Files
hk4e/gdconf/game_data_config/lua/quest/Q41131ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 41131
sub_ids =
{
4113115,
4113101,
4113102,
4113103,
4113104,
4113105,
4113106,
4113107,
4113108,
4113109,
4113110,
4113121,
4113111,
4113112,
4113113,
4113114,
4113116,
4113117,
4113118,
4113119,
4113120,
4113122,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133107928", },
},
},
}
fail_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133107928", },
},
},
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133107928", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4113101"] = { },
["4113112"] = { },
["4113113"] = { },
["4113115"] = { },
["4113116"] = { },
["4113117"] = { },
["4113118"] = { },
["4113119"] = { },
["4113121"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4113101"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113102"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113103"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113104"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113105"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113106"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113107"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113108"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113109"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113110"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113111"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113112"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113113"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113114"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113115"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113116"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113117"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113118"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113119"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113120"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113121"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4113122"] =
{
npcs =
{
{
id = 2072,
alias = "Npc2072",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "WQ4113101NPCBorn",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>