Files
hk4e/gdconf/game_data_config/lua/quest/Q3006ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 3006
sub_ids =
{
300601,
300602,
300603,
300604,
300614,
300615,
300605,
300606,
300613,
300607,
300608,
300609,
300610,
300611,
300612,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["300601"] = { },
["300602"] = { },
["300603"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300602_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300604"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300602_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300605"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300602_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300606"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300602_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300607"] = { },
["300608"] =
{
npcs =
{
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300607_N1055",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300609"] = { },
["300610"] = { },
["300612"] = { },
["300613"] = { },
["300614"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300602_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300615"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300602_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["300601"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300601_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["300602"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300602_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300603"] = { },
["300604"] = { },
["300605"] = { },
["300606"] = { },
["300607"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300602_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300607_N1055",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["300608"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300601_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300609"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300609_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12581,
alias = "Npc12581",
script = "Actor/Npc/TempNPC",
pos = "Q300609_N12581",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12582,
alias = "Npc12582",
script = "Actor/Npc/TempNPC",
pos = "Q300609_N12582",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12568,
alias = "Npc12568",
script = "Actor/Npc/TempNPC",
pos = "Q300609_N12568",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 12569,
alias = "Npc12569",
script = "Actor/Npc/TempNPC",
pos = "Q300609_N12569",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 12570,
alias = "Npc12570",
script = "Actor/Npc/TempNPC",
pos = "Q300609_N12570",
scene_id = 3,
room_id = 0,
data_index = 6,
},
},
},
["300610"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300609_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300611"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300609_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300612"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300609_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300613"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300602_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300614"] = { },
["300615"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>