mirror of
https://github.com/FlourishingWorld/hk4e.git
synced 2026-02-04 20:02:27 +08:00
3 lines
7.9 KiB
Go
3 lines
7.9 KiB
Go
-- 任务配置数据开始-----------------------------
|
|
|
|
main_id = 72675
|
|
|
|
sub_ids =
|
|
{
|
|
7267510,
|
|
7267509,
|
|
7267501,
|
|
7267502,
|
|
7267503,
|
|
7267504,
|
|
7267505,
|
|
7267506,
|
|
7267507,
|
|
7267508,
|
|
}
|
|
-- 任务配置数据结束---------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
|
|
-- 父任务执行项数据开始-----------------------------
|
|
finish_action =
|
|
{
|
|
CLIENT = { },
|
|
SERVER = { },
|
|
}
|
|
|
|
fail_action =
|
|
{
|
|
CLIENT = { },
|
|
SERVER = { },
|
|
}
|
|
|
|
cancel_action =
|
|
{
|
|
CLIENT = { },
|
|
SERVER = { },
|
|
}
|
|
-- 父任务执行项数据结束-----------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
-- Actor模块数据开始--------------------------------
|
|
-- 空
|
|
-- Actor模块数据结束--------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
-- 文本模块数据开始---------------------------------
|
|
-- 空
|
|
-- 文本模块数据结束---------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
-- 路点模块数据开始---------------------------------
|
|
-- 空
|
|
-- 路点模块数据结束---------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
|
|
|
|
-- 断线重连生成内容 开始----------------------------
|
|
-- 和questdata配的存档点对应
|
|
rewind_data =
|
|
{
|
|
["7267501"] = { },
|
|
["7267502"] = { },
|
|
["7267503"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3160,
|
|
alias = "Npc3160",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267501_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
},
|
|
},
|
|
["7267504"] = { },
|
|
["7267506"] = { },
|
|
["7267507"] = { },
|
|
["7267508"] = { },
|
|
["7267509"] = { },
|
|
["7267510"] = { },
|
|
}
|
|
-- 断线重连生成内容 结束----------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
|
|
-- 校验数据 开始----------------------------------
|
|
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
|
|
quest_data =
|
|
{
|
|
["7267501"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3160,
|
|
alias = "Npc3160",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267501_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 12354,
|
|
alias = "Npc12354",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Q7267501_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 3188,
|
|
alias = "Npc3188",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 3161,
|
|
alias = "Npc3161",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
},
|
|
},
|
|
["7267502"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3160,
|
|
alias = "Npc3160",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267501_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 3188,
|
|
alias = "Npc3188",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 3161,
|
|
alias = "Npc3161",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
},
|
|
},
|
|
["7267503"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3188,
|
|
alias = "Npc3188",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 3161,
|
|
alias = "Npc3161",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
},
|
|
},
|
|
["7267504"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3160,
|
|
alias = "Npc3160",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267501_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 12354,
|
|
alias = "Npc12354",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Q7267504_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 3188,
|
|
alias = "Npc3188",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 3161,
|
|
alias = "Npc3161",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
},
|
|
},
|
|
["7267505"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3160,
|
|
alias = "Npc3160",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267504_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 12354,
|
|
alias = "Npc12354",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Q7267504_N10000005",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 3188,
|
|
alias = "Npc3188",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 3161,
|
|
alias = "Npc3161",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
},
|
|
},
|
|
["7267506"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3160,
|
|
alias = "Npc3160",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267504_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 3188,
|
|
alias = "Npc3188",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 3161,
|
|
alias = "Npc3161",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
},
|
|
},
|
|
["7267507"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3160,
|
|
alias = "Npc3160",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267504_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 3188,
|
|
alias = "Npc3188",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 3161,
|
|
alias = "Npc3161",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
},
|
|
},
|
|
["7267508"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3160,
|
|
alias = "Npc3160",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267508_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 12354,
|
|
alias = "Npc12354",
|
|
script = "Actor/Npc/TempNPC",
|
|
pos = "Q7267508_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
{
|
|
id = 2438,
|
|
alias = "Npc2438",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267508_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 3,
|
|
},
|
|
{
|
|
id = 3188,
|
|
alias = "Npc3188",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 4,
|
|
},
|
|
{
|
|
id = 3161,
|
|
alias = "Npc3161",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 5,
|
|
},
|
|
},
|
|
},
|
|
["7267509"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3188,
|
|
alias = "Npc3188",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 3161,
|
|
alias = "Npc3161",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
},
|
|
},
|
|
["7267510"] =
|
|
{
|
|
npcs =
|
|
{
|
|
{
|
|
id = 3160,
|
|
alias = "Npc3160",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267403_N3160",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 1,
|
|
},
|
|
{
|
|
id = 3159,
|
|
alias = "Npc3159",
|
|
script = "Actor/Npc/NpcFSMBehaviour",
|
|
pos = "Q7267401_N3159",
|
|
scene_id = 3,
|
|
room_id = 0,
|
|
data_index = 2,
|
|
},
|
|
},
|
|
},
|
|
}
|
|
-- 校验数据 结束----------------------------------
|
|
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
|