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hk4e/gdconf/game_data_config/lua/quest/Q466ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置
-- 父任务id
main_id = 466
sub_ids =
{
46601,
46602,
46603,
46604,
46605,
46606,
46607,
46608,
46609,
46610,
46611,
46612,
46613,
46614,
46615,
46616,
46617,
46618,
46619,
46620,
46621,
46622,
46623,
46624,
46625,
}
---存放断线重连生成内容和questdata配的存档点对应
rewind_data = {}
rewind_data["46602"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q465Diluc5",
scene_id = 1018,
room_id = 1,
data_index = 1,
}
}
}
rewind_data["46621"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc1",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
}
rewind_data["46622"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10022,
alias = "KangNa",
script = "Actor/Npc/TempNPC",
pos = "Q466Conor1",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
}
rewind_data["46604"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc1",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
gadgets = {
{
id = 70300052,
pos = "Q466Lure1",
alias = "Lure",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
}
rewind_data["46605"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc1",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
gadgets = {
{
id = 70300053,
pos = "Q466Lure1",
alias = "Bait",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
}
rewind_data["46607"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc1",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
}
rewind_data["46608"] =
{
}
rewind_data["46619"] =
{
}
rewind_data["46610"] =
{
--[[npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1218,
alias = "Hoffman",
script = "Actor/Npc/TempNPC",
pos = "Q466Hoffman1",
scene_id = 1009,
room_id = 1,
data_index = 2,
}
},--]]
}
rewind_data["46613"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1218,
alias = "Hoffman",
script = "Actor/Npc/TempNPC",
pos = "Q466Hoffman1",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
-- {
-- id = 1217,
-- alias = "Guard",
-- script = "Actor/Npc/TempNPC",
-- pos = "Q466Guard1",
-- scene_id = 1009,
-- room_id = 1,
-- data_index = 3,
-- },
},
}
rewind_data["46614"] =
{
}
rewind_data["46616"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466FrontDoor",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
}
rewind_data["46618"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 1,
}
},
}
---校验用和任务lua中生成NPC/monster/gadget/item等对应
quest_data = {}
quest_data["46601"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q465Diluc5",
scene_id = 1018,
room_id = 1,
data_index = 1,
}
}
}
quest_data["46621"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10022,
alias = "KangNa",
script = "Actor/Npc/TempNPC",
pos = "Q466Conor1",
scene_id = 3,
room_id = 0,
data_index = 2,
}
},
}
quest_data["46604"] =
{
gadgets = {
{
id = 70300053,
pos = "Q466Lure1",
alias = "Bait",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
}
quest_data["46608"] =
{
npcs = {
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
},
}
quest_data["46609"] =
{
npcs = {
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
},
}
quest_data["46620"] =
{
npcs = {
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
},
}
quest_data["46611"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1218,
alias = "Hoffman",
script = "Actor/Npc/TempNPC",
pos = "Q466Hoffman1",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 3,
},
},
monsters = {
{
id = 20011401,
alias = "Slime1",
pos = "Q466Slime",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20011201,
alias = "Slime2",
pos = "Q466Slime2",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 20011001,
alias = "Slime3",
pos = "Q466Slime3",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 20010901,
alias = "Slime4",
pos = "Q466Slime4",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 20011001,
alias = "Slime5",
pos = "Q466Slime5",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 20010901,
alias = "Slime6",
pos = "Q466Slime6",
scene_id = 3,
room_id = 0,
data_index = 6,
},
},
gadgets = {
{
id = 70300053,
pos = "Q466Lure2",
alias = "Bait",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
transmit_points = {
{
point_id = 1,
scene_id = 1009,
pos = "Q466Player1"
},
}
}
quest_data["46619"] =
{
npcs = {
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
},
}
quest_data["46612"] =
{
npcs = {
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
},
}
quest_data["46614"] =
{
npcs = {
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q354Gate",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
}
quest_data["46623"] =
{
npcs = {
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q354Gate",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
}
quest_data["46615"] =
{
npcs = {
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q354Gate",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
}
quest_data["46616"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q301Hidden",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
},
}
quest_data["46617"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
},
}
quest_data["46618"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
-- {
-- id = 1218,
-- alias = "Hoffman",
-- script = "Actor/Npc/TempNPC",
-- pos = "Q301Hidden",
-- scene_id = 3,
-- room_id = 0,
-- data_index = 2,
-- },
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q301Hidden",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1218,
alias = "Hoffman",
script = "Actor/Npc/TempNPC",
pos = "Q466Guard2",
scene_id = 1009,
room_id = 1,
data_index = 4,
},
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 5,
},
{
id = 152301,
alias = "Npc152301",
script = "Actor/Npc/TempNPC",
pos = "Q466Jose1",
scene_id = 1009,
room_id = 1,
data_index = 6,
},
},
transmit_points = {
{
point_id = 1,
scene_id = 3,
pos = "Q491Trans"
},
}
}
quest_data["46602"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q301Hidden",
scene_id = 3,
room_id = 0,
data_index = 1,
}
}
}
quest_data["46603"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc1",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
gadgets = {
{
id = 70300052,
pos = "Q466Lure1",
alias = "Lure",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
}
-- Temp
quest_data["46605"] =
{
monsters = {
{
id = 20010801,
pos = "Q466Slime7",
alias = "Slime7",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 20010801,
pos = "Q466Slime8",
alias = "Slime8",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 20010801,
pos = "Q466Slime9",
alias = "Slime9",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
}
quest_data["46610"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1218,
alias = "Hoffman",
script = "Actor/Npc/TempNPC",
pos = "Q466Hoffman1",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 3,
},
},
gadgets = {
{
id = 70300052,
pos = "Q466Lure2",
alias = "Lure",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
}
quest_data["46625"] =
{
npcs = {
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
},
transmit_points = {
{
point_id = 1,
scene_id = 3,
pos = "Q46625Player"
},
},
}
quest_data["46613"] =
{
monsters = {
{
id = 22010201,
pos = "Q466Monster4",
},
},
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466Diluc2",
scene_id = 1009,
room_id = 1,
data_index = 1,
},
{
id = 1217,
alias = "Guard",
script = "Actor/Npc/TempNPC",
pos = "Q301Hidden",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1217,
alias = "Guard",
script = "Actor/Npc/TempNPC",
pos = "Q466Guard2",
scene_id = 1009,
room_id = 1,
data_index = 3,
},
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 4,
},
},
}
quest_data["46624"] =
{
npcs = {
{
id = 1009,
alias = "Diluc",
script = "Actor/Quest/Q376/Diluc",
pos = "Q466FrontDoor",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1004,
alias = "Gaia",
script = "Actor/Quest/Q301/Gaia301",
pos = "Q466Kaeya1",
scene_id = 1009,
room_id = 1,
data_index = 2,
},
}
}
quest_data["46622"] =
{
npcs = {
{
id = 10022,
alias = "KangNa",
script = "Actor/Npc/TempNPC",
pos = "Q466Conor3",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10022,
alias = "KangNa",
script = "Actor/Npc/TempNPC",
pos = "Q301Hidden",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
gadgets = {
{
id = 70300052,
pos = "Q466Lure1",
alias = "Lure",
scene_id = 3,
room_id = 0,
data_index = 1,
}
},
}