Files
hk4e/gdconf/game_data_config/lua/quest/Q79023ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 79023
sub_ids =
{
7902314,
7902301,
7902310,
7902302,
7902303,
7902313,
7902305,
7902306,
7902307,
7902308,
7902309,
7902311,
7902312,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7902301"] = { },
["7902302"] = { },
["7902303"] = { },
["7902305"] = { },
["7902307"] = { },
["7902308"] =
{
npcs =
{
{
id = 20622,
alias = "Npc20622",
script = "Actor/Npc/TempNPC",
pos = "Q7902307_N20622",
scene_id = 9,
room_id = 0,
data_index = 1,
},
{
id = 20623,
alias = "Npc20623",
script = "Actor/Npc/TempNPC",
pos = "Q7902301_N20623",
scene_id = 9,
room_id = 0,
data_index = 1,
},
},
},
["7902309"] =
{
npcs =
{
{
id = 20622,
alias = "Npc20622",
script = "Actor/Npc/TempNPC",
pos = "Q7902308_N20622",
scene_id = 9,
room_id = 0,
data_index = 1,
},
{
id = 20623,
alias = "Npc20623",
script = "Actor/Npc/TempNPC",
pos = "Q7902301_N20623",
scene_id = 9,
room_id = 0,
data_index = 1,
},
},
},
["7902310"] = { },
["7902311"] = { },
["7902312"] = { },
["7902313"] = { },
["7902314"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7902301"] = { },
["7902302"] = { },
["7902303"] = { },
["7902305"] = { },
["7902306"] = { },
["7902307"] =
{
npcs =
{
{
id = 20622,
alias = "Npc20622",
script = "Actor/Npc/TempNPC",
pos = "Q7902307_N20622",
scene_id = 9,
room_id = 0,
data_index = 1,
},
{
id = 20623,
alias = "Npc20623",
script = "Actor/Npc/TempNPC",
pos = "Q7902301_N20623",
scene_id = 9,
room_id = 0,
data_index = 2,
},
},
},
["7902308"] =
{
npcs =
{
{
id = 20623,
alias = "Npc20623",
script = "Actor/Npc/TempNPC",
pos = "Q7902301_N20623",
scene_id = 9,
room_id = 0,
data_index = 1,
},
},
},
["7902309"] =
{
npcs =
{
{
id = 20623,
alias = "Npc20623",
script = "Actor/Npc/TempNPC",
pos = "Q7902301_N20623",
scene_id = 9,
room_id = 0,
data_index = 1,
},
},
},
["7902310"] = { },
["7902311"] =
{
npcs =
{
{
id = 20622,
alias = "Npc20622",
script = "Actor/Npc/TempNPC",
pos = "Q7902401_N20622",
scene_id = 9,
room_id = 0,
data_index = 1,
},
{
id = 20623,
alias = "Npc20623",
script = "Actor/Npc/TempNPC",
pos = "Q7902401_N20623",
scene_id = 9,
room_id = 0,
data_index = 2,
},
},
},
["7902312"] =
{
npcs =
{
{
id = 20622,
alias = "Npc20622",
script = "Actor/Npc/TempNPC",
pos = "Q7902401_N20622",
scene_id = 9,
room_id = 0,
data_index = 1,
},
{
id = 20623,
alias = "Npc20623",
script = "Actor/Npc/TempNPC",
pos = "Q7902401_N20623",
scene_id = 9,
room_id = 0,
data_index = 2,
},
},
},
["7902313"] = { },
["7902314"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>