpdateGlobalValueNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1148;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
enum UpdateType {
INVALUE = 0;
ADD = 1;
SET = 2;
}
uint32 entity_id = 9;
UpdateType update_type = 13;
float delta = 3;
uint32 key_hash = 10;
float value = 6;
}
message ServerGlobalValueChangeNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1197;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
uint32 entity_id = 6;
float value = 12;
uint32 key_hash = 13;
}
message ClientAIStateNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1181;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
}
uint32 entity_id = 9;
uint32 cur_tactic = 15;
}
message ServerCombatEndNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1105;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
repeated uint32 combat_end_type_list = 14;
}
message ClientRemoveCombatEndModifierNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1182;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
}
repeated uint32 combat_end_type_list = 7;
}
message PerformOperationNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
CMD_ID = 1147;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
}
enum OperateType {
OPERATE_TYPE_NONE = 0;
OPERATE_TYPE_EFFECT = 1;
}
uint32 index = 9;
Vector pos = 7;
Vector rot = 10;
OperateType operate_type = 3;
uint32 entity_id = 13;
}