Files
hk4e/gdconf/game_data_config/lua/quest/Q40027ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 40027
sub_ids =
{
4002701,
4002702,
4002704,
4002719,
4002705,
4002703,
4002706,
4002707,
4002708,
4002720,
4002709,
4002710,
4002711,
4002712,
4002713,
4002714,
4002715,
4002716,
4002717,
4002718,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER =
{
QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP =
{
{ "133002055", "", },
{ "133002056", "", },
},
QUEST_EXEC_SET_IS_GAME_TIME_LOCKED =
{
{ "0", },
},
},
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["4002701"] = { },
["4002702"] = { },
["4002704"] = { },
["4002705"] = { },
["4002706"] = { },
["4002707"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_albedo",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q40027_ambor_02",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_eula",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_bannett",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4002708"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_albedo",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q40027_ambor_02",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_eula",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_bannett",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4002709"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4002709_albedo",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q40027_ambor_02",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q40027_eula_02",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q40027_bnt_02",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4002710"] = { },
["4002711"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["4002701"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q40027_abd_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["4002702"] = { },
["4002703"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4002705_albedo",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q4002705_ambor",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q4002705_eula",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q4002705_bannett",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4002704"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q40027_abd_02",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q40027_ambor_01",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q40027_eula_01",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q40027_bnt_01",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4002705"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q40027_abd_01",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q4002705_ambor",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q4002705_eula",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q4002705_bannett",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4002706"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_albedo",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q4002706_ambor",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_eula",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_bannett",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["4002707"] = { },
["4002708"] = { },
["4002709"] = { },
["4002710"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q40027_albedo_pre",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q40027_bnt_02",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["4002711"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q40027_abd_draw",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q40027_bnt_02",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12256,
alias = "Npc12256",
script = "Actor/Npc/TempNPC",
pos = "Q4002711_N12256",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
gadgets =
{
{
id = 70710566,
alias = "Gadget70710566",
pos = "Q40027_NPCdraw",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 70710567,
alias = "Gadget70710567",
pos = "Q40027_NPCdraw",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 70710568,
alias = "Gadget70710568",
pos = "Q40027_NPCdraw",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 70710569,
alias = "Gadget70710569",
pos = "Q40027_NPCdraw",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 70710570,
alias = "Gadget70710570",
pos = "Q40027_NPCdraw",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 70710571,
alias = "Gadget70710571",
pos = "Q40027_NPCdraw",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 70710572,
alias = "Gadget70710572",
pos = "Q40027_NPCdraw",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 70710565,
alias = "Gadget70710565",
pos = "Q40027_NPCdraw",
scene_id = 3,
room_id = 0,
data_index = 8,
},
},
},
["4002712"] = { },
["4002713"] = { },
["4002714"] = { },
["4002715"] = { },
["4002716"] = { },
["4002717"] = { },
["4002718"] = { },
["4002719"] = { },
["4002720"] =
{
npcs =
{
{
id = 1018,
alias = "Npc1018",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_albedo",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1002,
alias = "Ambor",
script = "Actor/Quest/Q301/Ambor301",
pos = "Q40027_ambor_02",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1029,
alias = "Npc1029",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_eula",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1024,
alias = "Npc1024",
script = "Actor/Npc/TempNPC",
pos = "Q4002706_bannett",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>