Files
hk4e/gdconf/game_data_config/lua/quest/Q73058ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 73058
sub_ids =
{
7305809,
7305801,
7305802,
7305806,
7305805,
7305803,
7305808,
7305804,
7305807,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7305801"] = { },
["7305802"] =
{
npcs =
{
{
id = 20577,
alias = "Npc20577",
script = "Actor/Npc/TempNPC",
pos = "Q7305802_N20577",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7305803"] =
{
npcs =
{
{
id = 20577,
alias = "Npc20577",
script = "Actor/Npc/TempNPC",
pos = "Q7305802_N20577",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7305804"] =
{
npcs =
{
{
id = 20577,
alias = "Npc20577",
script = "Actor/Npc/TempNPC",
pos = "Q7305802_N20577",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20767,
alias = "Npc20767",
script = "Actor/Npc/TempNPC",
pos = "DUMMY_POS 331500001",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7305805"] =
{
npcs =
{
{
id = 20577,
alias = "Npc20577",
script = "Actor/Npc/TempNPC",
pos = "Q7305802_N20577",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7305806"] =
{
npcs =
{
{
id = 20577,
alias = "Npc20577",
script = "Actor/Npc/TempNPC",
pos = "Q7305802_N20577",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7305807"] = { },
["7305808"] =
{
npcs =
{
{
id = 20577,
alias = "Npc20577",
script = "Actor/Npc/TempNPC",
pos = "Q7305802_N20577",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20767,
alias = "Npc20767",
script = "Actor/Npc/TempNPC",
pos = "DUMMY_POS 331500001",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7305809"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7305801"] = { },
["7305802"] =
{
npcs =
{
{
id = 20577,
alias = "Npc20577",
script = "Actor/Npc/TempNPC",
pos = "Q7305802_N20577",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7305803"] =
{
npcs =
{
{
id = 20767,
alias = "Npc20767",
script = "Actor/Npc/TempNPC",
pos = "DUMMY_POS 331500001",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7305804"] =
{
npcs =
{
{
id = 20577,
alias = "Npc20577",
script = "Actor/Npc/TempNPC",
pos = "Q7305802_N20577",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7305805"] = { },
["7305806"] = { },
["7305807"] = { },
["7305808"] = { },
["7305809"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>