Files
hk4e/gdconf/game_data_config/lua/quest/Q40092ShareConfig.lua
2023-01-29 13:00:55 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 40092
sub_ids =
{
4009201,
4009203,
4009202,
4009217,
4009218,
4009219,
4009204,
4009205,
4009206,
4009223,
4009207,
4009208,
4009209,
4009222,
4009220,
4009221,
4009210,
4009211,
4009212,
4009213,
4009214,
4009215,
4009216,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4009201"] = { },
["4009202"] = { },
["4009203"] = { },
["4009204"] = { },
["4009205"] = { },
["4009206"] = { },
["4009207"] = { },
["4009208"] = { },
["4009209"] = { },
["4009210"] = { },
["4009211"] = { },
["4009212"] = { },
["4009213"] = { },
["4009214"] = { },
["4009215"] = { },
["4009216"] = { },
["4009217"] = { },
["4009218"] = { },
["4009219"] = { },
["4009220"] = { },
["4009221"] = { },
["4009222"] =
{
npcs =
{
{
id = 1016,
alias = "Npc1016",
script = "Actor/Npc/TempNPC",
pos = "Q4009208_T4009208_N1016",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12966,
alias = "Npc12966",
script = "Actor/Npc/TempNPC",
pos = "Q4009208_T4009208_N12966",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4009223"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4009201"] =
{
npcs =
{
{
id = 10232,
alias = "Npc10232",
script = "Actor/Npc/TempNPC",
pos = "Q4009201_T4009201_N10232",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009202"] =
{
npcs =
{
{
id = 1066,
alias = "Npc1066",
script = "Actor/Npc/TempNPC",
pos = "Q4009202_T4009202_N1066",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12966,
alias = "Npc12966",
script = "Actor/Npc/TempNPC",
pos = "Q4009202_T4009202_N12966",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4009203"] = { },
["4009204"] =
{
npcs =
{
{
id = 1042,
alias = "Npc1042",
script = "Actor/Npc/TempNPC",
pos = "Q4009204_T4009204_N1042_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009205"] =
{
npcs =
{
{
id = 2093,
alias = "Npc2093",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4009205_T4009205_N2093",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009206"] =
{
npcs =
{
{
id = 1015,
alias = "Npc1015",
script = "Actor/Npc/TempNPC",
pos = "Q4009206_T4009206_N1015",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 2140,
alias = "Npc2140",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4009206_T4009206_N2140",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4009207"] =
{
npcs =
{
{
id = 1016,
alias = "Npc1016",
script = "Actor/Npc/TempNPC",
pos = "Q4009207_T4009207_N1016",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009208"] =
{
npcs =
{
{
id = 2143,
alias = "Npc2143",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4009208_T4009208_N12966",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009209"] =
{
npcs =
{
{
id = 1016,
alias = "Npc1016",
script = "Actor/Npc/TempNPC",
pos = "Q4009208_T4009208_N1016",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12966,
alias = "Npc12966",
script = "Actor/Npc/TempNPC",
pos = "Q4009208_T4009208_N12966",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q4009209_T4009209_N1048",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["4009210"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q4009210_T4009210_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009211"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q4009211_route1",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009212"] =
{
npcs =
{
{
id = 1048,
alias = "Npc1048",
script = "Actor/Npc/TempNPC",
pos = "Q4009212_T4009212_N1048",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12968,
alias = "Npc12968",
script = "Actor/Npc/TempNPC",
pos = "Q4009212_T4009212_N12968",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4009213"] =
{
npcs =
{
{
id = 12968,
alias = "Npc12968",
script = "Actor/Npc/TempNPC",
pos = "Q4009212_T4009212_N12968",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009214"] = { },
["4009215"] =
{
npcs =
{
{
id = 12968,
alias = "Npc12968",
script = "Actor/Npc/TempNPC",
pos = "Q4009212_T4009212_N12968",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009216"] =
{
npcs =
{
{
id = 2143,
alias = "Npc2143",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4009216_T4009216_N2143",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009217"] =
{
npcs =
{
{
id = 12966,
alias = "Npc12966",
script = "Actor/Npc/TempNPC",
pos = "Q4009217_T4009217_N12966",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009218"] =
{
npcs =
{
{
id = 12966,
alias = "Npc12966",
script = "Actor/Npc/TempNPC",
pos = "Q4009218_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009219"] =
{
npcs =
{
{
id = 12966,
alias = "Npc12966",
script = "Actor/Npc/TempNPC",
pos = "Q4009219_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009220"] =
{
npcs =
{
{
id = 13020,
alias = "Npc13020",
script = "Actor/Npc/TempNPC",
pos = "Q4009220",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009221"] =
{
npcs =
{
{
id = 13021,
alias = "Npc13021",
script = "Actor/Npc/TempNPC",
pos = "Q4009221",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009222"] =
{
npcs =
{
{
id = 13022,
alias = "Npc13022",
script = "Actor/Npc/TempNPC",
pos = "Q4009222",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4009223"] =
{
npcs =
{
{
id = 1016,
alias = "Npc1016",
script = "Actor/Npc/TempNPC",
pos = "Q4009223_N1016",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12966,
alias = "Npc12966",
script = "Actor/Npc/TempNPC",
pos = "Q4009223_N12966",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>