Files
hk4e/gdconf/game_data_config/lua/quest/Q40055ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 40055
sub_ids =
{
4005510,
4005501,
4005502,
4005503,
4005504,
4005505,
4005506,
4005507,
4005508,
4005509,
4005511,
4005512,
4005513,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133209070", "", },
},
QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM =
{
{ "101726", },
{ "101727", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4005501"] = { },
["4005503"] = { },
["4005505"] = { },
["4005507"] =
{
npcs =
{
{
id = 3190,
alias = "Npc3190",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005505_N3190",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005508"] =
{
npcs =
{
{
id = 3190,
alias = "Npc3190",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005505_N3190",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005507_N1001",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1038,
alias = "Npc1038",
script = "Actor/Npc/TempNPC",
pos = "Q4005507_N1038",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005507_N30141",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 30142,
alias = "Npc30142",
script = "Actor/Npc/TempNPC",
pos = "Q4005507_N30142",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 3000,
alias = "Npc3000",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005508_N3000",
scene_id = 3,
room_id = 0,
data_index = 6,
},
},
},
["4005510"] = { },
["4005511"] =
{
npcs =
{
{
id = 3190,
alias = "Npc3190",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005505_N3190",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005513"] =
{
npcs =
{
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005513_N1001",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005509"] =
{
npcs =
{
{
id = 3000,
alias = "Npc3000",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005508_N3000",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4005501"] = { },
["4005502"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005502_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10090,
alias = "Npc10090",
script = "Actor/Npc/TempNPC",
pos = "Q4005502_N10090",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3205,
alias = "Npc3205",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005501_N3205",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3206,
alias = "Npc3206",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005501_N3206",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3207,
alias = "Npc3207",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005501_N3207",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005503"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005502_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10090,
alias = "Npc10090",
script = "Actor/Npc/TempNPC",
pos = "Q4005502_N10090",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3205,
alias = "Npc3205",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005501_N3205",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3206,
alias = "Npc3206",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005501_N3206",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3207,
alias = "Npc3207",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005501_N3207",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005504"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005504_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 10090,
alias = "Npc10090",
script = "Actor/Npc/TempNPC",
pos = "Q4005504_N10090",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3205,
alias = "Npc3205",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005504_N3205",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3206,
alias = "Npc3206",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005504_N3206",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 3207,
alias = "Npc3207",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005504_N3207",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["4005505"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005504_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 3190,
alias = "Npc3190",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005505_N3190",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 3030,
alias = "Npc3030",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005505_N3030",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 3029,
alias = "Npc3029",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005505_N3029",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4005506"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005506_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005507"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005506_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005507_N1001",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1038,
alias = "Npc1038",
script = "Actor/Npc/TempNPC",
pos = "Q4005507_N1038",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 30141,
alias = "Npc30141",
script = "Actor/Npc/TempNPC",
pos = "Q4005507_N30141",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 30142,
alias = "Npc30142",
script = "Actor/Npc/TempNPC",
pos = "Q4005507_N30142",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 3000,
alias = "Npc3000",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q4005508_N3000",
scene_id = 3,
room_id = 0,
data_index = 6,
},
},
},
["4005508"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005508_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4005509"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005508_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005507_N1001",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4005510"] = { },
["4005511"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005508_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005509_N1001",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4005512"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005508_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1001,
alias = "Wendy",
script = "Actor/Quest/Q301/Wendy301",
pos = "Q4005509_N1001",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
transmit_points =
{
{
point_id = 4005512,
scene_id = 3,
pos = "Q4005513_N10000005",
},
},
},
["4005513"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4005513_N1018",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>