Files
hk4e/gdconf/game_data_config/lua/quest/Q3020ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 3020
sub_ids =
{
302018,
302001,
302002,
302003,
302004,
302005,
302020,
302023,
302006,
302007,
302016,
302015,
302008,
302009,
302010,
302011,
302017,
302013,
302012,
302021,
302022,
302019,
302014,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["302001"] = { },
["302002"] = { },
["302004"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302004_T302004_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302007"] = { },
["302008"] = { },
["302010"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302010_T302110_N1053",
scene_id = 1077,
room_id = 1,
data_index = 1,
},
},
},
["302011"] =
{
npcs =
{
{
id = 1059,
alias = "Npc1059",
script = "Actor/Npc/TempNPC",
pos = "Q302010_T302110_N1059",
scene_id = 1077,
room_id = 1,
data_index = 1,
},
},
},
["302013"] = { },
["302018"] = { },
["302019"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["302001"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302018_N1053_guide_Q302017_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12867,
alias = "Npc12867",
script = "Actor/Npc/TempNPC",
pos = "Q302001_N12867_guide",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4402,
alias = "Npc4402",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301904_N12703",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["302002"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302018_N1053_guide_Q302017_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302003"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302004_T302004_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302004"] =
{
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q302006_N1053",
},
},
},
["302005"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302004_T302004_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302006"] = { },
["302007"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302006_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302008"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302006_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12704,
alias = "Npc12704",
script = "Actor/Npc/TempNPC",
pos = "Q302009_T302009_N12704",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["302009"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302006_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12704,
alias = "Npc12704",
script = "Actor/Npc/TempNPC",
pos = "Q302009_T302009_N12704",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["302010"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q302010_T302110_N1058",
scene_id = 1077,
room_id = 1,
data_index = 1,
},
{
id = 1059,
alias = "Npc1059",
script = "Actor/Npc/TempNPC",
pos = "Q302010_T302110_N1059",
scene_id = 1077,
room_id = 1,
data_index = 2,
},
{
id = 4317,
alias = "Npc4317",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q302010_T302110_N4317",
scene_id = 1077,
room_id = 1,
data_index = 3,
},
},
},
["302011"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "T302011_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4317,
alias = "Npc4317",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q302010_T302110_N4317",
scene_id = 1077,
room_id = 1,
data_index = 2,
},
{
id = 4319,
alias = "Npc4319",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301902_T301902_N1059",
scene_id = 1077,
room_id = 1,
data_index = 3,
},
},
},
["302012"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302012_T302012_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q302013_Route4",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["302013"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q302013_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302014"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q302014_T302014_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q301918_Transmit",
},
},
},
["302015"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302006_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302016"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302006_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302017"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q302013_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302018"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302018_N1053_guide_Q302017_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301921_T301921_N1058",
scene_id = 1077,
room_id = 1,
data_index = 2,
},
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301921_T301921_N1052",
scene_id = 1077,
room_id = 1,
data_index = 3,
},
{
id = 1059,
alias = "Npc1059",
script = "Actor/Npc/TempNPC",
pos = "Q301921_T301921_N1059",
scene_id = 1077,
room_id = 1,
data_index = 4,
},
{
id = 4317,
alias = "Npc4317",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301902_T301902_N4317",
scene_id = 1077,
room_id = 1,
data_index = 5,
},
{
id = 12706,
alias = "Npc12706",
script = "Actor/Npc/TempNPC",
pos = "T301920_N12706",
scene_id = 1077,
room_id = 1,
data_index = 6,
},
{
id = 12707,
alias = "Npc12707",
script = "Actor/Npc/TempNPC",
pos = "T301920_N12707",
scene_id = 1077,
room_id = 1,
data_index = 7,
},
{
id = 12708,
alias = "Npc12708",
script = "Actor/Npc/TempNPC",
pos = "T301920_N12708",
scene_id = 1077,
room_id = 1,
data_index = 8,
},
{
id = 4319,
alias = "Npc4319",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301902_T301902_N1059",
scene_id = 1077,
room_id = 1,
data_index = 9,
},
},
},
["302019"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q302013_Route4",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301921_T301921_N1052",
scene_id = 1077,
room_id = 1,
data_index = 2,
},
},
},
["302020"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q302004_T302004_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["302021"] = { },
["302022"] = { },
["302023"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>