Files
hk4e/gdconf/game_data_config/lua/quest/Q3005ShareConfig.lua
2022-11-30 00:00:20 +08:00

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-- 任务配置数据开始-----------------------------
main_id = 3005
sub_ids =
{
300501,
300502,
300503,
300504,
300505,
300506,
300507,
300508,
300509,
300510,
300511,
300512,
300513,
300514,
300515,
300516,
300517,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 父任务执行项数据开始-----------------------------
finish_action =
{
CLIENT = { },
SERVER = { },
}
fail_action =
{
CLIENT = { },
SERVER = { },
}
cancel_action =
{
CLIENT = { },
SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
--
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
--
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
--
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data =
{
["300501"] = { },
["300502"] =
{
npcs =
{
{
id = 4155,
alias = "Npc4155",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300501_N4155",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300503"] =
{
npcs =
{
{
id = 12572,
alias = "Npc12572",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12572",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12573,
alias = "Npc12573",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12573",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12580,
alias = "Npc12580",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12580",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["300504"] =
{
npcs =
{
{
id = 12572,
alias = "Npc12572",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12572",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12573,
alias = "Npc12573",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12573",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12580,
alias = "Npc12580",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12580",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["300505"] = { },
["300506"] = { },
["300507"] =
{
npcs =
{
{
id = 4124,
alias = "Npc4124",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300506_N4124",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300508"] =
{
npcs =
{
{
id = 4124,
alias = "Npc4124",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300506_N4124",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300509"] = { },
["300510"] =
{
npcs =
{
{
id = 12564,
alias = "Npc12564",
script = "Actor/Npc/TempNPC",
pos = "Q300509_N4159",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300511"] =
{
npcs =
{
{
id = 12564,
alias = "Npc12564",
script = "Actor/Npc/TempNPC",
pos = "Q300509_N4159",
scene_id = 3,
room_id = 0,
data_index = 1,
},
},
},
["300512"] = { },
["300513"] = { },
["300514"] = { },
["300515"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data =
{
["300501"] =
{
npcs =
{
{
id = 12572,
alias = "Npc12572",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12572",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12573,
alias = "Npc12573",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12573",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12580,
alias = "Npc12580",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12580",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 4154,
alias = "Npc4154",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300501_N4154",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 4156,
alias = "Npc4156",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300501_N4156",
scene_id = 3,
room_id = 0,
data_index = 5,
},
{
id = 4167,
alias = "Npc4167",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300501_N4167",
scene_id = 3,
room_id = 0,
data_index = 6,
},
{
id = 12571,
alias = "Npc12571",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12571",
scene_id = 3,
room_id = 0,
data_index = 7,
},
{
id = 4155,
alias = "Npc4155",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300501_N4155",
scene_id = 3,
room_id = 0,
data_index = 8,
},
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300506_N1053",
scene_id = 3,
room_id = 0,
data_index = 9,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 10,
},
{
id = 1052,
alias = "Npc1052",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N1052",
scene_id = 3,
room_id = 0,
data_index = 11,
},
{
id = 4314,
alias = "Npc4314",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300420_N4314",
scene_id = 3,
room_id = 0,
data_index = 12,
},
{
id = 12733,
alias = "Npc12733",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12733",
scene_id = 3,
room_id = 0,
data_index = 13,
},
{
id = 4168,
alias = "Npc4168",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300501_N4168",
scene_id = 3,
room_id = 0,
data_index = 14,
},
},
},
["300502"] =
{
npcs =
{
{
id = 12572,
alias = "Npc12572",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12572",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12573,
alias = "Npc12573",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12573",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12580,
alias = "Npc12580",
script = "Actor/Npc/TempNPC",
pos = "Q300501_N12580",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300506_N1053",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["300503"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300506_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["300504"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300506_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["300505"] =
{
npcs =
{
{
id = 4124,
alias = "Npc4124",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300505_N4124",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12581,
alias = "Npc12581",
script = "Actor/Npc/TempNPC",
pos = "Q300505_N12581",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12582,
alias = "Npc12582",
script = "Actor/Npc/TempNPC",
pos = "Q300505_N12582",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300506_N1053",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["300506"] =
{
npcs =
{
{
id = 4124,
alias = "Npc4124",
script = "Actor/Npc/NpcFSMBehaviour",
pos = "Q300506_N4124",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12581,
alias = "Npc12581",
script = "Actor/Npc/TempNPC",
pos = "Q300506_N12581",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 12582,
alias = "Npc12582",
script = "Actor/Npc/TempNPC",
pos = "Q300506_N12582",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300506_N1053",
scene_id = 3,
room_id = 0,
data_index = 4,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 5,
},
},
},
["300507"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300507_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["300508"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300508_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["300509"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300508_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12584,
alias = "Npc12584",
script = "Actor/Npc/TempNPC",
pos = "Q300509_N12584",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 12564,
alias = "Npc12564",
script = "Actor/Npc/TempNPC",
pos = "Q300509_N4159",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["300510"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300508_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12584,
alias = "Npc12584",
script = "Actor/Npc/TempNPC",
pos = "Q300509_N12584",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["300511"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300508_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12584,
alias = "Npc12584",
script = "Actor/Npc/TempNPC",
pos = "Q300511_N12584",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["300512"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300508_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12584,
alias = "Npc12584",
script = "Actor/Npc/TempNPC",
pos = "Q300512_N12584",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q300512_N1005",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["300513"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300508_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12584,
alias = "Npc12584",
script = "Actor/Npc/TempNPC",
pos = "Q300513_N12584",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 3,
},
{
id = 1005,
alias = "Paimon",
script = "Actor/Quest/Q352/Paimon",
pos = "Q300513_N1005",
scene_id = 3,
room_id = 0,
data_index = 4,
},
},
},
["300514"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300508_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 2,
},
},
},
["300515"] =
{
npcs =
{
{
id = 1053,
alias = "Npc1053",
script = "Actor/Npc/TempNPC",
pos = "Q300508_N1053",
scene_id = 3,
room_id = 0,
data_index = 1,
},
{
id = 12584,
alias = "Npc12584",
script = "Actor/Npc/TempNPC",
pos = "Q300515_N12584",
scene_id = 3,
room_id = 0,
data_index = 2,
},
{
id = 1055,
alias = "Npc1055",
script = "Actor/Npc/TempNPC",
pos = "Q300514_N1055",
scene_id = 3,
room_id = 0,
data_index = 3,
},
},
},
["300516"] = { },
["300517"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>