Files
hk4e/gdconf/game_data_config/lua/quest/Q72109ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 72109
sub_ids =
{
7210901,
7210902,
7210903,
7210904,
7210905,
7210906,
7210907,
7210908,
7210909,
7210910,
7210911,
7210912,
7210913,
7210914,
7210915,
7210916,
7210917,
7210918,
7210919,
7210920,
7210921,
7210922,
7210923,
7210924,
7210925,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["7210901"] = { },
["7210902"] = { },
["7210903"] = { },
["7210904"] = { },
["7210905"] = { },
["7210906"] = { },
["7210907"] = { },
["7210908"] = { },
["7210909"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210910"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210911"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3155,
alias = "Npc3155",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_8",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210912"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210913"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210914"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210915"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210916"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210917"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210918"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210919"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3155,
alias = "Npc3155",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_10",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["7210920"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210921"] = { },
["7210922"] = { },
["7210923"] = { },
["7210924"] = { },
["7210925"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["7210901"] = { },
["7210902"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210903"] = { },
["7210904"] = { },
["7210905"] = { },
["7210906"] = { },
["7210907"] = { },
["7210908"] =
{
npcs =
{
{
id = 20330,
alias = "Npc20330",
script = "Actor/Npc/TempNPC",
pos = "Q3_72109_7",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210909"] =
{
npcs =
{
{
id = 3167,
alias = "Npc3167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_6",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210910"] = { },
["7210911"] =
{
npcs =
{
{
id = 3155,
alias = "Npc3155",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_8",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q3_72109_5",
},
},
},
["7210912"] = { },
["7210913"] = { },
["7210914"] =
{
npcs =
{
{
id = 3155,
alias = "Npc3155",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_4",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210915"] =
{
npcs =
{
{
id = 3155,
alias = "Npc3155",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_9",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210916"] =
{
npcs =
{
{
id = 20330,
alias = "Npc20330",
script = "Actor/Npc/TempNPC",
pos = "Q3_72109_7",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210917"] = { },
["7210918"] =
{
npcs =
{
{
id = 3155,
alias = "Npc3155",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q3_72109_10",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["7210919"] = { },
["7210920"] = { },
["7210921"] = { },
["7210922"] = { },
["7210923"] = { },
["7210924"] = { },
["7210925"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>