Files
hk4e/gdconf/game_data_config/lua/quest/Q40059ShareConfig.lua
2022-11-30 00:00:20 +08:00

3 lines
22 KiB
Go

-- 任务配置数据开始-----------------------------
main_id = 40059
sub_ids =
{
4005901,
4005902,
4005903,
4005904,
4005905,
4005906,
4005907,
4005908,
4005909,
4005910,
4005911,
4005917,
4005912,
4005913,
4005914,
4005916,
4005915,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133209072", "", },
},
QUEST_EXEC_SET_IS_GAME_TIME_LOCKED =
{
{ "0", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4005901"] = { },
["4005902"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005901_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005908"] = { },
["4005909"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005901_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005903_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 30139,
alias = "Npc30139",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N30139",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 12435,
alias = "Npc12435",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N12435",
scene_id = 3,
room_id = 0,
data_index = 9,
},
{
id = 30150,
alias = "Npc30150",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N30150",
scene_id = 3,
room_id = 0,
data_index = 10,
},
},
},
["4005910"] =
{
npcs =
{
{
id = 3000,
alias = "Npc3000",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005901_N3000",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005901_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
gadgets =
{
{
id = 70710699,
alias = "Gadget70710699",
pos = "Q4005909_Gadget70710699",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005911"] = { },
["4005912"] = { },
["4005913"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4005901"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005901_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005902"] = { },
["4005903"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005901_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005903_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 12435,
alias = "Npc12435",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N12435",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 30150,
alias = "Npc30150",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N30150",
scene_id = 3,
room_id = 0,
data_index = 9,
},
},
},
["4005904"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005901_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005903_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 12435,
alias = "Npc12435",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N12435",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 30150,
alias = "Npc30150",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N30150",
scene_id = 3,
room_id = 0,
data_index = 9,
},
},
},
["4005905"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005901_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005903_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 12435,
alias = "Npc12435",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N12435",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 30150,
alias = "Npc30150",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N30150",
scene_id = 3,
room_id = 0,
data_index = 9,
},
},
},
["4005906"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005901_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005903_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 12435,
alias = "Npc12435",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N12435",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 30150,
alias = "Npc30150",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N30150",
scene_id = 3,
room_id = 0,
data_index = 9,
},
},
},
["4005907"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005901_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005903_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 12435,
alias = "Npc12435",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N12435",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 30150,
alias = "Npc30150",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N30150",
scene_id = 3,
room_id = 0,
data_index = 9,
},
},
},
["4005908"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005901_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005903_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 30139,
alias = "Npc30139",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N30139",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 12435,
alias = "Npc12435",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N12435",
scene_id = 3,
room_id = 0,
data_index = 9,
},
{
id = 30150,
alias = "Npc30150",
script = "Actor/Npc/TempNPC",
pos = "Q4005903_N30150",
scene_id = 3,
room_id = 0,
data_index = 10,
},
},
},
["4005909"] =
{
npcs =
{
{
id = 3000,
alias = "Npc3000",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005901_N3000",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
gadgets =
{
{
id = 70710699,
alias = "Gadget70710699",
pos = "Q4005909_Gadget70710699",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005910"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005909_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005909_N1013",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005909_N1047",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005909_N1001",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005909_N1034",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005909_N1032",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 30139,
alias = "Npc30139",
script = "Actor/Npc/TempNPC",
pos = "Q4005910_N30139",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 12435,
alias = "Npc12435",
script = "Actor/Npc/TempNPC",
pos = "Q4005910_N12435",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 30150,
alias = "Npc30150",
script = "Actor/Npc/TempNPC",
pos = "Q4005910_N30150",
scene_id = 3,
room_id = 0,
data_index = 9,
},
},
},
["4005911"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005911_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["4005912"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005911_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["4005913"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005911_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["4005914"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005911_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 30151,
alias = "Npc30151",
script = "Actor/Npc/TempNPC",
pos = "Q4005914_N30151",
scene_id = 3,
room_id = 0,
data_index = 8,
},
},
},
["4005915"] = { },
["4005916"] = { },
["4005917"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1047,
alias = "Npc1047",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1047",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005911_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 1034,
alias = "Npc1034",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1034",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005911_N1032",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>