Files
hk4e/gdconf/game_data_config/lua/quest/Q72676ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 72676
sub_ids =
{
7267614,
7267601,
7267602,
7267603,
7267604,
7267605,
7267606,
7267607,
7267608,
7267609,
7267613,
7267610,
7267611,
7267612,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7267601"] = { },
["7267602"] =
{
npcs =
{
{
id = 1419,
alias = "Npc1419",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267601_N1419",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7267603"] =
{
npcs =
{
{
id = 1419,
alias = "Npc1419",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267601_N1419",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7267604"] = { },
["7267605"] = { },
["7267607"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267605_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7267608"] = { },
["7267609"] = { },
["7267610"] = { },
["7267612"] = { },
["7267613"] =
{
npcs =
{
{
id = 2082,
alias = "Npc2082",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "T7267621_N2082",
scene_id = 1035,
room_id = 1,
data_index = 1,
},
{
id = 2046,
alias = "Npc2046",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "T7267622_N2046",
scene_id = 1035,
room_id = 1,
data_index = 2,
},
},
},
["7267614"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7267601"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267601_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1419,
alias = "Npc1419",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267601_N1419",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1463,
alias = "Npc1463",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267601_N1419",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["7267602"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267601_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1463,
alias = "Npc1463",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267601_N1419",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["7267603"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267601_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12354,
alias = "Npc12354",
script = "Actor/Npc/TempNPC",
pos = "Q7267603_N3160",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1463,
alias = "Npc1463",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267601_N1419",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
gadgets =
{
{
id = 70710103,
alias = "Gadget70710103",
pos = "Q7267603_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7267604"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267604_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["7267605"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267605_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12354,
alias = "Npc12354",
script = "Actor/Npc/TempNPC",
pos = "Q7267605_N3160",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["7267606"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267605_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12354,
alias = "Npc12354",
script = "Actor/Npc/TempNPC",
pos = "Q7267606_guide",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["7267607"] =
{
npcs =
{
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7267608"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267608_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2045,
alias = "Npc2045",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267608_N2045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 30122,
alias = "Npc30122",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "T7165805_N30122",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1012,
alias = "Xiangling",
script = "Actor/Npc/TempNPC",
pos = "T7165805_N30122",
scene_id = 3,
room_id = 0,
data_index = 6,
},
},
},
["7267609"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267609_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2082,
alias = "Npc2082",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "T7267621_N2082",
scene_id = 1035,
room_id = 1,
data_index = 2,
},
{
id = 2022,
alias = "Npc2022",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267609_N2022",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 2046,
alias = "Npc2046",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "T7267622_N2046",
scene_id = 1035,
room_id = 1,
data_index = 4,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 2063,
alias = "Npc2063",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267613_N3160",
scene_id = 1034,
room_id = 1,
data_index = 7,
},
},
},
["7267610"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267610_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12354,
alias = "Npc12354",
script = "Actor/Npc/TempNPC",
pos = "Q7267610_N3160",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["7267611"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267610_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12354,
alias = "Npc12354",
script = "Actor/Npc/TempNPC",
pos = "Q7267610_N10000005",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["7267612"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267610_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["7267613"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267613_N3160",
scene_id = 1034,
room_id = 1,
data_index = 1,
},
{
id = 12354,
alias = "Npc12354",
script = "Actor/Npc/TempNPC",
pos = "Q7267613_N3160",
scene_id = 1034,
room_id = 1,
data_index = 2,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 2146,
alias = "Npc2146",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267613_N3160",
scene_id = 1034,
room_id = 1,
data_index = 5,
},
{
id = 2063,
alias = "Npc2063",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267613_N3160",
scene_id = 1034,
room_id = 1,
data_index = 6,
},
},
},
["7267614"] =
{
npcs =
{
{
id = 3160,
alias = "Npc3160",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267601_N3160",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3188,
alias = "Npc3188",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3161,
alias = "Npc3161",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q7267403_N3160",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>