Files
hk4e/gdconf/game_data_config/lua/quest/Q73073ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 73073
sub_ids =
{
7307301,
7307302,
7307309,
7307303,
7307304,
7307305,
7307306,
7307307,
7307308,
7307310,
7307311,
7307314,
7307312,
7307313,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7307301"] = { },
["7307302"] = { },
["7307303"] = { },
["7307304"] = { },
["7307305"] = { },
["7307306"] = { },
["7307307"] = { },
["7307308"] = { },
["7307309"] = { },
["7307310"] = { },
["7307311"] = { },
["7307312"] = { },
["7307313"] = { },
["7307314"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7307301"] =
{
npcs =
{
{
id = 20645,
alias = "Npc20645",
script = "Actor/Npc/TempNPC",
pos = "WQL1_NPCBASEFRONT",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_STANDBY1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7307302"] =
{
npcs =
{
{
id = 20601,
alias = "Npc20601",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_STANDBY2",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_STANDBY1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7307303"] =
{
npcs =
{
{
id = 20645,
alias = "Npc20645",
script = "Actor/Npc/TempNPC",
pos = "WQL1_AREABASE",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_STANDBY1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7307304"] =
{
npcs =
{
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_STANDBY1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7307305"] =
{
npcs =
{
{
id = 20645,
alias = "Npc20645",
script = "Actor/Npc/TempNPC",
pos = "WQL1_BURY1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_STANDBY1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7307306"] =
{
npcs =
{
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_STANDBY1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7307307"] =
{
npcs =
{
{
id = 20645,
alias = "Npc20645",
script = "Actor/Npc/TempNPC",
pos = "WQL1_NPCBASEGEAR",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_STANDBY1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7307308"] =
{
npcs =
{
{
id = 4321,
alias = "Npc4321",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_NPCVILLAGEELDER",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20601,
alias = "Npc20601",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_JAZARIKAIBAI",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_NPCBASEINSIDE",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["7307309"] =
{
npcs =
{
{
id = 20645,
alias = "Npc20645",
script = "Actor/Npc/TempNPC",
pos = "WQL1_NPCBASEFRONT",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_STANDBY1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7307310"] =
{
npcs =
{
{
id = 20601,
alias = "Npc20601",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_JAZARIKAIBAI",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_NPCBASEINSIDE",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7307311"] =
{
npcs =
{
{
id = 20601,
alias = "Npc20601",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_JAZARIKAIBAI",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_NPCBASEINSIDE",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7307312"] =
{
npcs =
{
{
id = 20601,
alias = "Npc20601",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_JAZARIKAIBAI",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_NPCBASEINSIDE",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7307313"] =
{
npcs =
{
{
id = 20601,
alias = "Npc20601",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_JAZARIKAIBAI",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7307314"] =
{
npcs =
{
{
id = 20601,
alias = "Npc20601",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_JAZARIKAIBAI",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4157,
alias = "Npc4157",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQL1_NPCBASEINSIDE",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>