Files
hk4e/gdconf/game_data_config/lua/quest/Q40072ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 40072
sub_ids =
{
4007202,
4007220,
4007203,
4007204,
4007205,
4007206,
4007207,
4007208,
4007215,
4007216,
4007209,
4007210,
4007214,
4007218,
4007219,
4007211,
4007201,
4007217,
4007212,
4007213,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "199001190", "", },
{ "199001037", "", },
{ "199002081", "", },
},
QUEST_EXEC_UNLOCK_AVATAR_TEAM = { },
QUEST_EXEC_REFRESH_GROUP_SUITE =
{
{ "9", "199002047,1", },
{ "9", "199001089,1", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4007201"] = { },
["4007202"] = { },
["4007203"] = { },
["4007204"] = { },
["4007205"] = { },
["4007206"] = { },
["4007207"] = { },
["4007208"] = { },
["4007209"] = { },
["4007210"] = { },
["4007211"] = { },
["4007212"] = { },
["4007213"] = { },
["4007214"] = { },
["4007215"] = { },
["4007216"] = { },
["4007218"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4007201"] = { },
["4007202"] =
{
npcs =
{
{
id = 12630,
alias = "Npc12630",
script = "Actor/Npc/TempNPC",
pos = "Q4007201_N12630",
scene_id = 9,
room_id = 0,
data_index = 1,
},
{
id = 12631,
alias = "Npc12631",
script = "Actor/Npc/TempNPC",
pos = "Q4007201_N12630",
scene_id = 9,
room_id = 0,
data_index = 2,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4007202_N1032",
scene_id = 9,
room_id = 0,
data_index = 3,
},
{
id = 1042,
alias = "Npc1042",
script = "Actor/Npc/TempNPC",
pos = "Q4007202_N1042",
scene_id = 9,
room_id = 0,
data_index = 4,
},
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q4007202_N10095",
scene_id = 9,
room_id = 0,
data_index = 5,
},
},
},
["4007203"] =
{
transmit_points_enter_dungeon =
{
{
point_id = 1,
dungeon_id = 1142,
pos = "T4007204_player",
},
},
},
["4007204"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4007204_N1032",
scene_id = 20138,
room_id = 0,
data_index = 1,
},
{
id = 1042,
alias = "Npc1042",
script = "Actor/Npc/TempNPC",
pos = "Q4007204_N1042",
scene_id = 20138,
room_id = 0,
data_index = 2,
},
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q4007204_N10095",
scene_id = 20138,
room_id = 0,
data_index = 3,
},
},
},
["4007205"] = { },
["4007206"] = { },
["4007207"] = { },
["4007208"] = { },
["4007209"] = { },
["4007210"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4007210_N1032",
scene_id = 20138,
room_id = 0,
data_index = 1,
},
{
id = 1042,
alias = "Npc1042",
script = "Actor/Npc/TempNPC",
pos = "Q4007210_N1042",
scene_id = 20138,
room_id = 0,
data_index = 2,
},
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q4007210_N10095",
scene_id = 20138,
room_id = 0,
data_index = 3,
},
{
id = 12626,
alias = "Npc12626",
script = "Actor/Npc/TempNPC",
pos = "Q4007210_N12626",
scene_id = 20138,
room_id = 0,
data_index = 4,
},
},
},
["4007211"] = { },
["4007212"] = { },
["4007213"] =
{
npcs =
{
{
id = 12629,
alias = "Npc12629",
script = "Actor/Npc/TempNPC",
pos = "Q4007213_N12629",
scene_id = 9,
room_id = 0,
data_index = 1,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4007213_N1032",
scene_id = 9,
room_id = 0,
data_index = 2,
},
{
id = 1042,
alias = "Npc1042",
script = "Actor/Npc/TempNPC",
pos = "Q4007213_N1042",
scene_id = 9,
room_id = 0,
data_index = 3,
},
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q4007213_N10095",
scene_id = 9,
room_id = 0,
data_index = 4,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 9,
pos = "Q4007212_transmit",
},
},
},
["4007214"] = { },
["4007215"] = { },
["4007216"] = { },
["4007217"] =
{
transmit_points_enter_dungeon =
{
{
point_id = 1,
dungeon_id = 1148,
pos = "Q4007212_guide",
},
},
},
["4007218"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4007218_N1032",
scene_id = 20138,
room_id = 0,
data_index = 1,
},
{
id = 1042,
alias = "Npc1042",
script = "Actor/Npc/TempNPC",
pos = "Q4007218_N1042",
scene_id = 20138,
room_id = 0,
data_index = 2,
},
{
id = 10095,
alias = "Npc10095",
script = "Actor/Npc/TempNPC",
pos = "Q4007218_N10095",
scene_id = 20138,
room_id = 0,
data_index = 3,
},
{
id = 12626,
alias = "Npc12626",
script = "Actor/Npc/TempNPC",
pos = "Q4007218_N12626",
scene_id = 20138,
room_id = 0,
data_index = 4,
},
},
},
["4007219"] = { },
["4007220"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>