Files
hk4e/gdconf/game_data_config/lua/quest/Q3019ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 3019
sub_ids =
{
301903,
301904,
301905,
301906,
301907,
301908,
301909,
301910,
301911,
301912,
301913,
301914,
301915,
301917,
301918,
301916,
301919,
301921,
301920,
301902,
301901,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["301901"] =
{
npcs =
{
{
id = 1059,
alias = "Npc1059",
script = "Actor/Npc/TempNPC",
pos = "Q301902_T301902_N1059",
scene_id = 1077,
room_id = 1,
data_index = 1,
},
},
},
["301902"] = { },
["301903"] = { },
["301904"] = { },
["301905"] = { },
["301906"] = { },
["301907"] = { },
["301909"] = { },
["301910"] =
{
npcs =
{
{
id = 12701,
alias = "Npc12701",
script = "Actor/Npc/TempNPC",
pos = "T301908_T301910_N12701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301909_N1058_Move3",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["301911"] = { },
["301912"] = { },
["301914"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301913_N1052_Q301912_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["301915"] = { },
["301916"] = { },
["301917"] = { },
["301919"] = { },
["301920"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["301901"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301902_N12701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["301902"] =
{
npcs =
{
{
id = 12701,
alias = "Npc12701",
script = "Actor/Npc/TempNPC",
pos = "Q301902_N12701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301902_N12701",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1059,
alias = "Npc1059",
script = "Actor/Npc/TempNPC",
pos = "Q301902_T301902_N1059",
scene_id = 1077,
room_id = 1,
data_index = 3,
},
{
id = 4400,
alias = "Npc4400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301902_N12701",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["301903"] =
{
npcs =
{
{
id = 4318,
alias = "Npc4318",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301903_N4318_T301309",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301906_N1058_T301906",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["301904"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301906_N1058_T301906",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12703,
alias = "Npc12703",
script = "Actor/Npc/TempNPC",
pos = "Q301904_N12703",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 4402,
alias = "Npc4402",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301904_N12703",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["301905"] =
{
npcs =
{
{
id = 4320,
alias = "Npc4320",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301905_N4320",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301906_N1058_T301906",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12702,
alias = "Npc12702",
script = "Actor/Npc/TempNPC",
pos = "T301906_N12702",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12764,
alias = "Npc12764",
script = "Actor/Npc/TempNPC",
pos = "T301906_N12764",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["301906"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301906_N1058_T301906",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12702,
alias = "Npc12702",
script = "Actor/Npc/TempNPC",
pos = "T301906_N12702",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12764,
alias = "Npc12764",
script = "Actor/Npc/TempNPC",
pos = "T301906_N12764",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 4406,
alias = "Npc4406",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301906_CynoLook",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 4407,
alias = "Npc4407",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301906_CynoLook",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 4235,
alias = "Npc4235",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301906_CynoLook",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 4409,
alias = "Npc4409",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301906_CynoLook",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 4232,
alias = "Npc4232",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301906_CynoLook",
scene_id = 3,
room_id = 0,
data_index = 8,
},
},
},
["301907"] =
{
npcs =
{
{
id = 12701,
alias = "Npc12701",
script = "Actor/Npc/TempNPC",
pos = "Q301907_N12701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4400,
alias = "Npc4400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q301907_N12701",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["301908"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301908_T301908_N1058",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["301909"] =
{
npcs =
{
{
id = 12701,
alias = "Npc12701",
script = "Actor/Npc/TempNPC",
pos = "T301908_T301910_N12701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301909_N1058",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12914,
alias = "Npc12914",
script = "Actor/Npc/TempNPC",
pos = "N12914_Q301909",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12915,
alias = "Npc12915",
script = "Actor/Npc/TempNPC",
pos = "Q301909_N12915",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12916,
alias = "Npc12916",
script = "Actor/Npc/TempNPC",
pos = "Q301909_N12916",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 12918,
alias = "Npc12918",
script = "Actor/Npc/TempNPC",
pos = "N12918_Q301909",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 4400,
alias = "Npc4400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "T301908_T301910_N12701",
scene_id = 3,
room_id = 0,
data_index = 7,
},
},
},
["301910"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301909_N1058_Move3",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 4400,
alias = "Npc4400",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "T301908_T301910_N12701",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["301911"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301911_T301911_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1059,
alias = "Npc1059",
script = "Actor/Npc/TempNPC",
pos = "Q301911_T301911_N1059",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["301912"] =
{
npcs =
{
{
id = 1058,
alias = "Npc1058",
script = "Actor/Npc/TempNPC",
pos = "Q301911_T301911_N1052",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301911_T301911_N1052",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1059,
alias = "Npc1059",
script = "Actor/Npc/TempNPC",
pos = "Q301911_T301911_N1059",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["301913"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301913_N1052_Q301912_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["301914"] =
{
npcs =
{
{
id = 12706,
alias = "Npc12706",
script = "Actor/Npc/TempNPC",
pos = "Q301913_T301913_N12706",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["301915"] =
{
npcs =
{
{
id = 12707,
alias = "Npc12707",
script = "Actor/Npc/TempNPC",
pos = "Q301914_T103914_N12707",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12708,
alias = "Npc12708",
script = "Actor/Npc/TempNPC",
pos = "Q301915_T301915_N12708",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301913_N1052_Q301912_guide",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["301916"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301902_N12701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["301917"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301913_N1052_Q301912_guide",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["301918"] =
{
npcs =
{
{
id = 12706,
alias = "Npc12706",
script = "Actor/Npc/TempNPC",
pos = "Q301916_Q301918_T301916_T301918_N12708",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301913_N1052_Q301912_guide",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
transmit_points =
{
{
point_id = 1,
scene_id = 3,
pos = "Q301918_Transmit",
},
},
},
["301919"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301902_N12701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12866,
alias = "Npc12866",
script = "Actor/Npc/TempNPC",
pos = "Q301919_N12866",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["301920"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301902_N12701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1059,
alias = "Npc1059",
script = "Actor/Npc/TempNPC",
pos = "Q301921_T301921_N1059",
scene_id = 1077,
room_id = 1,
data_index = 2,
},
},
},
["301921"] =
{
npcs =
{
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q301902_N12701",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>