Files
hk4e/gdconf/game_data_config/lua/quest/Q40057ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 40057
sub_ids =
{
4005701,
4005702,
4005703,
4005704,
4005705,
4005706,
4005707,
4005708,
4005709,
4005710,
4005711,
4005712,
4005713,
4005714,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133209070", "", },
},
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "101729", },
{ "101730", },
{ "101731", },
},
QUEST_EXEC_REFRESH_GROUP_SUITE =
{
{ "1066", "201066002,1", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4005701"] = { },
["4005702"] = { },
["4005704"] = { },
["4005705"] = { },
["4005706"] =
{
npcs =
{
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005705_N10045",
scene_id = 1066,
room_id = 1,
data_index = 1,
},
{
id = 30139,
alias = "Npc30139",
script = "Actor/Npc/TempNPC",
pos = "Q4005705_N30139",
scene_id = 1066,
room_id = 1,
data_index = 2,
},
{
id = 3000,
alias = "Npc3000",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005705_N3000",
scene_id = 1066,
room_id = 1,
data_index = 3,
},
{
id = 3190,
alias = "Npc3190",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005705_N3190",
scene_id = 1066,
room_id = 1,
data_index = 4,
},
},
},
["4005707"] =
{
npcs =
{
{
id = 30139,
alias = "Npc30139",
script = "Actor/Npc/TempNPC",
pos = "Q4005705_N30139",
scene_id = 1066,
room_id = 1,
data_index = 1,
},
{
id = 3000,
alias = "Npc3000",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005705_N3000",
scene_id = 1066,
room_id = 1,
data_index = 2,
},
{
id = 3190,
alias = "Npc3190",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005705_N3190",
scene_id = 1066,
room_id = 1,
data_index = 3,
},
},
},
["4005708"] = { },
["4005709"] = { },
["4005712"] = { },
["4005713"] = { },
["4005714"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005713_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4005701"] = { },
["4005702"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005702_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005703"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005702_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005704"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005704_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005704_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4005705"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005604_N10045",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005704_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005705_N10045",
scene_id = 1066,
room_id = 1,
data_index = 3,
},
{
id = 30139,
alias = "Npc30139",
script = "Actor/Npc/TempNPC",
pos = "Q4005705_N30139",
scene_id = 1066,
room_id = 1,
data_index = 4,
},
{
id = 3000,
alias = "Npc3000",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005705_N3000",
scene_id = 1066,
room_id = 1,
data_index = 5,
},
{
id = 3190,
alias = "Npc3190",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005705_N3190",
scene_id = 1066,
room_id = 1,
data_index = 6,
},
},
},
["4005706"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005706_N1032",
scene_id = 1066,
room_id = 1,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005706_N1018",
scene_id = 1066,
room_id = 1,
data_index = 2,
},
{
id = 12435,
alias = "Npc12435",
script = "Actor/Npc/TempNPC",
pos = "Q4005706_N12435",
scene_id = 1066,
room_id = 1,
data_index = 3,
},
{
id = 30150,
alias = "Npc30150",
script = "Actor/Npc/TempNPC",
pos = "Q4005706_N30150",
scene_id = 1066,
room_id = 1,
data_index = 4,
},
},
},
["4005707"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005706_N1032",
scene_id = 1066,
room_id = 1,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005706_N1018",
scene_id = 1066,
room_id = 1,
data_index = 2,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005705_N10045",
scene_id = 1066,
room_id = 1,
data_index = 3,
},
},
},
["4005708"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005708_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005708_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005708_N10045",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005708_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005708_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005709"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005708_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005708_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005708_N10045",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005708_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005708_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005710"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005710_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005710_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005710_N10045",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005709_BesideWater",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005710_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005711"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005710_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005710_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005710_N10045",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005709_BesideWater",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005710_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005712"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005710_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005710_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005710_N10045",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005709_BesideWater",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005710_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
transmit_points =
{
{
point_id = 4005712,
scene_id = 3,
pos = "Q4005403_guide_WuGeXianGuangChang",
},
},
},
["4005713"] =
{
npcs =
{
{
id = 1032,
alias = "Npc1032",
script = "Actor/Npc/TempNPC",
pos = "Q4005713_N1032",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005713_N1018",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005713_N10045",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005713_N1013",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005713_N1001",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005714"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005713_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10045,
alias = "Npc10045",
script = "Actor/Npc/TempNPC",
pos = "Q4005713_N10045",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1013,
alias = "Npc1013",
script = "Actor/Npc/TempNPC",
pos = "Q4005713_N1013",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005713_N1001",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>